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Name this old role playing game.

majinrevan666majinrevan666 Registered User regular
A long time ago, I played a game on my PC of which I can only recall the beginning. I must not have known how to advance further in it...

It plays from a first person perspective. When thinking of its title, the words dragon and cave come to mind. I have not been able to find it using those words.

Upon only a couple of minutes or so into the game, you come across some goblins. They may have been man eating goblins. They talk about something and then attack you. The way you fight them is by moving the cursor to either defend or attack. I believe you have a shield.
I also remember a cliff and an inventory in which a rope is contained.

I imagine the game was created somewhere between 1995 and 2000.

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Posts

  • majinrevan666majinrevan666 Registered User regular
    You may also be able to talk to those goblins prior...

  • UncleSporkyUncleSporky Registered User regular
    What do the graphics look like? If it's from 95 to 2000, possibly PS1-style graphics? Is it fully 3D, or sprite based?

    When they talked about something, was it voice acted?

    Is it like a tile based RPG where you always turn 90 degrees and map the whole thing out on graph paper, or did it feel open world like Skyrim?

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  • TaramoorTaramoor Storyteller Registered User regular
    edited April 2013

    There are so many games that fit your description there that it might be tough to narrow it down. If you can remember anything about the graphical style or story or even the manual that might help.

    I'll delve into my archives if I have some time tomorrow.

    Taramoor on
  • majinrevan666majinrevan666 Registered User regular
    The graphics...

    Memory tends to distort these things. Back then, the graphics seemed flawless...
    I believe it was three dimensional. Graphic style was about in par with might and magic viii.
    It was voice acted, yes.
    There may have been a cauldron somewhere which the goblins were in the process of mixing. I recall three in all, but I could very easily be mistaken.

    If I had to guess, I would say that the mode of movement was not free, like, say, in might and magic. Rather, you used arrows on the edges of the screen or some such device to chart your path.

  • EchoEcho ski-bap ba-dapModerator, Administrator admin
    edited April 2013
    Plenty of old dungeon crawlers like that. Lands of Lore maybe? CD version had VA. Don't think it had any active defense options though.

    Echo on
  • eobeteobet 8-bit childhood SwedenRegistered User regular
    This is probably too old, but the only CRPGs I know of with a system for attacking and defending like that are the Elvira and Wax Works games...

    Heard the proposition that RIAA and MPAA should join forces and form "Music And Film Industry Association"?
  • BillmaanBillmaan Registered User regular
    Based on your description of the combat, I'm going to take a wild guess and say Die by the Sword. (I've never actually played it, so maybe I'm way off base.)

  • OrogogusOrogogus San DiegoRegistered User regular
    edited April 2013
    Asghan the Dragon Slayer?

    http://www.youtube.com/watch?v=Py2mrM74fI4

    Very much free movement, though.

    Orogogus on
  • korodullinkorodullin What. SCRegistered User regular
    edited April 2013
    Dungeons & Dragons: Descent to Undermountian maybe?

    korodullin on
    ZvOMJnu.png
    - The Four Horsemen of the Apocalypse (2017, colorized)
  • majinrevan666majinrevan666 Registered User regular
    None of the above.

    I am certain it was a first person view game.
    Also, the only parts I remember occur outdoors. In a forest, most likely. Again, I only played the very beginning of the game.

  • korodullinkorodullin What. SCRegistered User regular
    edited April 2013
    korodullin on
    ZvOMJnu.png
    - The Four Horsemen of the Apocalypse (2017, colorized)
  • TaramoorTaramoor Storyteller Registered User regular
    Do you remember how it controlled?

    Was it like Stonekeep or Ultima Underworld or was it more like Arena?

  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    What about Arx Fatalis? I've never played it, but I know it's first person and kind of old.

    JtgVX0H.png
  • majinrevan666majinrevan666 Registered User regular
    Taramoor wrote: »
    Do you remember how it controlled?

    Was it like Stonekeep or Ultima Underworld or was it more like Arena?

    I'm not sure what you mean.

  • ButtcleftButtcleft Registered User regular
    edited April 2013
    Just a stab in the dark here caues I dont remember much about the game, but King's Field?

    Buttcleft on
  • eobeteobet 8-bit childhood SwedenRegistered User regular
    Ok. Forests and goblins. I could only find a very poor image, but is it "Wizards & Warriors"?

    wiz_and_war-b.jpg

    Heard the proposition that RIAA and MPAA should join forces and form "Music And Film Industry Association"?
  • Dug DangerDug Danger Registered User regular
    edited April 2013
    eobet wrote: »
    Ok. Forests and goblins. I could only find a very poor image, but is it "Wizards & Warriors"?

    UnqXKYB.jpg

    imgur'd that for ya

    Dug Danger on
    XBL-Dug Danger WiiU-DugDanger Steam-http://steamcommunity.com/id/DugDanger/
  • majinrevan666majinrevan666 Registered User regular
    Still none of the above.
    I believe the combat system is structured in such a way that you cannot run, or, at the very least, move during it, unlike in most games.
    Also, I seem to recall that the inventory had its own screen. I don't know if it's shown on a sidebar also.

  • emnmnmeemnmnme Registered User regular
    The way you fight them is by moving the cursor to either defend or attack.

    Horrible controls? Must be one of the Gothic games.

  • harvestharvest By birthright, a stupendous badass.Registered User regular
    Mulletude wrote: »
    eobet wrote: »
    Ok. Forests and goblins. I could only find a very poor image, but is it "Wizards & Warriors"?

    UnqXKYB.jpg

    imgur'd that for ya

    I just want to comment that Wizards & Warriors is a really great game by a legendary designer.

    B6yM5w2.gif
  • majinrevan666majinrevan666 Registered User regular
    The Gothic games had excellent controls... I don't know what you're talking about...

    As for this game, I don't remember them well enough to call them horrible. It was pretty difficult, but then I was inexperienced with playing those sorts of games and had very little idea of what I was doing.

  • emnmnmeemnmnme Registered User regular
    Thinking about it, did you have to click to defend in Dungeon Siege 2? There were goblins and stew pots in the first mission after the tutorial but I don't remember if you had to defend with a shield in that game.

  • DrakeDrake Edgelord Trash Below the ecliptic plane.Registered User regular
  • emnmnmeemnmnme Registered User regular
    The Gothic games had excellent controls... I don't know what you're talking about...

    You had to push Up on the keyboard while holding the mouse button to pick things up off the ground!

  • farbekriegfarbekrieg Registered User regular
    ravenloft? probably too old

  • majinrevan666majinrevan666 Registered User regular
    Though it's possible you controlled more than one character, it would not make much sense given how combat was enacted.

  • DhalphirDhalphir don't you open that trapdoor you're a fool if you dareRegistered User regular
    i think this might be the longest we've ever gone without finding the answer to one of these.

  • C2BC2B SwitzerlandRegistered User regular
    Though it's possible you controlled more than one character, it would not make much sense given how combat was enacted.

    What do you mean by that?

  • Kroyd_KrensonKroyd_Krenson Registered User regular
    Eye of the beholder?

    steam_sig.png
  • majinrevan666majinrevan666 Registered User regular
    C2B wrote: »
    Though it's possible you controlled more than one character, it would not make much sense given how combat was enacted.

    What do you mean by that?

    I mean that, unlike in games such as might and magic, you did not have a combat system wherein your character/s were taking turns to attack. It's still possible that multiple characters were controlled, but I doubt it. I also remember the goblins threatening or talking about doing harm to the player as though he were a single person.

  • UncleSporkyUncleSporky Registered User regular
    Dhalphir wrote: »
    i think this might be the longest we've ever gone without finding the answer to one of these.

    Because it's really vague and generic. I mean, like this:
    The way you fight them is by moving the cursor to either defend or attack.

    What does that mean? If there's a menu on the screen, then you can move your cursor to click the menu item that says defend or attack. If so, does it say "defend" and "attack" or are they little pictures of sword and shield? If not, what else does it mean? Move your mouse in a certain shape, like vertical means thrust and horizontal means slash and moving downward means block? Do you directly control the sword and shield using the mouse?

    Is it like Dragon Quest Swords or something?

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  • LibrarianLibrarian The face of liberal fascism Registered User regular
    Wizardry 8 maybe?

  • SichoSicho Wellenstein, Luxembourg, EuropeRegistered User regular
    guys, first person RPG on PC and nobody comes up with Elder Scrolls??

    27514-Elder-Scrolls-Arena-Screen-2.png
    The Elder Scrolls: Arena

    "Knowledge is knowing that a tomato is a fruit, but Wisdom is knowing not to put it in a fruit salad."
  • UncleSporkyUncleSporky Registered User regular
    Sicho wrote: »
    guys, first person RPG on PC and nobody comes up with Elder Scrolls??

    27514-Elder-Scrolls-Arena-Screen-2.png
    The Elder Scrolls: Arena

    Maybe people didn't post it because it doesn't meet the criteria?

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  • SichoSicho Wellenstein, Luxembourg, EuropeRegistered User regular
    goblins? check
    first person? check
    kinda 3 dimensional? check
    voice acting? well it had a voice over in the intro iirc.
    inventory has its own screen? check

    "Knowledge is knowing that a tomato is a fruit, but Wisdom is knowing not to put it in a fruit salad."
  • SichoSicho Wellenstein, Luxembourg, EuropeRegistered User regular
    edited April 2013
    oh and then, there's Stonekeep
    but I don't think that there was a forest in there.

    Sicho on
    "Knowledge is knowing that a tomato is a fruit, but Wisdom is knowing not to put it in a fruit salad."
  • LanrutconLanrutcon The LabyrinthRegistered User regular
    Librarian wrote: »
    Wizardry 8 maybe?

    Nah, no goblins.

    Capture.jpg~original
    Currently playing: GW2 and TSW
  • UncleSporkyUncleSporky Registered User regular
    Sicho wrote: »
    goblins? check
    first person? check
    kinda 3 dimensional? check
    voice acting? well it had a voice over in the intro iirc.
    inventory has its own screen? check

    The title may involve the words "dragon" and "cave," the goblins themselves are supposed to be voice acted, and there's supposed to be a cliff and a rope.

    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
  • majinrevan666majinrevan666 Registered User regular
    Dhalphir wrote: »
    i think this might be the longest we've ever gone without finding the answer to one of these.

    Because it's really vague and generic. I mean, like this:
    The way you fight them is by moving the cursor to either defend or attack.

    What does that mean? If there's a menu on the screen, then you can move your cursor to click the menu item that says defend or attack. If so, does it say "defend" and "attack" or are they little pictures of sword and shield? If not, what else does it mean? Move your mouse in a certain shape, like vertical means thrust and horizontal means slash and moving downward means block? Do you directly control the sword and shield using the mouse?

    Is it like Dragon Quest Swords or something?

    It's not generic, or vague. The beginning of the game isn't shared by any other game. If someone had played this game before, he would instantly know to which game I was referring.

    There's no item to tell you to defend or attack, not unless it's simply a button that changes the shape of the cursor from sword to shield and vise versa. You directly control the weapon or shield using the mouse, yes. I don't know if you can alternate your method of attack at all like you can in Morrowind.

  • DecomposeyDecomposey Registered User regular
    The only voice acted goblin I can remember in any game is The Great Wahooka. Or if you prefer: Wahooka, the Great.

    Before following any advice, opinions, or thoughts I may have expressed in the above post, be warned: I found Keven Costners "Waterworld" to be a very entertaining film.
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