“Navigational match, 94%. System Identified: Mavros Sector Identified: Kleveland Delta. Colonized 2348. Colonized Planets Identified: Sileco, Haurramari, Thorkatla. Radio signals detected from Haurramari and Thorkatla. No Post-Scream Data on system found. Closer scan necessary to identify technology level.”
The computers report confirms how far you have come, riding the current in metadimensional space to get away from your pursuers. Farther then you have ever traveled before in your lives. Farther than the real owners of the ship could ever come in pursuit.
You are low on supplies. You are lost. You are out of fuel for your spike drive. You are stuck on this ship with 5 other criminals. But you have your own ship and if you are lucky you could end up rich beyond your wildest dreams.
Your ships available data about the system below.
Siliceo. 5th Planet from the sun. Temperature is arctic but habitable near the equator. Atmosphere is thick, pressure mask required. Native life was discovered upon colonization and edible. No radio signals detected.
Haurramari. 6th Planet from the sun. Temperate with a breathable atmosphere. No native life recorded. Radio signals detected.
Thorkatla. 8th Planet from the sun. Temperature is cold but livable. Atmosphere is breathable and only microbial life present upon colonization. Radio signals detected.
Map of known inhabitable systems in nearby space.
Your Ship
Hull: Free Trader
Armory
Atmospheric Configuration
Drive 2 Upgrade
Extended Medbay
Fuel Bunkers
Workshops
Ships Locker
Multifocal Laser
Hardened Polyceramic Overlay
5x Cargo Space
@Cheeseliker @doomybear @l3lasphemer69 @Mikey CTS
@SuperRuper
Posts
Solonatin "Sol" Kul, Callsign: Ghost
Background: Researcher
Class: Psychic
Package: Military Psychic
Appearance:
Kulanids are humanoid in stature. Their defining characteristic is purple skin and tentacled mandibles. Many Kulanids often wore cloaks to protect against the continuous rain found on their planet. Sol wears his military issued multifaceted Rifle-integrated headsight over his eyes.
Backstory:
Solonatin was a researcher. A respected position in his race, the Kulanids. They were devoted to discovering what caused the Scream and were positive that whatever happened would happen again. As this was their main focus, the Kulanids never saw the first attack coming. In one assault, half their planet was wiped out and an army was marching to eradicate the rest. The enemy was a grotesque insectoid race. Solonatin volunteered. Solonatin had a natural aptitude for hand to hand combat and infiltration, making him a wanted recruit for the Kulanid Sniper Unit. Mainly used on solo missions, the Sniper Units were fabled to being death to those in their wake. During the entire war only one was ever captured and presumed executed. The enemy called them "Revenants". The war was being lost and every ship was to transport the remaining race off the planet. Solonatin stayed behind with those that remained to protect the escape, a lucky decision as most of the convoys were destroyed before leaving the atmosphere. After surviving for what seemed like an eternity, Solonatin was able to smuggle himself aboard an outbound supply ship and escape from his tortured planet.
Goals:
Find the rest of his race...if any remain.
Learn about the source of the Scream
Survive
HP: 1d4
PP: 2
Attributes
STR 10 (+0)
DEX 14 (+1)
CON 14 (+1)
INT 9 (+0)
WIS 14 (+1)
CHA 9 (+0)
Skills
Culture/World 0, Perception 0, Science 0, Tech/Pretech 0, Combat/Projectile 0, Combat/Psitech 0, Stealth 0, Tactics 0
Psychic Disciplines:
Primary: Teleportation
Secondary: Telepathy
Languages: English, Kulanish
Attack Bonus, Saves
Attack Bonus 0, Physical Save 13, Mental Save 12, Evasion Save 15, Tech Save 16, Luck Save 14
Equipment
Combat Field Uniform
Kinesis Wraps
Sniper Rifle: 2d8, 1,000/2,000, mag 1
Mag Rifle: 2d8+2, 300/600, mag 10
40 Sniper Rifle Ammo
100 Mag Rifle Ammo
Backpack TL4
Climbing Harness
Lazarus Patch
Survival Kit
Sol stood in the corner of the room. He enjoyed having his back watched by something he could trust...walls. As far as these other fools were concerned, for now they were a means to...some end. An end he hadn't figured out yet. He had been alone on that planet for too long, camaraderie was something he was a bit rusty on. Criminals were not the company he was expecting to keep for long. Though, they had proved themselves rather useful in taking the ship. As long as Sol was far from that blasted planet he was content to contribute to the group.
"I doubt they will find us way out here, wherever we are, but I am not one to tempt fate and though I hate the feel of pressure masks Siliceo may be a place to lay down this burden of a ship. Native life and no radio signals means we would be out of the way. We may not be able to thrive, but we may survive until we can get a stable hold on this system."
Sol's years on the run began to kick in and survival training took him over. Instinct began to cloud his judgement and he knew it. He wouldn't let him self slip back into what he became in the wilderness on that planet.
"Otherwise we could set down on one of the others and grab some fuel for the rustbucket. We could make another jump further away. As long as we do not leave a bigger trail.
Come to think of it, was there a tracking device aboard this heap?"
PSN: ChemENGR
Str: 10
Dex: 14(+1)
Con: 10
Int: 14(+1)
Wis: 8
Cha: 14(+1)
Class: Expert
Special Ability: Like a Charm
Background: Con Artist
Training Package: Adventuring Expert
Languages: English,
Hp: 6
Credits 50
Skills:
Athletics 0
Culture/Criminal 1
Culture/World(Silicio) 0
Persuade 1
Stealth 1
Combat/Projectile 0
Perception 0
Equipment:
Armored Undersuit: AC: 7, Enc. 0,
Revolver: 1d8, 30/100, mag 6
Shotgun: 3d4, 10/30, mag 2
100 rnds, Shotgun
100 rnds, Revolver
Backpack TL4
Compad
Hugh came from a frontier world, high tech and booming in prosperity. Unfortunately, he was not one of those prosperous ones. Born to poverty, he did whatever he had to to get out. He jumps on opportunities quickly, often without thinking them through. Even so, he's still wondering how he found himself on a space ship out in a random system he knows basically nothing about.
Goals:
-Do something noteworthy, get his name out there, famous, infamous, doesn't matter.
-Acquire a small amount of wealth (10,000 credits maybe?)
-Improve the space ship. This is going to be his home for a little while, after all, might as well make sure it's a good one.
Hugh shook his head. "I don't think we need to worry about being chased. We need to worry about our lack of supplies and fuel." He stared at the map of the systems. A fresh start...A whole new playground... Hugh smirked. "Silicio...I think I heard about that planet somewhere..." He tried to remember everything he'd heard about the planet. "It might be a good place to lie low, as long as we don't get stuck there without fuel."
"We might be lost but we still have our skin," Ekseppek Clectikinihvepikit - or Eksep for short - shouted from the seat at the navigation console. The five foot tall bug man was bundled in a gray blanket while he idly poked at the controls.
"It is good enough," he got up and went for the pilot's seat, "I do not like waiting in space. Just waiting to be found, no, that is no good. Maybe the defense screen will keep us safe, at least keep us safe long enough to get acquainted with this system."
PSN: ChemENGR
PSN: ChemENGR
Hugh throws on a heavy coat, and puts the mask on his face. "Let's do what we need to do, alright? No trouble. Easy in, easy out. Then we can find somewhere a little more...civilized." He heads out of the ship and goes to talk to the woman. He tries to get general information out of her, what the laws are that they should know, that type of thing.
"That's the alien home, where you will sleep while staying here. The Temple is over this way, where you can arrange to trade, if you follow me I'll take you to the minister on duty."
Sol decided that he agreed with Hugh's assessment. "Easy in, easy out," he muttered under his breath.
PSN: ChemENGR
The words rang a bit in Sol's head. True Sacrifices? What did she mean "true sacrifices." Seemed a little barbaric, and that's coming from a man turned savage. There were stories of lost tribes on his home planet who worshiped a multitude of different gods. They were fabled to have strange powers. Though none were ever seen or proven, there were still some things that Sol believed science was not meant to discover. The mystic was not something to be trifled with.
Sol whispered to Hugh "Ahura Mazda, enemy of lies. Probably best to stay away from those. Who knows what a preistess can do."
PSN: ChemENGR
As they walk away..."She wants your compad. I'd keep that thing hidden. I wouldn't be surprised if they decided to simply take from us what they wanted." Hugh scratches his chin. "I'm not sure what we really have to trade, though, anyways."
PSN: ChemENGR
Behind her the older woman glances over and sneers.
PSN: ChemENGR