Neo Scavenger
http://youtu.be/_2K3mihtzrA
So, I've been playing this game recently. It's a post-apocalyptic survival game where you wake up from a cryo chamber, stumble out into the ruined shambles of a world gone by, and get beaten to death by a wrench wielding looter. If you're lucky.

It's turn based, where you can choose various options. Some areas can be scavenged and searched for loot. But do you choose to cover your tracks and hide before you do? It takes turns to do so, but lowers your chance of being found and hunted. Likewise, you choose traits when creating your character, which come into play while scavenging. You can use the Strong trait while looting to gain a better chance of finding stuff but draws a lot more attention to yourself, or you can use your Hiding trait to make looting much safer, but reducing the chance of finding anything.

Combat is very dangerous. Getting wounded can easily lead to infection, but might be worth the risk to strip the dead raider of whatever goods he has. Combat is turn based as well, and has a number of options. You can tackle your opponent to the ground, taking him down and leaving him vulnerable for a turn. When down on the ground, you can get up, try to roll away to increase your chance of dodging a kick or attack, or drag your opponent to the ground. You can try and lure your opponent into dangerous terrain, causing them to be hurt and stunned. If you want to try and avoid a fight, you can wave your weapon and threaten them to try and make them run off. You can also run away screaming and flailing your arms, if you don't mind the risk of tripping and looking like an idiot. If you chose to hide before being found, you can try and duck for cover, and wait for the enemy to wander away.

You have to worry about making sure the water you drink is clean. Grab yourself a pot, some water and build a fire to boil it. Dirty rags can be boiled in water as well, turning them into useful clean bandages. While drinking any whiskey you might find sounds nice, it makes a good topical disinfectant as well.

The game is still very much in development, and has several bundles you can buy. The cheapest is $10 bucks, and gives you beta access and access to the full game when it comes out. The game just got launched onto
Desura as well. There's an on-site flash version of both the buyable beta version and demo, but there's also a downloadable version of each too.
Posts
Just figured I'd drop by to say thanks for the shout-out, and to let you know about recent updates.
First of all, thanks for the kind words! I hope you've enjoyed what you've seen so far, and I'm glad that my verbose devlog has been helpful. I figure, the closest thing I have to a boss is my customers, so I better show what I'm doing for their patronage
As for updates, quite a lot has developed since last September. Some of the more significant changes include:
Plus, a sneak peek at some of the recently added items:
It's been a pretty busy year, all told. So if you haven't checked it out in a while, do come by and see what's new. And if this is your first encounter with NEO Scavenger, welcome!
Thanks again, and good luck surviving the apocalypse!
And I totally get the desire to wait until NEO Scavenger's done before digging in. A lot of players are in the same boat!
In other words, yes! Do Steam early Access! This is in no way me being biased because I want to play your game!
Lol. Well, if you've played it and you think so, that's a good data point!
I think NEO Scavenger is at that point where what comes next is more of the same. The core mechanics are pretty stable, and it's down to more items, creatures, recipes, and encounters to play with. So by that measure, maybe it's in a good place.
In any case, it's good to hear that folks are looking forward to it!
NEO Scavenger has officially launched on Steam Early Access! Thanks for the encouragement and feedback. You were right that Steam Early Access was a helpful step!
If any existing customers want to get their Steam key, there should now be a link on the bottom right of the beta page on my site.
Alternatively, if you're a Desura customer, you can also access that feature by connecting your Desura account to bluebottlegames.com, which will grant you access to that beta page.
Thanks again!
Seems super cool though. Very intriguing.
Gotta say I'm really enjoying this a lot @dcfedor. It's been a while since I played a build and the love and attention shows. Also thanks a lot for the Desura to Steam key, I really appreciate that sort of thing.
Two main suggestions I have so far @dcfedor;
* It's annoying that I can't stack 2 piles of berries because they have different conditions. Does the condition on food go down to become inedible?
* Would be nice to be able to rotate an object to get it to fit in the bag. I may not have the verticle space for an object, but if I turn it sideways I could have plenty of room.
Useful tip for people;
I find that like types of berries can stack up to five. Of course you have the various colors as a type. There is also the the poison and edible modifiers, which are hidden unless you have the appropriate skill. Be careful what you eat.
I want a Eat At Zom Zom's BBQ t-shirt. That was an awesome encounter. I may have to go back and see if that goes anywhere else. Also concerning that encounter;
I also really wish the sleeping bag rolled up smaller. For how useful it is with the whole survival thing it just takes up too much space to be worth taking with you. Finding a hide tunic is more practical.
It's possible I'll add more skills/traits if time permits. My first priority is probably to balance the existing ones, though. In particular, some might need shrinking to reflect their lower value, in practice (or else more practical ways to use them).
Also, re: Zom Zom's, the "DUDE" loot might look like garbage to the casual observer. However, it was meant to be a hint about a future (not yet implemented) encounter.
@Dartboy, it sounds like you've solved the water issue. (And in truth, that UI might be changing soon anyway. E.g. water drops inside the lake, right-click->empty out to get them, and right-click->use to generate more droplets)
Fleeb has already covered the sleeping bag, too. As for fire without a lighter, there is a way...
@Morkath, I think the berries might not have stacked for you because they were red, and some red are poisonous vs. not, like Drake says. Conditions shouldn't matter with stacking, but some items look the same until identified, and will not stack if different.
And rotating items can be done via the A/D keys while dragging.
Thanks again for the encouragement, and for the feedback!
Hrm, I had botany so the berries were identified and both blue or purple, I forget which at this point, both were non-poisonous. When I get a chance to play again I'll see if I can reproduce it.
Good to know about the rotation!
Is there a complete main plot in place yet, or is that still coming along? I am...
Anyways, this is an excellent game and I highly recommend it.
To your question:
Thanks again!
Great game @dcfedor, can't want to see how it evolves. Question though: Is there (currently, or planned for the future) any way to "level up" and get more skill slots, or get new skills via plot events? Or are the ones you tag at the start of the game what you're locked in with forever?
But you're still fulfilling daydreams so be glad you have my $10.
http://www.fallout3nexus.com/downloads/file.php?id=16534
So I'm roaming around, King Shit of Fuck Mountain with 4 layers of clothing and a backpack full of drugs, water, food, and knives, carrying a knife in my left hand my sleeping bag in my right. It's the middle of the night and it's raining, and I'm just looking for a safe place to crash.
A raider decides I look like an easy target and engages me. I stab him several times, he doesn't get in a single hit. But my exhaustion catches up with me and I pass out from lack of sleep mid-fight. I wake up stripped of literally everything but the shirt on my back. I get a couple hours of sleep to recover, and then I track down the same raider, who had collapsed to nurse his wounds in a nearby forest. Armed with one of my knives, but still very weak from our last encounter, I am able to knock him to the ground and kick him in the head until he dies and recover my gear, fixing up my single stab wound with the medical kit in my (now-recovered) backpack.
So, in short, FUCKING BUY NEO SCAVENGER.
Just finished my first game (survived 11 hours!): Beat some guy to death with a tree branch and took his knife, bandaged my many stab wounds, and set off for adventure......that lasted another 4 or 5 hours as I got progressively more tired and weak and infected.
Eventually a dogman or something smashed my brain in while I was trying to sleep in some ruined apartment building.
Alright, gotta beat 11 hours this time...
http://www.fallout3nexus.com/downloads/file.php?id=16534
Thank you @Morkath for the vehicle tip!
Steam: abunchofdaftpunk | PSN: noautomobilesgo | Lastfm: sjchszeppelin | Backloggery: colincummings | 3DS FC: 1392-6019-0219 |
You are exactly the type of creature that players are warned about potentially encountering.
I would like to shake your hand...and then flee as quickly as possible before you can finish me off.
Neoscavenger's ad campaign right there. Get a gravely voiced narrator and a sexy female voice for the bold and millions made.
http://www.fallout3nexus.com/downloads/file.php?id=16534
Now I am repeating said strategy but with a bit more luck/smarts this time. I don't have a gun but my large branch has now been fashioned into a spear with sharp glass at the end and I now wear multiple layers of fur. I may or may not also be carrying human meat with me. It's very nutritious.
Steam: abunchofdaftpunk | PSN: noautomobilesgo | Lastfm: sjchszeppelin | Backloggery: colincummings | 3DS FC: 1392-6019-0219 |
"Like veal" nothin'
I've got the real deal.
goty 2014-20xx
How close are you to the cryo lab? You could put it in your arms and carry it back there.
http://www.fallout3nexus.com/downloads/file.php?id=16534