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Lara Croft and the Terrible, Horrible, No Good, Very Bad Day
Posts
It has come up a lot lately, and actual journalists like Jeff Gerstmann have said that while it definitely does happen, it isn't nearly as often as the internet thinks and it is a super shitty conclusion to jump to.
you mean the game where limbs pop off like there's nothing to 'em
or where that alien takes the place of isaac's head and rides his body around
really apart from the eye bit at the end of DS2, isaac and enemies just kind of split apart at the seams, maybe a bit of "urrgghh" and then dead. yahtzee even emphasizes that why it's not very good at horror, there's no weight to the violence, no slowly splitting snapping bones and tendons and no necros begging for death
i'm not saying that's how it is, just how it seems. like i got kinda shocked by presentations at E3 like i haven't been before, and i really do think it's the focus on pain, which disturbed me. it might be a theme, it might not. i was just fishing for anyone who felt the same
I disliked a lot about the writing and world building in Fallout 3 but it wasn't enough to make me hate the game as a whole. I still played over a hundred hours of the game. If someone asked me to rate Fallout 3 on a scale of 1 to 10, I would probably give a different score depending on whether I'm playing it or thinking about it. If I'm playing it, all the fun I'm having would make it really easy to ignore the problems and I'd give the game a 9, or an 8 if I experience lots of bugs. If I'm thinking about the game and all the bad writing and nonsensical setting, I'd probably give it a 5. Looking at the review of Tomb Raider, I'll probably have a similar experience.
some consumers are going to be able to appreciate a breakdown like this because it will help them figure out if they want to put their money into a product that is going to be initially frustrating
ah, yes, i forgot that the qulity of literacy education has been plummeting.
edit: foiled
I own a copy of Dog's Life, son
I bought that shit at LAUNCH
Fundamentally solid , but with a ropy start and mis-steps here and there that keep it from being a great game.
Have we seen how open-world this game is meant to actually be? I love me some jungle strolling.
Steam ID - VeldrinD
The game is linear but then you can quick travel (I assume you can't walk back) to - at least some of - the places you've already visited and explore them.
So 'discrete open world'?
Steam ID - VeldrinD
The GT review says you can walk back instead of fast traveling
http://www.youtube.com/watch?v=CDwNeyqEJl0
And then opening up when it's over
Steam ID - VeldrinD
I am looking forward to playing it.
Steam ID - VeldrinD
He did not enjoy it.
Satans..... hints.....