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[PATV] Monday, June 4, 2012 - CheckPoint Season 2, Ep. 5: Infinite Lawsuit

DogDog Registered User, Administrator, Vanilla Staff admin
edited June 2012 in The Penny Arcade Hub
image[PATV] Monday, June 4, 2012 - CheckPoint Season 2, Ep. 5: Infinite Lawsuit

Activision may have now settled with West & Zampella, but the gaming lawsuit of the decade left us a final parting nugget of gold.

Read the full story here

Dog on

Posts

  • WolvenSpectreWolvenSpectre Saskatchewan, CanadaRegistered User regular
    OK, so let me get this straight... you are proving that you hired goons and international contractors to detain the IW so you could fire 2 guys without bonuses AND lose Half a Billion in sales???

    Activision, just a little hint here but maybe it would be ALOT cheaper to pay those 2 guys even more bonuses and treat them better (not to mention the rest of the IW staff that went to Respawn) and balm the pain with the LARGE sums of money you get to roll in.

    Just Sayin,

  • SarahAndrea RoyceSarahAndrea Royce Registered User new member
    It's no wonder that Wii sales dropped. The game developers ignored the possibilities of the controls and fall back to classic console games for a console that in that regard is just a bit better than a gamecube. I'm a great Wii fan, but am very disappointed with that (lack of) development.

  • ArchangleArchangle Registered User regular
    "WolvenSpectre / 5:40PM
    OK, so let me get this straight... you are proving that you hired goons and international contractors to detain the IW so you could fire 2 guys without bonuses AND lose Half a Billion in sales???"

    Quite frankly, I'm having a difficult time believing a single analyst can accurately predict the sales of any game in development. Let alone a hypothetical one that never existed because a different developer ended up making it.

    Seriously, if that kind of analysis was available, why develop anything that wont generate a kajillion in sales?

  • TleilaxuTleilaxu Registered User regular
    I wonder how much of the "sustained" 360 sales are because the console broke and somebody just bought a new one instead of contacting Microsoft.

    checkpointangrybirds.gif
  • jackaljackal Fuck Yes. That is an orderly anal warehouse. Registered User regular
    Tleilaxu wrote: »
    I wonder how much of the "sustained" 360 sales are because the console broke and somebody just bought a new one instead of contacting Microsoft.

    That would be me. The fact is it costs like $110 to get a broke xbox fixed, and for a bit more (if you can wait for a sale) you get another wireless controller and maybe a packed in game, and a newer generation xbox. I've bought three 360s so far, and that sounds bad, but the first two lasted three years each under heavy use.

    Part of the problem is they break, and part of the problem is this has been a ridiculously long console generation.

  • CrakesCrakes Registered User regular
    Heh heh, boobies.

  • FalxFalx Registered User regular
    But will those boobies support jiggle physics?

  • El SkidEl Skid The frozen white northRegistered User regular
    edited June 2012
    Falx wrote: »
    But will those boobies support jiggle physics?

    In this context jiggle physics would involve moving thousands of historical sales numbers for certain months to certain other months, and back again.

    I.. would not be surprised if companies have that sort of capability available and use it all the time, actually.

    El Skid on
  • velrickvelrick Registered User new member
    How do you die in Act 1? Other than minimizing to answer an IM at a bad time.

  • SmileycakesSmileycakes Registered User new member
    velrick wrote: »
    How do you die in Act 1? Other than minimizing to answer an IM at a bad time.

    Ask Kungen and Dirge. That difficulty ramps up pretty fast in Inferno.

    I suspect the remainder of hardcore players die to those goddamn wasps in Act 2.

  • Mostlyjoe13Mostlyjoe13 Evil, Evil, Jump for joy! Registered User regular
    Just don't let Activision get Lemur Assoc. as their lawyers.

    PSN ID - Mostlyjoe Steam ID -TheNotoriusRNG
  • DevantDevant Registered User regular
    Totally missed out on the Red Ring of Death joke doubling Xbox 360 sales.

  • MadCaddyMadCaddy Registered User regular
    Strong ending. Really liked the last joke with Activison Infinity Ward, made me chuckle inappropriately in public.

  • DedwrekkaDedwrekka Metal Hell adjacentRegistered User regular
    Archangle wrote: »
    "WolvenSpectre / 5:40PM
    OK, so let me get this straight... you are proving that you hired goons and international contractors to detain the IW so you could fire 2 guys without bonuses AND lose Half a Billion in sales???"

    Quite frankly, I'm having a difficult time believing a single analyst can accurately predict the sales of any game in development. Let alone a hypothetical one that never existed because a different developer ended up making it.

    Seriously, if that kind of analysis was available, why develop anything that wont generate a kajillion in sales?

    Because it's market analysis and pouring over the historical sales records, not fortune telling. They aren't forecasting the future, they're looking at the previous sales records, looking at what was cut after the 2 guys were fired, looking at the reaction to the game from fans and reviews, and looking at the differences between the historical, financial and statistical trends versus the reality, and coming up with a rough estimate (very very dumbed down explanation). Just because it's complex and not accurate to the penny, does not mean it is impossible to determine. There are entire fields of work devoted to just this type of analysis, superficially it's no different than an insurance adjuster making a determination on a destroyed property.
    It's no wonder that Wii sales dropped. The game developers ignored the possibilities of the controls and fall back to classic console games for a console that in that regard is just a bit better than a gamecube. I'm a great Wii fan, but am very disappointed with that (lack of) development.
    Wii sales were always going to drop off after a while. As the Wii system itself has little to no system malfunctions, unlike it's competitors, there's going to be a limit to the number of people buying the console. Meanwhile the 360 and PS3 provide extra functionality that the Wii lacks as well as a continued reason to buy another after a handful of years as the system wears out and breaks down.

    On game selection though, it's Nintendo's fault for not offering developers enough to peak their interest, not the developers fault for not being interested. As well as providing little to no Indy game support that could have given a huge boost to sales considering the more casual userbase

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