Welcome to the Weird West!
What is Deadlands?
Deadlands is a tabletop roleplaying game develop in 1996 by Pinnacle Entertainment Group set in a not-so-familiar Old West, essentially creating the alternate history / historical horror genre and paving the way for books like Abraham Lincoln: Vampire Hunter
. By incorporating elements of Lovecraftian horror and steampunk with the Western genre, designer/writer Shane Lacey Hensley developed a alternate history setting in which the Civil War continued to rage on for much longer thanks to the discover of a powerful new fuel called ghost rock. This discovery has allowed for fantastic, even miraculous inventions with the side effect of often driving the inventors insane. While the Civil War continued to spread carnage accross the lands, the Indian Nations reclaimed their shamanistic magic powers and drove much of the white man back East. Eventually the Confederacy and the Union were forced to sign a treatise, agreeing to a begrudged cease fire between the two nations. Now a new push East is occurring with the discover of vast richness of ghost rock in the California Great Maze. The Civil War has ended but the Great Rails Wars have just begun between competing industrial titans known as the Rail Barons. The disputed territories between the North and South are a hotbed of espionage and continued skirmishing. And all across the West are rumors of monsters - of terrible beasts and the dead rising.
The game had a unique system designed to capture the flavor of the Western genre by incorporating playing cards and poker chips. Over the game's history it has been adapted to many other game systems, including the d20 System and GURPS. The classic rules of this system were simplified for The Great Rail Wars
miniature skirmish game which were eventually adapted in the generic tabletop roleplaying game Savage Worlds
. Subsequently Pinnacle Entertainment Group (PEG) began to release some of its classic games under this new system. In 2006 PEG released Deadlands: Reloaded
, an update of their classic Deadlands setting using the Savage Worlds system.That sounds pretty cool. I want to play!
Great, cause I'm looking to recruit four players for a short play-by-post campaign set in the fictional town of Coffin Rock. You'll need the Savage Worlds
core rules and the Deadlands: Reloaded Player's Guide
. Once a prosperous frontier town on the border of the disputed territories and Indian lands, the good folks of Coffin Rock have fallen on hard times. The copper mine that made this town once thriving has dried up and the former mayor and town founder was gunned down in cold blood. In desperation the miners attempt to dig too deeply and many lives were lost. To make matters worse, bandit raids have become a common occurance. To stem the tide Coffin Rock's new Sherrif has instituted harsh new laws, incurring terrible punishments for even the smallest violations. Fear and paranoia now rule the land, driving the people to the zealous, charismatic leader of the local parish or to the local saloon to drown their sorrows with liquor and women. The setup is that heroes have arrived in town so that one of them can claim an inheritance left by a relative who recently departed. However, such circumstances will arrise as to prevent them from claiming their prize without cleaning up town first. Can our heroes step up and save the citizens of Coffin Rock from themselves?@Nealneal, @Ken O, @Captain Carrot and @JohnnyCache have all been selected to participate!
A few rules:
1) At least one post a day is required from all players.
2) Please put all rolls and out-of-character dialogue in spoilers.
3) Wild Card NPCs will be noted with a (*) next to their names to indicate their status.
4) To keep combat scenarios moving quickly and smoothly, all relevant defense data for NPCs will be listed in a spoiler block in initiative order.
5) After completing your turn, please "@" the next player in the current order to inform them it is their turn.
6) Either Okoros
or Myth Weaver
are acceptible sites for dice rolls.
7) I will be assuming your posse has been on exploits together before this game. You are not required to come up with everything you've done together.
However, if you want want to make up stories about those exploits while trying to Intimidate someone at cards, Taunt someone into drawing first, Persaude them into trusting you, etc., I might be reward Bennies.Character sheets are due by Thursday, April 18!