The 2013 Game Developers Conference is over. The chatter of the show floor has faded, the bathroom lines have evaporated, and the various stacked hangovers have worn off. The week still feels like something of a blur, but squint your eyes just so, filter out the noise and the music and the glowing laptop monitors, and a theme starts to take shape: Change is in the air. Change for the better.
...
I attended my first conference in 2010 and, upon leaving, I remember remarking as to how it felt as though there were two GDCs: The optimistic, artistic indie GDC and the conservative, money-minded corporate GDC. Game designer Jesse Schell may have summed up the divide most pithily upon his departure at the end of last week:
Goodbye, #GDC13 ... Every time I smell corporate fear and unrealistic indie optimism, I'll think of you.
That distinction remains in effect four years later, even while it's feeling like the indies have taken over a bigger-than-ever chunk of the mainstream. Independent and progressive developers are indeed always optimistic at GDC, and as an optimistic, indie-minded sort, I tend to favor their viewpoint. But this year, I was surprised to find a solid core of pragmatism at the heart of a lot of the wide-eyed optimism. "We can do better, we can be more inclusive, we can be less violent and more interesting, and we can make more money as a result."
...
Inclusivity, gender inclusivity in particular, was also a running theme at this year's GDC, far more so than in previous years. That's fitting, given that the industry has seen so much discussion of the topic over the past year or so. Early in the week at the narrative summit, Halo: Reach writer Tom Abernathy gave a talk arguing that more and more players are tired of not seeing themselves reflected in their games, and that increasing diversity wasn't just worthwhile from a moral perspective, it was good business sense. It was a familiar refrain, but still a valuable one: Sure, it may be widely held that games with female protagonists make less money, but does that line of thinking even make sense?
...
So, yeah, it's not all about making games a socially progressive artform. The week when game developers dream the biggest still has to compete with the other 51. But this year, it didn't feel entirely like a dream. It felt like some people—many people, even—have woken up.
Posts
Last week Rock Paper Shotgun had Cara Ellison, a frequent guest contributor of theirs handle their news posts for the week. I thought she did an excellent job, she's got a bit of a gonzo journalism style and her articles were a lot of fun. A vocal segment of their commenters did not agree, however, and things got particularly heated when she had the gall to put a picture that she was in at the end of an interview as a joke, leading to this apology from John Walker:
it is changing, though, but this sort of rhetoric seems to be declaring victory before the real fight's even started
RPS' take on it is a bit more cautious in it's optimism, though they come to a similar conclusion to Alexander & Hamilton:
http://www.rockpapershotgun.com/2013/04/03/gdc-2013-a-worrisome-hopeful-contradiction/
I'm surprised by how positive the rhetoric is as well, but after seeing it from multiple sources I'm willing to accept that folks at GDC had experiences that haven't fully trickled out into the community at large.
I bet a man wrote it
Not enough to think of claiming any sort of victory. Though more awareness is heartening.
it's a stunning combination of PC elitism and staggering misogyny!
I mean they're not games journalism, just games news, but any time they add some kind of editorial comment to an article it usually makes my blood boil with its smugness
Also the stupid Metal Jesus Rocks thing they do is fucking duuuumb
things are moving in a positive direction and that's a cause for optimism
but it's only going to keep getting better if we continue to call out all of the misogynist shitbirds in the industry and gaming community
the day I stopped reading EA was when I realized that I got angry every time pointed my browser there
I have since taken up meditation and yoga and see the world as one whole that was fractured, which I work every day to repair through thought and deed
I just go there for news since they're generally good on the news tip
But any time they editorialize I see nothing but blood
I mainly just think she's an annoying drunk. But so is Johnny V and I think he's okay too when sober.
NSFW, no nudity, but titillating art
http://www.shutupshow.com/post/46008277753/review-tease
looks like they've decided to address those folks thoroughly and directly (the misogynists, not the PC elitists), including a point-by-point explanation of what sort of comments are not welcome there and why
http://www.rockpapershotgun.com/2013/04/06/misogyny-sexism-and-why-rps-isnt-shutting-up/
XBox LIVE: Bogestrom | Destiny
PSN: Bogestrom