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Now seriously, how many 360 owners are going to buy MGS4 when Halo 3 comes out? This is the difference between having a must have killer app on a console and a secondary killer app on a console.
How many people are going to rush out and buy MGS4 for the PS3 when Halo 3 and GTAIV hit around the same time? This reminds me of something, I can't place my finger on it... oh yeah, it will be like how many people ran out and bought MGS3 around the the time that Halo 2 and GTA:SA hit.
Exactly, MGS3 sold less than 4 million copies when there were like 70 million PS2s to be sold on and it ran into Halo and GTA. How much is MGS4 going to sell when it runs into Halo and GTA and there's like 5 million PS3s out there?
Isn't 4 million still a big hit? Am I missing something? According to this it still is a top 10 selling title ever for ps2.
Well, anything within the 1 million - 2 million copies sold range is considered a "hit". However, the range for the megahits, like MGS, is usually over 5 million sold.
I never said they would but seriously you need to get past the price. For £280, anyone whos gone through the failing Xbox360 (And trust me, I've seen plenty at the store) isn't going to get one either. Especially not for Halo which is overhyped to the max once you get past Multiplayer.
I wonder what would happen if Kojima holds his ground and sells MGS4 only on PS3? Just because a game gets put on the 360 doesn't mean it is going to sell more units.
You're fucking retarded. Multiplatform games sell more than exclusive titles.
I am fucking retarded huh?
Would Halo have sold so well if it was on PS2 and Gamecube?
(and I mean really think about that)
If the XBox didn't have that game as an exclusive title more people would have gone the way of PS2 and possibly considered Halo as a secondary purchase when in comparison to the rest of the games on it's back log. Multiplatform does not mean more sales in every situation.
I don't think it would have sold well without Xbox Live.
I wouldn't call it a "secondary" title in comparison to all other games.
It also came out on PC. There's something to be said for porting a game over after an exclusive period, I don't think this style hurt GTA or MGS etc.
Ah yes, and it actually sold well.
Well, there goes my point.
Ranced on
0
CokomonOur butts are worth fighting for!Registered Userregular
MGS4 is also going to be drastically different to the previous instamments which may broaden its audience.
I think with MGS4 I am going to wait a year for the better version to come out. If I am not alone in this mentality, that will also hurt sales. Finally, I am sure there are a lot of casual gamers who will never touch the series again after the wackiness of MGS2.
To the layman the 360 is the same as the PS3 only a lot cheaper.
If anything, if either console is going to eat into the 'casual non gamer' market at Christmas time, eg moms buying a fancy new console for their children, it will be the Xbox.
PS3 is utterly for the hardcore fans at that pricepoint. Which may prove to be a shockingly small amount of people. I mean the Wii is already coming up on 5-6 million sold, in a few months. And you cant get one anywhere, unlike the PS3 which I hear is sitting around all over the place.
Xbox 360 only sold 10 mil in its first year. If anything, that looks like a huge percentage of the 'hardcore gamer' market which the PS3 is trying to target. Only they are late to the scene and way more expensive. The PS3 isnt going to eat into 360 market share, cause it has too big a lead and 2007 is going to sell even more. Halo 3 could probably shift another 2 million consoles alone, just from people holding back the purchase. Mass Effect less so and Bioshock too. Heck, GTA4 will probably sell a lot more 360 copies than PS3.
That said, for all the problems the PS3 has had, such as manufacturing difficulties and launch day scalpers, it has sold pretty darn well.
MGS4 is also going to be drastically different to the previous instamments which may broaden its audience.
I think with MGS4 I am going to wait a year for the better version to come out. If I am not alone in this mentality, that will also hurt sales. Finally, I am sure there are a lot of casual gamers who will never touch the series again after the wackiness of MGS2.
I'm also following this plan. I rented MGS3, because I knew they would make a Substance(Substinence in this case) version. And sure enough, they did. So, I'm waiting for the Subthingamajig version of MGS4. And who knows. Maybe it's that version that gets put on the 360. Didn't MGS2 Substance come out on the Xbox first, and then get "ported" to the PS2?
I've learned many things throughout my video gaming life. And one of them is this: Metal Gear Solid games are like Nintendo Handhelds. There's a superior version coming out... usually announced weeks after you bought the original.
The Wolfman on
"The sausage of Green Earth explodes with flavor like the cannon of culinary delight."
MGS4 is also going to be drastically different to the previous instamments which may broaden its audience.
I think with MGS4 I am going to wait a year for the better version to come out. If I am not alone in this mentality, that will also hurt sales. Finally, I am sure there are a lot of casual gamers who will never touch the series again after the wackiness of MGS2.
I'm also following this plan. I rented MGS3, because I knew they would make a Substance(Substinence in this case) version. And sure enough, they did. So, I'm waiting for the Subthingamajig version of MGS4. And who knows. Maybe it's that version that gets put on the 360. Didn't MGS2 Substance come out on the Xbox first, and then get "ported" to the PS2?
I've learned many things throughout my video gaming life. And one of them is this: Metal Gear Solid games are like Nintendo Handhelds. There's a superior version coming out... usually announced weeks after you bought the original.
Maybe if they make MGS4: Supersistance with Xbox Live, they won't have to shut down the multiplayer servers after 6 months.
Maybe if they make MGS4: Supersistance with Xbox Live, they won't have to shut down the multiplayer servers after 6 months.
to be fair...it was over a year, but your point still stands.
All I know is that the lack of upscaling on the ps3, and the fact that most of my friends have a 360, has pushed me towards it. Now I'm just waiting for a good deal on one.
I never said they would but seriously you need to get past the price. For £280, anyone whos gone through the failing Xbox360 (And trust me, I've seen plenty at the store) isn't going to get one either. Especially not for Halo which is overhyped to the max once you get past Multiplayer.
EDIT:
Except for Red Vs Blue. That shit is awesome.
The problem (for Sony) is that, apparently, most customers aren't getting past the price, otherwise it would be selling much better based on the overwhelming popularity of the PS2. So when guessing about future sales of a game the cost of the system is indeed a big factor in this case.
And the 360 isn't failing any more than the PS3 is failing (i.e., not at all, because it's far too soon to plant that verdict on either system).
Wordherder on
Why the crap did I ever make my original name "cloudeagle?"
0
CokomonOur butts are worth fighting for!Registered Userregular
I never said they would but seriously you need to get past the price. For £280, anyone whos gone through the failing Xbox360 (And trust me, I've seen plenty at the store) isn't going to get one either. Especially not for Halo which is overhyped to the max once you get past Multiplayer.
EDIT:
Except for Red Vs Blue. That shit is awesome.
The problem (for Sony) is that, apparently, most customers aren't getting past the price, otherwise it would be selling much better based on the overwhelming popularity of the PS2. So when guessing about future sales of a game the cost of the system is indeed a big factor in this case.
And the 360 isn't failing any more than the PS3 is failing (i.e., not at all, because it's far too soon to plant that verdict on either system).
I never said they would but seriously you need to get past the price. For £280, anyone whos gone through the failing Xbox360 (And trust me, I've seen plenty at the store) isn't going to get one either. Especially not for Halo which is overhyped to the max once you get past Multiplayer.
EDIT:
Except for Red Vs Blue. That shit is awesome.
The problem (for Sony) is that, apparently, most customers aren't getting past the price, otherwise it would be selling much better based on the overwhelming popularity of the PS2. So when guessing about future sales of a game the cost of the system is indeed a big factor in this case.
And the 360 isn't failing any more than the PS3 is failing (i.e., not at all, because it's far too soon to plant that verdict on either system).
I think he is talking about broken 360s.
Mhmm.
"My hard drive sounds like nuts n bolts caught in a blender"
"It wont read a disc"
"Its burnt a huge ring into the disc"
"I keep getting red rings"
"I wont turn on"
Sony sold 100 million PS2s and about 50% were replacements/upgrades.
To be fair that's an exaggeration. But it is true that the PS2 did have some issues with breaking, enough for the class action lawsuit ordeal. And that proves the point that if people want a system, it being likely to break isn't going to dissuade them.
Sony sold 100 million PS2s and about 50% were replacements/upgrades.
Whoa partner. You can't just walk into this here saloon, slap down a full house and not say which deck you're playin' from.
Translation: Cite that shit - cause I'm not buyin it
Someday I will take a picture of the 150 or so broken PS2 at the second hand store that my father works at. For a town of only 3000 people, it's pretty startling. No, the failure rate was no where neat 50 percent, but I know I went through 3 of them (and I'll need 4th soon, but I can hold off until it completely stops reading DVDs and the tinkering with the pots stops working.)
The best part is that in the same pile there is 2 lonely, dead Gamecubes and 6 dead Xboxen. What this more points out is the massive amount of PS2s that are out there, more than failure rate alone, but it is a funny sight to see.
Sony sold 100 million PS2s and about 50% were replacements/upgrades.
He's just a bitter Sony fan trying to put the focus on how 360 has some failing units in order to justify his purchase/future purchase of the PS3. Of course, we all knew this, because it is DarkWarrior, after all. You do have a reputation, you know, DW. :P
Dashui on
Xbox Live, PSN & Origin: Vacorsis 3DS: 2638-0037-166
Sony sold 100 million PS2s and about 50% were replacements/upgrades.
Whoa partner. You can't just walk into this here saloon, slap down a full house and not say which deck you're playin' from.
Translation: Cite that shit - cause I'm not buyin it
Edit: I think I'll play some GUN when I get home.
2000/03/06 720,000 units (Japan only)
2000/03/15 1 million units (Japan only)
2000/03/31 1.41 million units (Japan only)
2000/05/24 2 million units (Japan only)
2000/06/30 2.54 million units (Japan only)
2000/08/01 3 million units (Japan only)
2000/09/30 3.52 million units (Japan only)
2000/12/31 6.4 million units (Japan: 3.94 million/ USA: 1.46 million/ Europe: 1.0 million)
2001/03/23 10.04 million units (Japan: 4.65 million/ USA: 2.76 million/ Europe: 2.63 million)
2001/03/31 10.61 million units (Japan: 4.75 million/ USA: 3.01 million/ Europe: 2.85 million)
2001/06/30 14.95 million units (Japan: 5.94 million/ USA: 5.15 million/ Europe: 3.86 million)
2001/09/30 19.57 million units (Japan: 6.85 million/ USA: 8.24 million/ Europe: 4.48 million)
2001/10/10 20.04 million units (Japan: 6.86 million/ USA: 8.55 million/ Europe: 4.63 million)
2001/12/31 24.99 million units (Japan: 8.30 million/ USA: 9.87 million/ Europe: 6.82 million)
2002/01/31 26.33 million units (Japan: 8.95 million/ USA: 10.05 million/ Europe: 7.33 million)
2002/03/31 28.68 million units (Japan: 9.65 million/ USA: 10.59 million/ Europe: 8.44 million)
2002/05/05 30.02 million units (Japan: 9.99 million/ USA: 11.25 million/ Europe: 8.78 million)
2002/06/30 33.27 million units (Japan: 10.16 million/ USA: 13.67 million/ Europe: 9.44 million)
2002/09/17 40.04 million units (Japan: 10.97 million/ USA: 17.01 million/ Europe: 12.06 million)
2002/09/30 41.56 million units (Japan: 10.98 million/ USA: 17.94 million/ Europe: 12.64 million)
2002/12/31 49.59 million units (Japan: 12.47 million/ USA: 21.20 million/ Europe: 15.92 million)
2003/01/15 50.03 million units (Japan: 12.53 million/ USA: 21.48 million/ Europe: 16.02 million)
2003/03/31 51.20 million units (Japan: 12.70 million/ USA: 22.21 million/ Europe: 16.29 million)
2003/06/30 53.85 million units (Japan: 13.60 million/ USA: 23.65 million/ Europe: 16.60 million)
2003/09/06 60.03 million units (Japan: 14.17 million/ USA: 26.42 million/ Europe: 19.44 million)
2003/09/30 62.63 million units (Japan: 14.26 million/ USA: 27.42 million/ Europe: 20.95 million)
2003/12/31 69.46 million units (Japan: 15.90 million/ USA: 29.09 million/ Europe: 24.47 million)
2004/01/13 70.00 million units (Japan: 16.18 million/ USA: 29.26 million/ Europe: 24.56 million)
2004/03/31 71.30 million units (Japan: 16.98 million/ USA: 29.53 million/ Europe: 24.79 million)
2004/06/30 72.01 million units (Japan: 17.52 million/ USA: 29.53 million/ Europe: 24.96 million)
2004/09/30 74.00 million units (Japan: 17.89 million/ USA: 30.23 million/ Europe: 25.88 million)
2004/12/31 81.39 million units (Japan: 19.47 million/ USA: 32.86 million/ Europe: 29.06 million)
2005/03/31 87.47 million units (Japan: 20.71 million/ USA: 35.35 million/ Europe: 31.41 million)
2005/06/02 90.00 million units (Japan: 21.04 million/ USA: 36.48 million/ Europe: 32.48 million)
2005/06/30 91.00 million units (Japan: 21.25 million/ USA: 36.78 million/ Europe: 32.97 million)
2005/09/30 96.01 million units (Japan: 21.70 million/ USA: 38.78 million/ Europe: 35.53 million)
2005/11/29 100.01 million units (Japan: 22.22 million/ USA: 40.65 million/ Europe: 37.14 million)
2005/12/31 101.37 million units (Japan: 22.83 million/ USA: 40.99 million/ Europe: 37.55 million)
2006/03/31 103.69 million units (Japan: 23.27 million/ USA: 41.82 million/ Europe: 38.60 million)
2006/06/30 106.23 million units (Japan: 23.55 million/ USA: 42.97 million/ Europe: 39.71 million)
2006/09/30 111.25 million units (Japan: 23.99 million/ USA: 44.86 million/ Europe: 42.40 million)
2006/12/31 115.36 million units (Japan: 24.76 million/ USA: 46.53 million/ Europe: 44.07 million)
Shipped only.
As for the 50% I pulled that out of my ass. But it will be a lot, probably more like 30%. That includes, say, buying a slimline PS2 when you already have owned a launch console.
Sony sold 100 million PS2s and about 50% were replacements/upgrades.
Whoa partner. You can't just walk into this here saloon, slap down a full house and not say which deck you're playin' from.
Translation: Cite that shit - cause I'm not buyin it
Edit: I think I'll play some GUN when I get home.
<PS2s shipped>
Shipped only.
As for the 50% I pulled that out of my ass. But it will be a lot, probably more like 30%. That includes, say, buying a slimline PS2 when you already have owned a launch console.
What do number of consoles shipped have to do with the console's failure rate?
I cited the part where I said 'Sony sold 100 million PS2s' with the numbers.
If you read my post you would see that I said the 50% is an exaggeration but anecdotal evidence and personal experience points to it being at least 25%
I cited the part where I said 'Sony sold 100 million PS2s' with the numbers.
If you read my post you would see that I said the 50% is an exaggeration but anecdotal evidence and personal experience points to it being at least 25%
Funny thing is you didn't cite anything since you didn't state where you got those figures, hence completely ignoring what it means to 'cite' something. Also, was there a need to give us every quarterly figure since launch? Wouldn't the latest figures have sufficed?
I cited the part where I said 'Sony sold 100 million PS2s' with the numbers.
If you read my post you would see that I said the 50% is an exaggeration but anecdotal evidence and personal experience points to it being at least 25%
We can all find sales figures. The 100 million wasn't what anybody had issue with. It's the failure rate, but now that we all know you're just pulling that out of your ass we can move on.
EDIT: Based on your standards, I can claim the PS2 has a 0% failure rate because of all the people I know with PS2s none has had a problem. GameCube has a 0% failure rate as well. The Xbox, however, has a 33% failure rate because I own one and so do two of my friends, but one friend's Xbox broke.
The lesson here is that anecdotal evidence doesn't mean anything. That's why they call it anecdotal. It's just a story.
Sony sold 100 million PS2s and about 50% were replacements/upgrades.
He's just a bitter Sony fan trying to put the focus on how 360 has some failing units in order to justify his purchase/future purchase of the PS3. Of course, we all knew this, because it is DarkWarrior, after all. You do have a reputation, you know, DW. :P
All I'm saying is, without any tinge of bias, I haven't heard any mass complains of PS3s failing and yes, I know, there aren't that many PS3 owners out there, OLOL. Where as over Xmas, on one day alone, we had 15 unhappy families come in for replacements or refunds on their failed 360's. Now we launch PS3s on Thursday so time wil tell but I'm basing it off the American and Japanese side so far and I haven't heard too much griping from those who actually own one, just those that don't.
I cited the part where I said 'Sony sold 100 million PS2s' with the numbers.
If you read my post you would see that I said the 50% is an exaggeration but anecdotal evidence and personal experience points to it being at least 25%
Funny thing is you didn't cite anything since you didn't state where you got those figures, hence completely ignoring what it means to 'cite' something. Also, was there a need to give us every quarterly figure since launch? Wouldn't the latest figures have sufficed?
I thought it was pretty obviously copypasta from Sonys official site.
Regardless, do not try to argue the PS2 has a better reliability than other consoles, especially the 360. Even with lack of hard evidence, you know that this is true. The PS2 has a poor reliability.
I cited the part where I said 'Sony sold 100 million PS2s' with the numbers.
If you read my post you would see that I said the 50% is an exaggeration but anecdotal evidence and personal experience points to it being at least 25%
Funny thing is you didn't cite anything since you didn't state where you got those figures, hence completely ignoring what it means to 'cite' something. Also, was there a need to give us every quarterly figure since launch? Wouldn't the latest figures have sufficed?
I thought it was pretty obviously copypasta from Sonys official site.
Regardless, do not try to argue the PS2 has a better reliability than other consoles, especially the 360. Even with lack of hard evidence, you know that this is true. The PS2 has a poor reliability.
And until you can prove that to me you're just one more dingbat on the Internet with a console bias.
I like this video, there seems to be some good air fighting/juggling going on. And it definitely looks more interesting than the gameplay demos shown last year.
I cited the part where I said 'Sony sold 100 million PS2s' with the numbers.
If you read my post you would see that I said the 50% is an exaggeration but anecdotal evidence and personal experience points to it being at least 25%
Funny thing is you didn't cite anything since you didn't state where you got those figures, hence completely ignoring what it means to 'cite' something. Also, was there a need to give us every quarterly figure since launch? Wouldn't the latest figures have sufficed?
I thought it was pretty obviously copypasta from Sonys official site.
Regardless, do not try to argue the PS2 has a better reliability than other consoles, especially the 360. Even with lack of hard evidence, you know that this is true. The PS2 has a poor reliability.
And until you can prove that to me you're just one more dingbat on the Internet with a console bias.
I love my PS2, so no bias there, but I was under the impression that it was a widely accepted fact that the PSX and PS2 were manufactured poorly, with an underpowered motor, etc. Of all of the people I know who owned a PS2, only one still has their first. And I don't know anyone who still uses their first PSX, and the doesn't have to turn their current model at some weird angle to get it to play. Anecdotal evidence, for sure, but I'd always heard it all over the place. Please correct me if I'm wrong, though.
EDIT: Sorry it's off topic, but I was intrigued.
EDITED AGAIN: to add a clarifying 'PSX'. It's getting late in the work day.
I cited the part where I said 'Sony sold 100 million PS2s' with the numbers.
If you read my post you would see that I said the 50% is an exaggeration but anecdotal evidence and personal experience points to it being at least 25%
Funny thing is you didn't cite anything since you didn't state where you got those figures, hence completely ignoring what it means to 'cite' something. Also, was there a need to give us every quarterly figure since launch? Wouldn't the latest figures have sufficed?
I thought it was pretty obviously copypasta from Sonys official site.
Regardless, do not try to argue the PS2 has a better reliability than other consoles, especially the 360. Even with lack of hard evidence, you know that this is true. The PS2 has a poor reliability.
And until you can prove that to me you're just one more dingbat on the Internet with a console bias.
I love my PS2, so no bias there, but I was under the impression that it was a widely accepted fact that the PSX and PS2 were manufactured poorly, with an underpowered motor, etc. Of all of the people I know who owned a PS2, only one still has their first. And I don't know anyone who still uses their first, and the doesn't have to turn their current model at some weird angle to get it to play. Anecdotal evidence, for sure, but I'd always heard it all over the place. Please correct me if I'm wrong, though.
EDIT: Sorry it's off topic, but I was intrigued.
Anecdotal evidence supports this, but you're not throwing around numbers. "I've heard lots of PS2s fail" is different from "Of the 100 million PS2s sold, at least 25% of those were rebuys after failure." You want to use numbers, you'll need to find a source and cite it.
I cited the part where I said 'Sony sold 100 million PS2s' with the numbers.
If you read my post you would see that I said the 50% is an exaggeration but anecdotal evidence and personal experience points to it being at least 25%
Funny thing is you didn't cite anything since you didn't state where you got those figures, hence completely ignoring what it means to 'cite' something. Also, was there a need to give us every quarterly figure since launch? Wouldn't the latest figures have sufficed?
I thought it was pretty obviously copypasta from Sonys official site.
Regardless, do not try to argue the PS2 has a better reliability than other consoles, especially the 360. Even with lack of hard evidence, you know that this is true. The PS2 has a poor reliability.
And until you can prove that to me you're just one more dingbat on the Internet with a console bias.
I love my PS2, so no bias there, but I was under the impression that it was a widely accepted fact that the PSX and PS2 were manufactured poorly, with an underpowered motor, etc. Of all of the people I know who owned a PS2, only one still has their first. And I don't know anyone who still uses their first, and the doesn't have to turn their current model at some weird angle to get it to play. Anecdotal evidence, for sure, but I'd always heard it all over the place. Please correct me if I'm wrong, though.
EDIT: Sorry it's off topic, but I was intrigued.
Nono, unless you have statistics your PS2 cant have broken. Dont you know anecdotal evidence doesnt count at all. You have to have numbers, and figures and pie charts.
Posts
Well, anything within the 1 million - 2 million copies sold range is considered a "hit". However, the range for the megahits, like MGS, is usually over 5 million sold.
i'm pretty sure i had a wager with ownage about this
but,
still,
no hard feelings
EDIT:
Except for Red Vs Blue. That shit is awesome.
Ah yes, and it actually sold well.
Well, there goes my point.
I think with MGS4 I am going to wait a year for the better version to come out. If I am not alone in this mentality, that will also hurt sales. Finally, I am sure there are a lot of casual gamers who will never touch the series again after the wackiness of MGS2.
Twitter: Cokomon | dA: Cokomon | Tumblr: Cokomon-art | XBL / NNID / Steam: Cokomon
If anything, if either console is going to eat into the 'casual non gamer' market at Christmas time, eg moms buying a fancy new console for their children, it will be the Xbox.
PS3 is utterly for the hardcore fans at that pricepoint. Which may prove to be a shockingly small amount of people. I mean the Wii is already coming up on 5-6 million sold, in a few months. And you cant get one anywhere, unlike the PS3 which I hear is sitting around all over the place.
Xbox 360 only sold 10 mil in its first year. If anything, that looks like a huge percentage of the 'hardcore gamer' market which the PS3 is trying to target. Only they are late to the scene and way more expensive. The PS3 isnt going to eat into 360 market share, cause it has too big a lead and 2007 is going to sell even more. Halo 3 could probably shift another 2 million consoles alone, just from people holding back the purchase. Mass Effect less so and Bioshock too. Heck, GTA4 will probably sell a lot more 360 copies than PS3.
That said, for all the problems the PS3 has had, such as manufacturing difficulties and launch day scalpers, it has sold pretty darn well.
I'm also following this plan. I rented MGS3, because I knew they would make a Substance(Substinence in this case) version. And sure enough, they did. So, I'm waiting for the Subthingamajig version of MGS4. And who knows. Maybe it's that version that gets put on the 360. Didn't MGS2 Substance come out on the Xbox first, and then get "ported" to the PS2?
I've learned many things throughout my video gaming life. And one of them is this: Metal Gear Solid games are like Nintendo Handhelds. There's a superior version coming out... usually announced weeks after you bought the original.
Now let's just hope the game is up to DMC3 standards, if not surpassing it. Early videos seem to indicate otherwise :?
Maybe if they make MGS4: Supersistance with Xbox Live, they won't have to shut down the multiplayer servers after 6 months.
Twitter: Cokomon | dA: Cokomon | Tumblr: Cokomon-art | XBL / NNID / Steam: Cokomon
to be fair...it was over a year, but your point still stands.
All I know is that the lack of upscaling on the ps3, and the fact that most of my friends have a 360, has pushed me towards it. Now I'm just waiting for a good deal on one.
The problem (for Sony) is that, apparently, most customers aren't getting past the price, otherwise it would be selling much better based on the overwhelming popularity of the PS2. So when guessing about future sales of a game the cost of the system is indeed a big factor in this case.
And the 360 isn't failing any more than the PS3 is failing (i.e., not at all, because it's far too soon to plant that verdict on either system).
I think he is talking about broken 360s.
Twitter: Cokomon | dA: Cokomon | Tumblr: Cokomon-art | XBL / NNID / Steam: Cokomon
Mhmm.
"My hard drive sounds like nuts n bolts caught in a blender"
"It wont read a disc"
"Its burnt a huge ring into the disc"
"I keep getting red rings"
"I wont turn on"
etc.
Sony sold 100 million PS2s and about 50% were replacements/upgrades.
Whoa partner. You can't just walk into this here saloon, slap down a full house and not say which deck you're playin' from.
Translation: Cite that shit - cause I'm not buyin it
Edit: I think I'll play some GUN when I get home.
To be fair that's an exaggeration. But it is true that the PS2 did have some issues with breaking, enough for the class action lawsuit ordeal. And that proves the point that if people want a system, it being likely to break isn't going to dissuade them.
The best part is that in the same pile there is 2 lonely, dead Gamecubes and 6 dead Xboxen. What this more points out is the massive amount of PS2s that are out there, more than failure rate alone, but it is a funny sight to see.
He's just a bitter Sony fan trying to put the focus on how 360 has some failing units in order to justify his purchase/future purchase of the PS3. Of course, we all knew this, because it is DarkWarrior, after all. You do have a reputation, you know, DW. :P
2000/03/06 720,000 units (Japan only)
2000/03/15 1 million units (Japan only)
2000/03/31 1.41 million units (Japan only)
2000/05/24 2 million units (Japan only)
2000/06/30 2.54 million units (Japan only)
2000/08/01 3 million units (Japan only)
2000/09/30 3.52 million units (Japan only)
2000/12/31 6.4 million units (Japan: 3.94 million/ USA: 1.46 million/ Europe: 1.0 million)
2001/03/23 10.04 million units (Japan: 4.65 million/ USA: 2.76 million/ Europe: 2.63 million)
2001/03/31 10.61 million units (Japan: 4.75 million/ USA: 3.01 million/ Europe: 2.85 million)
2001/06/30 14.95 million units (Japan: 5.94 million/ USA: 5.15 million/ Europe: 3.86 million)
2001/09/30 19.57 million units (Japan: 6.85 million/ USA: 8.24 million/ Europe: 4.48 million)
2001/10/10 20.04 million units (Japan: 6.86 million/ USA: 8.55 million/ Europe: 4.63 million)
2001/12/31 24.99 million units (Japan: 8.30 million/ USA: 9.87 million/ Europe: 6.82 million)
2002/01/31 26.33 million units (Japan: 8.95 million/ USA: 10.05 million/ Europe: 7.33 million)
2002/03/31 28.68 million units (Japan: 9.65 million/ USA: 10.59 million/ Europe: 8.44 million)
2002/05/05 30.02 million units (Japan: 9.99 million/ USA: 11.25 million/ Europe: 8.78 million)
2002/06/30 33.27 million units (Japan: 10.16 million/ USA: 13.67 million/ Europe: 9.44 million)
2002/09/17 40.04 million units (Japan: 10.97 million/ USA: 17.01 million/ Europe: 12.06 million)
2002/09/30 41.56 million units (Japan: 10.98 million/ USA: 17.94 million/ Europe: 12.64 million)
2002/12/31 49.59 million units (Japan: 12.47 million/ USA: 21.20 million/ Europe: 15.92 million)
2003/01/15 50.03 million units (Japan: 12.53 million/ USA: 21.48 million/ Europe: 16.02 million)
2003/03/31 51.20 million units (Japan: 12.70 million/ USA: 22.21 million/ Europe: 16.29 million)
2003/06/30 53.85 million units (Japan: 13.60 million/ USA: 23.65 million/ Europe: 16.60 million)
2003/09/06 60.03 million units (Japan: 14.17 million/ USA: 26.42 million/ Europe: 19.44 million)
2003/09/30 62.63 million units (Japan: 14.26 million/ USA: 27.42 million/ Europe: 20.95 million)
2003/12/31 69.46 million units (Japan: 15.90 million/ USA: 29.09 million/ Europe: 24.47 million)
2004/01/13 70.00 million units (Japan: 16.18 million/ USA: 29.26 million/ Europe: 24.56 million)
2004/03/31 71.30 million units (Japan: 16.98 million/ USA: 29.53 million/ Europe: 24.79 million)
2004/06/30 72.01 million units (Japan: 17.52 million/ USA: 29.53 million/ Europe: 24.96 million)
2004/09/30 74.00 million units (Japan: 17.89 million/ USA: 30.23 million/ Europe: 25.88 million)
2004/12/31 81.39 million units (Japan: 19.47 million/ USA: 32.86 million/ Europe: 29.06 million)
2005/03/31 87.47 million units (Japan: 20.71 million/ USA: 35.35 million/ Europe: 31.41 million)
2005/06/02 90.00 million units (Japan: 21.04 million/ USA: 36.48 million/ Europe: 32.48 million)
2005/06/30 91.00 million units (Japan: 21.25 million/ USA: 36.78 million/ Europe: 32.97 million)
2005/09/30 96.01 million units (Japan: 21.70 million/ USA: 38.78 million/ Europe: 35.53 million)
2005/11/29 100.01 million units (Japan: 22.22 million/ USA: 40.65 million/ Europe: 37.14 million)
2005/12/31 101.37 million units (Japan: 22.83 million/ USA: 40.99 million/ Europe: 37.55 million)
2006/03/31 103.69 million units (Japan: 23.27 million/ USA: 41.82 million/ Europe: 38.60 million)
2006/06/30 106.23 million units (Japan: 23.55 million/ USA: 42.97 million/ Europe: 39.71 million)
2006/09/30 111.25 million units (Japan: 23.99 million/ USA: 44.86 million/ Europe: 42.40 million)
2006/12/31 115.36 million units (Japan: 24.76 million/ USA: 46.53 million/ Europe: 44.07 million)
Shipped only.
As for the 50% I pulled that out of my ass. But it will be a lot, probably more like 30%. That includes, say, buying a slimline PS2 when you already have owned a launch console.
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What do number of consoles shipped have to do with the console's failure rate?
I cited the part where I said 'Sony sold 100 million PS2s' with the numbers.
If you read my post you would see that I said the 50% is an exaggeration but anecdotal evidence and personal experience points to it being at least 25%
Funny thing is you didn't cite anything since you didn't state where you got those figures, hence completely ignoring what it means to 'cite' something. Also, was there a need to give us every quarterly figure since launch? Wouldn't the latest figures have sufficed?
We can all find sales figures. The 100 million wasn't what anybody had issue with. It's the failure rate, but now that we all know you're just pulling that out of your ass we can move on.
EDIT: Based on your standards, I can claim the PS2 has a 0% failure rate because of all the people I know with PS2s none has had a problem. GameCube has a 0% failure rate as well. The Xbox, however, has a 33% failure rate because I own one and so do two of my friends, but one friend's Xbox broke.
The lesson here is that anecdotal evidence doesn't mean anything. That's why they call it anecdotal. It's just a story.
Phew, thank fuck for that. Can we get back to talking about DMC4 now?
All I'm saying is, without any tinge of bias, I haven't heard any mass complains of PS3s failing and yes, I know, there aren't that many PS3 owners out there, OLOL. Where as over Xmas, on one day alone, we had 15 unhappy families come in for replacements or refunds on their failed 360's. Now we launch PS3s on Thursday so time wil tell but I'm basing it off the American and Japanese side so far and I haven't heard too much griping from those who actually own one, just those that don't.
I thought it was pretty obviously copypasta from Sonys official site.
Regardless, do not try to argue the PS2 has a better reliability than other consoles, especially the 360. Even with lack of hard evidence, you know that this is true. The PS2 has a poor reliability.
And until you can prove that to me you're just one more dingbat on the Internet with a console bias.
Yeah, it's not like posting about how you ignored somebody is off-topic, right?
Yes we can.
The one thing I'm dissapointed about is that the story is blatently obvious. At least, in terms of Dante/New guy interaction.
Dante kills a bunch of Nuns(Demons).
New guy goes "OH NOES< YOUS KILLED T3H NUNES!! I KILLZ YOU!!"
Dante goes "LOL FAGGOT THOSE WERE DEAMONZ"
New guy goes "OMFG YOUZ RIGHT I"M SORRY LETS KILL SHIT"
And then they proceed to live happily ever after killing the demons.
Or, in yaoi world, sucking each other off.
Either one
http://www.playsyde.com/stream_3640_en.html
I like this video, there seems to be some good air fighting/juggling going on. And it definitely looks more interesting than the gameplay demos shown last year.
Battle.net: Fireflash#1425
Steam Friend code: 45386507
lol japan
If the game is anywhere close to as spectacular as DMC3 was, I couldn't care less about what happens in the story.
I love my PS2, so no bias there, but I was under the impression that it was a widely accepted fact that the PSX and PS2 were manufactured poorly, with an underpowered motor, etc. Of all of the people I know who owned a PS2, only one still has their first. And I don't know anyone who still uses their first PSX, and the doesn't have to turn their current model at some weird angle to get it to play. Anecdotal evidence, for sure, but I'd always heard it all over the place. Please correct me if I'm wrong, though.
EDIT: Sorry it's off topic, but I was intrigued.
EDITED AGAIN: to add a clarifying 'PSX'. It's getting late in the work day.
Silly of them to put ALL the heat vents on the bottom, doncha think?
Let's play Mario Kart or something...
Anecdotal evidence supports this, but you're not throwing around numbers. "I've heard lots of PS2s fail" is different from "Of the 100 million PS2s sold, at least 25% of those were rebuys after failure." You want to use numbers, you'll need to find a source and cite it.
Nono, unless you have statistics your PS2 cant have broken. Dont you know anecdotal evidence doesnt count at all. You have to have numbers, and figures and pie charts.
nyah nyah nyah and so forth.