Arma 2 thread can be found
HereWhat is ArmA?
ArmA (Armed Assault) is an military simulator created by Bohemia Interactive. Well know for the original Operation flashpoint, now called ArmA: Cold war crisis due to not owning the OFP name. This is a game where you will die in a few bullets, your health doesn't regenerate and taking damage will affect your aim. It's also well known for their large, open maps and flipping helicopters your first time flying them. The engine this game is built on is also used for actual military simulations such as VritualBattlespace 2
LinkWhat is ArmA 3?
ArmA 3 is the third game in the ArmA series. It takes place in the year 2030, the campaign is going to have you taking control of a British special forces officer as he helps hold off an Iranian invasion to the Greek island of Altis. Multiplayer like most ArmA games, is one of the best parts to play. I'm assuming the campaign will be co-op but we should have plenty of non campaign operations to play through as well. Word is BIS also want's to have a better PVP mode than in past ArmA games.
Features for the game include
-PhysX, this will be based off of the CPU and not the GPU. So my fellow AMD users won't be getting 5FPS for no reason.
-Underwater sections
-Various firing positions. This includes “pop up” where you can pop your head up to fire before ducking back below cover.
-Better interface and animations, including better character control.
-New lighting engine
-Stamina system changes. What you are carrying will now affect your stamina drain while moving or changing stances
-Vehicle interiors are improved upon. The drivers hands also have a little bit of animation now.
ArmA 3 will be steamworks
So no matter where you purchase the game you will need steam to run it.
The Alpha
The Alpha starts March 5th and will end when beta goes live. This is scheduled for second quarter of this year. Once beta goes live the pre-order price will rise. The standard version will cost 24.99 EUR/19.99 GBP/32.99 USD. The deluxe version will cost 39.99 EUR/34.99 GBP/49.99 USD. The Supporter edition can only be purchased through Bohemia store, and the first 500 will get their name in the credits of the game 69.99 EUR/59.99 GBP/91.99 USD.
Once beta starts add an extra $10 to the price, then another $10 once the full game is launched. Everyone who pre-orders will get 3 invites go vie out the week after the alpha is launched. This will let someone play with the single player portion with limited editor use. The alpha lite is good from march 14th- June 18th
A picture of what all the editions will give you:
System requirements:
MINIMUM
OS Windows Vista SP2
Windows 7 SP1
PROCESSOR Intel Dual-Core 2.4 GHz
AMD Dual-Core Athlon 2.5 GHz
GRAPHICS NVIDIA GeForce 8800GT
ATI Radeon HD 3830
Intel HD Graphics 4000
GPU MEMORY 512 MB
DirectX® 10
RAM 2 GB
HARD DRIVE 15 GB free space
HARD DRIVE (ALPHA) 10 GB free space
AUDIO DirectX® compatible on-board
OTHER Internet connection and free Steam account to activate
RECOMMENDED
OS Windows Vista SP2
Windows 7 SP1
PROCESSOR Intel Core i5-2300
AMD Phenom II X4 940
GRAPHICS Nvidia GeForce GTX 560
AMD Radeon HD 7750
GPU MEMORY 1 GB
DirectX® 11
RAM 4 GB
HARD DRIVE 25 GB free space
HARD DRIVE (ALPHA) 20 GB free space
AUDIO DirectX® compatible soundcard
OTHER Internet connection and free Steam account to activate
Videos
Some of the ShackTack guys got a early release of the Alpha, they were allowed to post some videos they took today.
http://www.youtube.com/watch?feature=player_embedded&v=DiLXDwsVlXghttp://www.youtube.com/watch?feature=player_embedded&v=G8vrbzNYEwMhttp://www.youtube.com/watch?v=yLIPW0oIvm8&list=UUtIBkKQD1u7asfuRsqSLvYQ&index=1
and a underwater one from E3
http://www.youtube.com/watch?v=_kLyjqYK6-A
We should probably decide on if we want to use the PA Joe group or create a new one. For those of you unsure on if your PC can run it everyone will get 3 invites to hand out starting March 14th and those will be playable until June. These invites will be singleplayer only with limited editor function.
You can get the Alpha here:
http://store.steampowered.com/app/107410/ and here:
https://store.bistudio.com/
Mods:
Paper doll mod-
http://dslyecxi.com/arma-3-paper-doll-gear-selector/
ShacktacHUD-
http://dslyecxi.com/shacktac-fireteam-hud-for-arma-3/
Posts
Well shit I hope so...
Gimmie dat straight, buggy poop thread.
Hooray?
Really looking forward to this.
You don't have to join a milsim community to enjoy the game. It can simply be played like a "more realistic" Battlefield.
Arma 2 was very poorly optimized as well.
There are tons of people that like it, you don't need to be a "grognard", shut-in or unemployed to play Arma. You can tool around with the editor for an hour or two and have some fun there. Multiplayer has servers with variations of matches & game types and most of them are fun. None of them require you to be a milsim fanatic or expert to join.
If you don't like it, then you don't like it. It's not a pick up and play game, that's why people like it. It's not supposed to be like Battlefield, and it's never tried to be Call of Duty. Operation Flashpoint (the original), Arma's younger brother, came out 2 years before Call of Duty ever existed. It has never tried to be a "more realistic" anything, that is just hater-speak.
What it is, is a technically superb psuedo-simulation, and also a modder's dream. This game has one of the strongest modding toolkits and communities out there outside of Bethesda games, and it's for that very reason that something like DayZ exists.
Now it may have more multiplayer potential than other first person shooters which attracts the milsim community (ie the editor and modding tools), but at its core it's still a first person shooter.
That being said I'm going to purchase, and play the shit out of it.
One of the things I'll say is that ShacTac only plays scenarios together one day a week to my knowledge.
So the time investment from them isn't massively huge. Not to say you can fit it in, just that you don't have to dedicate life and soul to the game if you have a decent community.
Otherwise checking in. Going to be buying the Alpha tommorow, hyped for sitting on butt while shooting.
http://youtu.be/ORtngmW93xg
PS4: Voranth
It's the key aspect of the game obviously.
EDIT: Just realised no one had posted this:
http://www.youtube.com/watch?v=zUPHT-GOrPM
Incredible flyby of the land on ultra.
http://www.youtube.com/watch?v=JxuOVJFmu4Q&feature=youtu.be
edit: Mission 2 -
http://www.youtube.com/watch?v=XIS6SVpKZAU
PS4: Voranth
I played Arma 2 for all of 20 or so hours within its release week on Conquest with a bunch of PA players and DayZ a lot more than that, and I can definitely see myself getting into the tactical side of Arma 3. And I haven't even touched the other levels in the alpha!
No xp support! You lied!
so how is the dialog system?
are there female soldiers?
Has someone hacked in a barter menu yet?
Where do the bugmen live?
Runs decently even on my mid-end computer, too. I'm happy about that.
It's maaaaaaaagic!
http://www.youtube.com/watch?v=RTSXRjvQiOg&list=UUtIBkKQD1u7asfuRsqSLvYQ&index=1
Edit: one of the devs tweeted that if your trying to loot primary weapon ammo, you have to double click their vest in the inventory screen and the ammo will be their.
*Edit: I maybe spoke too soon about everything being customizable... If you're the squad leader the icons at the bottom left don't listen to the opacity settings you picked for the HUD elements. Still, I get the feeling that the intention is for the "Colors" tab to eventually include options for all UI elements, even the menus.
That's my impression so far as well. It plays and looks much smoother now, but maintains Arma 2's relatively high level of realism. I haven't played it enough to have any impressions beyond that yet, but to be honest that's a pretty decent accomplishment on its own.
Twice a week, and each mission can be as short as 20 minutes, or as long as several hours. You're right in that you don't have to dedicate your entire life.
On another note, I'll be making some quick co-op missions to run with people tonight.
PS4: Voranth
Basically he trims it to keep it all on one servers limit. Which in ArmA 2 is around 130ish.
I understand where he's coming from with wanting that tight knit community but at the same time I wish Shack Tac were more open with what assets and scenarios/mods were being run for their gameplay.
Still I'll probably play a ton of co-op scenarios with you guys at some point.
WHYYYY
Are we gonna revive PA Joe?
http://forums.bistudio.com/showthread.php?147957-Steam-Guide-Opt-Into-the-Development-Build
My board games -->http://www.boardgamegeek.com/collection/user/cpugeek13
My BGG wishlist --> http://www.boardgamegeek.com/wishlist/cpugeek13
Or at least that's what I'm telling my wife. Between this and Shootmania I may not have to buy another FPS for a very long time.
http://www.youtube.com/watch?v=XxtE8iMbgkc
There was a waiting list when I was still in ST. I imagine there still is now.
http://www.youtube.com/watch?feature=player_embedded&v=E_mESOTbEPs