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[Chaos] C(thulhu)itOW game 98 - Daemonis Dominates With Nurgle

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  • AlegisAlegis Impeckable Registered User regular
    0 hits
    http://orokos.com/roll/90934

    Note: I'm leaving tonight; back Feb 10th

  • DrLoserForHireXDrLoserForHireX Philosopher King The AcademyRegistered User regular
    I will kill the Daemonette then.

    "The only way to get rid of a temptation is to give into it." - Oscar Wilde
    "We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
  • stever777stever777 AFK most Saturdays Registered User regular
    Round 2, Corruption Phase
    Board at the End of Battle Phase

    game98state1.png
    Domination Step
    Norsca: +1 VP DAC
    Troll Country: +1 VP
    The Empire: +6 VP DAC
    Bretonnia: +4 VP
    Estalia: +4 VP
    The Border Princes: +1 VP DAC + WTC
    The Badlands: +1 VP DAC

    Corruption Step
    Troll Country: +2 DAC
    Kislev: +2 DAC
    The Empire: +4 DAC; +2 DAC
    Bretonnia: +4 DAC; +1
    Estalia: +2 DAC; +5 DAC
    Tilea: +2 DAC

    Check for ruined regions - None

    Updated Victory Points:
    Nurgle: 9 + 6 = 15
    Tzeentch: 8 + 5 = 13
    Slaanesh: 7 + 4 = 11
    Cthulhu: 3
    Horned Rat: 2 + 3 = 5

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • stever777stever777 AFK most Saturdays Registered User regular
    Round 2, End Phase
    Board at the beginning of the End Phase

    game98state1.png
    1. Remove Chaos Cards from the Board - No cards will remain.

    2. Hero & Flood Tokens are resolved - A Fisherman dies in Kislev & in Tilea.

    3. Resolve Old World cards - N/E

    4. Score Ruined Regions - None

    5. Advance Threat Dials - All tick once.

    Nurgle:
    10 - Remove one Corruption

    Tzeentch:
    9 - Upgrade

    Slaanesh:
    11 - Upgrade

    Cthulhu:
    9 - Upgrade

    Horned Rat:
    9 - Upgrade


    6. Check for Game end - The game does not end.

    Updated Victory Points:
    Nurgle: 15
    Tzeentch: 13
    Slaanesh: 11
    Cthulhu: 3
    Horned Rat: 5

    Things that need to happen:

    1. Nurgle to remove one Corruption
    2. All others to select an Upgrade.
    3. I'll reveal the next Old World card; Cthulhu to make any decisions.

    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • DrLoserForHireXDrLoserForHireX Philosopher King The AcademyRegistered User regular
    I'll take my Deep One upgrade

    "The only way to get rid of a temptation is to give into it." - Oscar Wilde
    "We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
  • CerberusCerberus Registered User regular
    Under Empire

  • DaemonisDaemonis Registered User regular
    Cthulhu corruption from Bretonnia

  • DrLoserForHireXDrLoserForHireX Philosopher King The AcademyRegistered User regular
    You sir, are a doody head.

    "The only way to get rid of a temptation is to give into it." - Oscar Wilde
    "We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
  • doldaridoldari Registered User regular
    Mystical Disregard

  • DaemonisDaemonis Registered User regular
  • CerberusCerberus Registered User regular
    Alegis wrote: »
    0 hits
    http://orokos.com/roll/90934

    Note: I'm leaving tonight; back Feb 10th

  • DaemonisDaemonis Registered User regular
    Oops, sorry

  • AlegisAlegis Impeckable Registered User regular
    upgrade; Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn

  • stever777stever777 AFK most Saturdays Registered User regular
    edited February 2013
    Round 3, Old World Phase

    Electors Arise
    Place one Noble token in each of two different regions. - Discard this card instead of adding it to the Old World track.
    game98state11.png
    Upgrades -
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn.
    Deep One: When a region is ruined, gain 4 VP if you have at least one Deep One in that region.
    The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
    OWC Effects -
    The Light of Day -
    All regions with an Event token need fifteen total corruption tokens (including Warpstone) in order to be ruined.

    Cthulhu to place one Noble token in each of two different regions.


    Round 3, Draw phase

    Nurgle: draw 2; 7 in hand, 15 remaining in deck
    Tzeentch: may choose to discard before drawing to five; 8 or 9 cards remaining in deck
    Slaanesh: draw 2; 8 in hand, 15 remaining in deck
    Cthulhu: draw 2; 6 in hand, 15 remaining in deck
    Horned Rat: draw 2; 5 in hand, 15 remaining in deck

    Horned Rat to decide on using WTC or not.
    Nurgle may then begin the Summoning Phase.

    stever777 on
    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • CerberusCerberus Registered User regular
    Use the WTC

  • DrLoserForHireXDrLoserForHireX Philosopher King The AcademyRegistered User regular
    One in Bretonnia, one in Norsica.

    "The only way to get rid of a temptation is to give into it." - Oscar Wilde
    "We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
  • DaemonisDaemonis Registered User regular
    Filth to Bretonnia, replace Cthulhu's corruption, 6/6 PP

  • doldaridoldari Registered User regular
    No discard.

  • doldaridoldari Registered User regular
    Play Convocation to Bretonnia.
    Move three Acolyte from Estalia.

    5/6 PP

  • AlegisAlegis Impeckable Registered User regular
    Summon Daemonette to Estalia, take over a leper.
    4/6 PP

  • DrLoserForHireXDrLoserForHireX Philosopher King The AcademyRegistered User regular
    Fisherman to Estalia

    5/6 PP

    "The only way to get rid of a temptation is to give into it." - Oscar Wilde
    "We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
  • CerberusCerberus Registered User regular
    Grey Seer in Estalia
    7/8PP

  • stever777stever777 AFK most Saturdays Registered User regular
    edited February 2013
    Round 3, Summoning Phase
    game98state1.png
    Upgrades -
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn.
    Deep One: When a region is ruined, gain 4 VP if you have at least one Deep One in that region.
    The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
    OWC Effects -
    The Light of Day -
    All regions with an Event token need fifteen total corruption tokens (including Warpstone) in order to be ruined.

    Nurgle is active.

    stever777 on
    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • DaemonisDaemonis Registered User regular
    Quicken Decay to Estalia, 5/6 PP

  • doldaridoldari Registered User regular
    edited February 2013
    Acolyte to The Empire.
    4/6 PP

    doldari on
  • AlegisAlegis Impeckable Registered User regular
    Daemonette to Bretonnia, take over acolyte.
    2/6 PP

  • DrLoserForHireXDrLoserForHireX Philosopher King The AcademyRegistered User regular
    Fisherman to the Empire.

    4/6 PP

    "The only way to get rid of a temptation is to give into it." - Oscar Wilde
    "We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
  • CerberusCerberus Registered User regular
    Rat Ogre to Bretonnia
    5/8PP

  • stever777stever777 AFK most Saturdays Registered User regular
    edited February 2013
    Round 3, Summoning Phase
    game98state1.png
    Upgrades -
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn.
    Deep One: When a region is ruined, gain 4 VP if you have at least one Deep One in that region.
    The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
    OWC Effects -
    The Light of Day -
    All regions with an Event token need fifteen total corruption tokens (including Warpstone) in order to be ruined.
    Spell Effects -
    Estalia: Quicken Decay - When an opponent summons a figure to or from this region, score one victory point.

    Nurgle is active.

    stever777 on
    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • DaemonisDaemonis Registered User regular
    Quicken Decay to Empire, 4/6 PP

  • doldaridoldari Registered User regular
    Acolyte to Bretonnia from Troll Country.
    3/6 PP

  • AlegisAlegis Impeckable Registered User regular
    Daemonette to Bretonnia, take over acolyte.
    0/6 PP

  • DrLoserForHireXDrLoserForHireX Philosopher King The AcademyRegistered User regular
    Blessing (M) in the Empire, changing Fisherman to Deep One.

    Does that trigger Quicken Decay? I'm doing it anyway, but I don't know if it does.

    4/6 PP

    "The only way to get rid of a temptation is to give into it." - Oscar Wilde
    "We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
  • blahmcblahblahmcblah You pick your side and you stick - you don't cut and run when things get ugly. Registered User regular
    Blessing (M) in the Empire, changing Fisherman to Deep One.

    Does that trigger Quicken Decay? I'm doing it anyway, but I don't know if it does.

    No, as it uses the term replace, just like on Bolt of Change. It's in the FAQ, but I can't be bothered to go c/p it over.

  • CerberusCerberus Registered User regular
    Rat Ogre to Bretonnia
    3/8PP

  • DaemonisDaemonis Registered User regular
    Cultist from the Empire to Estalia, 3/6 PP

  • stever777stever777 AFK most Saturdays Registered User regular
    edited February 2013
    Round 3, Summoning Phase
    game98state1.png
    Upgrades -
    Mystical Disregard - Once per round, you may play a Chaos card on top of an opponent's Chaos card, canceling its effect. The card you play must have power equal to or greater than the card you cover.
    Daemonettes - When you summon a Daemonette into a region, you may take control of an opponent's Cultist in that region until the end of the turn.
    Deep One: When a region is ruined, gain 4 VP if you have at least one Deep One in that region.
    The Under Empire - You treat all regions with Skaven tokens as adjacent regions. When a region is ruined, you may immediately move any number of your figures from that region into one adjacent region.
    OWC Effects -
    The Light of Day -
    All regions with an Event token need fifteen total corruption tokens (including Warpstone) in order to be ruined.
    Spell Effects -
    The Empire: Quicken Decay - When an opponent summons a figure to or from this region, score one victory point.
    Estalia: Quicken Decay - When an opponent summons a figure to or from this region, score one victory point.

    Slaanesh is done.
    Tzeentch is active.

    stever777 on
    Hosting Android: Netrunner - Thread 2: The Revenge

    The Black Hole of Cygnus X-1
  • doldaridoldari Registered User regular
    edited February 2013
    Play Havoc to Estalia on Grey Seer.

    1/6 PP

    doldari on
  • DrLoserForHireXDrLoserForHireX Philosopher King The AcademyRegistered User regular
    Deep One to Estalia

    2/6 PP


    +1 VP

    "The only way to get rid of a temptation is to give into it." - Oscar Wilde
    "We believe in the people and their 'wisdom' as if there was some special secret entrance to knowledge that barred to anyone who had ever learned anything." - Friedrich Nietzsche
  • CerberusCerberus Registered User regular
    Vermin Lord to Estalia and rest...

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