Teclis Aids The Empire - Remove all Event tokens from the board and remove any Old World cards bearing the Twin-tailed Comet icon from the Old World track. Then, place one Event token in any region. - In the end phase when Old World cards are resolved, remove all cultists from every region containing at least one Event token. Then move all Event tokens in play to the region with the most corruption tokens.
@rpthomps -- you can put the saved Cache on the board by dragging it into the space above Estalia; that gives us a visual reminder that he still has it available later.
Tzeentch can discard and the rest of us need to draw a couple of cards
Just to let you guys know it is a bank holiday weekend in the UK this coming weekend and I'll be away Fri-Mon.
I'll do my best to phone post but will be tricky, especially with card plays and links so would appreciate it if you'll bear with me for this one.
So... Tzeentch doesn't want me to go north and bother the Rat. Slaanesh doesn't think I should bother to try to dominate Estalia. What is a Blood God to do?
Posts
::fistpump::
Yup, that's me on Steam.
If you are interested in playing, discussing, or hosting Arkham Horror, click here!
2 more seductresses die. No DAC for you. No double-tick for other you.
I was pretty content, until I wasn't able to go for a domination.
Ouch...
That really didn't pay off then. Ah well...
Blood for the Blood God! SKULLS FOR THE SKULL THRONE
odds were in my favour i'd do well out of the turn...
obviously, i didnt...
Horned Rat:
+1 VP for domination
+1 DAC for domination
Troll Country
Horned Rat:
+1 VP for domination
+1 DAC for domination
Kislev
Horned Rat:
+3 VP for domination
+1 DAC for domination
Empire
Khorne
+1 DAC for kill-death-kill
Nurgle
+5 VP for domination
+1 DAC
Bretonnia
Estalia
Slannesh
+5 VP for domination
Tilea
The Border Princes
Khorne
+1 DAC for kill-death-kill
Tzeentch
+1 VP for domination
+1 DAC
The Badlands
Khorne
+1 DAC for kill-death-kill
Oh yeah, thanks. I will fix on next update!
Teclis Aids The Empire - Remove all Event tokens from the board and remove any Old World cards bearing the Twin-tailed Comet icon from the Old World track. Then, place one Event token in any region. - In the end phase when Old World cards are resolved, remove all cultists from every region containing at least one Event token. Then move all Event tokens in play to the region with the most corruption tokens.
http://handtracker.heroku.com/games/238/acts/13715
Edit: ninja'd!
Yup, that's me on Steam.
If you are interested in playing, discussing, or hosting Arkham Horror, click here!
Bleh!
Yup, that's me on Steam.
If you are interested in playing, discussing, or hosting Arkham Horror, click here!
Tzeentch can discard and the rest of us need to draw a couple of cards
He's not...
Start building a Skull Throne in the Empire.
6/7 PP
http://handtracker.heroku.com/games/238/acts/13753
Yup, that's me on Steam.
If you are interested in playing, discussing, or hosting Arkham Horror, click here!
I'll do my best to phone post but will be tricky, especially with card plays and links so would appreciate it if you'll bear with me for this one.
http://handtracker.heroku.com/games/238/acts/13758
Warp Token Cache
5/6PP