Witch Hunters
In the End Phase, when Old World cards are resolved, in each region containing a Hero token,
the player with the greatest Threat score loses one corruption token there, if he has any present.
Spell Effects -
Estalia: Strength of the Sea - The defense of your figures in this region is increased by one for each Flooding token in this region.
The Badlands: Warp Shock - Each Warpstone token and magic symbol in this region counts toward your domination value.
Witch Hunters
In the End Phase, when Old World cards are resolved, in each region containing a Hero token,
the player with the greatest Threat score loses one corruption token there, if he has any present.
Spell Effects -
Estalia: Strength of the Sea - The defense of your figures in this region is increased by one for each Flooding token in this region.
The Badlands: Warp Shock - Each Warpstone token and magic symbol in this region counts toward your domination value.
I'm away for a few days over the weekend, if our awesome host would be kind enough to roll for me come the battle phase I'll phone check to assign any hits.
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mi-go hunterOnce again I'm back in the lab.Cleaning my knives, ready for stabs.Registered Userregular
Witch Hunters
In the End Phase, when Old World cards are resolved, in each region containing a Hero token,
the player with the greatest Threat score loses one corruption token there, if he has any present.
Spell Effects -
The Empire: Glean - This region is considered adjacent to all other regions.
Estalia: Strength of the Sea - The defense of your figures in this region is increased by one for each Flooding token in this region.
The Badlands: Warp Shock - Each Warpstone token and magic symbol in this region counts toward your domination value.
@Cutfang Khorne, Cthulhu & HR are done. Nurgle is active.
Witch Hunters
In the End Phase, when Old World cards are resolved, in each region containing a Hero token,
the player with the greatest Threat score loses one corruption token there, if he has any present.
Spell Effects -
The Empire: Glean - This region is considered adjacent to all other regions.
Estalia: Strength of the Sea - The defense of your figures in this region is increased by one for each Flooding token in this region.
The Badlands: Warp Shock - Each Warpstone token and magic symbol in this region counts toward your domination value.
Posts
Nurgie?! Being awfully familiar with our dear Grandfather/brother, aren't you, outsider?
Edit: Also, which god? :P
Hey, you guys feel just like family now!
Think of me as a long-forgotten cousin or something.
Edit: Figure of speech, my friend. Even atheists say Good God.
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C's one freaky god.
The Black Hole of Cygnus X-1
Peace out, man.
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3/6 PP
OW Cards Effects -
In the End Phase, when Old World cards are resolved, in each region containing a Hero token,
the player with the greatest Threat score loses one corruption token there, if he has any present.
Spell Effects -
The Badlands: Warp Shock - Each Warpstone token and magic symbol in this region counts toward your domination value.
@blahmcblah
Khorne is done.
Tzeencth is active.
The Black Hole of Cygnus X-1
3/6 PP
http://handtracker.heroku.com/games/257/acts/15338
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2/6 PP
Should've been HR's turn there, Nurgs.
The Black Hole of Cygnus X-1
Cultist to Estalia, 2/6 PP remaining
OW Cards Effects -
In the End Phase, when Old World cards are resolved, in each region containing a Hero token,
the player with the greatest Threat score loses one corruption token there, if he has any present.
Spell Effects -
The Badlands: Warp Shock - Each Warpstone token and magic symbol in this region counts toward your domination value.
@blahmcblah
Khorne is done.
Tzeencth is active.
The Black Hole of Cygnus X-1
3/6 PP
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1/6 PP
2/6 PP
Come on...
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OW Cards Effects -
In the End Phase, when Old World cards are resolved, in each region containing a Hero token,
the player with the greatest Threat score loses one corruption token there, if he has any present.
Spell Effects -
Estalia: Strength of the Sea - The defense of your figures in this region is increased by one for each Flooding token in this region.
The Badlands: Warp Shock - Each Warpstone token and magic symbol in this region counts toward your domination value.
@Cutfang
Khorne, Cthulhu & HR are done.
Nurgle is active.
The Black Hole of Cygnus X-1
0/6 PP and out
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And... wait for it... Acolyte to The Empire. 0/6 PP
OW Cards Effects -
In the End Phase, when Old World cards are resolved, in each region containing a Hero token,
the player with the greatest Threat score loses one corruption token there, if he has any present.
Spell Effects -
Estalia: Strength of the Sea - The defense of your figures in this region is increased by one for each Flooding token in this region.
The Badlands: Warp Shock - Each Warpstone token and magic symbol in this region counts toward your domination value.
Estalia: 3 dice; 2 dice & +1 defense
Tilea: 2 dice
Please roll in listed order.
The Black Hole of Cygnus X-1
T_T
I hate you.
http://invisiblecastle.com/roller/view/3635622/
Smack a Leper.
(Why didn't you kill any rats???)
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If you are interested in playing, discussing, or hosting Arkham Horror, click here!
Yup, that's me on Steam.
If you are interested in playing, discussing, or hosting Arkham Horror, click here!
2 rats die.
The Black Hole of Cygnus X-1
Board at the End of Battle Phase
Domination Step
Kislev: +3 VP
Estalia: +4 VP
Tilea: +2 VP DAC
The Border Princes: +1 VP
The Badlands: +2 VP
Corruption Step
Troll Country: +2
Kislev: +3
The Empire: +1; +3 DAC
Bretonnia: +1
Estalia: +4 DAC; +3 DAC
The Badlands: +3 DAC
Check for ruined regions - Estalia ruined first; +3 VP; +3 VP; +3 VP; 3 VP
Updated Victory Points:
Khorne: 3 + 4 = 7
Nurgle: 7 + 7 = 14
Tzeentch: 2 + 5 = 7
Cthulhu: 0 + 3 = 3
Horned Rat: 6 + 5 = 11
The Black Hole of Cygnus X-1
Board at the beginning of the End Phase
1. Remove Chaos Cards from the Board - No cards will remain.
2. Hero & Flooding Tokens are resolved -
An Acolyte dies in The Empire.
A Leper dies in Bretonnia.
2 Nurglites die in Estalia.
A Rat dies in Tilea.
3. Resolve Old World cards - Tzeentch loses 1 corruption in The Empire & Estalia.
4. Score Ruined Regions - Estalia ruined first: +9 VP; +4 VP
5. Advance Threat Dials - One had 3 DAC's and all had at least one.
Tzeentch ticks twice. All others tick once.
Khorne:
6 - +4 VP
Nurgle:
10 - Remove 1 corruption
Tzeentch:
9 - Upgrade
15 - +3 VP
Cthulhu:
9 - Upgrade
Horned Rat:
9 - Upgrade
Updated Victory Points:
Khorne: 7 + 4 = 11
Nurgle: 14 + 9 = 23
Tzeentch: 7 + 3 = 10
Cthulhu: 3 + 4 = 7
Horned Rat: 11
6. Check for Game end - The game does not end.
Things that need to happen:
The Black Hole of Cygnus X-1
Also, I will choose the Ascension to R'lyeh Upgrade.
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Next board will be correct.
The Black Hole of Cygnus X-1