There is a nice new pokemon game coming out in the near future with rumors that it will be similar to an MMO.
There are in fact several fan based ones currently up and running.
http://www.pokemononline.org/ is one of them. It follows the game boy game religiously but offers all the content, chat and pvp battles.
There are tons of php based MMOs. There are several for Pokemon but these client based ones are true gems. It's neat to see that people are actually doing what the developpers should've been working on from the start. Let's face it, anything that isn't online or multiplayer tends to get boring as hell.
Personally I've been working on a little project of my own
http://pokemon.ele-mentalfury.com/ it is a java based pokemon online game. It is nowhere near the site I linked above in terms of progress but I'm slowly working away at it. I hope to maybe one day make it somewhat playable and then just start tossing in screwed up concepts like poaching, theft and death. I'm a firm believer that the Pokemon ideals should be scaled to the audience that once chased them religiously.
Anyways, I hope this post doesn't get deleted. I did link to another site before my own and I did bring a valid topic to the table. To top it off I'll finish with this lovely query "What happens to us developers when the official Pokemon games surpass us in playability/concepts?". Hobby Developers versus the evil corporate mongrels who want to give us less content wrapped in a new dress.
Edit: 26 minutes after the message has been posted I notice how it sinks to the bottom without a hope. Pokemon is not the hot topic out there these days... sadly. Perhaps if I had said "God of Hot War Online Kicking Game Mod Store" or something it would've done better. Even "Hobby Game Developpers versus Comporate Wankers" woud've done better methinks.
Java-Based Pokemon Online - In Development
http://pokemon.ele-mentalfury.com/
Posts
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Is this an official game?
Like, made by Nintendo and everything?
http://forums.penny-arcade.com/showthread.php?t=7272
Well, there IS a 91 page thread on the subject. Granted, it's almost the same 10 people throughout the thread, but it's still popular among the average populous. I mean, Diamond and Pearl sold 1 million in it's first day in Japan. I would think that is somewhat successful.
They could charge $1 a month per pokemon that you have/catch, and make the end goal to simply catch them all. Almost $400 a month right there for the dedicated players, and a killing for nintendo.
Seriously though, if there is any property that would fit the MMO scheme, it's Pokemon.
I think the "Nintendo" way of cashing in on a Pokemon MMO would be licensing, and not necessarily on the game itself.
Don't get me wrong, half the world's population, including myself, would happily pay the $15 or however much is "standard" in MMOs nowadays, which that alone could give Nintendo all the money hats they'd ever want, but the real money would be in the licensing.
Ever.
Well duh, I said half the world, not uberdragons living on the moon.
You couldn't play anyway. The moon's only wired for 56k.
Blowing kisses?
I checked that game out a while back when I was surfing NGemu and saw a banner for it. Very amateurish, and they're apparently using a game editor/scripter, which sorta reminds me of all the Playerworlds MMORPGs that flooded the internet a while back. The current half-assed state makes me think the guy's having a very hard time actually shoehorning it into doing what it has to do. I don't think it's going to get very much farther than it already has. (Edit: referring to the Pokemon Online game, not the java based on. First time I've heard of that)
I have to admit - I'd play a good Pokemon MMO. I say this as a grown man with minimal shame. My complaint about the series is that the complexity of the system deserves a much larger scope than the games actually deliver. An MMO is one way to reach that scope, but I doubt Nintendo would go to that level. Based on what I've read about the DS games, the next step might be a Diablo II or Neverwinter Nights style, where people can take their characters into online sessions, but probably not a full blown MMO.
Interestingly enough that POL game has a cult following of pre-teens. Who knows what might happen as the game progresses.
P.S. Did any of you try my game?
http://pokemon.ele-mentalfury.com/
http://pokemon.ele-mentalfury.com/
Two post history, both in this thread that he made, and both whore out his site.
I'm gonna go with sitewhore for 500, Alex.
Having said that, if you get a Pokemon MMO going, I'll be first in line to check it out.
All that energy you used up telling me the evils of my whorish ways and you could've said 'no' or simply not replied.
On another note the game is kinda going. It's in development and it runs like a raped ape.
http://pokemon.ele-mentalfury.com/
I tried it for a short while, didn't understand how to do anything. The road was blocked in all directions, movement was clunky, and there were no pokemon in the grass.
I mean... uhm... you missed the uber secret passage to the 3d version of the game with hot babes running around everywhere (and they aren't just guys pretending to be hot babes [or at the very least they are hot guys pretending to be homely babes]).
It's pretty good for just one person coding it and about like 40 hours put in over half a year. Why by 2020 it will be the hottest Java-based Pokemon online game on the market and with time travel it should actually be finished last week (hence the secret 3d version).
http://pokemon.ele-mentalfury.com/
Someone posted a pokemon MMO recently, where all you could do was duel with borrowed pokemon, and the fighting system was not even really implemented. This seems even more pointless. I mean, if I programmed an RPG (I have done some work on that, once) I would at least try to include some of what the game is supposed to be about before I tried showing it off. Like the MMO, this does not really entice my interest.
Just make like 10 pokemon, make the catching, leveling and battle systems work, and I will be amused for a couple of hours instead of dissapointed in five minutes.
http://pokemon.ele-mentalfury.com/
I enjoyed my second playthrough more than my first, and found the second guy you can talk to. The story really pulled me in.
Can you make the walking more responsive? I feel that when I run around in circles for fun, it takes me a second to get up to speed each time I change directions.
The saving grace of the game might end up being an original story and entertaining gameplay, but it is a ways away yet.
@SageinaRage: I am not concerned in the least about getting sued by Nintendo or any other organization. This is purely an educational tool for myself and if anything it makes more people appreciate the Pokemon franchise.
http://pokemon.ele-mentalfury.com/
3ds friend code: 2981-6032-4118
As long as you're not making any money and not doing damage to the franchise it really shouldn't matter right?
http://pokemon.ele-mentalfury.com/
This question is usually followed by a sudden Cease and Desist letter a week later.
It's not going to happen though. Their target audience is kids and nintendo really seems to be freaked out about internet safety. Also, those kids would get their faces stomped off by all the older gamers that want to relieve the fun they had with the original games. Even if they did make it I would probably get annoyed by the presence any pokemon with a number over 151.
Nintendo is freaked out about internet safety because parents are freaked out about internet safety. The last thing they or any other corporation wants when dealing with online is some parent suing them because their child met an abductor through something of theirs.