But because the games never end, and bases change hands constantly just depending on who's online at the time, it seems like kind of a waste of energy. You can spend 20 minutes getting to a hill to lay down suppressing fire on an enemy emplacement, spend another 15-20 minutes laying siege, and then either die and start the whole thing over again, or win the base that will change hands several more times while you're at work or sleeping.
That's why I stopped playing. It's fun, but it's not even like a normal FPS where at the end of the round, one team wins and then that's it. You get a sense of accomplishment from that at least. In PS2, you take over a bunch of stuff and are like FUCK YEAH AMERICA and then when you wake up it's all another colour, so all that for nothing. Well, less than nothing.
I kind of feel like capturing a defended base (or warding off an assault) in PS2 is analogous to a match victory in a standard FPS game. I can't really agree with bemoaning a lack of permanence to base capturing in a genre where the design standard is for your winning a match is to have no permanence whatsoever.
When you win a game of Battlefield it doesn't change how the next match will play, and you stop "owning" that territory literally immediately because it ceases to exist.
I guess if you're playing the game in a very utilitarian and progress-oriented way by taking as much territory as possible, rather than seeking out the most entertaining engagements, it might become a somewhat hollow experience when you realize how transient base ownership is. It's one of the reasons I stopped following the PA Vanu outfit around-- too much sitting around capturing backwater shitholes when there were great tech plant or biolab battles happening.
All of this sounds super fun. But alas, my computer barely runs minecraft on minimal settings. Guess I'll just stick to crappy Xbox BF3 and cry into my pillow.
Apropos of nothing, It is incredibly weird to see how humongous Homestuck has become. I don't even read MSPA really, but It has recently struck me just how often I see Homestuck avatars and fan art and images of people cosplaying as the guys with horns, apparently there's also like a multimillion dollar kickstarter for a Homestuck game, and it's just really surreal. Mostly because I remember back when SO's site was a weird little secret clubhouse and he was doing post by post comics about pumpkins and keys.
I once read all of homestuck over the course of a few days, and then followed it religiously afterwards for a month or two.
I stopped reading because it was wandering aimlessly, and the fact that it is still going has completely and totally vindicated me. Now and again I think "hey homestuck is pretty cool I should go try to to catch up" and then I realize I'd need to read thousands of pages to do that, whereupon I have absolutely no guilt in just letting it pass me by.
On another topic alltogether,
I'm looking for advice on self-branding but I don't know if I should do that in my thread or put it in the January self-improve thread. Thoughts?
See, the ironic thing is that many people who followed it religiously at the beginning thought "shit this is wandering aimlessly" and gave up. It really is one of those things where archive bingeing is a totally different experience than reading it as it updates.
That said, it's getting time to wind it down and I don't begrudge anyone who got sick of it along the way. Watching an experimental WIP in real time can be pretty frustrating.
it doesn't help that it is presented in such a unique format. I don't just have to look at pictures, I have to open and read difficult-to-follow pesterlogs with intentionally difficult colors and symbols. While it is a super-cool storytelling format to work through, it can be very fatiguing.
Oh absolutely. I've always felt that I appreciate the conceit of the project much more than the actual outcome, although there are patches of sheer brilliance along the way. Regardless, you have to admire the talent Andrew has always had for tapping into some kind of memetic subconscious and taking his work viral.
Some AC folks got in on Ein's build server a few maps back and it worked out pretty well- i think @Wakkawa had a castle or something? Anyway Ein posted a page or two back about the logo for the latest incarnation of that. Once it is up it should be a very friendly environment for AC people to build cool stuff in.
for some reason i thought you guys were talking about shoes and got excited to see what sort of shoes Fug liked when i clicked those links
: C
I haven't bought a pair of shoes in probably 5 years
In part because I usually buy all my apparel from thrift stores/Goodwill, so my choices at any given time generally consist of "a nondescript pair of worn black sneakers, a nondescript pair of plain brown dress shoes, and some crazy cowboy boots that are 2 sizes too small".
And in part because I keep forgetting.
Mostly its because guys' fashion kind of blows if you're on a really tight budget, tho.
Ted Talks can be really great, but I've found you have to be discerning with them. A lot talks I've listened to have had a lot of iffy pseudoscience.
Yeah, and that's totally fine. I take most of science with a grain of salt, because a lot of findings are based on unproved concepts. Say, the higgs boson, or dark matter. It's still fascinating to listen to :P
I once read all of homestuck over the course of a few days, and then followed it religiously afterwards for a month or two.
I stopped reading because it was wandering aimlessly, and the fact that it is still going has completely and totally vindicated me.
I started reading when it was only a few pages, cuz I was finishing problem sleuth, and I forgot about it. When I came back to it, act 3 was on. I remember really struggling to get through the first act because it felt like it was wandering aimlessly, but that is why I find it so awesome. There's so many tiny details that seem miniscule, or a waste of time, but then somewhere down the line everything gets tied neatly in a knot. I got lost half way through, and I don't feel like rereading all of it just to stay current.
Though granted when I was reading it I had nothing but free time, so it filled that time nicely. :}
I'm in the camp of having read Problem Sleuth religiously, loved it, started Homestuck, didn't like it so much, forgot about it, went back to it 6 months later and binged on the archive. Then I read it religiously, got bored/lost, haven't gone back since.
You're right about it being an interesting experiment and seeing how it has grown to this size. And it's especially strange if you're familiar with the original forum-based MSPA or his other projects like Team Special Olympics.
With that I'm interested to see what his next project is. Here's to hoping it's a little more cohesive but still as successful as Homestuck. Based on the rabid nature of the fanbase, there has to be some kind of pressure to make it Homestuck-esque enough, I just hope that doesn't stunt Hussie creatively.
Well, the next project is the Homestuck video game although it sounds like it's not just going to be some sort of video game adaptation of the existing story but rather a new extension/spin-off of the story.
It would be interesting to see smaller more accessible stuff from Andrew but at the same time, it seems like that complexity is part of what brings out the obsessive fans.
If someone starts a server, I'm down. I wouldn't be able to take on the expense, Servers are like 30 bucks a month when it gets to the 15-20 people range.
I'm currently playing, but the sever is currently closed to just a small group of my college buddies. Its fun, but we all play at different times. Also the sever has tekkit on it, which is fun, but bogs it down a bit.
All I do in minecraft is resource hoard and build houses.
It helps if you've got some people who've "started" for you, and have a shelter at night that you can hide in to avoid all the scaries.
Personally, I enjoy it for awhile and then get bored after a few months. But then, I guess that's how I enjoy games a lot of the time: "AAAH SO ADDICTED" and then I don't play anything for 6 months :P
@mully and I were playing on a friend's minecraft server for a month or so recently (it's run out of a server in his basement). He had all kinds of crazy mods installed and it was awesome. You could build power systems from solar, nuclear, fuel, or thermal sources, make automated quarries that fed into chests and make it auto-sort materials. There were machines that would auto-smelt, crush rocks to give more ore, squeeze more rubber out of trees. There were some magic mods and even beekeeping too. It was buggy at times but there was so much to it that it kept our attention longer than just vanilla minecraft ever had.
It was using modpacks from the FeedTheBeast installer.
@mully and I were playing on a friend's minecraft server for a month or so recently (it's run out of a server in his basement). He had all kinds of crazy mods installed and it was awesome. You could build power systems from solar, nuclear, fuel, or thermal sources, make automated quarries that fed into chests and make it auto-sort materials. There were machines that would auto-smelt, crush rocks to give more ore, squeeze more rubber out of trees. There were some magic mods and even beekeeping too. It was buggy at times but there was so much to it that it kept our attention longer than just vanilla minecraft ever had.
It was using modpacks from the FeedTheBeast installer.
This.....sounds.......amazing
Also I know it's been awhile for me but you can make rubber from trees now!?!?1?/1
Posts
The main-floor developers aren't typically the ones that decide to release games with bugs.
That's why I stopped playing. It's fun, but it's not even like a normal FPS where at the end of the round, one team wins and then that's it. You get a sense of accomplishment from that at least. In PS2, you take over a bunch of stuff and are like FUCK YEAH AMERICA and then when you wake up it's all another colour, so all that for nothing. Well, less than nothing.
You know, I totally get that. But at some point where every "patch" just adds in more bugs than it fixes the devs need to get their shit together.
MMO's have their place. I don't think the FPS genre in general is really a good dovetail.
When you win a game of Battlefield it doesn't change how the next match will play, and you stop "owning" that territory literally immediately because it ceases to exist.
I guess if you're playing the game in a very utilitarian and progress-oriented way by taking as much territory as possible, rather than seeking out the most entertaining engagements, it might become a somewhat hollow experience when you realize how transient base ownership is. It's one of the reasons I stopped following the PA Vanu outfit around-- too much sitting around capturing backwater shitholes when there were great tech plant or biolab battles happening.
I still never got why people like to capture empty bases. It's like joining an empty BF3 server, capping all the bases, and going "yay! I won!"
I can see myself getting into minecraft again. I usually really like exploring and trying to find caverns in the earth. Soo awesome
and G+T has 2-3 servers that keep reincarnating themselves
3DS: 0447-9966-6178
See also;
Khan Academy
Coursera
Crash Course
3DS: 0447-9966-6178
Oh, man. Ted talks is enough to catch up on. Now I'll never have free time!
really weird.
I stopped reading because it was wandering aimlessly, and the fact that it is still going has completely and totally vindicated me. Now and again I think "hey homestuck is pretty cool I should go try to to catch up" and then I realize I'd need to read thousands of pages to do that, whereupon I have absolutely no guilt in just letting it pass me by.
On another topic alltogether,
I'm looking for advice on self-branding but I don't know if I should do that in my thread or put it in the January self-improve thread. Thoughts?
3DS: 0447-9966-6178
That said, it's getting time to wind it down and I don't begrudge anyone who got sick of it along the way. Watching an experimental WIP in real time can be pretty frustrating.
3DS: 0447-9966-6178
And I'd love to do Minecraft sometime, if we could collectively set up a time and a date. I don't think I've ever played any games with you guys.
3DS: 0447-9966-6178
http://www.youtube.com/watch?v=8EVB7xtqJHY
Yeah, and that's totally fine. I take most of science with a grain of salt, because a lot of findings are based on unproved concepts. Say, the higgs boson, or dark matter. It's still fascinating to listen to :P
I watch for stuff like this
and this https://www.youtube.com/watch?v=08LBltePDZw&feature=player_embedded#!
I started reading when it was only a few pages, cuz I was finishing problem sleuth, and I forgot about it. When I came back to it, act 3 was on. I remember really struggling to get through the first act because it felt like it was wandering aimlessly, but that is why I find it so awesome. There's so many tiny details that seem miniscule, or a waste of time, but then somewhere down the line everything gets tied neatly in a knot. I got lost half way through, and I don't feel like rereading all of it just to stay current.
Though granted when I was reading it I had nothing but free time, so it filled that time nicely. :}
You're right about it being an interesting experiment and seeing how it has grown to this size. And it's especially strange if you're familiar with the original forum-based MSPA or his other projects like Team Special Olympics.
With that I'm interested to see what his next project is. Here's to hoping it's a little more cohesive but still as successful as Homestuck. Based on the rabid nature of the fanbase, there has to be some kind of pressure to make it Homestuck-esque enough, I just hope that doesn't stunt Hussie creatively.
It would be interesting to see smaller more accessible stuff from Andrew but at the same time, it seems like that complexity is part of what brings out the obsessive fans.
you guys we need to play some Minecraft together
at some point
(I've never played it)
I'm currently playing, but the sever is currently closed to just a small group of my college buddies. Its fun, but we all play at different times. Also the sever has tekkit on it, which is fun, but bogs it down a bit.
All I do in minecraft is resource hoard and build houses.
It helps if you've got some people who've "started" for you, and have a shelter at night that you can hide in to avoid all the scaries.
Personally, I enjoy it for awhile and then get bored after a few months. But then, I guess that's how I enjoy games a lot of the time: "AAAH SO ADDICTED" and then I don't play anything for 6 months :P
It was using modpacks from the FeedTheBeast installer.
This.....sounds.......amazing
Also I know it's been awhile for me but you can make rubber from trees now!?!?1?/1
I can barely wrap my head around powering my damn macerator.