Reincarnation
http://trenchescomic.com/comic/post/reincarnation
A Lucky Break
AnonymousIf I got anything meaningful out of my time in QA, it was that it reminded me of what I didn’t want my life to become.
Stuffed into rows with the other cogs doing mindless work, OT with no end in sight, and being “whored out” to other titles that needed extra peons. Day in and day out, I was sitting there in those drab little rows wanting to run screaming out of the place.
I was a girl from an animation background doing work I felt was beneath me. For someone who thrives on creativity, you could not pick a job further from that.
In a fit of madness and pure desperation, painfully shy little me managed to secure a lunch meetup with the man who was truly my savior. He was a character animator for the title I tested and he ended up being my greatest supporter and mentor to this day.
He helped me get a position doing character animation and has shared with me a wealth of knowledge in the field.
If you know what you want and you fight tooth and nail for it, there are good people out there who will notice.
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And the first panel of today's comic was pretty great.
Just waiting for that guy that got fired the first time around to come back for revenge.
The harder the rain, honey, the sweeter the sun.
Second impression: wait, didn't he recognize Cora in the lobby?
Or maybe her contract ran out. She may even have worked there on several earlier projects.
I'm ok with that. I hate the nerd obsession with continuity. Just make them do whatever is good for the plot.
First panel is good; fourth panel "Rarley's" grinning "I've got the first day jitters!" is awesome.
#2 Credenza obviously recognizes Cora as a previous employee and likely has been contracted several times over in the past (she did know Q for what seemed a long time). He did forget all about Issac (albeit with the help of Booz) just a day after (even just the office interview during which he was, allegedly, sober and, extra allegedly, sane). He probably forgot all about him already just the same. He did not make the impression of one of great care for human resources.
#3 The story is likely a rare gem. Also, and apologies but it need be said: it was a female who roped the attention of a male. Talent may be collecting its dues, but I'm going to suggest that her gender helped in her little QA2Dev RPG game play-through.
Yea, I think it's this too.
This probably is actually the case, but I've always thought it an interesting (albeit frustrating) disorder and figured I'd drop some tangential knowledge bombs.
Sort of like when your boss will come into your office and ask "What's happening" and then keep talking because he really doesn't care but studies have shown that if you ask an employee about their day they're more likely to work unpaid overtime because they think you care.
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Sometimes you can just immediately tell when a line came from Mr Holkins.
I was actually sort of thinking Scott for some reason.
He knows her scent.
It was in Tuesday's comic. I am thinking oversight.
Yeah, I'll bet he "shared his wealth of knowledge", I am sorry but you don't happen to get noticed on at lunch in that situation without a whole lot of that "shy girl" working wonders on that poor geek.
She's the only girl working there. Everyone remembers who she is.
But fuck you — no, fuck y'all, that's as blunt as it gets"
- Kendrick Lamar, "The Blacker the Berry"
I'll agree to the extent that a good joke is worth breaking continuity for comically centered entertainment, but for pieces of work centered on a dramatically developing narrative, doing things like "dues ex machina" will break a viewer's suspension of disbelief and remove their motivation for continuing to follow the story or leave them dissatisfied with the resolution if it happens at the end.
That said, there are terrible ways of using continuity, like putting in references to obscure things that happened in a comic published 20 years ago that almost no one remembers, or making an entire episode to work out some continuity problem that could have just been hand waved away.
"Orkses never lose a battle. If we win we win, if we die we die fightin so it don't count. If we runs for it we don't die neither, cos we can come back for annuver go, see!".
For a lot of game testing gigs, you're officially a "temporary" worker and can only work for a year at a time before they have to lay you off for a period of time. They're happy to hire you for years and years and years after if you'll put up with being a permanently temporary worker.
You see when minor inconsequential events don't line up you have to think of a reason for it.
this was my assumption back in the introduction conversations-- it sounded like they were all contract workers who knew each other's quirks and things.
this comic, my first thought was that Credenza was actually just going along with the name change to be nice/pretend to be oblivious, since he seems to do "bumbling affable boss" pretty well
but then
with Credenza it seems like sometimes you just don't know... ha
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What
Why did this need to be said? There is nothing about that story that at all implies anything like what you said.