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[Dungeon World] Wyvern Watch (IC/OOC)
Posts
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Cassandra as the chilling effect of the frost drake shot recedes you spot an orc armed with a dagger climbing on deck behind Sheridan. The captain's attention is focused on the foe in front of him and he doesn't appear to have noticed the enemy at his back. The orc creeps towards Sheridan as quiet as a shadow and raises his dagger.
Nadine the orc's monstrous appendage strikes you on the side of the head and for a moment your world goes black. It takes you a moment to remember how to distinguish up from down, and light from dark. When you do you realize that the berserk orc is holding you overhead, and that it is about to through you overboard.
Sheridan "Still pretending you're noble born when everyone knows your nothing but the bastard son of a drunken coward. You're blood isn't fit to sully my blade but I can always buy a new one the next time I'm in port." Sergei lunges towards you but you easily step out of the path of his blade allowing him to bury it in the planking behind you instead. Cursing as he pulls his sword free and slashes at your legs.
Arc, please don't take anything Sergeri is saying to be a fact. If you decide to make it true awesome. If not he's just spitting nasty rumors in Sheridan's face.
Nadine take 3 damage from orc berserker's mace attack. She got off lucky.
destroayh that orc shaman still needs to be dealt with as his water hazard is still in play.
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Sighting down his wand, he snapped off a series of bolts, walking them up and down the enemy ship. One bolt struck the orc shaman dead center, the blast of magic knocking his staff away from him.
Spellshot: 2d6+3 10 Also forgot the possible +1 if the orcs are still underestimating my deadliness because of my size.
Choosing to trigger the Disarm rune. Whatever the target is holding in one of it’s hands is flung from their grasp and lands nearby.
"Okay, big boy... Time for round three," Nadine sneered, righting herself into an aggressive stance.
Defy Danger (Str): 2d6+1 7
Okay, well, that's better than nothing. At least the scene isn't becoming some terrible anime with Nadine as the star. :shock:
The blazing armored figure turns his eyeless visage towards you and pulls a flaming hammer off of his back.
Mikey I'll leave the anime inspired adventures to Arc.
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
"Come on, halfling! You'll hit nothing while you're in the drink!" Birstead's shots ring out as if in answer, carving destruction through the orcish ranks. The druid can only raise his eyebrows in response from the gunwale, before being distracted by Sheridan's duel.
This boy'll get himself killed. "Need a hand there, captain?"
Spend 2 hold to get my spray on, returning to human form.
Defy danger: 2d6+1 11 to climb the hull and (finally) heed the captain's call.
Cassandra the orc's dagger descends slashing through your sleeve and the flesh beneath. Before you can make another attack on the would be assassin he draws a length of glittering black cloth out of a pouch on his belt. Draping the shadowy cloak around his shoulders he vanishes into thin air before your very eyes. You can smell his foul stench close by and feel his bloodthirsty eyes as he circles you preparing to cut your throat.
Birstead the creature wielding the flaming hammer leaps off of the orc ship and lands a few feet away from you. The armored elemental points its enormous weapon at you and starts bellowing in a strange language. "Greshan fen grall orvin branwa!"
Heat escaping from the with the creature's helmet makes you sweat as you struggle to understand its words.
What do you do?
Cassandra takes 6 damage 1 piercing from the Orc Shadowhunter's counterattack
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Sergei blinks- a fatal error- and there is a full sized bull bearing down on him. Before he can bring his blade up he takes a horned forehead to the chest and is flung overboard.
Shapeshift: 2d6+1 7 shapeshift into a bull and gain 2 hold
Spend 1 hold to Bull charge (str): 2d6+1 13 poom!
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
What do you do?
Lets see what she can do without her weapon.
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Nadine felt very naked without her blade in her hand. She desperately looked for an out to this situation, then her eyes caught the blood-stained wheelhouse. Her grin grew impossible wide and her eyes went manic as she snickered. That snicker grew into a mad cackle as she released the line holding the wheel then punted the wheel, sending the ship careening into the Isabeaux and the impact caused the mutated orc to lose his footing and trip forward. With her foe downed, Nadine dashed forward, snatched her blade up and spun around to swing wildly into the mutated orc's flank.
Use the battlefield to your advantage: 2d8+2 9 I gain and spend one hold to slow down the mutated orc.
Hack 'n Slash: 2d6+2 12 Let's add a d6 to my damage! ... I'd really like him to be dead already.
Damage: 1d10+1d6 8 I've already done a lot of damage to this guy... fingers crossed, eh?
Now let's see what kind of carnage is unleashed by way of my actions. Mwuahahaha!!
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
The boat rocks underneath his feet as he peers across the way to the enemy boat. Still there was the fire to worry about. "We've precious little time. Kalmar, we need those fires out if you please!"
Stepping up to the wheel again Sheridan gives it a mighty spin, steering the Princess Isabeaux away from the slaver ship.
He stepped away from the thing, no need to stand right in reach of the monster.
"Can't understand you friend. Do you understand or speak the common tongue? If you stay your weapon against me and mine, I have no quarrel with you." Birstead kept his wand in hand, though not pointed at the figure. He tried to understand the strange tongue it spoke as well as try to recall if he'd seen its like before.
Maybe it had been as much a captive of the Orc's as they intended to make the crew of the Isabeaux?
Birstead is trying to place the creature's language. I think this is covered by the Spout Lore move? If so, Spout Lore (Int): 2d6+1 7
Birstead somehow the creature's words begin to make sense to you. Your understanding is imperfect, but you think you understand the gist of what he's saying as he slowly repeats himself. You...captors...bargain...freedom...
Nadine your blade up to its hilt in the orcs flank and the berserker falls over into his side with your weapon piercing his lung. A last shallow breath escapes from between your foes lips before he dies. Pulling your rapier free of the fallen enemy you wipe it clean of the black blood coating its gleaming surface and turn to see the Princess Isabeaux pulling apart from the slaver ship. The gap between the ships is already wide and only growing more so with each passing second.
Kalmar Sergei sails over the deck with a strangled curse and splashes into the ocean. Sputtering the scarred slaver clings to a charred barrel to keep himself a float as he flails his fist at you, his sword lost to the depths in his fall. His words are carried away by wind and water though as you turn your attention to the fires on the deck of your ship. The crewmen have managed to contain the flames by pouring much of the remaining drinking water over the deck, but they are running out of barrels to empty over the inferno.
What do you do?
destryah where did Birstead learn fire tongue?
El Ski I'm waiting on Cassandra to deal with that assassin that is still on board.
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
So Cassandra could make a discern realities roll and maybe get an answer to a slightly different question than the ones listed (like "where is the orc?") and then get a chance to stab it with a bonus?
Defy Danger using your Intelligence or Dexterity would be good choices too.
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
The whiskered bull does the bovine equivalent of shrugging and leaps over the side closest to the flames, his muscled bulk kicking up a mighty splash.
Not sure what you want me to roll for 'being a bull jumping off a ship to splash water on a fire' but here's one anyway.
splashy splashy: 2d6 9 gosh I hope that's str/dex/wis.
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
A 1,500 lb cannonball!
Truly a nobull act.
Look for a post from me sometime today.
Edit: no need for a double post from me.
"Fire Tongue?", Birstead closed his eyes for a moment, thinking back to long lessons in his grandsire's study. The old wizard had tried to cram his grandson's head full of knowledge. Fire tongue was only one of the languages Granpa had tried to hammer into his head.
"Aid us against Orcs ... and you ... free be." Birstead managed to grind out, hoping that he'd actually said what he thought he said. And hoping that he'd understood the creature's meaning along with its words.
Discern Realities: "What should I be on the lookout for here?": 2d6+1 7
As you bob in the water you feel something long and slimy begin to coil itself around your midsection. It would seem that the beast lurking beneath the waves has taken an interest in you.
Birstead the magman stared at you briefly then nodded his large head. Turning towards the approaching slaver ships he spread his arms wide and a column of lava erupted from within him. Screams and the wooshing of flames that enveloped both ships filled the air. Lava poured off of both decks hardened as it struck the saltwater below. Clouds of steam swallowed up the orcs and their ships hiding them from view. The flow of liquid rock pouring from the magman slowly began to ebb away and when it finally did he stumbled backwards.
"Bargain...freedom...now. The magman vanished in a column of fire that swept up into the sky and vanished behind a cloud.
You notice the hardened magma the poured off of the orc ships is flowing to block your path. If something isn't done to shatter the rock quickly, or prevent it's advance you'll be trapped.
Cassandra when you step back you notice wet footprints crossing the deck behind you. Apparently the assassin failed to wipe his filthy feet when he came aboard and he is leaving a trail as he circles around behind you. You hear the fluttering of his cloak and a sharp intake of breath, you can picture him raising his dagger readying himself to plunge it into your back.
What do you do?
Mikey, yeah there are still orcs on your ship, probably more than Nadine would want to take on by herself.
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
"Well... that was exciting," Nadine pants, clutching her heart.
Daring heroics? Daring heroics!
Use the battlefield to your advantage: 2d6+2 11 Okay so that earns me three holds, spend one to put myself back on the deck of the Princess Isabeaux. Leaves two holds in my pocket in case this thing isn't over yet.
Rushing over to the rail, he took aim at the anchor ropes of both ships. Shooting bolt after bolt, he was aiming to sever the lines holding up the weights of iron.
By freeing the weighty anchors, he hoped to shatter the obstacle outright or break its cohesion. Still, "Helm! danger dead ahead!" he called over the din of battle.
By coincidence, he took a perch on the rail near Nadine, "Come on Nadine. Don't tell me you need a rest already? Battle's not over yet!"
So, assuming I'm seeing the scene right, the hardening lava is flowing over the waves, threatening to inclose the Princess Isabeaux?
So my options as I see them are:
1)Drop a large weight on some part of the stone mass (Which is what I'm intending to do with shooting the anchors. In that respect: Spellshot: 2d6+3 10 Assuming that's a valid use of Spellshot.)
2) Shoot the stone itself, I don't see this doing a whole lot.
3) Enlisting the aid of a fellow Adventurer or one of the crew.
Possibly leading to 4) Turn the ship.
Or 5) somehow get some explosive or flammable substance over onto the mass of stone and detonate/set it aflame.
Sorry, I was sure I'd posted my turn! Bad bull.
Defy Danger- Str: 2d6+1 11
On the other hand, she was used to watching as heroes did their stuff, not participating. Her timing might have been a little bit off...
Defy danger to dodge the stab and knock the orc overboard: 2d6+1 5 More exp...yay?
I was going to narrate her getting stabbed and then flinging herself in the ocean... or should I wait to see if you have a better idea, Sak?
Nadine you land on deck just in time to see your ship passing between the smoldering ruins of the orc ships. While the crew cheers you notice that you can no longer hear Cassandra singing for the first time since the battle started. Turning you see a figure shrouded in shadows burying a knife in her side.
Cassandra a dagger sinks into your side as the assassin reappears right beside you. The orc twists his knife smiling with mossy yellow teeth. "Sing no more!"
The orc pulls his weapon free and you fall to your knees in front of him. He raises his weapon and prepares to plunged it into your neck in a savage blow.
Kalmar you push yourself free of the tentacle threatening to encircle you catapulting back onto the deck of the Princess Isabeaux in the process. The mass of tentacles in the water writhe and coil themselves around the body of a drowned orc carrying it below the surface of the water. As you are carried away from the sea monster your bovine nostrils flare at the smell of blood and your instincts urge you to flee. Following the scent you spot Cassandra grappling with an orc at the other end of the ship.
What do you do?
Cassandra take 10 damage.
The last threat to deal with is the assassin and then it is all clear sailing.
Dresden Files RPG- Dumb Luck
Playing Phillip Hess in Motor City Blues
GM of Dresden Files Low Life
GM of Star Wars Sagas Into the Unknown
GM of Star Wars Sagas Lost Hope- Concluded
GM of Star Wars Sagas the Dark Times- Concluded.
GM of Star Wars Sagas Jabba's Palace- Concluded due to injury.
Bart Allen/ The Flash in M&M Metropolis- Concluded.
Koyi Disturbances in the Force- Concluded.
Jessup Owlbeard Forge of the Dawn Titan- Withdrawn due to injury.
Sal Mander In the Shadow of Zeus- Concluded.
Zevoto in Out in the Black- Withdrawn due to injury.
GM of Wyvern Watch
Berru Secune in Rise of the Jedi
She hopes up on the rail between the poop and main deck, then slides down the central banister on the groves of her shoes. Kicking off the end cap with a flip Nadine slashes at the Orc Assassin with wordless battle cry from above the orc. The assassin, however, is unimpressed with her display aerial acrobatics, easily parrying her slash and following her as she lands behind it. She pants hard, still catching her breath from her hard landing before, the fatigue beginning to set in.
Impress your skill on an opponent: 2d6+2 5
Marking XP~
This is going to hurt.
Edit: Oh and forgot to note that I spent a hold to put myself behind the orc. One hold remaining.
Hack n Slash: 2d6+1 5
Woops!