Saints Row IV - Mod tools! Laser katanas! Romance options! Wall running! Terry Crews!

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  • IdolNinjaIdolNinja Registered User regular
    Lars wrote: »
    Speaking of homies, that reminds me of a question for IdolNinja. I noticed in the Gentlemen of the Row mod that Legal Lee was changed into the Vehicle Delivery Homie. I was guessing this was done to make room for the new homies because there must be some kind of hard cap on how many homies you can have?
    I was always curious if some of the SR1 Homies could have been reimplemented since most of their hair and outfits are still in SR2, but a hardcap would obviously stop that (and obviously Wheel Woman's functionality couldn't be recreated since I doubt the coding is there, but I was thinking more along the lines of Will or Samantha, or even young Troy or Lin). Sadly, Chicken Ned wouldn't be available since I don't think his Chicken outfit is in SR2.

    You're 100% correct. There was a hard limit where we could only add 4 extra homies before it made the engine crash on launch. Making Legal Lee the vehicle homie delivery guy was a way to squeeze in a 5th.

    While many SR1 assets were still there like weapons, none of the SR1 npc meshes and textures were carried over. Unfortunately, there is no way to add them in to SR2.

  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    edited March 2013
    The character editor in SR2 is amazing, but it does degrade the visual quality.

    For example, Gat.

    Compare him in SR1:
    Johnny_gatt.jpg
    To SR2:
    News_gat.png

    Yikes.

    manwiththemachinegun on
  • IdolNinjaIdolNinja Registered User regular
    edited March 2013
    ^That first pic is SR1. Also, the second pic is the real Gat to me instead of the version we got with SRTT.

    IdolNinja on
  • LarsLars Registered User regular
    Yeah, I figured porting over the SR1 homies was probably going to be a pipe dream. If the character exists in SR2, does that make them fair game though (as long as you swap them out to stay under the cap), or are there additional limitations?

    I know that...
    Aisha was able to be added, even though I think she normally only appears in cutscenes.

    Also, big kudos on the recreation of some of the gameplay from the DLC missions for GotR. I assume that basically had to be done completely by hand from scratch (ie. helicopter flightpath, enemy spawns, mission prompts, etc.)?

    Going back to Chicken Ned, not having him (or even the chicken suit as a wearable outfit) in SR2 was one of my big head-scratchers since they already had all the resources and were already throwing in everything and the kitchen sink. No longer being able to ride the train was another, but that I can at least understand since the redesigned Stilwater altered the paths and so they couldn't just port over the functionality without spending some extra time making sure it worked (and if I remember right, if you ride on top of a train you'll find out that it doesn't work and it gets into a crash or gets stuck at some point since they normally despawn when out of sight).

  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    edited March 2013
    IdolNinja wrote: »
    ^That first pic is SR1. Also, the second pic is the real Gat to me instead of the version we got with SRTT.

    I know, I'm saying the Gat in SR1 was a better model than the one in SR2 which was created with the character editor engine. Fixed it to make it clearer.

    Meh, nothing's wrong with how Gat looks in SR3 that I can see.

    manwiththemachinegun on
  • IdolNinjaIdolNinja Registered User regular
    edited March 2013
    Lars wrote: »
    Yeah, I figured porting over the SR1 homies was probably going to be a pipe dream. If the character exists in SR2, does that make them fair game though (as long as you swap them out to stay under the cap), or are there additional limitations?

    I know that...
    Aisha was able to be added, even though I think she normally only appears in cutscenes.

    If you take a look in the MISC menu of GotR you'll see a couple of homie packs I created that add misc homie npcs and there is also a villain homie pack. So, yes. We can swap out and use most npcs as homies like that.

    IdolNinja on
  • DouglasDangerDouglasDanger PennsylvaniaRegistered User regular
    Weird Hipster Luchador Boss is my favorite-- golden skin, skull face, white and purple heavy weight mask, with that jacket and bowtie combo in white and purple with black pants and black and white shoes

    Trying to survive the phone call help us out Boss, please! waves of enemies missions are still fun

  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    Really hope we don't have to wait too long to hear more details, five months till release isn't much time.

  • DouglasDangerDouglasDanger PennsylvaniaRegistered User regular
    edited March 2013
    Getting stun-locked from those grenade launcher mini-bosses and then shot to shit by the mini-gun mini-bosses and then staggered into a flaming car, all while stun-locked and unable to move, is not fun.

    DouglasDanger on
  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    The only time I've ever had that much trouble was during Three Way, and you're supposed to use a Crusader tank for that with Pierce as a turret gunner and Oleg... you know, doing his thing. :p

  • IdolNinjaIdolNinja Registered User regular
    From Aubrey Norris, Deep Silver Director of Marketing and PR
    Watching a vid captured from the demo of @saintsrow IV we're giving at #PAXEast and holy fuck the <REDACTED> is the greatest thing everrrrr


    Can't wait for more info from PAX starting this Friday.

  • jdarksunjdarksun Struggler VARegistered User regular
    Argh. Why did I have to have kids? I could be in Boston right now, wishing it was tomorrow.
    I'm joking.
    If I was in Boston, I'd be eating some awesome food and wishing it was tomorrow.

  • Mego ThorMego Thor "I say thee...NAY!" Registered User regular
    The redhead in that pic made me think of Freckle Bitch.

    Cause why not have a Freckle Bitch cosplayer at the Saints Row team meeting?

    kyrcl.png
  • jdarksunjdarksun Struggler VARegistered User regular
    Mego Thor wrote: »
    The redhead in that pic made me think of Freckle Bitch.

    Cause why not have a Freckle Bitch cosplayer at the Saints Row team meeting?
    Still the best end to any game ever.

    "Can we hurry this shit up? I wanna go to Freckle Bitch's."

    /boat expodes

  • LarsLars Registered User regular
    edited March 2013
    I do wish they had handled the follow-up to that ending a bit better though.

    (Warning: Paying too much attention to video game plots ahead)
    You know Julius decided he had to kill the Boss because he wanted to disband the Saints now that the other gangs were gone and they had succeeded in cleaning up the streets, but that he knew the Boss would never be able to quit. You can also infer that Julius had a deal with the mayor that got him out of jail. The problem is then that Julius blows up the boat when the Mayor was already going to have the Boss killed. Why did he decide to double-cross the mayor and kill him too (along with who-knows who-else who were on that boat) instead of just letting the Mayor kill the Boss?

    Then the biggest headscratcher of all--why does Dex try to kill Julius and the Boss in SR2? As things go, the Boss never seems to have any intention of going after Dex for leaving the gang (nor does he seem to care to look for any of the other Saints that Carlos said dropped flags between games), so why would he see the Boss and Julius as threats he needs to take out? The only thing I can come up with is that he also had something to do with the bombing and was afraid the Boss would find out, but there isn't anything in the game I remember that hints at anyone other than Julius being involved in that.

    I was kind of hoping that whenever the Boss caught up to Dex we'd get some kind of explanation for whatever back alley deals were done with Hughes and what Dex's motivations were (the DLC missions imply he is now part of something huge...a Syndicate maybe?), but then SR3 happened and just said nope.

    Heck, I probably would have been satisfied simply with the Boss finding Dex, Dex going "Wait, I can explain--" and then the Boss shooting him in the face and saying "Don't care."

    Well, okay maybe not completely satisfied with that but it'd be better than the nothing that we got. Maybe have Kinzie or whoever find an audio log after you kill him that at least gives an idea of an explanation and the player can decide that they care to listen or not. Maybe tie different rewards to the choice (ie. the audio log also mentions a weapon cache getting you a fun new weapon, but if you destroy the log without listening Burt Reynolds respects you enough to give you the keys to some tricked-out vehicle he has in his garage).

    Lars on
  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    Volition is doing a survey to see what kinds of merch folks want for SR4.

    http://kwiksurveys.com/app/rendersurvey.asp?sid=43mpp9qwqrrd2ry115081&refer=t.co

    Johnny Gat memorial statue, art book, belt buckle and wooden cigar box all sounded awesome.

  • IdolNinjaIdolNinja Registered User regular
    I couldn't vote for the Gat statue any faster. Fuck everything else and just give me that. Name your price, Volition.

  • Psychotic OnePsychotic One The Lord of No Pants Parts UnknownRegistered User regular
    I want the Gat statue, steel book, and cigar case to be shipped in a steel presidential brief case with kinky handcuffs + key

  • Mego ThorMego Thor "I say thee...NAY!" Registered User regular
    Hand delivered by Freckle Bitch.

    kyrcl.png
  • jdarksunjdarksun Struggler VARegistered User regular
  • Skull2185Skull2185 Registered User regular
    How can you vote anything but AWWWWW YEAHHHH for something called a "Dubstep Doomsday Button"

    Three things I'd really want, though are a Shaundi figurine, Gat statue and funtional (not deadly) weapon replica.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • IdolNinjaIdolNinja Registered User regular
    edited March 2013
  • IdolNinjaIdolNinja Registered User regular
    edited March 2013
  • AthenorAthenor Battle Hardened Optimist The Skies of HiigaraRegistered User regular
    That's a whole lot of prominent Deep Silver logos with not a single Volition logo in sight, yup...

    He/Him | "We who believe in freedom cannot rest." - Dr. Johnetta Cole, 7/22/2024
  • IdolNinjaIdolNinja Registered User regular
    Athenor wrote: »
    That's a whole lot of prominent Deep Silver logos with not a single Volition logo in sight, yup...

    Which means absolutely nothing at all since Deep Silver is the publisher and Volition is still the developer. Also, their name has been changed to Deep Silver Volition and the logos that refer to them change the V in silver to the Volition V with face logo.

  • jdarksunjdarksun Struggler VARegistered User regular
    Let the hand-wringing begin!
    I'm wondering why we weren't just given a controller and left to go nuts.

    It's almost like Volition is still developing the game, and not focused on making a demo!

  • IdolNinjaIdolNinja Registered User regular
    edited March 2013
    http://kotaku.com/5991889/you-can-literally-kill-people-with-dubstep-in-saints-row-iv
    Kotaku wrote:
    Mech Suit: once you unlock it, you can trample around the open-world as you please. It looks like it shoots two weapons, a primary machine gun of sorts and a secondary rocket launcher from what my eyes tell me. It also flies. You also saw a bit of this in the trailer.

    IdolNinja on
  • Skull2185Skull2185 Registered User regular
    Saints Row IV, GOTY 2013. I've already decided.

    August needs to hurry the eff up...

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    From the preview Idol posted:
    In our interview with Volition Inc’s Jim Boone, he said, rather bluntly, that this would be “the end” of Saints Row as we know it. As you might expect of a saga-ender the stakes have never been higher with an alien force running rampant and a plot-point that makes anything possible.

    Guess that explains why they've pulled out all the stops. Future Saints Row games sounds like they'll be retooled for next gen.

  • Sir CarcassSir Carcass I have been shown the end of my world Round Rock, TXRegistered User regular
    I would be fine with a reboot at this point.

  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    Not before I get my dubstep gun dammit.

  • Skull2185Skull2185 Registered User regular
    I want them to keep going til they get to the point where we have a Saints Row/Red Faction crossover game.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • OrcaOrca Also known as Espressosaurus WrexRegistered User regular
    Skull2185 wrote: »
    I want them to keep going til they get to the point where we have a Saints Row/Red Faction crossover game.

    So long as that means I can level buildings with my dildo bat

    I'm in.

  • manwiththemachinegunmanwiththemachinegun METAL GEAR?! Registered User regular
    edited March 2013
    Explanation of aliens enemies from IGN.
    Naturally, these new additions (super powers) make the player absurdly over-powered, so the SWAT teams and rival gangs of previous games have been replaced with equally powerful aliens, the Zin. “If it was just another street gang, how are they going to compete with this guy who’s practically like a god running around the streets?” asks senior producer Jim Boon, quite reasonably. “We only showed a few of them, but we’ve got a lot of different aliens with amazing abilities of their own, so it feels like you can really dig into fighting them.

    manwiththemachinegun on
  • ArchsorcererArchsorcerer Registered User regular
    From the preview Idol posted:
    In our interview with Volition Inc’s Jim Boone, he said, rather bluntly, that this would be “the end” of Saints Row as we know it. As you might expect of a saga-ender the stakes have never been higher with an alien force running rampant and a plot-point that makes anything possible.

    Guess that explains why they've pulled out all the stops. Future Saints Row games sounds like they'll be retooled for next gen.

    I hope they make a superhero RPG after that. There's plenty of CoH and Projecy Awakened fans that would love that

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • Skull2185Skull2185 Registered User regular
    I wonder if multiple cities are going to come into play for this game. I mean, Boss is running the whole country now.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • IdolNinjaIdolNinja Registered User regular
    Skull2185 wrote: »
    I wonder if multiple cities are going to come into play for this game. I mean, Boss is running the whole country now.

    I've heard rumblings that we'll be seeing "parts of Stilwater."

This discussion has been closed.