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[Remember Me] Combo your way up to cyberpunk Neo-Paris. Amnesia included.

ArchsorcererArchsorcerer Registered User regular
edited May 2013 in Games and Technology
528485_502795653105792_2012560475_n.png

http://www.youtube.com/watch?v=SMjVPEZ9jqA

Information from wikipedia (link):
Remember Me (formerly Adrift) is an upcoming video game, developed by Dontnod Entertainment and published by Capcom, to be released in June 2013 for PlayStation 3, Xbox 360 and Microsoft Windows.

Plot

The player controls Nilin (voiced by Kezia Burrows), an amnesiac 'memory hunter', through the streets of Neo-Paris in the year 2084. This dystopian future features a surveillance state. Nilin's former employer, Memorize, erases her memories to neutralize her and she must discover why and how to restore them

Gameplay

Remember Me features exploration, platforming, stealth, and melee combat. The game introduces the mechanic of 'memory remixing': entering and rearranging a target's memories to manipulate them. Players accomplish this by replaying a memory and modifying details to change the target's recollection of the outcome.

Video of Capcom's stream from PAX: http://www.twitch.tv/capcomunity/b/380947216

I like the aesthetic of the game but the combat system is not that appealing to me. Still, I think if you liked Mirror's Edge, you might also like this game.

XBL - ArchSilversmith

"We have years of struggle ahead, mostly within ourselves." - Made in USA
Archsorcerer on
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Posts

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    I was wondering when someone would do a thread for this.

    Game looks pretty interesting.

  • ArchsorcererArchsorcerer Registered User regular
    edited March 2013
    I guess it's hard get people excited nowadays.

    Also, older threads on a game are hard to find. Crysis 3 took a while to resurface, it was made like a year ago.

    Archsorcerer on
    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • Medium DaveMedium Dave Registered User regular
    I made a thread when the first trailer came out!

    It's sounding better now, though. New IPs, cool style, female protagonist, combo maker...hope this all works out!

  • ArchsorcererArchsorcerer Registered User regular
    Sorry man, I even wrote "remember me capcom" on the search textbox and it didn't showed up.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • BrocksMulletBrocksMullet Into the sunrise, on a jet-ski. Natch.Registered User regular
    Sadly, the search function is basically useless.

    I, for one, enjoyed the Mako.

    Steam: BrocksMullet http://steamcommunity.com/profiles/76561197972421669/


  • ArchsorcererArchsorcerer Registered User regular
    Well, it doesn't seem to search thread titles. Also, from a computing standpoint, text search is taxing on the servers.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • Medium DaveMedium Dave Registered User regular
    Yeah, don't worry, man. I'm just fucking with you. Same thing'll happen when the new Splinter Cell comes out.

    Fuck it, it's cool. Plus, you've got more stuff in yours than in mine!

  • Shady3011Shady3011 Registered User regular
    1z66vjt.gif

  • ArchsorcererArchsorcerer Registered User regular
    Yeah, don't worry, man. I'm just fucking with you. Same thing'll happen when the new Splinter Cell comes out.

    Fuck it, it's cool. Plus, you've got more stuff in yours than in mine!

    Just edit the OP.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • Top RateTop Rate Registered User regular
    Anyone ever play "Oni"? I don't think the games are looking too similar, but I loved that game and the melee combat + platforming in these vids reminded me so much of it, just no gunplay in this one (which can be a cool thing!).

    Anybody see the pool? They flipped the bitch!
  • ArchsorcererArchsorcerer Registered User regular
    I remember playing the demo but this game reminds a little more of Uncharted.

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • ArteenArteen Adept ValeRegistered User regular
    http://www.youtube.com/watch?v=Xa1a1NhHiA0
    This game looks ridiculously stylish. I love it.

    If only it were another genre! I'm not particularly interested in a beat em' up action game. I initially thought the game was going to be a Mass Effect or Alpha Protocol like adventure.

  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    Fuck that looks cool

    JtgVX0H.png
  • Skull2185Skull2185 Registered User regular
    Mmm. Yes.

    Day 1.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • TychoCelchuuuTychoCelchuuu PIGEON Registered User regular
    THE THREADS THEY ARE MULTIPLYING

    so like it's kind of weird for a cyberpunk game to portray the underclass as evil monsters that must be murdered but whatever

    This looks like much more of a brawler than I was expecting but I'm not complaining. As long as it's fun, it's fun.

  • SkexisSkexis Registered User regular
    RE: Trailer
    Game Informer did a featurette on the game for this month, and the article's author mentioned that the combat seemed to draw inspiration from Arkham Asylum, just with a more technical edge to it. I'm not sure what they mean by technical, but I hope that means awesome. I loved the timing-based combat in the Arkham games, so with a future setting I'm sure I'll be in heaven.

  • ArchsorcererArchsorcerer Registered User regular
    The PC requirements were posted at Capcom Unity.
    Minimum

    OS: Windows Vista®/XP, Windows 7, Windows 8

    Processor: Intel® CoreTM2 Duo 2.4 Ghz or better, AMD AthlonTM X2 2.8 Ghz or better

    Memory: 2 GB RAM

    Hard Disk Space: 9 GB free hard drive space

    Video Card: NVIDIA® GeForce® 8800GTS or better, ATI RadeonTM HD 3850 or better

    DirectX®: 9.0c or greater

    Sound: Standard audio device

    Recommended

    OS: Windows Vista®, Windows 7, Windows 8

    Processor: Intel® CoreTM 2 Quad 2.7 Ghz or better, AMD PhenomTM II X4 3 Ghz or better

    Memory: 4 GB RAM

    Hard Disk Space: 9 GB free hard drive space

    Video Card: NVIDIA® GeForce® GTX 560 or better

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • Ah_PookAh_Pook Registered User regular
    this is one of the very few games coming this spring that piques my interest in any way, so hopefully it will be awesome. its hard to tell with capcom these days though. the trailers definitely have me interested.

  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    Oh wait, it is coming to PC. I'm interested again!

    JtgVX0H.png
  • ArchsorcererArchsorcerer Registered User regular
    New video! I'll check this when I get home.

    http://www.youtube.com/watch?v=golS61fXeik

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Skexis wrote: »
    RE: Trailer
    Game Informer did a featurette on the game for this month, and the article's author mentioned that the combat seemed to draw inspiration from Arkham Asylum, just with a more technical edge to it. I'm not sure what they mean by technical, but I hope that means awesome. I loved the timing-based combat in the Arkham games, so with a future setting I'm sure I'll be in heaven.

    In that same article I liked how they described a conversation where you had to hack the memories of someone who had come to kill you to co-operate with you instead.

    Goodness I hope this game is good, I've liked everything I've seen so far but you never know.

  • RenzoRenzo Registered User regular
    The idea that
    absorbing too many memories warps your brain and causes mutations set off my bullshit alarm, but whatever, I'll get over it. The rest of it looks super-slick.

  • Lucid_SeraphLucid_Seraph TealDeer MarylandRegistered User regular
    Dragkonias wrote: »
    Skexis wrote: »
    RE: Trailer
    Game Informer did a featurette on the game for this month, and the article's author mentioned that the combat seemed to draw inspiration from Arkham Asylum, just with a more technical edge to it. I'm not sure what they mean by technical, but I hope that means awesome. I loved the timing-based combat in the Arkham games, so with a future setting I'm sure I'll be in heaven.

    In that same article I liked how they described a conversation where you had to hack the memories of someone who had come to kill you to co-operate with you instead.

    Goodness I hope this game is good, I've liked everything I've seen so far but you never know.

    Me, too, for many reasons. The dialogue seems super, super hackneyed though, and I'm worried about the plot, and the combat system just seems wayyyy too fiddly for my liking. So much pausing in the middle of the action to re-jigger things.

  • ArchsorcererArchsorcerer Registered User regular
    @Renzo
    Brain is not augmented. :P

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • ArteenArteen Adept ValeRegistered User regular
    I'm not a fan of beat em ups, but otherwise I'm hopeful for this. It looks fantastic.

  • RenzoRenzo Registered User regular
    edited May 2013
    I'm really enjoying these clips from the soundtrack:

    Renzo on
  • Lucid_SeraphLucid_Seraph TealDeer MarylandRegistered User regular
    @Renzo
    Brain is not augmented. :P

    Bzuh? But the trailer specifically says "This underclass of people got addicted to memories AND THEN THEY BECAME MUUUUUUTANTS"

    I'm not buying it either.

  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Dragkonias wrote: »
    Skexis wrote: »
    RE: Trailer
    Game Informer did a featurette on the game for this month, and the article's author mentioned that the combat seemed to draw inspiration from Arkham Asylum, just with a more technical edge to it. I'm not sure what they mean by technical, but I hope that means awesome. I loved the timing-based combat in the Arkham games, so with a future setting I'm sure I'll be in heaven.

    In that same article I liked how they described a conversation where you had to hack the memories of someone who had come to kill you to co-operate with you instead.

    Goodness I hope this game is good, I've liked everything I've seen so far but you never know.

    Me, too, for many reasons. The dialogue seems super, super hackneyed though, and I'm worried about the plot, and the combat system just seems wayyyy too fiddly for my liking. So much pausing in the middle of the action to re-jigger things.

    Yeah. Some of the dialogue was kind of corny but I'm hoping that a contained thing and it doesn't pour into the rest of the game.

  • BrocksMulletBrocksMullet Into the sunrise, on a jet-ski. Natch.Registered User regular
    edited May 2013
    NVM

    BrocksMullet on
    I, for one, enjoyed the Mako.

    Steam: BrocksMullet http://steamcommunity.com/profiles/76561197972421669/


  • Skull2185Skull2185 Registered User regular
    I'm picking this up day 1 sight unseen. Maybe I'm gambling here, but it sounds pretty good to me.

    Like, a mixture of Assassin's Creed, Mirror's Edge and the Arkham games. I'm hoping that is a recipe for success. Plus, I have a soft spot for this game's development story. Turned down time and time again because the protagonist is a woman. Capcom decides to greenlight it.

    I feel like that should be rewarded.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    Oh I'm getting the game regardless too.

    I'm just hoping that its good because of a lot of reasons.

  • ArchsorcererArchsorcerer Registered User regular
    Dragkonias wrote: »
    Dragkonias wrote: »
    Skexis wrote: »
    RE: Trailer
    Game Informer did a featurette on the game for this month, and the article's author mentioned that the combat seemed to draw inspiration from Arkham Asylum, just with a more technical edge to it. I'm not sure what they mean by technical, but I hope that means awesome. I loved the timing-based combat in the Arkham games, so with a future setting I'm sure I'll be in heaven.

    In that same article I liked how they described a conversation where you had to hack the memories of someone who had come to kill you to co-operate with you instead.

    Goodness I hope this game is good, I've liked everything I've seen so far but you never know.

    Me, too, for many reasons. The dialogue seems super, super hackneyed though, and I'm worried about the plot, and the combat system just seems wayyyy too fiddly for my liking. So much pausing in the middle of the action to re-jigger things.

    Yeah. Some of the dialogue was kind of corny but I'm hoping that a contained thing and it doesn't pour into the rest of the game.

    My only beef is that very few people have a french accent in Neo-Paris. I only remember the cop and his issues with his wife talk that way.

    I guess multiculturalism won in France. :P

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • Lucid_SeraphLucid_Seraph TealDeer MarylandRegistered User regular
    Dragkonias wrote: »
    Dragkonias wrote: »
    Skexis wrote: »
    RE: Trailer
    Game Informer did a featurette on the game for this month, and the article's author mentioned that the combat seemed to draw inspiration from Arkham Asylum, just with a more technical edge to it. I'm not sure what they mean by technical, but I hope that means awesome. I loved the timing-based combat in the Arkham games, so with a future setting I'm sure I'll be in heaven.

    In that same article I liked how they described a conversation where you had to hack the memories of someone who had come to kill you to co-operate with you instead.

    Goodness I hope this game is good, I've liked everything I've seen so far but you never know.

    Me, too, for many reasons. The dialogue seems super, super hackneyed though, and I'm worried about the plot, and the combat system just seems wayyyy too fiddly for my liking. So much pausing in the middle of the action to re-jigger things.

    Yeah. Some of the dialogue was kind of corny but I'm hoping that a contained thing and it doesn't pour into the rest of the game.

    My only beef is that very few people have a french accent in Neo-Paris. I only remember the cop and his issues with his wife talk that way.

    I guess multiculturalism won in France. :P

    tbh i find the french accents even weirder. I assumed that Translation Convention was in effect, eg, everyone's ACTUALLY speaking French, but we're just hearing it in English because reasons.

    anyway yeah I might just buy this JUST because it has a female protag, even if I end up hating it. Because dammit I want more protagonists who aren't Vaguely Unshaven White Dude #42344

  • KazooKazoo Get in the van. I have candy.Registered User regular
    Skull2185 wrote: »
    I'm picking this up day 1 sight unseen. Maybe I'm gambling here, but it sounds pretty good to me.

    Like, a mixture of Assassin's Creed, Mirror's Edge and the Arkham games. I'm hoping that is a recipe for success. Plus, I have a soft spot for this game's development story. Turned down time and time again because the protagonist is a woman. Capcom decides to greenlight it.

    I feel like that should be rewarded.

    For third person games I don't understand why female protagonists are unpopular. I think this game looks great. But then, I like video games. They don't all have to be AAA blockbuster experiences featuring big dudes with big guns getting 9.5/10 ratings from IGN for me to play and enjoy them (for instance, I thoroughly enjoyed Two Worlds).
    I doubt this game will do well, but hey, I did my part and pre-ordered it.

  • ArchsorcererArchsorcerer Registered User regular
    edited May 2013
    Archsorcerer on
    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • TurkeyTurkey So, Usoop. TampaRegistered User regular
    I haven't preordered yet, but only because I'm waiting to see what preorder bonuses there are (if any).

  • ArchsorcererArchsorcerer Registered User regular
    Around 6 months the developers and maybe some guys from C-Unity did a Google Hangout. Here is the video.

    http://www.youtube.com/watch?v=XshhxueXMK4

    XBL - ArchSilversmith

    "We have years of struggle ahead, mostly within ourselves." - Made in USA
  • herojoeherojoe IndianapolisRegistered User regular
    I hope people buy butt tons of copies so we can get more female-fronted games. Alas I have no money to spare on the game right now, but any spare funds I get will most likely go towards it.

    steam_sig-400.png
  • AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    Dragkonias wrote: »
    Dragkonias wrote: »
    Skexis wrote: »
    RE: Trailer
    Game Informer did a featurette on the game for this month, and the article's author mentioned that the combat seemed to draw inspiration from Arkham Asylum, just with a more technical edge to it. I'm not sure what they mean by technical, but I hope that means awesome. I loved the timing-based combat in the Arkham games, so with a future setting I'm sure I'll be in heaven.

    In that same article I liked how they described a conversation where you had to hack the memories of someone who had come to kill you to co-operate with you instead.

    Goodness I hope this game is good, I've liked everything I've seen so far but you never know.

    Me, too, for many reasons. The dialogue seems super, super hackneyed though, and I'm worried about the plot, and the combat system just seems wayyyy too fiddly for my liking. So much pausing in the middle of the action to re-jigger things.

    Yeah. Some of the dialogue was kind of corny but I'm hoping that a contained thing and it doesn't pour into the rest of the game.

    My only beef is that very few people have a french accent in Neo-Paris. I only remember the cop and his issues with his wife talk that way.

    I guess multiculturalism won in France. :P

    tbh i find the french accents even weirder. I assumed that Translation Convention was in effect, eg, everyone's ACTUALLY speaking French, but we're just hearing it in English because reasons.

    anyway yeah I might just buy this JUST because it has a female protag, even if I end up hating it. Because dammit I want more protagonists who aren't Vaguely Unshaven White Dude #42344

    It's not #42344's fault. He grew up in the shadow of his brother, Vaguely Unshaven White Dude #40793, who has a deeper voice and facial scarring, which is enough to make anyone insecure.

    Also, this game looks like a good wishlist sit-upon candidate until I hunger for action again.

  • SemiHollowCarrotSemiHollowCarrot Registered User regular
    Is this an open world game? It's been on my radar but I don't know much about it. I assumed it was a launch title for next gen games.

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