but I do want to see actual gameplay videos. Like, with people actually playing the game. With the stuff they're showing you can't really get a good sense about how the game really feels or behaves.
both demos have been of people actually playing the game
heck this demo was about them just messing around doing open-world stuff, rather than a scripted mission
I don't believe that for a second. The way the camera pans in and out? that whole thing was scripted. Very well scripted, in order to look like actual gameplay. But there was no one playing it.
I'm not sure what you're asking for here
the demos look as much like gameplay as a demo is gonna look
let me demonstrate by using Assassin's Creed as an analogy
when you start playing any AC game, even for a short while, you learn pretty soon that you have to angle your jumps and leaps a certain way, otherwise your character does a thing where it jumps the wrong way and tumbles to the ground, possibly dying
you would never see that type of thing happen in a demo like the one they showed
you could see it happening a bunch in, well, "shaky cam" videos that record people actually playing with the game proper
I want to know how the game handles when it's really being played, the sort of stuff they've shown is just a less expensive CGI trailer
that's every demo ever
they are played by people who are really good at the game and they are going to avoid showing bugs or shortcomings
it will probably be playable at E3 if you want to see random joes play it
Quantic Dream using PS4 to advance ugly man technology
David Cage has taken to the stage tonight to suggest that emotion in games begins and ends with graphics, proving his point with a really ugly old man head. Who needs a good script when you have the sad eyes of a near-dead warlock? Not Quantic Dream.
Measuring emotional storytelling in terms of nothing but facial polygons, Cage unveiled this hideous old man head. Proof is in the pudding, or in this face, the wrinkly visage of a potential pederast. This is basically Cage's problem, typified. It's all about the surface-level, and not the actual depth he claims to want.
Still ... PS4, bitches!
I get that this is Jim Sterling trying to be funny but he must not have listened to literally any word of David Cage's presentation, where he directly mentions all the other things which generate emotional storytelling.
apparently he has a history of thinking david cage is full of shit
but I do want to see actual gameplay videos. Like, with people actually playing the game. With the stuff they're showing you can't really get a good sense about how the game really feels or behaves.
both demos have been of people actually playing the game
heck this demo was about them just messing around doing open-world stuff, rather than a scripted mission
I don't believe that for a second. The way the camera pans in and out? that whole thing was scripted. Very well scripted, in order to look like actual gameplay. But there was no one playing it.
I'm not sure what you're asking for here
the demos look as much like gameplay as a demo is gonna look
let me demonstrate by using Assassin's Creed as an analogy
when you start playing any AC game, even for a short while, you learn pretty soon that you have to angle your jumps and leaps a certain way, otherwise your character does a thing where it jumps the wrong way and tumbles to the ground, possibly dying
you would never see that type of thing happen in a demo like the one they showed
you could see it happening a bunch in, well, "shaky cam" videos that record people actually playing with the game proper
I want to know how the game handles when it's really being played, the sort of stuff they've shown is just a less expensive CGI trailer
So it's not that you haven't seen the game being played, it's that you haven't seen the game being played poorly?
yes. I want a non-developer playing it, and that being recorded.
I don't know what your problem is then because then you'd be railing against literally every live demo that has ever happened
0
PwnanObrienHe's right, life sucks.Registered Userregular
Of all the complaints to have about that presser, WatchDogs looking scripted
what
I'm not really complaining about that as it relates to the PS4 (because it doesn't), I just said I wish for an actual gameplay video, which I say this isn't
It was clearly in-engine using gameplay mechanics. I don't even...what?
yes. I want a non-developer playing it, and that being recorded. But that is a personal preference, and I'm aware of it. Not condemning either the console or the game for it.
to say nothing of the issues of marring the presentation, there are also a host of practical reasons why that can't happen at an unveiling
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Olivawgood name, isn't it?the foot of mt fujiRegistered Userregular
Quite frankly the system level stuff was my favorite part, though
Playing a game as it's downloading? That was fucking mindblowing when Guild Wars 1 did it and it's still mindblowing now
Not sure about their predictive stuff but as long as I can turn it off I don't much care
And streaming demos, while perhaps not great for learning how a game controls precisely, is great for knowing whether or not that's a game you even WANT to play to begin with
There's still a lot we don't know, but the stuff they showed about how they're treating their online stuff and store stuff and their platform as a whole?
I'd say Microsoft has a much tougher act to follow than anyone thought
Quantic Dream using PS4 to advance ugly man technology
David Cage has taken to the stage tonight to suggest that emotion in games begins and ends with graphics, proving his point with a really ugly old man head. Who needs a good script when you have the sad eyes of a near-dead warlock? Not Quantic Dream.
Measuring emotional storytelling in terms of nothing but facial polygons, Cage unveiled this hideous old man head. Proof is in the pudding, or in this face, the wrinkly visage of a potential pederast. This is basically Cage's problem, typified. It's all about the surface-level, and not the actual depth he claims to want.
Still ... PS4, bitches!
I get that this is Jim Sterling trying to be funny but he must not have listened to literally any word of David Cage's presentation, where he directly mentions all the other things which generate emotional storytelling.
apparently he has a history of thinking david cage is full of shit
Quantic Dream using PS4 to advance ugly man technology
David Cage has taken to the stage tonight to suggest that emotion in games begins and ends with graphics, proving his point with a really ugly old man head. Who needs a good script when you have the sad eyes of a near-dead warlock? Not Quantic Dream.
Measuring emotional storytelling in terms of nothing but facial polygons, Cage unveiled this hideous old man head. Proof is in the pudding, or in this face, the wrinkly visage of a potential pederast. This is basically Cage's problem, typified. It's all about the surface-level, and not the actual depth he claims to want.
Still ... PS4, bitches!
I get that this is Jim Sterling trying to be funny but he must not have listened to literally any word of David Cage's presentation, where he directly mentions all the other things which generate emotional storytelling.
apparently he has a history of thinking david cage is full of shit
well to be fair david cage is really bad at writing and directing
0
Indie Winterdie KräheRudi Hurzlmeier (German, b. 1952)Registered Userregular
but I do want to see actual gameplay videos. Like, with people actually playing the game. With the stuff they're showing you can't really get a good sense about how the game really feels or behaves.
both demos have been of people actually playing the game
heck this demo was about them just messing around doing open-world stuff, rather than a scripted mission
I don't believe that for a second. The way the camera pans in and out? that whole thing was scripted. Very well scripted, in order to look like actual gameplay. But there was no one playing it.
I'm not sure what you're asking for here
the demos look as much like gameplay as a demo is gonna look
let me demonstrate by using Assassin's Creed as an analogy
when you start playing any AC game, even for a short while, you learn pretty soon that you have to angle your jumps and leaps a certain way, otherwise your character does a thing where it jumps the wrong way and tumbles to the ground, possibly dying
you would never see that type of thing happen in a demo like the one they showed
you could see it happening a bunch in, well, "shaky cam" videos that record people actually playing with the game proper
I want to know how the game handles when it's really being played, the sort of stuff they've shown is just a less expensive CGI trailer
So it's not that you haven't seen the game being played, it's that you haven't seen the game being played poorly?
yes. I want a non-developer playing it, and that being recorded.
I don't know what your problem is then because then you'd be railing against literally every live demo that has ever happened
I guess I'm not much of a fan of "live" demos then
PwnanObrienHe's right, life sucks.Registered Userregular
The only video during that whole thing that made me think "What? No fucking way." was the bit at the end of that Move demo where they had what looked like a scene comprised of hundreds of high poly sculpts and probably billions of active points of deformation, which unless they dynamically bake to regular-ass final static meshes the PS4 can render I have to assume they're pulling it off through dark wizardry.
Quantic Dream using PS4 to advance ugly man technology
David Cage has taken to the stage tonight to suggest that emotion in games begins and ends with graphics, proving his point with a really ugly old man head. Who needs a good script when you have the sad eyes of a near-dead warlock? Not Quantic Dream.
Measuring emotional storytelling in terms of nothing but facial polygons, Cage unveiled this hideous old man head. Proof is in the pudding, or in this face, the wrinkly visage of a potential pederast. This is basically Cage's problem, typified. It's all about the surface-level, and not the actual depth he claims to want.
Still ... PS4, bitches!
I get that this is Jim Sterling trying to be funny but he must not have listened to literally any word of David Cage's presentation, where he directly mentions all the other things which generate emotional storytelling.
apparently he has a history of thinking david cage is full of shit
Well David Cage is full of shit
but that's no reason to print blatant lies
he's not lying though
cage straight up said that "you don't need any writing to tell you about this man, you can see it all in his face" (paraphrasing here, but yeah)
0
Indie Winterdie KräheRudi Hurzlmeier (German, b. 1952)Registered Userregular
yes. I want a non-developer playing it, and that being recorded. But that is a personal preference, and I'm aware of it. Not condemning either the console or the game for it.
to say nothing of the issues of marring the presentation, there are also a host of practical reasons why that can't happen at an unveiling
and again, this is a personal preference, and I'm not talking about it as it relates to the presentation. I'm still very excited from what I've seen of watch_dogs, and I still think this presentation was terrible, regardless of this issue.
Olivawgood name, isn't it?the foot of mt fujiRegistered Userregular
Watch Dogs was played by a human being
A human being who had played that section to hell and back over and over and over again, with a number of heavily scripted sequences to show off certain bits
A human being who had played that section to hell and back over and over and over again, with a number of heavily scripted sequences to show off certain bits
But a human being nevertheless
Just so's we're clear
There are plenty of single player games I'm sure I can give a demo of at this point.
It's just too bad nobody's going to pay me to show off the Party Time mission in Saints Row The Third at E3.
Quantic Dream using PS4 to advance ugly man technology
David Cage has taken to the stage tonight to suggest that emotion in games begins and ends with graphics, proving his point with a really ugly old man head. Who needs a good script when you have the sad eyes of a near-dead warlock? Not Quantic Dream.
Measuring emotional storytelling in terms of nothing but facial polygons, Cage unveiled this hideous old man head. Proof is in the pudding, or in this face, the wrinkly visage of a potential pederast. This is basically Cage's problem, typified. It's all about the surface-level, and not the actual depth he claims to want.
Still ... PS4, bitches!
I get that this is Jim Sterling trying to be funny but he must not have listened to literally any word of David Cage's presentation, where he directly mentions all the other things which generate emotional storytelling.
apparently he has a history of thinking david cage is full of shit
Well David Cage is full of shit
but that's no reason to print blatant lies
he's not lying though
cage straight up said that "you don't need any writing to tell you about this man, you can see it all in his face" (paraphrasing here, but yeah)
He said that a person's face is a means of expressing emotion and who they are
this after mentioning about how writing and gameplay all affect emotion
he was talking about the use of advanced face technology enhances the ability to deliver emotion, not that it was replacing everything else
he never even implied that
jim sterling inserted his own thoughts about what cage said instead of what cage actually said
Playing a game as it's downloading? That was fucking mindblowing when Guild Wars 1 did it and it's still mindblowing now
Not sure about their predictive stuff but as long as I can turn it off I don't much care
I'm repeating myself now, but I think the predictive stuff could actually work surprisingly well because of the ability to play games while downloading. You buy an 8GB game, it downloads the first .5/.8GB of it and then you start playing. Next time, you buy something similar, the predictive download only has to have downloaded the first .5GB so you can start playing immediately, not the full game. It might end up being BS marketing jargon, but if it works well enough to where you can routinely buy games on the PSN Store and start playing them immediately, without having to download six or seven multi-GB sized games just in case, I think it could easily end up being one of those small things that you can't imagine doing without.
Posts
that is actual gameplay
Steam
that's every demo ever
they are played by people who are really good at the game and they are going to avoid showing bugs or shortcomings
it will probably be playable at E3 if you want to see random joes play it
apparently he has a history of thinking david cage is full of shit
I don't know what your problem is then because then you'd be railing against literally every live demo that has ever happened
It was clearly in-engine using gameplay mechanics. I don't even...what?
to say nothing of the issues of marring the presentation, there are also a host of practical reasons why that can't happen at an unveiling
Playing a game as it's downloading? That was fucking mindblowing when Guild Wars 1 did it and it's still mindblowing now
Not sure about their predictive stuff but as long as I can turn it off I don't much care
And streaming demos, while perhaps not great for learning how a game controls precisely, is great for knowing whether or not that's a game you even WANT to play to begin with
There's still a lot we don't know, but the stuff they showed about how they're treating their online stuff and store stuff and their platform as a whole?
I'd say Microsoft has a much tougher act to follow than anyone thought
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
Well David Cage is full of shit
but that's no reason to print blatant lies
well to be fair david cage is really bad at writing and directing
I guess I'm not much of a fan of "live" demos then
I really don't know what Microsoft can do to follow this besides go deeper on "we have halo and gears of war and as far as you know call of duty"
Pretty sure everyone stopped using their Kinects at least a year ago
yeah
yeah this is hot
he's not lying though
cage straight up said that "you don't need any writing to tell you about this man, you can see it all in his face" (paraphrasing here, but yeah)
and again, this is a personal preference, and I'm not talking about it as it relates to the presentation. I'm still very excited from what I've seen of watch_dogs, and I still think this presentation was terrible, regardless of this issue.
A human being who had played that section to hell and back over and over and over again, with a number of heavily scripted sequences to show off certain bits
But a human being nevertheless
Just so's we're clear
PSN ID : DetectiveOlivaw | TWITTER | STEAM ID | NEVER FORGET
god, that's really not a typo then
8 GB of DDR5
tumblr | instagram | twitter | steam
I thought the presentation went well?
Tumblr | Twitter PSN: misterdapper Av by Satellite_09
OPINIONS
I was responding to the stocks thing
I thought it went as well as it possibly could have
shareholders disagree
There are plenty of single player games I'm sure I can give a demo of at this point.
It's just too bad nobody's going to pay me to show off the Party Time mission in Saints Row The Third at E3.
But they should.
He said that a person's face is a means of expressing emotion and who they are
this after mentioning about how writing and gameplay all affect emotion
he was talking about the use of advanced face technology enhances the ability to deliver emotion, not that it was replacing everything else
he never even implied that
jim sterling inserted his own thoughts about what cage said instead of what cage actually said
but a drop of 40 yen in stock value doesn't seem like a huge deal
tumblr | instagram | twitter | steam
Well did anybody tell them there's going to be like 4 big events where they'll be doing this again over the next 10 months
investors are weird
shareholders don't care
they want that shit now
tumblr | instagram | twitter | steam
fuck em
we would get last guardian, versus 13, and kingdom hearts 3 before we got that
Jim Sterling's thought process right here.
I'm repeating myself now, but I think the predictive stuff could actually work surprisingly well because of the ability to play games while downloading. You buy an 8GB game, it downloads the first .5/.8GB of it and then you start playing. Next time, you buy something similar, the predictive download only has to have downloaded the first .5GB so you can start playing immediately, not the full game. It might end up being BS marketing jargon, but if it works well enough to where you can routinely buy games on the PSN Store and start playing them immediately, without having to download six or seven multi-GB sized games just in case, I think it could easily end up being one of those small things that you can't imagine doing without.
If it works.
Tumblr | Twitter PSN: misterdapper Av by Satellite_09
because shareholders would've said "too expensive" and "at a bad time"
tumblr | instagram | twitter | steam
I don't think it was bad enough for the stocks to do what they're doing now, though.
Steam