i do'nt remember seeing any unmasked quarians in that ending.
i did get the part
where they where working with the geth on rannoch but they where all suited i thought
I just rewatched on youtube because I didn't remember it, either.
They show a profile of a Quarian out of a suit, but she's still wearing a head covering. There is also a dude Quarian in the background but he's really difficult to see.
EDI was a homage to classic robot girl pinups and, like Metropolis and stuff. She was designed as an infiltration sexbot; what do you think TIM would send to steal the plans? EDI, with her female-identification and hots for super-hetero Joker, probably wouldn't possess a male body anyway. EDI is fine.
metropolis? eh, kinda. "robot girl pinups" and "infiltration sexbots" are terrible ideas tho and if she was intended as a homage to them she shouldnae have been. as far as tim goes, i can see why he'd care about "infiltration", i can even kinda see why he might go for the "bot" part, but i really dinnae see why "sex" comes into it. like if someone says "yo tim we need to nick some prothean stuff from mars" why would the natural response be "we must dispatch our sexiest robot agent"?
wrt samara perhaps maybe we can just agree to disagree abt the unnecessary ridiculo-cleavage and six-bloody-inch heels, but we can surely agree that if you are a mystical peripatetic warrior-monk you prob shouldnae wear a catsuit that looks like a strawberry
I'm still confused about that whole "infiltration sex-bot" thing. He cyborg-ized a bunch of the other cerberus people, but other than EDI, who took a whole room in the ship, it doesn't seem like cerberus really had the technology to make an AI like that? I mean, aren't the normal geth (ie, not legion) just local platforms for a networked intelligence?
EVA was probably a more stripped down version of EDI, built explicitly for infiltration instead of advanced cyberwarfare. Don't forget that when EDI tries to download the information in the unit's data core, EVA springs a trap and there's a kind of "battle of wills" between them. EDI wins out since she's the superior platform.
Yeah, "size," in relation to AIs is a bit tricky to calculate. Legion has eleven hundred geth AI programs in his specialized frame. EDI is one huge AI shell program in a room-sized mainframe. EDI could probably download most of her core programming into EVA's body if she had to evacuate for some reason, because she wouldn't need all of her Normandy-driving, atmosphere-processing data. She'd probably zip most of her cyberwarfare suites to unpack when she actually has another ship to protect. She also wouldn't need those seven zettabytes of explicit images, regardless of how their loss will impact Jeff.
That was a joke.
So yeah, I think EDI could have a life post-Normandy if need-be.
Assuming you don't pick the Destroy ending, you monster.
But even then, does cerberus have the technology? After all
Yeah, "size," in relation to AIs is a bit tricky to calculate. Legion has eleven hundred geth AI programs in his specialized frame.
Individual geth programs aren't AI, they're like VI programs which in network make a gestalt AI. That's why splitting up normal geth platforms makes them dumber. As for Eva, I can't remember what the video logs said, but she is probably much less advanced than EDI since she has a smaller purpose and because EDI turned out to be too smart.
I always thought it was kind of cool that human children think asari as the "cool" race, in the Mass Effect universe
Asari and cyborgs, pretty much
Getting to the discussion of the races, one thing I thought Bioware did well was to emphasize, either subtly or less so, that not every individual of each race acts in exactly the same stereotypical way:
- Salarians are the fast-thinking short-lived not-very-robust species, so you might expect them to be scientists and thinkers, but you've also got cloaca kickers like Captain Kirrahe, you've got guys wasting their short lives on silly projects like the dude trying to game the casino machines outside of Flux in ME1, and in the background at the hotel in Noveria you've got a Salarian as a doorman. You like only 40 years and you are wasting your short life as a doorman? It's just a small way of showing that there's variation of the individual in the species.
Asari are dancers and escorts, Council leaders and admirals, and receptionists and cops. Korgan seem to be presented with less variety, but then again one the Blue Rose of Illium shows they're not entirely all the same.
Etc. Anyway I thought it was a nice touch. There's no "caste" race expect maybe for the Vorcha.
Etc. Anyway I thought it was a nice touch. There's no "caste" race expect maybe for the Vorcha.
Even Vorcha can advance themselves if they are ambitious enough (see Aria Blood Pack plotline in ME3). They're mostly really stupid and violent, though, and that affects their social status.
But Quarians are also marginalized as space gypsies until we need their fleets.
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TexiKenDammit!That fish really got me!Registered Userregular
There is something I've wondered: I gave in and played some multiplayer to build up my readiness to 100% for the ending (and now that the ending is fixed I can say it's good and fun and a worthwhile addition to the series, but shhhh) but the geth hunters in multiplyer are sons of bitches of the highest order. I don't know if it happens to anyone else, but especially playing soldier, for whatever reason I will see a hunter appear right before it uncloaks, and even though I'm pressing the trigger I can't shoot or drop a grenade to stun him and he shoots me and stuns me to the point where I'm DOA. And the thing is, I can shoot him just fine when he's well away, but for whatever reason it feels like he's got an unseen five foot radius of a barrier where it won't let me fire on him until he uncloaks and shoots.
There is something I've wondered: I gave in and played some multiplayer to build up my readiness to 100% for the ending (and now that the ending is fixed I can say it's good and fun and a worthwhile addition to the series, but shhhh) but the geth hunters in multiplyer are sons of bitches of the highest order. I don't know if it happens to anyone else, but especially playing soldier, for whatever reason I will see a hunter appear right before it uncloaks, and even though I'm pressing the trigger I can't shoot or drop a grenade to stun him and he shoots me and stuns me to the point where I'm DOA. And the thing is, I can shoot him just fine when he's well away, but for whatever reason it feels like he's got an unseen five foot radius of a barrier where it won't let me fire on him until he uncloaks and shoots.
I've been having similar issues with Submission Net. I'll see the distortion and fire the net, but it'll go right through him.
There is something I've wondered: I gave in and played some multiplayer to build up my readiness to 100% for the ending (and now that the ending is fixed I can say it's good and fun and a worthwhile addition to the series, but shhhh) but the geth hunters in multiplyer are sons of bitches of the highest order. I don't know if it happens to anyone else, but especially playing soldier, for whatever reason I will see a hunter appear right before it uncloaks, and even though I'm pressing the trigger I can't shoot or drop a grenade to stun him and he shoots me and stuns me to the point where I'm DOA. And the thing is, I can shoot him just fine when he's well away, but for whatever reason it feels like he's got an unseen five foot radius of a barrier where it won't let me fire on him until he uncloaks and shoots.
Yeah, they're really sketchy in a lot of ways. Like, I'll be playing my gethgineer, with Hunter Mode on, so I'll see a Hunter just fine... but unless I'm aiming the reticle right at him dead on, I can't Overload him. It'll just shoot right past him. Something about their cloak affects auto-aim, even if you can actually see him due to Geth-o-vision or Tactical Scan or whatnot.
Sadly, there are situations where you do have to eyeball it.
ok yeah, I didn't even notice it the first time. I saw it when rewatching that youtube link up there though.
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TexiKenDammit!That fish really got me!Registered Userregular
They and they alone are the reason I don't like playing the geth. I can put up with pyros and their iffy range radius on the fire, and magical homing missiles and the primes aren't a problem, just tedious, but the hunters, especially how sometimes they just get really fast out of the blue (and sometimes spawn right behind you even though you just looked behind you), it just feels like they have their own rules they play by.
There is something I've wondered: I gave in and played some multiplayer to build up my readiness to 100% for the ending (and now that the ending is fixed I can say it's good and fun and a worthwhile addition to the series, but shhhh) but the geth hunters in multiplyer are sons of bitches of the highest order. I don't know if it happens to anyone else, but especially playing soldier, for whatever reason I will see a hunter appear right before it uncloaks, and even though I'm pressing the trigger I can't shoot or drop a grenade to stun him and he shoots me and stuns me to the point where I'm DOA. And the thing is, I can shoot him just fine when he's well away, but for whatever reason it feels like he's got an unseen five foot radius of a barrier where it won't let me fire on him until he uncloaks and shoots.
Yeah, they're really sketchy in a lot of ways. Like, I'll be playing my gethgineer, with Hunter Mode on, so I'll see a Hunter just fine... but unless I'm aiming the reticle right at him dead on, I can't Overload him. It'll just shoot right past him. Something about their cloak affects auto-aim, even if you can actually see him due to Geth-o-vision or Tactical Scan or whatnot.
Sadly, there are situations where you do have to eyeball it.
Geth Hunters are a pain. They still shoot you accurately when staggered. I'm not sure if it's a bug or if they simply don't fire their GPS unless it's at a range where the projectiles will be able to track and hit you even if they're in the stagger animation, but stagger doesn't prevent them from killing you.
And you have to 'reveal' a cloaked hunter for a power to work on them. Even if you can see them with hunter vision ot area tac scan. Usually you can pop a bullet into them and fire off a power and it will lock and hit. But if you see them in front of you cloaked and just fire off a power, it will miss; you need to get their cloak to flicker by hitting them with a bullet first. Their shields don't need to be down all the way to reveal them completely, there's just a very short moment after they take damage that they can be targeted while cloaked.
When I see one close to me, I want to pop up, shoot him and hit him with a power to cause a stagger so I can finish him off. I've tried this, I get killed as they have time to unload a clip into your face. What works is to pop up and get them to shoot at you and reveal themselves, but stay behind cover so they miss, then come out blasting once they're 'reloading'.
It's the one total BS move the Geth have (aside from double barreled rocket troopers...). Even Primes can't shoot you when staggered, Hunters are freaking bastards, and FAST too.
It's the one total BS move the Geth have (aside from double barreled rocket troopers...). Even Primes can't shoot you when staggered, Hunters are freaking bastards, and FAST too.
think i heard (poss from fagnan or gaspur or someone official anyway) that thats a bug/feature with the gps
apparently players can shoot it when staggered as well
My problem with EDI is that it's over the top and they had cooler designs to choose from. After flipping out at the leak, I reconsidered on the idea that the infiltration bot would be corporate espionage and designed to seduce and they'd be drawing contrasts with the new personality inhabiting the frame, but it didn't happen like that and also EDI somehow gained cameltoe which Dr. Eva didn't have. Samara's outfit is ridiculous because it's just there, there's no apparent reason for it -- she's a stone-cold zealot who is all "My name is Samara you violated the Code prepare to die." I have little issue with Miranda wearing a vacuum suit and spikes because use of sex appeal is explicitly part of her character, but then when you apply the same kind of design ideas to most of the female cast 'just because' it gets old fast.
And on the subject of homage, I think if you do stuff like that very often you need to do more interesting things with it. There's no comparison to Metropolis (a movie about weirdos lusting after a woman and making a robot in her image) other than fembot. Sometimes I feel like Mass Effect just makes a reference to something in nerd culture and then calls it a day without making it their own, like (end spoils)
Starkid's appearance and Contact.
That frustrates me because I love Mass Effect and they're at their best when they're doing their own thing and I want them to be like that all of the time (or at least on all the important beats).
The two female characters who's either revealing or sexy dress fits most are Jack and Miranda. Miranda for the reasons you said, she knows it and uses it. Jack because it fits her extremely damaged personality. Edisexbot and Samara are just ridiculous. It would be funny if Samara dressed more conservatively but if you picked up Morinth all the sudden she became the great cleavage monster and the crew commented on it
Chakwas, of course, is the sexiest gilf on the Normandy.
There is something I've wondered: I gave in and played some multiplayer to build up my readiness to 100% for the ending (and now that the ending is fixed I can say it's good and fun and a worthwhile addition to the series, but shhhh) but the geth hunters in multiplyer are sons of bitches of the highest order. I don't know if it happens to anyone else, but especially playing soldier, for whatever reason I will see a hunter appear right before it uncloaks, and even though I'm pressing the trigger I can't shoot or drop a grenade to stun him and he shoots me and stuns me to the point where I'm DOA. And the thing is, I can shoot him just fine when he's well away, but for whatever reason it feels like he's got an unseen five foot radius of a barrier where it won't let me fire on him until he uncloaks and shoots.
Yeah, they're really sketchy in a lot of ways. Like, I'll be playing my gethgineer, with Hunter Mode on, so I'll see a Hunter just fine... but unless I'm aiming the reticle right at him dead on, I can't Overload him. It'll just shoot right past him. Something about their cloak affects auto-aim, even if you can actually see him due to Geth-o-vision or Tactical Scan or whatnot.
Sadly, there are situations where you do have to eyeball it.
Geth Hunters are a pain. They still shoot you accurately when staggered. I'm not sure if it's a bug or if they simply don't fire their GPS unless it's at a range where the projectiles will be able to track and hit you even if they're in the stagger animation, but stagger doesn't prevent them from killing you.
And you have to 'reveal' a cloaked hunter for a power to work on them. Even if you can see them with hunter vision ot area tac scan. Usually you can pop a bullet into them and fire off a power and it will lock and hit. But if you see them in front of you cloaked and just fire off a power, it will miss; you need to get their cloak to flicker by hitting them with a bullet first. Their shields don't need to be down all the way to reveal them completely, there's just a very short moment after they take damage that they can be targeted while cloaked.
When I see one close to me, I want to pop up, shoot him and hit him with a power to cause a stagger so I can finish him off. I've tried this, I get killed as they have time to unload a clip into your face. What works is to pop up and get them to shoot at you and reveal themselves, but stay behind cover so they miss, then come out blasting once they're 'reloading'.
It's the one total BS move the Geth have (aside from double barreled rocket troopers...). Even Primes can't shoot you when staggered, Hunters are freaking bastards, and FAST too.
I can buy the powers not working until shields go down, but it's just something about firing your weapon them that is giving me trouble then.
To elaborate, I play mostly as a human soldier. I have the soldier spec'd to be a weapon damage machine, no concussive shot, all grenade damage plus shield piercing, and all weapon damage bonuses. Adrenaline rush is spec'd to weapons with the last one being the shield regen, which helps. Equipped with just a mattock with extended barrel and piercing mods, I lean on a wall and I can hold that flank by myself, you shoot then AR and get the instant reload with the damage bonus, I can take out Ravagers before they have time to lock on and shoot.
But in hallways and walkways, I will see a hunter show up, but I couldn't get them because I was finishing off a pyro or something, and I turn to shoot them just to break the shield and stun them so I can run away and regroup, but I can't even fire the gun. It almost feels like I'm pulling the trigger the same time the computer is telling the hunter to pull the trigger, and it's some kind of wait your turn thing, I don't know how else to explain it. Even if I'm lucky enough to get an AR up ad regrow some shield, it won't let me fire. It's like some gun jamming magic wave of WTF. I specifically play human just because it allows me to roll and jump out of the way of enemies, but I feel like a punk turian when I play against geth, it ain't right man, it ain't right.
Geth are just stupid strong. Every one of their units (except troopers) are strong.
Pyros have bullshit range and armor.
Fuck hunters.
Primes themselves are manageable, but screw their turret spam.
And they don't even spawn troopers anymore past the first wave or two!
Even reapers and cerberus still busy out the easy fodder in later waves.
Guardians, centurions, marauders, cannibals, and brutes are all really easy to handle. Even atlas's aren't that bad. Engineers are easy except for their turrets. Nemisis are more annoying, but weak defensively.
Only dangerous game of reapers and Cerberus is phantoms, turrets, banshees, and ravegers.
Geth are 90% bullshit.
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
Speaking of human soldier. I've been messing around with dropping adrenaline rush for concussive shot. It's pretty damn effective when used with a falcon.
Normally I just use constant AR with falcon spam and grenades on groups, but I think concussion shot is much better. You can stagger way more often now and it's (slightly) less boring since you actually have buttons to press now.
I recommend trying it.
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
Yeah, but at least geth don't have bullshit homing sync moves that drag you over 20 metres from inside cover
Speaking of which. We were playing on FB: Jade the other night against Cerberus. I'm behind some corner cover with an Atlas advancing. He's getting close, so I decide that I'm going to toss out a power to try and stagger him and then book it farther down the hall... but then I see him do his ground-pound that's a signal for "I'm about to sync-kill you" so to avoid this, I stay around the corner in cover. Then he pulls me through the corner wall to insta kill me!
I specifically stayed down so he wouldn't do it. I mean. I learned my lesson, sure. I wonder if they can only do it around corners due to the size of their hit-box or if they can reach over waist-high cover too?
Yeah, but at least geth don't have bullshit homing sync moves that drag you over 20 metres from inside cover
Speaking of which. We were playing on FB: Jade the other night against Cerberus. I'm behind some corner cover with an Atlas advancing. He's getting close, so I decide that I'm going to toss out a power to try and stagger him and then book it farther down the hall... but then I see him do his ground-pound that's a signal for "I'm about to sync-kill you" so to avoid this, I stay around the corner in cover. Then he pulls me through the corner wall to insta kill me!
I specifically stayed down so he wouldn't do it. I mean. I learned my lesson, sure. I wonder if they can only do it around corners due to the size of their hit-box or if they can reach over waist-high cover too?
So, heads-up!
I'm pretty sure they're supposed to be able to do it over/around cover, or else it'd be super easy to get them hung up just by moving in a circle around a box.
As far as geth hunters, you can't lock on powers through their cloak even with hunter mode. If you shoot them though their shield will flicker briefly and if you're fast you can lock powers on during that time. Or you can just deadfire your powers like a baws.
hold your head high soldier, it ain't over yet
that's why we call it the struggle, you're supposed to sweat
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FairchildRabbit used short words that were easy to understand, like "Hello Pooh, how about Lunch ?"Registered Userregular
Yeah, but at least geth don't have bullshit homing sync moves that drag you over 20 metres from inside cover
HUGGGSSSSSSS
And that my friend is why I'm never going synthasis ending. Cause banshees wanting a hug will be a reality.
Give us a kiss.
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
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TexiKenDammit!That fish really got me!Registered Userregular
I'll try that on the female soldier, see how that works. I've just gotten used to running up to cannibals and marauders at point blank range and shooting them, then using the AR to shield me to finish the job and then drop some grenades right at the wave spawn point. I am basically using the rifle like a mini but more accurate shotgun, but I still have the maneuverability of the vastly superior human race to stay alive. And then when I have to hold a position or protect someone hacking a location I can switch back to being a rifle guy.
I'll try that on the female soldier, see how that works. I've just gotten used to running up to cannibals and marauders at point blank range and shooting them, then using the AR to shield me to finish the job and then drop some grenades right at the wave spawn point. I am basically using the rifle like a mini but more accurate shotgun, but I still have the maneuverability of the vastly superior human race to stay alive. And then when I have to hold a position or protect someone hacking a location I can switch back to being a rifle guy.
You can still do that with concussive shot and the falcon. Except you don't need the shield boost cause the enemy (even double phantoms) are stun locked.
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
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AntimatterDevo Was RightGates of SteelRegistered Userregular
honestly her rack is ridiculous to the point of not even being titillating anymore; it's just kind of weird/grotesque.
They're more "titesque" than "titilating," then? Titanic?
EDIT: I'm actually with Wyborn. I thought Samara was a very interesting character, and my Shepard was considering her for romance since Liara was indisposed.
I just found talking to her really engaging, and her backstory and loyalty mission were among my very favorites
Yeah, but that's why her costume is all the more disappointing. She's well written and interesting, but Bioware decided that visually she had to be TIT MACHINE.
Peace to fashion police, I wear my heart
On my sleeve, let the runway start
Posts
I just rewatched on youtube because I didn't remember it, either.
http://www.youtube.com/watch?v=5fIKeiJypeI&t=8m40s
Edit: Well I included a timestamp in my link to the video, but that doesn't translate on the boards I guess. It's at 8:40
On my sleeve, let the runway start
Green ending, none of the others, as far as my runs went.
Individual geth programs aren't AI, they're like VI programs which in network make a gestalt AI. That's why splitting up normal geth platforms makes them dumber. As for Eva, I can't remember what the video logs said, but she is probably much less advanced than EDI since she has a smaller purpose and because EDI turned out to be too smart.
So night elves, basically.
luckily i am a vorcha so i can breakdance in style
Getting to the discussion of the races, one thing I thought Bioware did well was to emphasize, either subtly or less so, that not every individual of each race acts in exactly the same stereotypical way:
- Salarians are the fast-thinking short-lived not-very-robust species, so you might expect them to be scientists and thinkers, but you've also got cloaca kickers like Captain Kirrahe, you've got guys wasting their short lives on silly projects like the dude trying to game the casino machines outside of Flux in ME1, and in the background at the hotel in Noveria you've got a Salarian as a doorman. You like only 40 years and you are wasting your short life as a doorman? It's just a small way of showing that there's variation of the individual in the species.
Asari are dancers and escorts, Council leaders and admirals, and receptionists and cops. Korgan seem to be presented with less variety, but then again one the Blue Rose of Illium shows they're not entirely all the same.
Etc. Anyway I thought it was a nice touch. There's no "caste" race expect maybe for the Vorcha.
Vorcha dodge is hilarious. It should be called Scamper.
Even Vorcha can advance themselves if they are ambitious enough (see Aria Blood Pack plotline in ME3). They're mostly really stupid and violent, though, and that affects their social status.
But Quarians are also marginalized as space gypsies until we need their fleets.
I've been having similar issues with Submission Net. I'll see the distortion and fire the net, but it'll go right through him.
Yeah, they're really sketchy in a lot of ways. Like, I'll be playing my gethgineer, with Hunter Mode on, so I'll see a Hunter just fine... but unless I'm aiming the reticle right at him dead on, I can't Overload him. It'll just shoot right past him. Something about their cloak affects auto-aim, even if you can actually see him due to Geth-o-vision or Tactical Scan or whatnot.
Sadly, there are situations where you do have to eyeball it.
Geth Hunters are a pain. They still shoot you accurately when staggered. I'm not sure if it's a bug or if they simply don't fire their GPS unless it's at a range where the projectiles will be able to track and hit you even if they're in the stagger animation, but stagger doesn't prevent them from killing you.
And you have to 'reveal' a cloaked hunter for a power to work on them. Even if you can see them with hunter vision ot area tac scan. Usually you can pop a bullet into them and fire off a power and it will lock and hit. But if you see them in front of you cloaked and just fire off a power, it will miss; you need to get their cloak to flicker by hitting them with a bullet first. Their shields don't need to be down all the way to reveal them completely, there's just a very short moment after they take damage that they can be targeted while cloaked.
When I see one close to me, I want to pop up, shoot him and hit him with a power to cause a stagger so I can finish him off. I've tried this, I get killed as they have time to unload a clip into your face. What works is to pop up and get them to shoot at you and reveal themselves, but stay behind cover so they miss, then come out blasting once they're 'reloading'.
It's the one total BS move the Geth have (aside from double barreled rocket troopers...). Even Primes can't shoot you when staggered, Hunters are freaking bastards, and FAST too.
Origin: Viycktor
think i heard (poss from fagnan or gaspur or someone official anyway) that thats a bug/feature with the gps
apparently players can shoot it when staggered as well
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
The two female characters who's either revealing or sexy dress fits most are Jack and Miranda. Miranda for the reasons you said, she knows it and uses it. Jack because it fits her extremely damaged personality. Edisexbot and Samara are just ridiculous. It would be funny if Samara dressed more conservatively but if you picked up Morinth all the sudden she became the great cleavage monster and the crew commented on it
Chakwas, of course, is the sexiest gilf on the Normandy.
Yeah, I think that's just something you can do with a "hold down the trigger" gun.
I wonder if our cloak does that to their accuracy, too.
It would be amusing if it were a case of the computer not cheating.
I can buy the powers not working until shields go down, but it's just something about firing your weapon them that is giving me trouble then.
To elaborate, I play mostly as a human soldier. I have the soldier spec'd to be a weapon damage machine, no concussive shot, all grenade damage plus shield piercing, and all weapon damage bonuses. Adrenaline rush is spec'd to weapons with the last one being the shield regen, which helps. Equipped with just a mattock with extended barrel and piercing mods, I lean on a wall and I can hold that flank by myself, you shoot then AR and get the instant reload with the damage bonus, I can take out Ravagers before they have time to lock on and shoot.
But in hallways and walkways, I will see a hunter show up, but I couldn't get them because I was finishing off a pyro or something, and I turn to shoot them just to break the shield and stun them so I can run away and regroup, but I can't even fire the gun. It almost feels like I'm pulling the trigger the same time the computer is telling the hunter to pull the trigger, and it's some kind of wait your turn thing, I don't know how else to explain it. Even if I'm lucky enough to get an AR up ad regrow some shield, it won't let me fire. It's like some gun jamming magic wave of WTF. I specifically play human just because it allows me to roll and jump out of the way of enemies, but I feel like a punk turian when I play against geth, it ain't right man, it ain't right.
http://www.youtube.com/watch?v=np9tBI7_nq8
Pyros have bullshit range and armor.
Fuck hunters.
Primes themselves are manageable, but screw their turret spam.
And they don't even spawn troopers anymore past the first wave or two!
Even reapers and cerberus still busy out the easy fodder in later waves.
Guardians, centurions, marauders, cannibals, and brutes are all really easy to handle. Even atlas's aren't that bad. Engineers are easy except for their turrets. Nemisis are more annoying, but weak defensively.
Only dangerous game of reapers and Cerberus is phantoms, turrets, banshees, and ravegers.
Geth are 90% bullshit.
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
Normally I just use constant AR with falcon spam and grenades on groups, but I think concussion shot is much better. You can stagger way more often now and it's (slightly) less boring since you actually have buttons to press now.
I recommend trying it.
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
Speaking of which. We were playing on FB: Jade the other night against Cerberus. I'm behind some corner cover with an Atlas advancing. He's getting close, so I decide that I'm going to toss out a power to try and stagger him and then book it farther down the hall... but then I see him do his ground-pound that's a signal for "I'm about to sync-kill you" so to avoid this, I stay around the corner in cover. Then he pulls me through the corner wall to insta kill me!
I specifically stayed down so he wouldn't do it. I mean. I learned my lesson, sure. I wonder if they can only do it around corners due to the size of their hit-box or if they can reach over waist-high cover too?
So, heads-up!
Origin: Viycktor
HUGGGSSSSSSS
I'm pretty sure they're supposed to be able to do it over/around cover, or else it'd be super easy to get them hung up just by moving in a circle around a box.
As far as geth hunters, you can't lock on powers through their cloak even with hunter mode. If you shoot them though their shield will flicker briefly and if you're fast you can lock powers on during that time. Or you can just deadfire your powers like a baws.
that's why we call it the struggle, you're supposed to sweat
Also, boobs.
Give us a kiss.
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
You can still do that with concussive shot and the falcon. Except you don't need the shield boost cause the enemy (even double phantoms) are stun locked.
Battlenet ID: MildC#11186 - If I'm in the game, send me an invite at anytime and I'll play.
she has Kepral's Syndrome
that's why we call it the struggle, you're supposed to sweat
They're more "titesque" than "titilating," then? Titanic?
EDIT: I'm actually with Wyborn. I thought Samara was a very interesting character, and my Shepard was considering her for romance since Liara was indisposed.
It didn't work out.
Yeah, but that's why her costume is all the more disappointing. She's well written and interesting, but Bioware decided that visually she had to be TIT MACHINE.
On my sleeve, let the runway start
That's why I'm not defending her design. Though I like her face. Looks kinda like my wife.
My wife with terrifying, terrifying titties