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[Remember Me] Combo your way up to cyberpunk Neo-Paris. Amnesia included.
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Yeah, as far as I could tell you just had to spam health pressens in order to defeat the electric dudes.
Whereas in Batman, the dudes with stun batons require you to use a specific action as an opener before you can hit them safely.
Exactly. I'm fine with electric dudes as long as I'm given some way to counter them, like Batman does. In Remember Me though, using health pressen combos was basically the only way to survive them, which just made for super crappy gameplay on those parts.
Still, despite that, I loved the game overall. I would give anything for a sequel. The entire Augmented Reality mechanic was absolutely brilliant, and I really want to see more of Neo Paris.
Oculus: TheBigDookie | XBL: Dook | NNID: BigDookie
Absolutely agree. There were some utterly fantastic ideas in the game, but the execution just wasn't quite there. On the other hand, better your reach exceed your grasp than be boring.
Nope.
Trust me, I tried everything I could think of.
Oh really? Oh, I must have been thinking of the DDOS special. I haven't played it since launch, so the names escape me.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
"We have years of struggle ahead, mostly within ourselves." - Made in USA
It seems close enough to the typical style like the Batman Arkham games, muscle memory kicks in, and you try to bounce between enemies, and counter attacks. This kills your combos, keeps your damage low, and gets your ass handed to you.
Once you get into the habit of focusing on one guy at a time, and jumping over them to dodge attacks while keeping your combo going (just press jump without a direction while you're attacking someone, and it works automatically), it clicks.
It also helps once you unlock some of the special moves, as it adds a lot more options to different enemies.
Not really. If you don't hold a direction once you start hitting a guy, you stay 'locked on', automatically jumping over them if you press jump. So long as you jump over the person you're attacking, you keep your combo going.
I hope it doesn't end up in my backlog . I still have the Stick of Truth waiting and I need to finish Dark Souls II.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
I should go back to this while Dark Souls II dlc arrives.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
"We have years of struggle ahead, mostly within ourselves." - Made in USA
I can recall three of them. Possibly four?
It's probably me but sometimes the street art seems out of place.
I ran into one that looked a lot like King from the KoF series.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
What's happening with them?
Dude, I made the thread.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
Ah, that's good. I remember posting that Capcom and them parted ways and they like restructured. It's good that they're with Squeenix and still around, but I wander what this means for the Remember Me IP (who owns it?)
Will play a little more during the weekend.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
Wasn't the best ever but man did I like it.
Instead, I happened to sign up for PS+ just in time to grab this for free, knowing nothing about the game and thinking "sure, why not"
This game deserved more attention.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
And I still haven't played more than an hour of Remember Me. I have Ultra SF4 and FFT A2 keeping me busy.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
Life is Strange is a new IP and it's going to an episodic game. Square Enix said there will be a trailer ching out of Gamescon soon.
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
For whatever reason I'm willing to pay higher prices (as in, not wait for sales) for episodic content. I guess because staggered release makes it feel like a game that keeps on giving.
Rock Band DLC | GW:OttW - arrcd | WLD - Thortar
I assume Dontnod had to promise lower development costs to Squeenix to make it happen.