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Spore: Videos! Pics! Procedural Space Slugs! (OP nsf56k)

BitstreamBitstream Registered User regular
edited August 2008 in Games and Technology
SPORE

Spore is the upcoming "Sim-Everything" game from Will Wright. A bunch of new information has come out of last week's conference glut, including a release date described as "Decemberish".

What we know

Not a lot of concrete stuff yet. Spore simulates life across a galaxy, taking you and your creature from lowly microbe to space-faring super-science-wielding empire and everything in between. We've seen a lot of pictures and video now, but the real mechanics of the game are still unknown.

What makes Spore really interesting is the amount of player-generated, procedural content. Almost everything, from textures to sounds to entire planets, is generated from tiny amounts of data on the fly. This means everything is really small in terms of data - we're told that creature savefiles will range between 1 and 3 kilobytes, making online exchange damn near instantaneous. Which leads me to this:

"Massively Single-Player"
Nearly everything around you, from plants to slugs and up to spacecraft, is created by other players. EA maintains a central database, the Sporepedia, which holds all creatures and objects everyone creates. When you explore your planet, and later your galaxy, the game accesses the Sporepedia and populates the universe with other players' creations. You will have a degree of control over whose content you see, with a basic friend list (and ignore function, if you don't want to see a herd of Penisaurs bounding across the plains).

Oh yeah, I almost forgot - Spore is trying a new business model in the form of collectible cards and plastic figures custom-made for users. Some of these have already been produced and given to a lucky few who made creatures at E3 and at private review meetings. Scott of VG Cats drew a Spore strip, which the Spore devs rebuilt in the Spore engine, and later received a set of figurines of his creatures. We can expect this service to be available for players at launch, evidently.

What we don't know

A lot. The big point of contention amongst the fanboys is aquatic civilizations; we've gotten hints pointing at their inclusion, but we've also heard of their possible removal. Still up in the air.

Plus, we still don't have a solid release date. Fearmongers are saying we won't see this game until next year (it's already been delayed more than a year past its original date), but the new footage is looking really polished, and the "Septemberish" claim sounds pretty reasonable.

Pictures

From Wright's SXSW keynote:

The revamped creature editor:
SporeEd1.jpg

Wright's newest nightmare:
SporeEd2.jpg

A close-up of the stats involved. Very interesting, and very RPGish:
SporeEd4.jpg

Wright's UFO, not at all similar to a certain famous spaceship:
SporeEd5.jpg

Applying the Heat Ray to the unfortunate planet:
SporeEd3.jpg

Videos

From the GDC07 demo:
Tidepool stage
Creature stage
Tribal stage
Civ stage
Space stage

Wright's SXSW Keynote:
http://www.viddler.com/explore/sandieman/videos/114/
the Spore demo portion
(Transcript)

Robin Williams (!) demos Spore at E3 '06:
http://video.google.com/videoplay?docid=-3423935674619182066

Bitstream on
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Posts

  • CarnivoreCarnivore Registered User regular
    edited March 2007
    Spore bores* me.











    *read: arouses

    Carnivore on
    hihi.jpg
  • 4rch3nemy4rch3nemy Registered User regular
    edited March 2007
    Yay.. boats!

    Boats attacking land structures!

    4rch3nemy on
  • Sharp10rSharp10r Registered User regular
    edited March 2007
    Wow. Nice videos!

    Sharp10r on
  • UrielUriel Registered User regular
    edited March 2007
    fapfapfapfapfapfap

    Uriel on
  • Death of RatsDeath of Rats Registered User regular
    edited March 2007
    Needs more being out now.

    Death of Rats on
    No I don't.
  • CarnivoreCarnivore Registered User regular
    edited March 2007
    Needs more being out now.

    The horrible thought that Halo 3 will be out before Spore just puts this into perspective. Spore is light years away.

    Carnivore on
    hihi.jpg
  • Death of RatsDeath of Rats Registered User regular
    edited March 2007
    Carnivore wrote: »
    Needs more being out now.

    The horrible thought that Halo 3 will be out before Spore just puts this into perspective. Spore is light years away.

    It better damn well not be. I thought Halo 3 was coming out in November? I expect Spore out by then.

    It is coming out this year, right? RIGHT?

    Death of Rats on
    No I don't.
  • CouscousCouscous Registered User regular
    edited March 2007
    Will my civilization be tied to a home planet? Could I destroy my planet after I have set up civilizations on other worlds?

    Couscous on
  • BitstreamBitstream Registered User regular
    edited March 2007
    Carnivore wrote: »
    Needs more being out now.

    The horrible thought that Halo 3 will be out before Spore just puts this into perspective. Spore is light years away.

    It better damn well not be. I thought Halo 3 was coming out in November? I expect Spore out by then.

    It is coming out this year, right? RIGHT?
    Maybe. It was scheduled for last year, then bumped to this fall, and now some talk within EA seems to hint it may not come out until early '08 :x

    Bitstream on
  • ZekZek Registered User regular
    edited March 2007
    I'm still wondering if Spore really has any significant depth in terms of actual gameplay. I mean, what do you do once you get tired of making and seeing procedural stuff?

    Zek on
  • Death of RatsDeath of Rats Registered User regular
    edited March 2007
    titmouse wrote: »
    Will my civilization be tied to a home planet? Could I destroy my planet after I have set up civilizations on other worlds?

    I'm sure you could... but you would be considered a suicidal race by the computer and your species on other people's computers would kamikaze all the time.

    Death of Rats on
    No I don't.
  • Irredeemably IndecisiveIrredeemably Indecisive WisconsinRegistered User regular
    edited March 2007
    At the end of the space phase video, was that a nuke or a meteor strike?

    Irredeemably Indecisive on
  • CarnivoreCarnivore Registered User regular
    edited March 2007
    Zek wrote: »
    I'm still wondering if Spore really has any significant depth in terms of actual gameplay. I mean, what do you do once you get tired of making and seeing procedural stuff?

    Erm, you dont.

    Its procedural.

    It is always different.

    Thats why you never get tired of it.

    Id imagine Im going to spend 90% of my time creating creatures rather than playing the game. Heck, the whole civilisation part looks incredibly boring, but the early stages, animal evolution etc looks amazing.

    Carnivore on
    hihi.jpg
  • CouscousCouscous Registered User regular
    edited March 2007
    titmouse wrote: »
    Will my civilization be tied to a home planet? Could I destroy my planet after I have set up civilizations on other worlds?

    I'm sure you could... but you would be considered a suicidal race by the computer and your species on other people's computers would kamikaze all the time.

    Fine with me. I just want to create a race that will destroy all life in the galaxy and only has temporary colonies near the places that need to be purged of life.

    Couscous on
  • DracilDracil Registered User regular
    edited March 2007
    The thing that worries me is that the amount of hype for this game might turn it into another Black & White.

    Dracil on
    3DS: 2105-8644-6304
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    MH3U Monster Cheat Sheet / MH3U Veggie Elder Ticket Guide
  • Death of RatsDeath of Rats Registered User regular
    edited March 2007
    Dracil wrote: »
    The thing that worries me is that the amount of hype for this game might turn it into another Black & White.

    A rather good game? I certainly hope so.

    Death of Rats on
    No I don't.
  • CouscousCouscous Registered User regular
    edited March 2007
    Dracil wrote: »
    The thing that worries me is that the amount of hype for this game might turn it into another Black & White.

    Wright is not Molyneux.

    I just want to know some more stuff about the molecular stage.

    "Very little is known of the molecular phase after its revelation on February 7, 2007 other than that the game play is similar to that of the classic puzzle game Tetris."

    Couscous on
  • Irredeemably IndecisiveIrredeemably Indecisive WisconsinRegistered User regular
    edited March 2007
    titmouse wrote: »
    titmouse wrote: »
    Will my civilization be tied to a home planet? Could I destroy my planet after I have set up civilizations on other worlds?

    I'm sure you could... but you would be considered a suicidal race by the computer and your species on other people's computers would kamikaze all the time.

    Fine with me. I just want to create a race that will destroy all life in the galaxy and only has temporary colonies near the places that need to be purged of life.

    Remind me to never run into any of your creatures.
    The thing that worries me is that the amount of hype for this game might turn it into another Black & White.

    Maybe thats why this game keeps getting pushed back?

    Irredeemably Indecisive on
  • CarnivoreCarnivore Registered User regular
    edited March 2007
    Look.


    Black and White was brilliant.

    Black and White 2 was not as good but still fun and enjoyable and a worthwhile purchase.

    I hate how just because B+W2 wasnt the second coming of christ people think it was awful. It was great. As was Fable.

    Molyneux has taken enough heat because of stupid fans blowing the hype way out of proportion. The same might happen to Wright. He isnt somehow better. The Sims is good but the general consensus is it isnt astounding. It just sells really well on the back of expansions.

    Carnivore on
    hihi.jpg
  • AxenAxen My avatar is Excalibur. Yes, the sword.Registered User regular
    edited March 2007
    I eagerly await the day my people can explore space and find. . . yet another Wang Planet.

    Grand times await us all.

    Axen on
    A Capellan's favorite sheath for any blade is your back.
  • Death of RatsDeath of Rats Registered User regular
    edited March 2007
    Any game where I can spank a monkey until it cries and starts cowering every time I'm near is awesome. Any game that allows me to teach my monkey that pooping on people is good, but throwing up on them is better is awesome. Any game that lets me teach my monkey that throwing people into the ocean after pooping on them is the best way to go is awesome.

    pscontest.gif

    Death of Rats on
    No I don't.
  • jpegjpeg ODIE, YOUR FACE Scenic Illinois FlatlandsRegistered User regular
    edited March 2007
    Yes yes yes yes YES YES YES!

    I want Spore to be out yesterday.

    jpeg on
    so I just type in this box and it goes on the screen?
  • CouscousCouscous Registered User regular
    edited March 2007
    Carnivore wrote: »
    Molyneux has taken enough heat because of stupid fans blowing the hype way out of proportion. The same might happen to Wright. He isnt somehow better. The Sims is good but the general consensus is it isnt astounding. It just sells really well on the back of expansions.

    Molyneux hyped his own game up to stupid proportions.
    Here are some of the things he promised early on:
    * Planting trees and being able to watch them grow over the course of the game
    * Admiring townsfolk who mimic the character's dress and style.
    * Competing heroes who can actually beat the player to a quest.
    * The ability to carve the character's name into a tree.
    * A heroes guild in every town.
    * The ability to vandalize all manner of public and private property (the example used was a sundial).
    * The ability to have children.

    Here are some other things he hyped up about it later on:
    * Finding a unique item called the "Singing Sword" by Peter Molyneux in an interview a few weeks before the game was released (the game had already gone gold).
    * The ability for players to have their own personal unique weapon that could be upgraded and enchanted as to make it more powerful as they played through the game.
    * NPCs with other NPC relatives (a given example by Peter Molyneux was a tester of the game had married the daughter of a rich town mayor. The player then killed the mayor secretly and ended up inheriting the mayor's wealth).
    * The ability to become a were-balverine.
    * A vibrant, living world where NPCs didn't have strictly scripted actions to perform each day (somewhat like the 'Radiant AI' found in The Elder Scrolls IV: Oblivion).
    * Freedom of exploration throughout the world of Fable, often labeled as "If you can see a place in the distance, you can go there", this was likened to the world exploration found in games such as The Elder Scrolls III: Morrowind.

    Couscous on
  • BitstreamBitstream Registered User regular
    edited March 2007
    Veevee wrote: »
    titmouse wrote: »
    titmouse wrote: »
    Will my civilization be tied to a home planet? Could I destroy my planet after I have set up civilizations on other worlds?

    I'm sure you could... but you would be considered a suicidal race by the computer and your species on other people's computers would kamikaze all the time.

    Fine with me. I just want to create a race that will destroy all life in the galaxy and only has temporary colonies near the places that need to be purged of life.

    Remind me to never run into any of your creatures.
    The thing that worries me is that the amount of hype for this game might turn it into another Black & White.
    Maybe thats why this game keeps getting pushed back?
    Yeah, Maxis tends to be like Nintendo in that regard (Wind Waker not withstanding); Wright et al would much rather sit on a game for an extra year and make sure it's great than to release a mediocre-to-crappy game on schedule. In other words, Duke Nukem Forever lol lol etc.

    Bitstream on
  • CarnivoreCarnivore Registered User regular
    edited March 2007
    I want to create the most evil and destructive Alien race possible. That goes around devouring worlds, enslaving the populace.

    Then I want to share this race online with everyone else, and then it will turn up in their universes and destroy them all.

    It will be a plague, and unstoppable plague which will burn the galaxy in a swathe of fiery destruction.


    That or some kind of bunny rabbit.

    Carnivore on
    hihi.jpg
  • Irredeemably IndecisiveIrredeemably Indecisive WisconsinRegistered User regular
    edited March 2007
    Carnivore wrote: »
    I want to create the most evil and destructive Alien race possible. That goes around devouring worlds, enslaving the populace.

    Then I want to share this race online with everyone else, and then it will turn up in their universes and destroy them all.

    It will be a plague, and unstoppable plague which will burn the galaxy in a swathe of fiery destruction.


    That or some kind of bunny rabbit.

    D1209~Holy-Grail-Killer-Rabbit-Posters.jpg:?:

    Irredeemably Indecisive on
  • BitstreamBitstream Registered User regular
    edited March 2007
    I don't know why, but I just got the sudden urge to make my civilization's UFO look like Galactus. Now that would be a frightening thing to accidentally stumble across in a new neighborhood.

    Bitstream on
  • Hotlead JunkieHotlead Junkie Registered User regular
    edited March 2007
    The only thing that puts me off creating all the lovable characters I want is that eventually I'm going to have to watch them fuck.

    Hotlead Junkie on
    tf2_sig.png
  • BitstreamBitstream Registered User regular
    edited March 2007
    The only thing that puts me off creating all the lovable characters I want is that eventually I'm going to have to watch them fuck.
    Look honey, I made a race of lovable little teddy beOH MY GOD THAT IS NASTY

    I think that's something I've been pretty impressed by in the footage we've seen - they seem to have struck a balance between "nature documentary" and "porn parody" that somehow manages to be funny without being gross. I mean, cheesy porn music kicks in and everything, but they don't feel the need to put up that damn censor-blur thing.

    Bitstream on
  • DigDug2000DigDug2000 Registered User regular
    edited March 2007
    titmouse wrote: »
    titmouse wrote: »
    Will my civilization be tied to a home planet? Could I destroy my planet after I have set up civilizations on other worlds?

    I'm sure you could... but you would be considered a suicidal race by the computer and your species on other people's computers would kamikaze all the time.

    Fine with me. I just want to create a race that will destroy all life in the galaxy and only has temporary colonies near the places that need to be purged of life.
    Heh. Reminds me of the old Infosphere from Futurama. Of course, after everywhere was purged of life, you'd have to all destroy yourselves to create a truly lifeless universe.

    DigDug2000 on
  • CouscousCouscous Registered User regular
    edited March 2007
    DigDug2000 wrote: »
    titmouse wrote: »
    titmouse wrote: »
    Will my civilization be tied to a home planet? Could I destroy my planet after I have set up civilizations on other worlds?

    I'm sure you could... but you would be considered a suicidal race by the computer and your species on other people's computers would kamikaze all the time.

    Fine with me. I just want to create a race that will destroy all life in the galaxy and only has temporary colonies near the places that need to be purged of life.
    Heh. Reminds me of the old Infosphere from Futurama. Of course, after everywhere was purged of life, you'd have to all destroy yourselves to create a truly lifeless universe.

    That is what I plan to do. Well, I will do it right after I am done moving around the stars and planets to form what looks like a giant wang.

    Couscous on
  • ShurakaiShurakai Registered User regular
    edited March 2007
    Just one thing: Fuck them for taking out the water stage.

    Now you crawl out from the sea as a worm. Thats not cool at all.

    I expect this is EA's doing, and we will see a Water themed completion pack* upon the horizon.


    * completion as opposed to expansion, where they are actually adding features to the game. In this case they are just giving us features that were stripped out to make more money later

    Shurakai on
  • CouscousCouscous Registered User regular
    edited March 2007
    Shurakai wrote: »
    Just one thing: Fuck them for taking out the water stage.

    Now you crawl out from the sea as a worm. Thats not cool at all.

    I expect this is EA's doing, and we will see a Water themed completion pack* upon the horizon.


    * completion as opposed to expansion, where they are actually adding features to the game. In this case they are just giving us features that were stripped out to make more money later
    I don't remember them announcing that.

    Edit:
    "However, in recent interviews Will Wright has stated that that underwater creatures (and therefore native underwater civilizations) are on the cusp of being cut from Spore before release. He did, however, hint that they might come to full light in a future expansion pack. As with many of the mysteries of Spore, the final fate of Underwater Civilizations won't be known until after the game is released."
    Damn you!

    Couscous on
  • bruinbruin Registered User regular
    edited March 2007
    The graphics look better than last time we saw it. Apart from that nothing's new really.

    bruin on
  • rayofashrayofash Registered User regular
    edited March 2007
    It's about time we get some real gameplay footage like this.

    rayofash on
  • Captain KCaptain K Registered User regular
    edited March 2007
    rayofash wrote: »
    It's about time we get some real gameplay footage like this.

    It's frustrating how many cuts there are in each clip, and how short each one is. You don't really get to digest the gameplay because a lot of portions are pieced together with .3 second clips.

    The "design-a-creature" and "design-a-building" elements, for example--how long does it really take to put one together? You can't get any idea from these clips, because there's 30 cuts in each one of those five second segments.

    Captain K on
  • ThreepioThreepio New Westminster, BCRegistered User regular
    edited March 2007
    I think this is the week where I've stopped doubting what's possible with new systems. I'm just going to nod and smile and be happy. This looks better than I could have hoped.

    Threepio on
    142.jpg
  • rayofashrayofash Registered User regular
    edited March 2007
    Captain K wrote: »
    rayofash wrote: »
    It's about time we get some real gameplay footage like this.

    It's frustrating how many cuts there are in each clip, and how short each one is. You don't really get to digest the gameplay because a lot of portions are pieced together with .3 second clips.

    The "design-a-creature" and "design-a-building" elements, for example--how long does it really take to put one together? You can't get any idea from these clips, because there's 30 cuts in each one of those five second segments.

    True.

    rayofash on
  • ShurakaiShurakai Registered User regular
    edited March 2007
    I got the sense that it will take as long as you feel like. If you aren't creative and just want to slap something together in 30 seconds you can do that. If you want something very specific or detailed you could probably spend a half hour working on a creature or vehicle or building or plant or tool or.. the list goes on.

    Shurakai on
  • PeterAndCompanyPeterAndCompany Registered User regular
    edited March 2007
    So I'm still wondering, since I hadn't heard any confirmed reports yet... will they be releasing a Mac version of Spore, or is it PC-only? I know Wright has a history of making the games cross-compatible between Mac and PC, but I'm really hoping this one gets confirmed. I'd hate to be forced to only play this on my laptop.

    PeterAndCompany on
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