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No, this is not a thread centered on shitty big-screen adaptations of our favorite games. I wanted to start getting together a collection of YouTube compilations of cutscenes from games in order to give the illusion that they're a movie. Because sometimes we greatly enjoy the story in a game, but don't feel like spending upwards of ten to forty hours re-experiencing it. Sometimes we'd like a nice digest version.
Could they have done things better? Sure (used some transitions other than dissolves, output in 1080p, possibly used the PC version, etc.). Be that as it may, this flows very nicely as a real movie might –or as close to one as possible. I'd like to see how many more of these we can gather, preferably with a minimum of gameplay within the video so as not to create the sometimes awkward transition that occurs when simply cutting from one FMV to the next. Post the best of the best you can find for any game you like.
Aaannnd go!
[SIGPIC][/SIGPIC]
"For a few seconds Oskar saw through Eli's eyes. And what he saw was...himself. Only much better, more handsome, stronger than what he thought of himself. Seen with love."
--John Ajvide Lindqvist, Let the Right One In (Page 446).
I wouldn't mind seeing one for Ni No Kuni since I don't really feel that motivated to finish it. Someone has made a video of the 3d cutscenes and a video of the 2d ones, but hasn't edited them together:
I'm not sure how I feel about this, something about it doesn't seem right.
It's awesome for games with multiple endings and different possible conversations.
Like Catherine. It's almost a movie anyway. You literally do not control any of the characters' important decisions. You control how he reacts to minor things and what his personality is kind of like, and then he acts based on that.
I actually had an idea sort of like this, except going the other way. You know how, when you're watching someone else play a video game, it's mostly pretty dull, but there are occasional moments that can be really exciting? Like if they're racing to finish a level in super mario, and the clock is almost gone, and they just barely manage to finish with 1 second left. I think it's more fun watching noobs than experts, because there's so many more close calls, whereas an expert will just blow through everything without any challenge.
I'd like to see a movie that's sort of a "fictionalized" playthrough of a game, combining moments like that to make an epic saga. There could also be moments when they die, with sad music, and some kind of "training montage" with them slowly getting better. The only example of this that I can think of is the climax in "the wizard", or maybe the videogame episode in "community".
The problem about simply watching the cutscenes is that if the game does the story well in the game, there is a lot more to the story than just those scenes and thus you miss out on important things.
Your example of Bioshock Infinite is one where by watching those cutscenes, you would not see the many interactions that Booker and Elizabeth have together when simply playing through the game. I love it when when games add little things like small conversations that feel like the characters are growing together.
Let's plays can be fun, but often they can be quite long. It also depends entirely on the person doing it for if they do audio commentary during it, does it take away from what you are watching? Or adds to it? And the big one is do they care about the story? Because if not, they might skip those interactions.
Now a speed run that does not use too many tricks to skip a fair bit of the game, and one that does not skip those cut scenes I find can work very well, but sadly these are hard to come by. Mostly because by not skipping too much and having it so the playing is not moving too quickly to make viewing more enjoyable, means that it is not played that fast thus can be beaten.
If they are done in a single segment* and end up being 1-3 hours, they can feel like a movie. But if they are a game that takes longer, something that is split up into saves and not too often can feel like a movie series.
My favourite example and one of my favourite speed runs was a single segment run of Prince of Persia: Sands of Time.
Fortunately it is still found on archive.org but it was listed in http://speeddemosarchive.com for a long time but the time was beat.
Now the run is not perfect, for several key scenes are skipped, but most of the story is there to be enjoyed. I actually watched the speed run first before I had played it. I enjoyed it so much I went out and bought the game and beat it. Sure maybe some of the puzzles I figured out easier because I had seen it before, but I still loved the game and had a great time.
Again, not perfect and in this one he has a single death, but most of the story is seen and thus I quite enjoyed it. Now for this one I had played/beaten the game before I watched it. But I have shown people this video since I know a lot of people who had not played the game and would not get to it. They seemed to have enjoyed it.
*Single segment speed run means that it is done in a single sitting, with no breaks/edits. Often this means the character does not die since in a lot of games when you die it is game over.
I totally get the missing character interactions bit, which is why I would always advocate playing the game first if possible. For me, the draw of this idea is really coming from if I've already played through the game and want to re-experience the story (like re-watching a movie), but don't want to sink so much time into doing so. It's also good if you have a friend or significant other you know would enjoy said story, but wouldn't go out of their way to play through the game or won't watch you do it. It's also nice if you are unable to play through the game in question due to its scarcity or not owning its respective console.
[SIGPIC][/SIGPIC]
"For a few seconds Oskar saw through Eli's eyes. And what he saw was...himself. Only much better, more handsome, stronger than what he thought of himself. Seen with love."
--John Ajvide Lindqvist, Let the Right One In (Page 446).
0
NocrenLt Futz, Back in ActionNorth CarolinaRegistered Userregular
I did this for a friend for Metal Gear Solid (just let him watch the cutscenes) and he enjoyed the heck out of it.
I did something similar for Uncharted 1 (played it and 2) and the guy playing/editing did a decent job and I got about halfway through his Uncharted 3 playthrough. (All story scenes, minimal on-screen prompts but there was occasional transition action/platforming).
Also, during my time in the navy, many duty weekends, I'd hook up my Xbox and start playing PoP:SoT or Crimson Skies in the berthing area (on ship barracks). I'd get up to take a break (food/bathroom) and see that I had an audience of about 4 or 5 guys watching me.
I understand the desire to experience a game without the bother of playing through it think by editing it together as a faux "movie" you lose a lot of it, a lets play makes more sense. Then you've got someone to say "by the way, check this out" or "if I hadn't done this the story would have played out differently like so"
Posts
http://www.youtube.com/watch?v=8vTRbdC6Qx0
http://www.youtube.com/watch?v=DUEjhptQmNk
I can't believe there are only 19 minutes of 2d animated cutscenes. The entire reason I bought the game.
It's awesome for games with multiple endings and different possible conversations.
Like Catherine. It's almost a movie anyway. You literally do not control any of the characters' important decisions. You control how he reacts to minor things and what his personality is kind of like, and then he acts based on that.
This kind of thing is perfect for that.
I'd like to see a movie that's sort of a "fictionalized" playthrough of a game, combining moments like that to make an epic saga. There could also be moments when they die, with sad music, and some kind of "training montage" with them slowly getting better. The only example of this that I can think of is the climax in "the wizard", or maybe the videogame episode in "community".
Your example of Bioshock Infinite is one where by watching those cutscenes, you would not see the many interactions that Booker and Elizabeth have together when simply playing through the game. I love it when when games add little things like small conversations that feel like the characters are growing together.
Let's plays can be fun, but often they can be quite long. It also depends entirely on the person doing it for if they do audio commentary during it, does it take away from what you are watching? Or adds to it? And the big one is do they care about the story? Because if not, they might skip those interactions.
Now a speed run that does not use too many tricks to skip a fair bit of the game, and one that does not skip those cut scenes I find can work very well, but sadly these are hard to come by. Mostly because by not skipping too much and having it so the playing is not moving too quickly to make viewing more enjoyable, means that it is not played that fast thus can be beaten.
If they are done in a single segment* and end up being 1-3 hours, they can feel like a movie. But if they are a game that takes longer, something that is split up into saves and not too often can feel like a movie series.
My favourite example and one of my favourite speed runs was a single segment run of Prince of Persia: Sands of Time.
http://archive.org/details/PrinceOfPersiaSoT_SS_20603
Fortunately it is still found on archive.org but it was listed in http://speeddemosarchive.com for a long time but the time was beat.
Now the run is not perfect, for several key scenes are skipped, but most of the story is there to be enjoyed. I actually watched the speed run first before I had played it. I enjoyed it so much I went out and bought the game and beat it. Sure maybe some of the puzzles I figured out easier because I had seen it before, but I still loved the game and had a great time.
Another one I enjoyed watching was Beyond Good and Evil's speed run: http://speeddemosarchive.com/BeyondGoodAndEvil.html
Again, not perfect and in this one he has a single death, but most of the story is seen and thus I quite enjoyed it. Now for this one I had played/beaten the game before I watched it. But I have shown people this video since I know a lot of people who had not played the game and would not get to it. They seemed to have enjoyed it.
*Single segment speed run means that it is done in a single sitting, with no breaks/edits. Often this means the character does not die since in a lot of games when you die it is game over.
"For a few seconds Oskar saw through Eli's eyes. And what he saw was...himself. Only much better, more handsome, stronger than what he thought of himself. Seen with love."
--John Ajvide Lindqvist, Let the Right One In (Page 446).
I did something similar for Uncharted 1 (played it and 2) and the guy playing/editing did a decent job and I got about halfway through his Uncharted 3 playthrough. (All story scenes, minimal on-screen prompts but there was occasional transition action/platforming).
Also, during my time in the navy, many duty weekends, I'd hook up my Xbox and start playing PoP:SoT or Crimson Skies in the berthing area (on ship barracks). I'd get up to take a break (food/bathroom) and see that I had an audience of about 4 or 5 guys watching me.
Here is the intentional packaging, though:
I have that DVD.