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[TRENCHES] Tuesday, September 25, 2012 - Cuisine

GethGeth LegionPerseus VeilRegistered User, Moderator, Penny Arcade Staff, Vanilla Staff vanilla
edited September 2012 in The Penny Arcade Hub
Cuisine


Cuisine
http://trenchescomic.com/comic/post/cuisine

Technologically literate, technically underpaid.

Anonymous

Can you think of any other profession where you use HTML, C#, LUA, Visual Studio, VBA for Excel, Microsoft Project, Outlook, Word, Photoshop, Maya, Bug Databases, and various other proprietary scripting languages, map editors, video, audio, and development kit management software on a daily basis and get paid $12 an hour with zero benefits, no PTO, and no chance for full time employment?

QA, you are a cruel, cheap whore.


Geth on

Posts

  • -Tal-Tal Registered User regular
    who drew today's strip?

    PNk1Ml4.png
  • mnihilmnihil Registered User regular
    edited September 2012
    The art is spot on outstanding.

    EDIT: @-Tal - it may have been Kurtz, but coloured by Mary Cagle. She's an illustrator he had employed for a while, I think. Maybe still has. Might not be.

    mnihil on
  • jackaljackal Fuck Yes. That is an orderly anal warehouse. Registered User regular
    Latina? This whole time I thought she was Dunmer.

  • El SkidEl Skid The frozen white northRegistered User regular
    QA is not a cheap whore.

    QA makes YOU it's cheap whore.
    Note the direction the money is travelling in

  • MichaelLCMichaelLC In what furnace was thy brain? ChicagoRegistered User regular
    El Skid wrote: »
    El Skid wrote: »
    QA is not a cheap whore.

    QA makes YOU it's cheap whore.
    Note the direction the money is travelling in

    South, to Mexico?

  • Lindsay LohanLindsay Lohan Registered User regular
    Wow - this one is so much better looking than previous strips. Just comparing it to the way the new employee was drawn in the strips prior to them entering the game world is night and day. I really hope this continues, it's a huge improvement.

  • wonderpugwonderpug Registered User regular
    jackal wrote: »
    Latina? This whole time I thought she was Dunmer.

    I think that's the joke.

  • CyberJackalCyberJackal Registered User regular
    For those that don't recall, Mr. Credenza specifically requested a "fiery latina" be hired

  • pwn493pwn493 Registered User regular
    Firstly, anyone can learn Microsoft Office; that is not a skill that will get you a good job. C#, HTML and the proven ability to learn specific technologies is a different matter however. If you know those you can make serious bank at Microsoft or Amazon as QA, with benefits, and provided you aren't a complete screwed up, you're pretty much guaranteed to never be laid off.

    Game QA on the other had, is pretty much exactly as the post describes.

  • jackaljackal Fuck Yes. That is an orderly anal warehouse. Registered User regular
    Yeah, dude is way over qualified. Even someone with shitty VBA skills should be able to get a decent job.

  • emskadittleemskadittle QA Lead Registered User regular
    I have never worked for a game company but I have worked 15 years in QA and I can say that i have been payed pretty decent and have been treated well by my employers

    I am not criticising your work, I am testing it!
  • WapOwWapWapOwWap Registered User new member
    My apologies if this is mildly ignorant, but why would a tester need to know how to code? Use Maya, or Photoshop? Are those real requirements at game studios?
    From what I understand (and have witnessed) testers test games. They don't fix code, they don't make art, or fix assets in a game. Game studios don't just buy copies of Maya or Photoshop and hand them out to testers, those programs are NOT cheap.

  • Lindsay LohanLindsay Lohan Registered User regular
    jackal wrote: »
    Yeah, dude is way over qualified. Even someone with shitty VBA skills should be able to get a decent job.

    Theoretically speaking, let's say someone self-taught themselves VBA, was given a large company award for fixing someone else's mess and has since made multiple tools being used throughout their company. They maybe are being paid as a customer service rep despite being used in this extra role as a VBA/Access database creator/manager for a few years now.

    What types of roles/positions might this unnamed person search for when looking around?

  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    WapOwWap wrote: »
    My apologies if this is mildly ignorant, but why would a tester need to know how to code? Use Maya, or Photoshop? Are those real requirements at game studios?
    From what I understand (and have witnessed) testers test games. They don't fix code, they don't make art, or fix assets in a game. Game studios don't just buy copies of Maya or Photoshop and hand them out to testers, those programs are NOT cheap.

    I know of people who worked as LOCALIZATION QA testers for a game and had two machines on the desk, one for running the game, other for fixing the text in the code itself. Yeah, the game was pretty shoddily coded.

    Also, I know of QA who had to listen to all the VA lines and that person did some quick fixes on the files if possible.

    There is a whole wide world of weirdness on game QA, dude.

    Steam: Stormwatcher | PSN: Stormwatcher33 | Switch: 5961-4777-3491
    camo_sig2.png
  • piLpiL Registered User regular
    I have never worked for a game company but I have worked 15 years in QA and I can say that i have been payed pretty decent and have been treated well by my employers

    You should send this quote in for Tales from the Trenches, even if it's a little misleading.

  • jackaljackal Fuck Yes. That is an orderly anal warehouse. Registered User regular
    edited September 2012
    jackal wrote: »
    Yeah, dude is way over qualified. Even someone with shitty VBA skills should be able to get a decent job.

    Theoretically speaking, let's say someone self-taught themselves VBA, was given a large company award for fixing someone else's mess and has since made multiple tools being used throughout their company. They maybe are being paid as a customer service rep despite being used in this extra role as a VBA/Access database creator/manager for a few years now.

    What types of roles/positions might this unnamed person search for when looking around?

    You probably won't just find a VBA job, but it should be a huge plus for just about any office job. I spent quite a while reworking other's VBA code which was pretty terrible for me because I hate VBA. I have a friend who does the same thing despite technically being an actuary.

    jackal on
  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    WapOwWap wrote: »
    My apologies if this is mildly ignorant, but why would a tester need to know how to code? Use Maya, or Photoshop? Are those real requirements at game studios?
    From what I understand (and have witnessed) testers test games. They don't fix code, they don't make art, or fix assets in a game. Game studios don't just buy copies of Maya or Photoshop and hand them out to testers, those programs are NOT cheap.

    I know of people who worked as LOCALIZATION QA testers for a game and had two machines on the desk, one for running the game, other for fixing the text in the code itself. Yeah, the game was pretty shoddily coded.

    Also, I know of QA who had to listen to all the VA lines and that person did some quick fixes on the files if possible.

    There is a whole wide world of weirdness on game QA, dude.
    Changing text is one thing, altering models or textures in Maya and Photoshop is another, not just because of the added expertise but because licenses for those programs are super expensive.

  • WassermeloneWassermelone Registered User regular
    Yeah I really don't know of any cases where maya and photoshop are necessary for QA.

  • Dark Raven XDark Raven X Laugh hard, run fast, be kindRegistered User regular
    Woah today's strip is pretty!

    Oh brilliant
  • GaslightGaslight Registered User regular
    Suddenly, out of nowhere, a really unusually beautiful Trenches. And the week after we had that super-pretty PA strip where they were in the car.

  • TaramoorTaramoor Storyteller Registered User regular
    WapOwWap wrote: »
    My apologies if this is mildly ignorant, but why would a tester need to know how to code? Use Maya, or Photoshop? Are those real requirements at game studios?
    From what I understand (and have witnessed) testers test games. They don't fix code, they don't make art, or fix assets in a game. Game studios don't just buy copies of Maya or Photoshop and hand them out to testers, those programs are NOT cheap.

    I know of people who worked as LOCALIZATION QA testers for a game and had two machines on the desk, one for running the game, other for fixing the text in the code itself. Yeah, the game was pretty shoddily coded.

    Also, I know of QA who had to listen to all the VA lines and that person did some quick fixes on the files if possible.

    There is a whole wide world of weirdness on game QA, dude.

    As companies have realized that they can demand more and more in exchange for less and less, I've seen programming and coding bleed out into the basic QA populace. We had some poor QA schmuck in here write a bug about a graphical issue, so part of the management staff told him to just change the art himself. The original artist wasn't happy, but the bosses sided with the manager.

    Hey, if it saves time and money, why not do it?
    _62450357_restoredfresco.jpg

  • FandeathisFandeathis Registered User regular
    The Trenches has been slowly getting better from the start, and today's strip really shows how far it has come. I'm loving it!

    You fuck wit' Die Antwoord, you fuck wit' da army.
  • tastydonutstastydonuts Registered User regular
    Woah today's strip is pretty!

    Yea, the coloring is pretty neat!

    “I used to draw, hard to admit that I used to draw...”
  • GundiGundi Serious Bismuth Registered User regular
    I'm glad I'm not the only one liking the art. I think it's the change in perspective and the coloring that gives the effect. Also, it he... hitting on her?

  • mnihilmnihil Registered User regular
    Taramoor wrote: »
    WapOwWap wrote: »
    My apologies if this is mildly ignorant, but why would a tester need to know how to code? Use Maya, or Photoshop? Are those real requirements at game studios?
    From what I understand (and have witnessed) testers test games. They don't fix code, they don't make art, or fix assets in a game. Game studios don't just buy copies of Maya or Photoshop and hand them out to testers, those programs are NOT cheap.

    I know of people who worked as LOCALIZATION QA testers for a game and had two machines on the desk, one for running the game, other for fixing the text in the code itself. Yeah, the game was pretty shoddily coded.

    Also, I know of QA who had to listen to all the VA lines and that person did some quick fixes on the files if possible.

    There is a whole wide world of weirdness on game QA, dude.

    As companies have realized that they can demand more and more in exchange for less and less, I've seen programming and coding bleed out into the basic QA populace. We had some poor QA schmuck in here write a bug about a graphical issue, so part of the management staff told him to just change the art himself. The original artist wasn't happy, but the bosses sided with the manager.

    Hey, if it saves time and money, why not do it?
    _62450357_restoredfresco.jpg
    That's why I'm apprehensive concerning Game Design/Game Art courses. Imagine the number of students per year who've rigorously trained to get into the industry - and the industry only, as the degrees don't hold the best of reputations outside of it. So you've got qualified people quite desperate to get a job... yeah.

    Hey, maybe that'll take the pressure off QA! That seems likely.

  • This content has been removed.

  • CambiataCambiata Commander Shepard The likes of which even GAWD has never seenRegistered User regular

    Ah, that makes sense. I knew it was more than shadows making the strip look different. She's also using different "camera" angles than Kurtz does.

    "excuse my French
    But fuck you — no, fuck y'all, that's as blunt as it gets"
    - Kendrick Lamar, "The Blacker the Berry"
  • CambiataCambiata Commander Shepard The likes of which even GAWD has never seenRegistered User regular
    For their next improvement: no more trenchnose! (fingers crossed)

    "excuse my French
    But fuck you — no, fuck y'all, that's as blunt as it gets"
    - Kendrick Lamar, "The Blacker the Berry"
  • Lord_AsmodeusLord_Asmodeus goeticSobriquet: Here is your magical cryptic riddle-tumour: I AM A TIME MACHINERegistered User regular
    Trenches with no Trenchnose wouldn't really be, would it?

    Capital is only the fruit of labor, and could never have existed if Labor had not first existed. Labor is superior to capital, and deserves much the higher consideration. - Lincoln
  • Dark Raven XDark Raven X Laugh hard, run fast, be kindRegistered User regular
    Cambiata wrote: »

    Ah, that makes sense. I knew it was more than shadows making the strip look different. She's also using different "camera" angles than Kurtz does.

    Is she a permanent addition to the Trenches artist lineup? ;D

    Oh brilliant
  • JormungandrJormungandr Registered User regular
    Cambiata wrote: »

    Ah, that makes sense. I knew it was more than shadows making the strip look different. She's also using different "camera" angles than Kurtz does.

    Is she a permanent addition to the Trenches artist lineup? ;D

    I wonder if this is/was part of the "Strip Search" thing they're doing. Anybody know if she's one of the contestants?

  • mnihilmnihil Registered User regular
    Cambiata wrote: »

    Ah, that makes sense. I knew it was more than shadows making the strip look different. She's also using different "camera" angles than Kurtz does.

    Is she a permanent addition to the Trenches artist lineup? ;D

    I wonder if this is/was part of the "Strip Search" thing they're doing. Anybody know if she's one of the contestants?
    She might be, but Scott Kurtz definitely knew her before, because she interned for him, and he subsequently hired her to do a brief stint on PVP as colorist. That was a while ago, I'm sure.

    And on that note, it irritates me that she wasn't credited here, not in the copyright notice and not on the website. As far as artistic etiquette goes, that's really inappropriate.

  • El SkidEl Skid The frozen white northRegistered User regular
    One thing I will say about QA is if you do any test automation you definitely do need some basic level of programming.

    But then that probably doesn't see much use in the games industry, so maybe that's not applicable here.

  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    I love the noses! Never take away the noses!
    And it's not just the colors and the angles, there is an actual ROOM around the characters now.

    Steam: Stormwatcher | PSN: Stormwatcher33 | Switch: 5961-4777-3491
    camo_sig2.png
  • GaslightGaslight Registered User regular
    So I kept waiting for a thread for today's Trenches. :(

  • StormwatcherStormwatcher Blegh BlughRegistered User regular
    I'm from the FUTURE!, I mean, Friday. No thread yet though.

    Steam: Stormwatcher | PSN: Stormwatcher33 | Switch: 5961-4777-3491
    camo_sig2.png
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