It is the 43rd day of the journey across the desert. The weather has been tolerable, and your Lawman, though worn, remains fully operational. The caravan you watch over has fared worse, but struggles on; they've come closer to the Eastern Shelf than any of the pessimistic fuel or food supply estimates would've allowed. There's a real sense of hope, now, mixed with the determination.
They might really make it.
For 3 million years, when the world had a name that has since been forgotten, the reach & supremacy of The McAllister Alliance was absolute. Their oppulant cities, profound literature and terrible armies forged sweeping empires whose reach and ambition, for a time, seemed without limit.
That time ended four hundred years ago, when the Alice Accords were violated by parties unworthy of note & long dead, resulting in the eruption of Mount Jyrgunkarrd and the awakening of The Eater of Kings. Resistance mounted against it was immaterial; the land was seared, the oceans were absorbed for coolant, all wilderness was mulched into fuel, and most people perished.
For survivors in the Northern Shelf, total despair was kept in check by rumors of an operational Redgate just off the coast of the Eastern Shelf. Coordinates were derived from a source that few can now agree about the nature of, and these became an icon of salvation for many. Intermittently, some of this many would even dare a pilgrimage to reach those coordinates across the desert where the oceans used to revel, if they could find the vehicles and supplies for the undertaking.
This is the story of your pilgrimage.
If there is interest, I'd like to try running a PbP session of a homebrewed RPG that's still a work in progress.
The basic premise is that the player character party are the command crew of a large armored vehicle, the Lawman, which is escorting a convoy of vehicles across a massive desert in order to escape a giant monster. You're hoping to reach a set of coordinates that some believe contains an operational spaceport, hopefully with a ship still lying around that you can jet outta dodge on.
Basically it's a space opera but not in space. And there will be some magic and stuff, because magic is fun and horrific.
The game will be using a chess board for it's resolution mechanics. You don't have to be good at chess to play or anything, or even really know much about chess (I'll give a crash course on the rules if someone wants to do the session but really doesn't know anything about chess), but I want to put that up front so you're not all, "The fuck is this bullshit? Where's my
dice?"
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