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[PATV] Wednesday, February 6, 2013 - Extra Credits Season 5, Ep. 22: Global Games: Brazil
[PATV] Wednesday, February 6, 2013 - Extra Credits Season 5, Ep. 22: Global Games: Brazil
This week, we begin a series on the potential for game industry growth in new regions around the world. First up: Brazil! Come discuss this topic in the forums!
If I'm remembering correctly, you guys have mentioned the Brazilian games industry in a few episodes before. Very interesting episode though, I never really gave much thought to many games outside of America, Europe, or Japan. Though I do play a lot of World of Tanks (Wargaming Inc. is a Russian developer)
Very good job guys, I really enjoy the idea of making episodes like this. I would love to also see examples of well made games from the region you are talking about, and if you could explain how the local culture went into the development and final outcome of that game. You briefly said that Brazil has a large 2D art culture and emerging 3D, but other than that, I don't feel like much was said.
As a portuguese (who's also familiar with brasil) the only correction I'd make is that, actually, most "portuguese" adaptations are made in BRAZILiAN portuguese, and not Continental Portuguese. Finding a game localized in continental portuguese is quite the endeavour (though it is improving).
Anyway, great episode, can't wait to know more about other countries.
I'm having trouble coming to terms with the revelation that Amazon doesn't have a strong presence in Brazil. I hope this series gets some investors excited about at least sending a little money into smaller foreign games companies, games could use some cultural decentralization.
Edit: This post originally contained a poem which asserted, incorrectly, that the nation of Brazil was named after the nut. It was in fact named after a tree called pau brasil. Apparently this is a fairly common misconception. The poem was pretty dumb anyway, so I figured I'd replace it with a bit of correct knowledge. Thanks, PraecorLoth970!
As a Brazilian, everything in this episode made sense/is correct. Only recently have I stopped pirating because of Steam. Not only do they have a server for downloading games down here, but recently they have started pricing games in R$, and they're often cheaper than in other places because of this and they have added a new paying method. Before Steam, buying games was a very expensive endeavor and because of that, I only have 3 games for the Wii (which cost me an eye and a leg). Never before could I buy a game for R$10 and now my Steam account has about 140 games, most of which I have already played (pirated). I knew that pirating would hurt the developers, but I had no other viable choice. At least now I'm balancing my karma.
As a Brazilian, everything in this episode made sense/is correct. Only recently have I stopped pirating because of Steam. Not only do they have a server for downloading games down here, but recently they have started pricing games in R$, and they're often cheaper than in other places because of this and they have added a new paying method. Before Steam, buying games was a very expensive endeavor and because of that, I only have 3 games for the Wii (which cost me an eye and a leg). Never before could I buy a game for R$10 and now my Steam account has about 140 games, most of which I have already played (pirated). I knew that pirating would hurt the developers, but I had no other viable choice. At least now I'm balancing my karma.
One problem with Brazil being "the heart of Latin American games" is the fact that it doesn't speak the same language as the other countries; while many people down there may speak some Spanish, Portugese is the language of the land. That means that if some other country managed to focus on it, they could potentially beat them out.
Since the current generation of consoles, there's been a steep rise in legal games sales. A few years ago, you'd be laughed at for buying legal copies of games, but nowadays it's a much more common practice. Especially among PC gamers, since those games are much cheaper than their console counterparts - in some occasions even cheaper than games in the US - and also because of Steam.
I'd also like to point out that as I see it, localization is not a big issue. A good portion of Brazilian gamers speak English - even if just a little as a result of playing video games - and those who don't are used to it and get by rather well. I've personally spent most of my gaming years not understanding a word of what was being said yet that never got in the way of fun.
By the way, that show at around 5:45 - I was there. And it was awesome
Hello, I'm a brazilian seeking a career in games industry and I just moved to Montreal to try it.
It is a very good video, I agree with most of it, but there's a big thing preventing it's game market to grow: costs.
Brazil is very expensive... it's a very contrasting economically, with huge income differences and life costs in big cities (where you can gather professionals) are very high, professionals here are paid higher than other countries in Latin America and there are a lot of taxes over it, it is like paying a second salary to the government. It's much cheaper installing an office in Argentina or Chile.
It should be pointed that some big industry names tried setting offices there, in Sao Paulo, like Ubisoft and Gameloft, but closed early. I'd think currency instability might have played a big role. They installed there in a moment where USD 1.00 = BRL 2.40, it dropped to something like USD 1.00 = BRL 1.60 in less than 2 years. It might be a huge difference for a company spending millions, as they are having their costs in Brazilian Reals(BRL) but their revenue is more likely to be in dollars as the brazilian market alone doesn't pay itself. Then, there's no reason to outsource production to a place where it's gonna be more expensive.
I'm amazed on how living in Montreal's downtown is cheaper than in São Paulo, even though the income here is higher. I'm sure that keeping an office in São Paulo is more expensive than Montreal or Buenos Aires for example.
If there's any chance for Brazil to grow a game industry right now it would take an attempt to create a "Sillicon Valley" in a smaller satellite town, possibly with government benefits like they have in Québec where it is subsidized through tax cuts.
Hi, I'm a brazilian middle class gamer and loved what you said there, I can't judge your conclusion, because I just play the games and don't know much about developing and funding games, but the problems are exactly those. I used to buy pirate games, but I always was afraid of getting viruses, and It was very disappointing to get stuck on the game because they messed it trying to copy them, or to not be able to play online because we didn't have an account. My only original game so far was Warcraft III, and I started playing on the battle.net, playing DOtA, that was free. Now with steam I always try to buy most of the games I'm playing (thanks to steam discounts!) by 10~15 dollars.
Hmm... I wonder why they didn't observe Papo & Yo specifically.
Anyway, I'm currently based on Chile, and I must say, that we have a lot of the issues that are discussed on the episode ( up to 93% of all pc software is pirated ). And it is also true that the issues are fading (there is still no psn or XBLA here, but you -can- access steam) and that imports are becoming slightly cheaper, and there is a raise in the interest to develop games.
However, there is a major problem in their analysis...
They say that Brazil might become a huge influence on the region, and it -might-. But sadly, as I see it, Brazil is actually very isolated ideologically and culturally from the rest of Latin-America. Yes, they are the biggest, but in many ways, they are also just by themselves (language being just the first barrier).
Don't get me wrong, there are some of cultural connections to the rest of the region, but it is a common misconception that Latin america as a whole is one thing, when it's actually quite fractured.
I am from Brazil and although this video is spot on, I want to make one correction: as far as I know, Apple's problem with games in Brazil was not because it had to wait games to be rated, but because Apple was the only one that didn't want to use Brazil ratings in the Brazil iTunes Store. Microsoft was already selling online rating games for some time before Apple finally got into some agreement with the government. For a very long time, Apple was the only only that didn't sell games in Brazil.
Another thing that hurts selling games here is that even with XBox Live and PSN available, the difference between the list of games available in Brazil and the list available in the US is gargantuan. For example, Mass Effect 2 is yet not available for download here.
I'm with @Delcast on the whole issue of Brazil having a strong gaming cultural influence on "Latin" America. To solve that problem one would also need to solve a much bigger problem in domestic and foreign politics... If I had to invest in the region I'd get the offices in the country with the most lax and friendliest (immigration, economical, social, etc) policies and then push towards hiring as many Spanish speaking professionals from all around the world as possible. That's why choosing by political affiliation is important (for example, Bolivia and Peru would be some of the countries I checked first).
Myself, I'm a game designer professional from Israel. While we have a really (I mean REALLY) small population and very low coefficient of cultural influence in the region (which is weird, if you ask me), the percentage of programmers, and other high-tech jobs, per capita is just staggering! My deepest desire is to see Israel influencing the global gaming community not directly, but through high quality intellectual export of technologies, philosophies, ideas, and general game-related methodologies.
Israel would definitely make for an interesting episode - we have a HUGE hi-tech sector, and we even made some advances in video game technology (Some of the tech in the Kinect is Israeli, as is "World of Goo"), yet there is pretty much no interest from the major gaming companies in Israel - for years Sony was a gaming monopoly in Israel, even though Microsoft Israel has existed for years! There also doesn't seem to be any government support or any major "Gamestop" style store franchise, and like in Brazil, Piracy is rampant. How do you think can the Israeli gaming scene be improved?
I hope you would treat the case of my country, Venezuela. We have a great gaming and game developer community (board games for me), and we struggle with a general no-videogames governmental restriction, and a currency exchange policy that limits our capacity to buy games outside the country, or pushes their price to even more than Brasil's
Snowy_One, your comment is quite off. I'm a brazilian who hates when games are 100% translated without giving me the option to hear/read the original language.
This episode was quite good (as often). Just some info are a little off dated, but it was generally great. Steam was available here for quite some time and recently has open the possibility for us to buy games with our currency. And we have a "steam-like" service. Sure, way smaller, but we do ! =]
And what Delcast said is true: by being the only country in LA that was not a Spanish colony, we're kinda separated from the rest of the LA. But we're quite friendly.. =P
Steam actually has local (and very popular) payment options here, slightly adjusted prices (games sometimes are $3-5 cheaper) and some games are translated by Steam, too. At least all Valve games, I think are. And some more pop up now and then. Scribblenauts Unlimited is one I can name right now.
Mainstream acceptance of acquiring games legitimately has grown a LOT lately, here. Some years ago poorer people would think you're stupid for buying games. Nowadays we can see some people going "oh, but if you pirate it you can't play it online" and stuff.
And theres Moacyr Alves: https://twitter.com/Moacyralves
"Chairman of eletronics and digital games for government in Brazil" (from his Twitter)
When I was in Indonesian I remember seeing pirated games everywhere I even bought a few just for fun only managed to get one working(empire total war)and before you judge me I recently bought the game for real.
You should do a episode on Indonesian they have some weird third party consoles there.
Really enjoyed this episode, and am looking forward to seeing future content for this series keep up the great work guys
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YES! Very pleased with this. Don't worry about keeping the episodes shorter, I've always been a fan of global issues/problems/solutions and you can't over-talk on this subject for me. Glad to see both the B and the R of BRIC represented here and I'm really excited for the Brazilian world view to show up in newer, critically acclaimed games. I'm also a fan of emerging trends and groups with lots of potential; it's at the heart of any smart investor, and I'm glad you highlighted that. Ok Brazil. Let's see what you've got.
I hope Mexico can become a gaming space in the future, in fact we are anyway, and most of the thing that they said in this episode are hapening in Mexico already, only that Mexico is the 2nd largest economy behind Brazil, ut the problem is that we're to close to the USA to really become something unique, even the games cost almost the same around 70 dollars.
It's a Steam-like store in Brazil. Actually...when you purchase a game there, you usually get a Steam-key. There are exceptions, but when Steam didn't allow us to pay in BRL or by using non-international credit card, that was a good way of doing it.
I'm a gamer, I'm brazilian and I study on a public university, so allow me to give my perspective.
PC games, even at retail, are way cheaper than console games. I bought Empire: Total War on retail cheper than at Steam. And, speaking of Steam, they recently launched a brazilian version, complete with local currency and this is something that you should have adressed in the episode.
Most of brazilian gamers that don't buy pirate games either buy from Steam/eShop/XBLA(you can make a US account)/PSN (the same) or import from Play-Asia, eStarland, CDUniverse, so on.... When we really, really, really want a game as soon as possible, we buy at local retailers, because today games don't cost 120~160 dollars, but rather 80~100 dollars. The situation is getting better, even with the current legislation.
I think that if the consoles were cheaper, even if the games remain at the same price, the market would grow like crazy. Want proof? Microsoft started making Xbox 360 here, the price dropped and now the Xbox 360 is, like, 85% of the market and that is without any kind of mod that allows pirate games. A Xbox 360 today can cost around 400 USD, which is pretty nice.
Well, this is getting big. So, what I wanted to say is: being a gamer in Brazil is hard, but things are getting better and, when you get the hardware, you have plenty of ways to buy games legally within a nice price range.
Oh, and one last point: Brazil is a country so big and diverse that it's like many countries into one. Go see some of our movies and you'll get the point. What this can do for the games industry...
Absolutely fascinating episode. That's what I love about this show: I hadn't even considered this issue until watching this, and now I see just how important global games may be. Thanks for another great show, EC crew!
You guys know that media in Brazil is an oligopoly, don't you? More or less 10 families control all big media groups and one of them is responsible for the biggest monopoly in the country and that's overlooked because they have the power to make politicians fall from the government (Marinho family and Globo network). These groups are comparable to republicans in USA and the best selling news magazine here walks more or less the same road Fox News goes (Veja by Civita family).
That brings us the following problem: they control big part of mass entertainment available in Brazil. Brazilian cinema cannot soar higher because if you want your movie to have a chance, you'll need it to be distributed by Globo Filmes, which will suck your profit dry.That's not different for music and even theater plays. Although they don't deal with games, they narrow the perceptions of the Brazilians on what are available because most people don't know what there is besides what they offer. I think the government is like that too, thinking if games were really important we would already have an industry. And it's good for those groups to keep things this way because games would compete with their products.
Also, let's say a studio in Brazil makes a violent game on local favelas. Media could make it a scandal to sell papers and magazines. It would take just a conservative and autoritarian judge to ban the game or a likewise politician to present to the congress a project to ban it. It would be nothing new. This already happened because of a Counter Strike MAP!! And that's not the only case either.
Summarizing, media in Brazil is a closed club. A very powerful one.
Posts
Anyway, great episode, can't wait to know more about other countries.
And Brazil is named after the wood, not the nut.
And Brazil is named after the wood, not the nut.
...I'd invest in Brazil.
Big gov't bureaucracy = bad for you.
I'd also like to point out that as I see it, localization is not a big issue. A good portion of Brazilian gamers speak English - even if just a little as a result of playing video games - and those who don't are used to it and get by rather well. I've personally spent most of my gaming years not understanding a word of what was being said yet that never got in the way of fun.
By the way, that show at around 5:45 - I was there. And it was awesome
It is a very good video, I agree with most of it, but there's a big thing preventing it's game market to grow: costs.
Brazil is very expensive... it's a very contrasting economically, with huge income differences and life costs in big cities (where you can gather professionals) are very high, professionals here are paid higher than other countries in Latin America and there are a lot of taxes over it, it is like paying a second salary to the government. It's much cheaper installing an office in Argentina or Chile.
It should be pointed that some big industry names tried setting offices there, in Sao Paulo, like Ubisoft and Gameloft, but closed early. I'd think currency instability might have played a big role. They installed there in a moment where USD 1.00 = BRL 2.40, it dropped to something like USD 1.00 = BRL 1.60 in less than 2 years. It might be a huge difference for a company spending millions, as they are having their costs in Brazilian Reals(BRL) but their revenue is more likely to be in dollars as the brazilian market alone doesn't pay itself. Then, there's no reason to outsource production to a place where it's gonna be more expensive.
I'm amazed on how living in Montreal's downtown is cheaper than in São Paulo, even though the income here is higher. I'm sure that keeping an office in São Paulo is more expensive than Montreal or Buenos Aires for example.
If there's any chance for Brazil to grow a game industry right now it would take an attempt to create a "Sillicon Valley" in a smaller satellite town, possibly with government benefits like they have in Québec where it is subsidized through tax cuts.
(That little green game is so cute )
Anyway, I'm currently based on Chile, and I must say, that we have a lot of the issues that are discussed on the episode ( up to 93% of all pc software is pirated ). And it is also true that the issues are fading (there is still no psn or XBLA here, but you -can- access steam) and that imports are becoming slightly cheaper, and there is a raise in the interest to develop games.
However, there is a major problem in their analysis...
They say that Brazil might become a huge influence on the region, and it -might-. But sadly, as I see it, Brazil is actually very isolated ideologically and culturally from the rest of Latin-America. Yes, they are the biggest, but in many ways, they are also just by themselves (language being just the first barrier).
Don't get me wrong, there are some of cultural connections to the rest of the region, but it is a common misconception that Latin america as a whole is one thing, when it's actually quite fractured.
Anyhow, its good to see you guys doing this.
Another thing that hurts selling games here is that even with XBox Live and PSN available, the difference between the list of games available in Brazil and the list available in the US is gargantuan. For example, Mass Effect 2 is yet not available for download here.
Myself, I'm a game designer professional from Israel. While we have a really (I mean REALLY) small population and very low coefficient of cultural influence in the region (which is weird, if you ask me), the percentage of programmers, and other high-tech jobs, per capita is just staggering! My deepest desire is to see Israel influencing the global gaming community not directly, but through high quality intellectual export of technologies, philosophies, ideas, and general game-related methodologies.
This episode was quite good (as often). Just some info are a little off dated, but it was generally great. Steam was available here for quite some time and recently has open the possibility for us to buy games with our currency. And we have a "steam-like" service. Sure, way smaller, but we do ! =]
And what Delcast said is true: by being the only country in LA that was not a Spanish colony, we're kinda separated from the rest of the LA. But we're quite friendly.. =P
Mainstream acceptance of acquiring games legitimately has grown a LOT lately, here. Some years ago poorer people would think you're stupid for buying games. Nowadays we can see some people going "oh, but if you pirate it you can't play it online" and stuff.
And theres Moacyr Alves: https://twitter.com/Moacyralves
"Chairman of eletronics and digital games for government in Brazil" (from his Twitter)
You should do a episode on Indonesian they have some weird third party consoles there.
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http://www.nuuvem.com.br/
It's a Steam-like store in Brazil. Actually...when you purchase a game there, you usually get a Steam-key. There are exceptions, but when Steam didn't allow us to pay in BRL or by using non-international credit card, that was a good way of doing it.
Keep up the great work guys!
PC games, even at retail, are way cheaper than console games. I bought Empire: Total War on retail cheper than at Steam. And, speaking of Steam, they recently launched a brazilian version, complete with local currency and this is something that you should have adressed in the episode.
Most of brazilian gamers that don't buy pirate games either buy from Steam/eShop/XBLA(you can make a US account)/PSN (the same) or import from Play-Asia, eStarland, CDUniverse, so on.... When we really, really, really want a game as soon as possible, we buy at local retailers, because today games don't cost 120~160 dollars, but rather 80~100 dollars. The situation is getting better, even with the current legislation.
I think that if the consoles were cheaper, even if the games remain at the same price, the market would grow like crazy. Want proof? Microsoft started making Xbox 360 here, the price dropped and now the Xbox 360 is, like, 85% of the market and that is without any kind of mod that allows pirate games. A Xbox 360 today can cost around 400 USD, which is pretty nice.
Well, this is getting big. So, what I wanted to say is: being a gamer in Brazil is hard, but things are getting better and, when you get the hardware, you have plenty of ways to buy games legally within a nice price range.
Oh, and one last point: Brazil is a country so big and diverse that it's like many countries into one. Go see some of our movies and you'll get the point. What this can do for the games industry...
That brings us the following problem: they control big part of mass entertainment available in Brazil. Brazilian cinema cannot soar higher because if you want your movie to have a chance, you'll need it to be distributed by Globo Filmes, which will suck your profit dry.That's not different for music and even theater plays. Although they don't deal with games, they narrow the perceptions of the Brazilians on what are available because most people don't know what there is besides what they offer. I think the government is like that too, thinking if games were really important we would already have an industry. And it's good for those groups to keep things this way because games would compete with their products.
Also, let's say a studio in Brazil makes a violent game on local favelas. Media could make it a scandal to sell papers and magazines. It would take just a conservative and autoritarian judge to ban the game or a likewise politician to present to the congress a project to ban it. It would be nothing new. This already happened because of a Counter Strike MAP!! And that's not the only case either.
Summarizing, media in Brazil is a closed club. A very powerful one.