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Alien Syndrome [Wii]

12467

Posts

  • JebralJebral The guy nobody pays attention to Down South in the land of free thinkingRegistered User regular
    edited July 2007
    I am so confused. I want it, but I don't.

    I just have to keep reminding myself: I'm working through my backlog, I'm working through my backlog.....

    Jebral on
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  • EvanderEvander Disappointed Father Registered User regular
    edited July 2007
    Ender wrote: »

    But besides that, does that description sound 5.5ish to anyone? And by all accounts here, the gameplay is where it shines, but apparently that's only worth .5 to IGN. It's almost like they realized a higher gameplay score would entail a higher overall score, and we can't have that for this graphical stinker.

    Said it before, and I'll say it again, IGN can go suck my nuts. I don't know what they have against this game, but the review is so off, I wonder if they were playing something else, and had to throw something together at the last minute.

    The guy also made comments about you move slower if your torso isn't aligned with your legs. I mean, what? I haven't seen anything like that at all. O_o

    tl;dr, IGN sucks octogenarian tranny balls.

    Rating scales, in general, suck balls.

    Give my the descriptions, sure, but keep the numbers to yourself.



    I'm always amused by the "second opinions" in GI reviews. You'd expect a second opinion to give you a different score, and an opossing view on the game, just to let you know more about it. Maybe a saving grace would be listed for a low scoring game, or a game with an excellent scare might have a side-bar about an area where it is really lacking. Instead, the second opions are generally only a few tenths of a point different from the real score, and sometimes are even the exact same.

    Evander on
  • KingMooKingMoo Registered User regular
    edited July 2007
    Ender wrote: »

    The guy also made comments about you move slower if your torso isn't aligned with your legs. I mean, what? I haven't seen anything like that at all. O_o

    tl;dr, IGN sucks octogenarian tranny balls.

    the first thing I did after noticing how cool it was to run around in any direction while facing/shooting in whatever direction your pointer is was to try and figure out if I was running slower if I ran backwards while shooting. I failed to notice any difference at all. It's sad what IGN does to games that aren't pretty enough for them.

    KingMoo on
    ![▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓]!
    !!!!▓▓▓▓▓Gravy?▓▓▓▓▓!!!!!!
    !!!!!!▓▓▓▓▓▓▓▓▓▓▓▓▓!!!!!!!!!
    of doom
  • ACSISACSIS Registered User regular
    edited July 2007
    Oh my... *classic alert*

    I have to get a Wii now...

    ACSIS on
  • EvanderEvander Disappointed Father Registered User regular
    edited July 2007
    so, would you describe the game as Smash TV + Diablo, in space?



    Because if you describe it like that, in any regard, I am buying it on my way home tonight (in fifteen minutes, or so.)

    Evander on
  • thepricetheprice Registered User regular
    edited July 2007
    So wait, now the controls aren't crap? I was under the impression that the motion controls were laggy and unresponsive both for melee attacks and camera control. Since I much prefer hitting things to shooting things, the lack of viable melee attacks would be an instant deal breaker for me, even if all other control worked well, and I was under the impression that movement and aiming was flawed too, further discouraging a purchase from me. But if this isn't the case then I might have to reconsider this one.

    theprice on
  • core tacticcore tactic Registered User regular
    edited July 2007
    Well, according to IGN the PSP version is better.

    core tactic on
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  • KingMooKingMoo Registered User regular
    edited July 2007
    theprice wrote: »
    So wait, now the controls aren't crap? I was under the impression that the motion controls were laggy and unresponsive both for melee attacks and camera control. Since I much prefer hitting things to shooting things, the lack of viable melee attacks would be an instant deal breaker for me, even if all other control worked well, and I was under the impression that movement and aiming was flawed too, further discouraging a purchase from me. But if this isn't the case then I might have to reconsider this one.

    I could see people not liking the Melee controls in this game. The problems with this game are camera rotating and laggish melee strikes. In melee you need to utilize both of these sub-par control systems which makes for an undesirable outcome. This is a shooting game with melee as your last line of defense. Which sucks because when you do melee as a last resort, panicking will not help you overcome the melee control difficulty.

    KingMoo on
    ![▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓]!
    !!!!▓▓▓▓▓Gravy?▓▓▓▓▓!!!!!!
    !!!!!!▓▓▓▓▓▓▓▓▓▓▓▓▓!!!!!!!!!
    of doom
  • slash000slash000 Registered User regular
    edited July 2007
    theprice wrote: »
    So wait, now the controls aren't crap? I was under the impression that the motion controls were laggy and unresponsive both for melee attacks and camera control. Since I much prefer hitting things to shooting things, the lack of viable melee attacks would be an instant deal breaker for me, even if all other control worked well, and I was under the impression that movement and aiming was flawed too, further discouraging a purchase from me. But if this isn't the case then I might have to reconsider this one.



    What I've heard is that the camera control is wonky; otherwise, the swinging mechanics work 'okay.' OK, in that you do a motion, and then the attack occurs on screen. IGN even says that the motion controls for melee work 'just fine':


    "Wii-mote motions for heavy attacks, stabs, circular clear-all sweeps, smashes, and finishing maneuvers. Each motion works well, but suffers from slow overall melee combo linking, so you'll feel an odd lag in the attacks until you up your character's actual hand-to-hand speed proficiency.

    For the most part the general combat works fine "


    It would appear that you can upgrade your char's dexterity to make combo linking more effective/efficient..

    I should also point out that they said that the PSP's version of close quarters melee was fairly slow and clunky, but easier to execute with button presses.



    Aiming, on the other hand, has not once been commented as being flawed by previews, reviews, or people here, and has said to work quite well.

    "The IR aiming works extremely well for this type of game, but factor in a few odd mobility choices and that too can be a pain at times. When moving, the player will actually change running speed based on where your torso is pointing, so if you swing the remote behind your character, she'll slow down due to an awkward shot attempt."



    Anyway, I still don't consider this a $50 purchase, but that's because I'm not 100 percent sure I'd like Diablo-esque gameplay.






    Well, according to IGN the PSP version is better.



    Actually, the Wii version is technically a better game. It's just that while impressive for a portable game, it's thoroughly unimpressive for a console game. Especially when the latter is both $10 more and not portable.

    I would argue that the 4-player mode may actually give a great deal of weight in favor of the console version, if you have 3 friends who'll play with you. It's better than hoping to find 3 friends with PSPs and copies of the game.



    here's the deal. If you're sold on this game, it's simply a matter of whether you'd like to have a portable version of it that you'll play by yourself and on the go, for $40; or a version of it to play on your TV, by yourself or with up to 3 friends at once, for $50.




    Also, they don't mention aiming control in the PSP version. Can you aim and run in different directions? I assume you can; but I cannot see how it's done with only an analog stick on the PSP game. (meanwhile, you run with the stick and aim with the cursor on the Wii)

    slash000 on
  • randombattlerandombattle Registered User regular
    edited July 2007
    Well, according to IGN the PSP version is better.

    Thats kind of sad since the PSP version is pretty shitty. :|

    randombattle on
    itsstupidbutidontcare2.gif
    I never asked for this!
  • ArdeArde Registered User regular
    edited July 2007
    Bugger - I actually had hope for this for two reasons:
    1) I like this arcade style action games that have leveling up RPG style
    2) I was hoping Sega would be back to you know....be a good developer

    Arde on
    Wii code:3004 5525 7274 3361
    XBL Gametag: mailarde

    Screen Digest LOL3RZZ
  • devoirdevoir Registered User regular
    edited July 2007
    Bleh. Why does it take so freaking long for games to be released in the PAL territories? Australia only needs English ffs.

    devoir on
  • randombattlerandombattle Registered User regular
    edited July 2007
    devoir wrote: »
    Bleh. Why does it take so freaking long for games to be released in the PAL territories? Australia only needs English ffs.

    Doesn't Australia get the EU version of everything which means they have to wait for a bunch of languages no one reads.

    randombattle on
    itsstupidbutidontcare2.gif
    I never asked for this!
  • JebralJebral The guy nobody pays attention to Down South in the land of free thinkingRegistered User regular
    edited July 2007
    I bit the bullet as well. Seems like it's "ok," if you know what I mean.

    And boy oh boy I know it's been established, but the graphics are shitty. Like, she nearly looks like Joanna Dark from Perfect Dark. The N64 game. Well, maybe not that bad, but still. At least everything runs smooth.

    Jebral on
    steam_sig.png
  • devoirdevoir Registered User regular
    edited July 2007
    devoir wrote: »
    Bleh. Why does it take so freaking long for games to be released in the PAL territories? Australia only needs English ffs.

    Doesn't Australia get the EU version of everything which means they have to wait for a bunch of languages no one reads.

    That's my point. We wait for localization that has no use in our country.

    devoir on
  • EvanderEvander Disappointed Father Registered User regular
    edited July 2007
    yeah, so, I am LOVING this game.

    I'm not a graphics whore, or anything, so YMMV, but the game is damn fun, and THAT is what really matters, no?

    the camera is awkward, but you get used to it. You don't grow to like it, or anything, you just get used to it. It is not difficult, just awkward.



    And, yeah, at the begining of the game you move slugishly, and your melee is a bit off, etc. This is because you have incredibly low stats. This get smoother as you level up, which was the intention. Reviewers missing the point doesn't make this a bad game.

    Evander on
  • randombattlerandombattle Registered User regular
    edited July 2007
    Evander wrote: »
    yeah, so, I am LOVING this game.

    I'm not a graphics whore, or anything, so YMMV, but the game is damn fun, and THAT is what really matters, no?

    the camera is awkward, but you get used to it. You don't grow to like it, or anything, you just get used to it. It is not difficult, just awkward.



    And, yeah, at the begining of the game you move slugishly, and your melee is a bit off, etc. This is because you have incredibly low stats. This get smoother as you level up, which was the intention. Reviewers missing the point doesn't make this a bad game.

    I dunno for a short burst kill everything kind of game its really boring and grinding on the nerves for the first hour. I didn't like it.

    randombattle on
    itsstupidbutidontcare2.gif
    I never asked for this!
  • EvanderEvander Disappointed Father Registered User regular
    edited July 2007
    Evander wrote: »
    yeah, so, I am LOVING this game.

    I'm not a graphics whore, or anything, so YMMV, but the game is damn fun, and THAT is what really matters, no?

    the camera is awkward, but you get used to it. You don't grow to like it, or anything, you just get used to it. It is not difficult, just awkward.



    And, yeah, at the begining of the game you move slugishly, and your melee is a bit off, etc. This is because you have incredibly low stats. This get smoother as you level up, which was the intention. Reviewers missing the point doesn't make this a bad game.

    I dunno for a short burst kill everything kind of game its really boring and grinding on the nerves for the first hour. I didn't like it.

    What did it feel lacking in to you? Personaly, I got a very "Diablo in space" vibe from it, which was all I was looking for, so I was happy.

    Evander on
  • randombattlerandombattle Registered User regular
    edited July 2007
    Evander wrote: »
    Evander wrote: »
    yeah, so, I am LOVING this game.

    I'm not a graphics whore, or anything, so YMMV, but the game is damn fun, and THAT is what really matters, no?

    the camera is awkward, but you get used to it. You don't grow to like it, or anything, you just get used to it. It is not difficult, just awkward.



    And, yeah, at the begining of the game you move slugishly, and your melee is a bit off, etc. This is because you have incredibly low stats. This get smoother as you level up, which was the intention. Reviewers missing the point doesn't make this a bad game.

    I dunno for a short burst kill everything kind of game its really boring and grinding on the nerves for the first hour. I didn't like it.

    What did it feel lacking in to you? Personaly, I got a very "Diablo in space" vibe from it, which was all I was looking for, so I was happy.

    It just seemed to be lacking everything. Shooting is awkward and near impossible to aim well, melee is pretty inconsistent, the levels are absolutely yawn inducing. Everything is just so bleh.

    randombattle on
    itsstupidbutidontcare2.gif
    I never asked for this!
  • EvanderEvander Disappointed Father Registered User regular
    edited July 2007
    Evander wrote: »
    Evander wrote: »
    yeah, so, I am LOVING this game.

    I'm not a graphics whore, or anything, so YMMV, but the game is damn fun, and THAT is what really matters, no?

    the camera is awkward, but you get used to it. You don't grow to like it, or anything, you just get used to it. It is not difficult, just awkward.



    And, yeah, at the begining of the game you move slugishly, and your melee is a bit off, etc. This is because you have incredibly low stats. This get smoother as you level up, which was the intention. Reviewers missing the point doesn't make this a bad game.

    I dunno for a short burst kill everything kind of game its really boring and grinding on the nerves for the first hour. I didn't like it.

    What did it feel lacking in to you? Personaly, I got a very "Diablo in space" vibe from it, which was all I was looking for, so I was happy.

    It just seemed to be lacking everything. Shooting is awkward and near impossible to aim well, melee is pretty inconsistent, the levels are absolutely yawn inducing. Everything is just so bleh.

    I guess it's just a matter of taste, then.

    Are you a fan of Diable and/or twin stick shooters like Smash TV and Total Carnage?

    Evander on
  • randombattlerandombattle Registered User regular
    edited July 2007
    Evander wrote: »
    Evander wrote: »
    Evander wrote: »
    yeah, so, I am LOVING this game.

    I'm not a graphics whore, or anything, so YMMV, but the game is damn fun, and THAT is what really matters, no?

    the camera is awkward, but you get used to it. You don't grow to like it, or anything, you just get used to it. It is not difficult, just awkward.



    And, yeah, at the begining of the game you move slugishly, and your melee is a bit off, etc. This is because you have incredibly low stats. This get smoother as you level up, which was the intention. Reviewers missing the point doesn't make this a bad game.

    I dunno for a short burst kill everything kind of game its really boring and grinding on the nerves for the first hour. I didn't like it.

    What did it feel lacking in to you? Personaly, I got a very "Diablo in space" vibe from it, which was all I was looking for, so I was happy.

    It just seemed to be lacking everything. Shooting is awkward and near impossible to aim well, melee is pretty inconsistent, the levels are absolutely yawn inducing. Everything is just so bleh.

    I guess it's just a matter of taste, then.

    Are you a fan of Diable and/or twin stick shooters like Smash TV and Total Carnage?

    Yeah I do like those games which is why I was disappointed with this. It sounds like it should be good but it just ends up being too bland to stand.

    Maybe it's just me but I wouldn't recommend this game to anyone on any system.

    randombattle on
    itsstupidbutidontcare2.gif
    I never asked for this!
  • EvanderEvander Disappointed Father Registered User regular
    edited July 2007
    Evander wrote: »
    Evander wrote: »
    Evander wrote: »
    yeah, so, I am LOVING this game.

    I'm not a graphics whore, or anything, so YMMV, but the game is damn fun, and THAT is what really matters, no?

    the camera is awkward, but you get used to it. You don't grow to like it, or anything, you just get used to it. It is not difficult, just awkward.



    And, yeah, at the begining of the game you move slugishly, and your melee is a bit off, etc. This is because you have incredibly low stats. This get smoother as you level up, which was the intention. Reviewers missing the point doesn't make this a bad game.

    I dunno for a short burst kill everything kind of game its really boring and grinding on the nerves for the first hour. I didn't like it.

    What did it feel lacking in to you? Personaly, I got a very "Diablo in space" vibe from it, which was all I was looking for, so I was happy.

    It just seemed to be lacking everything. Shooting is awkward and near impossible to aim well, melee is pretty inconsistent, the levels are absolutely yawn inducing. Everything is just so bleh.

    I guess it's just a matter of taste, then.

    Are you a fan of Diable and/or twin stick shooters like Smash TV and Total Carnage?

    Yeah I do like those games which is why I was disappointed with this. It sounds like it should be good but it just ends up being too bland to stand.

    Maybe it's just me but I wouldn't recommend this game to anyone on any system.

    Hmmm..., interesting.

    We both seem to like the same games that this has been compared to. I wonder why I like the game, but you really don't.



    Did you think it was too much of a grind to start out, or anything? The one thing that felt lacking to me is that, aside from the cutscenes, it just sort of throws you into the thinck of it, unlike Diablo where you walk around town a bit first.



    How many levels did you get through before giving up?

    Evander on
  • randombattlerandombattle Registered User regular
    edited July 2007
    Evander wrote: »
    Evander wrote: »
    Evander wrote: »
    Evander wrote: »
    yeah, so, I am LOVING this game.

    I'm not a graphics whore, or anything, so YMMV, but the game is damn fun, and THAT is what really matters, no?

    the camera is awkward, but you get used to it. You don't grow to like it, or anything, you just get used to it. It is not difficult, just awkward.



    And, yeah, at the begining of the game you move slugishly, and your melee is a bit off, etc. This is because you have incredibly low stats. This get smoother as you level up, which was the intention. Reviewers missing the point doesn't make this a bad game.

    I dunno for a short burst kill everything kind of game its really boring and grinding on the nerves for the first hour. I didn't like it.

    What did it feel lacking in to you? Personaly, I got a very "Diablo in space" vibe from it, which was all I was looking for, so I was happy.

    It just seemed to be lacking everything. Shooting is awkward and near impossible to aim well, melee is pretty inconsistent, the levels are absolutely yawn inducing. Everything is just so bleh.

    I guess it's just a matter of taste, then.

    Are you a fan of Diable and/or twin stick shooters like Smash TV and Total Carnage?

    Yeah I do like those games which is why I was disappointed with this. It sounds like it should be good but it just ends up being too bland to stand.

    Maybe it's just me but I wouldn't recommend this game to anyone on any system.

    Hmmm..., interesting.

    We both seem to like the same games that this has been compared to. I wonder why I like the game, but you really don't.



    Did you think it was too much of a grind to start out, or anything? The one thing that felt lacking to me is that, aside from the cutscenes, it just sort of throws you into the thinck of it, unlike Diablo where you walk around town a bit first.



    How many levels did you get through before giving up?

    Just two but it was far enough for me. All the problems I had with it weren't going to be solved by bigger guns or more skills.

    randombattle on
    itsstupidbutidontcare2.gif
    I never asked for this!
  • Burning OrganBurning Organ Registered User regular
    edited July 2007
    Hey, how's the co-op in this game? Cos I share a Wii with my brother, I want to know if you can like save the characters or something? So there's not my SP save, my brothers SP save and then different coop chars.
    Also, can you save the co-op campaign? Can anyone give some deeper insight about co-op?

    Burning Organ on
  • ACSISACSIS Registered User regular
    edited July 2007
    Well if you would own a couputer you could perhaps aquire the coin op version roms and a mame emulator - thats of course only legal if you acually own the coin op machine, doing so without the ownership of the mentioned system would be... illegal *g*

    ACSIS on
  • brynstarbrynstar Registered User regular
    edited July 2007
    Urgel wrote: »
    Hey, how's the co-op in this game? Cos I share a Wii with my brother, I want to know if you can like save the characters or something? So there's not my SP save, my brothers SP save and then different coop chars.
    Also, can you save the co-op campaign? Can anyone give some deeper insight about co-op?

    You can import characters between save games, so you should be all set as far as that goes. I haven't had a chance to try the co-op yet, but I imagine it's enjoyable as usually co-op tends to make these games better.

    brynstar on
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  • Burning OrganBurning Organ Registered User regular
    edited July 2007
    That alone is a good reason for buying this, if I can still get anyone to say how good the coop is :D

    Burning Organ on
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited July 2007
    Okay here's my input: (yeah I bought the game)

    It's really, really fucking fun with 4 player co-op. None of us had NO idea how to do anything, and we just kept running around yelling frantically and shooting everything that moved.

    We played it for about 2 hours, and finally found out that we were able to drop the ammo we picked up that our guys didn't use, and that added to the fun factor.

    Seriously: Graphics are bad, but the game makes up for great gameplay.

    urahonky on
  • yalborapyalborap Registered User regular
    edited July 2007
    So for those who bought it, a question: Are guns and skills just along a distinct, single path, or can you branch out into fullblown skill trees and give weapons more elaborate upgrades beyond just a single upgrade path?

    yalborap on
  • Dorje_SylasDorje_Sylas Registered User regular
    edited July 2007
    brynstar wrote: »
    Urgel wrote: »
    Hey, how's the co-op in this game? Cos I share a Wii with my brother, I want to know if you can like save the characters or something? So there's not my SP save, my brothers SP save and then different coop chars.
    Also, can you save the co-op campaign? Can anyone give some deeper insight about co-op?

    You can import characters between save games, so you should be all set as far as that goes. I haven't had a chance to try the co-op yet, but I imagine it's enjoyable as usually co-op tends to make these games better.

    I'll say it's fun. When I grabbed the game on Wednesday, me and my friends immediately started a 3 player game. It was total chaos for about the first 30 minutes and we restated once, before we learned that in MP dead characters respawn when you walk over a check point. The ability to move characters around between games is a really nice feature. One of my friends was playing a single player game, I "joined" him with a Tank I had been playing, then a second friend join us with his SP character. The second friend got tired of playing so we exported his character back to ins SP game. Did the same for mine when I got tired of playing.

    There is could be abused to Dup really good items and neural enhancers. Although it could also be used to resolve arguments over contested items.

    For those currently playing, anyone figure out what a + to Perception gets you? We found a neural enchanter that gives one but we're stumped on what it actual does. My theory is it has something to do with your enemy detection range, that little radar ping.

    As for Melee, playing as a Tank it's not really that bad. Yes there is a bit of a lag between some of the special "Wiimote" based moves. And it does take some getting used to on exactly 'how' to move the Wiimote to execute the moves right. However this isn't much different the playing Wario Ware for the first time in my book.

    Skills are the only way to get better guns, better guns use more ammo. Weapons and items are found with additional stats, again that Diablo element. Guns also have better 'versions' such Mark I, Mark Ia, Mark II, Mark IIa, ect. Each Mark has better damage values. Weapons and armor can have a verity of extra abilities, from +% to critical hits to +% XP.

    The best way to be self sufficient is energy (Laser) weapons(Seal) or melee(Tank). The Demotions Expert has some really powerful weapons. The hardness one to start as is probably the Sharpshooter, ballistic ammo can go fast. Right now I have a Tank who's branched into Laser weapons after finding many Energy Regen items. Having a very good Energy Regen can let you fire energy weapons indefinitely, again the bigger the weapon the more energy it uses.

    There are only two real problem I've had so far with them was getting stuck in a dead gun turret during Multi-Player. We both walked in-between the dead turret and a piece of decretive terran and got trap. The situation was resolved when my friend's character died, allowing me to move again an dash to the nearby checkpoint. The second problem is with adding skills, as you can miss-click while paging down. If you're paranoid, only level after you've have just used a checkpoint (and can thus reload). If you're not that paranoid just make sure the curser is over the little down page button before you press A, be very sure. Also use - and + to scroll in the innovatory, it'll make your life easier.

    Personally I'm loving this game and hope we see more "classic arcade" styles get revisited. Loved Diablo, Smash TV, Abuse I think it makes a fun group game with the way MP is setup. I also don't give a hoot about graphics as I'm still playing on Low settings(performance reasons) for PC/Mac games that game out 5 or more years ago, looks just fine to me.

    Dorje_Sylas on
  • Burning OrganBurning Organ Registered User regular
    edited July 2007
    Hmmm.... Now only one thing would make this coop completely.... If you could put your saves on a friends console.... :D

    Burning Organ on
  • yalborapyalborap Registered User regular
    edited July 2007
    Urgel wrote: »
    Hmmm.... Now only one thing would make this coop completely.... If you could put your saves on a friends console.... :D

    Can't you? Transfer to SD card, transfer from SD card to console.

    yalborap on
  • Burning OrganBurning Organ Registered User regular
    edited July 2007
    Does anyone know if that works?

    Burning Organ on
  • xWonderboyxxWonderboyx Registered User regular
    edited July 2007
    My wife and I are really into Diablo and games of its kind (Titan Quest, Dungeon Runners), so would this be a good choice for us to casually play off and on when we want some dungeon cwaling action?

    xWonderboyx on
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  • Creambun 007Creambun 007 Registered User regular
    edited July 2007
    How does the save feature work in this game?!! I rented it, and since yesterday, have been unable to save my progress or character. Anyone?

    Creambun 007 on
    Diggity.
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited July 2007
    How does the save feature work in this game?!! I rented it, and since yesterday, have been unable to save my progress or character. Anyone?

    YOu have to stand on the checkpoints to save. :)

    urahonky on
  • urahonkyurahonky Cynical Old Man Registered User regular
    edited July 2007
    My wife and I are really into Diablo and games of its kind (Titan Quest, Dungeon Runners), so would this be a good choice for us to casually play off and on when we want some dungeon cwaling action?

    I think the game is a good mixture of Diablo and Gauntlet Legends. If you liked both of these games, this game is going to be a good purchase.

    urahonky on
  • Dorje_SylasDorje_Sylas Registered User regular
    edited July 2007
    yalborap wrote: »
    Urgel wrote: »
    Hmmm.... Now only one thing would make this coop completely.... If you could put your saves on a friends console.... :D

    Can't you? Transfer to SD card, transfer from SD card to console.
    Doesn't seem like it would work. Each "Block" in Alien Syndrome is contained within the "Block" in the Wii's memory as a single collected, well, Block. I'm not sure how you'd get a single saved game out from that. I guess someone needs to come up with a 'PC' level utility to do stuff like that ;-) . That's the problem I see with trying that, you'll probably end up overwriting your friends games.

    How do people move their Wii Sports scores from one console to another? Not just the Mii but the actual scores associated with that Mii. I'm not even sure you can. Yet another point for game developers to pay attention to when making multiplayer Wii games, that issue of transference.

    Ya the check point... one friend of mine lost his first 10th level character because he didn't figure that out. Good thing they are available at fairly regular intervals.

    Dorje_Sylas on
  • FireWeaselFireWeasel Registered User regular
    edited July 2007
    On a single-player basis, how does this game pan out? Or is more of a co-op-oriented kinda thang?

    FireWeasel on
    AC:CL Wii -- 3824-2125-9336 City: Felinito Me: Nick
  • Dorje_SylasDorje_Sylas Registered User regular
    edited July 2007
    FireWeasel wrote: »
    On a single-player basis, how does this game pan out? Or is more of a co-op-oriented kinda thang?
    Just fine actually. Much like Diablo, and other MP RPGs, the bad guys get tougher and stronger the more players are in the game.

    To give a example I was playing co-op with my friend, Demo Expert character, and he'd need to use 3 or so mines from his mine layer (Level 2 Explosive weapon), in addition to my gun fire, to kill some of the bigger creatures. After I stopped playing he went through the level again and it only took 1, maybe 2, mines to kill the same creatures.

    In SP you also get all the loot(the actual game term) so you get more Resource Points to buy more ammo and better items out of the Scarab. It also means don't have to share the mutation pods(single use, mini-games that can boost your stats) with anyone else. The camera control/view is slightly better in single player, since in MP anyone can rotate the camera and even "fight" over control. If one person has the nunchuk tilted a little 'too far' the camera can either lock(no one can turn it) or it starts to spin. Not much of a problem in SP, but with 4 people in MP it does requires some coordination.

    Dorje_Sylas on
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