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[PA Comic] Friday, May 17, 2013 - Increasingly Damn Late
EA is a got dang publisher! EA does not make games (well, sports games I guess). EA is not making Star Wars games. BioWare, DICE and Visceral(all fantastic studios) are making Star Wars games!
Also, I kinda like Macklemore. Those dudes were on The Colbert Report a few weeks ago, kinda dug em.
Everyone has a price. Throw enough gold around and someone will risk disintegration.
For some reason, Tycho's dead eyes bother me. Looks like most video games - his body is doing the motions, but his eyes are just stuck open. Void of any emotion.
For some reason, Tycho's dead eyes bother me. Looks like most video games - his body is doing the motions, but his eyes are just stuck open. Void of any emotion.
EA is a got dang publisher! EA does not make games (well, sports games I guess). EA is not making Star Wars games. BioWare, DICE and Visceral(all fantastic studios) are making Star Wars games!
Aren't all those studios that you just listed owned by EA?
EA is a got dang publisher! EA does not make games (well, sports games I guess). EA is not making Star Wars games. BioWare, DICE and Visceral(all fantastic studios) are making Star Wars games!
Aren't all those studios that you just listed owned by EA?
Yes, but his point is that it's misleading to talk about "EA" making games like EA is a centralized monolithic entity that produces everything themselves. The quality of future Star Wars games is going to be more dependent on the particular studio that does them.
EA can of course influence the quality of the finished product (assigning games to good studios or bad ones, whether they meddle in the process "Rush the game out to make a holiday release" KotR2-style, etc). But saying "EA makes Star Wars games now" is like saying "EA makes Need for Speed and Mass Effect" - that is, technically true in a very general and imprecise sense but not informative. Mass Effect is made by BioWare; Need for Speed is made by several different studios depending on the particular title and quality varies accordingly; and so on.
Yes. EA owns those studios and EA calls the shots on budgets, marketing, and they put pressure for release deadlines. EA is also the reason the games from those studios had online passes in the first place.
EA can certainly be blamed for things like Dragon Age 2, where the team was incredibly rushed to get something out the door, so they massively reused assets to the point where the game only has like 3 caves and 4 city maps. That is entirely EA's fault for putting such a strict deadline on a sequel to a game that took something like 6 years to develop.
EA can be blamed for sequel saturation on the Need For Speed series. They can be blamed for forcing Criterion to make NFS games instead of Burnout games. They can be blamed for rushing SWTOR out before it was ready. They can be blamed for forcing the DRM debacle on Maxis and Sim City 5. They can be blamed for driving Wil Wright away from the company he founded by putting a gag on his creativity and forcing him to churn out mindless Sims sequels and expansions.
No, they don't code the games. But their hand is in the pot and they are actively involved in every step of the process.
No, EA can't be blamed for about 90% of the things people like to blame them for.
For better or for worse, they give each studio enough rope to hang themselves with. While it's fashionable and no doubt easier to blame stuff like that on the evil corporate suits, I know that, in at least two of those cases, those decisions were made at a much lower level than the faceless suits everyone likes to scapegoat.
Like it or not, sometimes, people who make things you like make decisions you won't agree with. My source is actually having worked on two of the games you listed.
I submit that it's not "Increasingly Damn Late" because the show actually starts any later at night, it's just that Gabe and Tycho are middle-aged dads now and it's harder for them to stay up. "Late" is relative.
He must like Macklemore, Tycho is secretly from the Seattle Crew.
Also, love the "Electronic Arts has dicussed the wealf they’d stacked as a result of Online Passes", go Typos go!
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Warlock82Never pet a burning dogRegistered Userregular
EA pays for the games. So technically they do make the games :P (or at least, they make the games happen through funding)
No, EA can't be blamed for about 90% of the things people like to blame them for.
For better or for worse, they give each studio enough rope to hang themselves with. While it's fashionable and no doubt easier to blame stuff like that on the evil corporate suits, I know that, in at least two of those cases, those decisions were made at a much lower level than the faceless suits everyone likes to scapegoat.
Like it or not, sometimes, people who make things you like make decisions you won't agree with. My source is actually having worked on two of the games you listed.
Horrible bosses to in fact have an effect on quality.
He must like Macklemore, Tycho is secretly from the Seattle Crew.
Also, love the "Electronic Arts has dicussed the wealf they’d stacked as a result of Online Passes", go Typos go!
"Wealf" is intentional.
Everyone has a price. Throw enough gold around and someone will risk disintegration.
Posts
Also, I kinda like Macklemore. Those dudes were on The Colbert Report a few weeks ago, kinda dug em.
This is still my favorite:
So the Leno impersonation is complete, then.
Aren't all those studios that you just listed owned by EA?
Yes, but his point is that it's misleading to talk about "EA" making games like EA is a centralized monolithic entity that produces everything themselves. The quality of future Star Wars games is going to be more dependent on the particular studio that does them.
EA can of course influence the quality of the finished product (assigning games to good studios or bad ones, whether they meddle in the process "Rush the game out to make a holiday release" KotR2-style, etc). But saying "EA makes Star Wars games now" is like saying "EA makes Need for Speed and Mass Effect" - that is, technically true in a very general and imprecise sense but not informative. Mass Effect is made by BioWare; Need for Speed is made by several different studios depending on the particular title and quality varies accordingly; and so on.
EA can certainly be blamed for things like Dragon Age 2, where the team was incredibly rushed to get something out the door, so they massively reused assets to the point where the game only has like 3 caves and 4 city maps. That is entirely EA's fault for putting such a strict deadline on a sequel to a game that took something like 6 years to develop.
EA can be blamed for sequel saturation on the Need For Speed series. They can be blamed for forcing Criterion to make NFS games instead of Burnout games. They can be blamed for rushing SWTOR out before it was ready. They can be blamed for forcing the DRM debacle on Maxis and Sim City 5. They can be blamed for driving Wil Wright away from the company he founded by putting a gag on his creativity and forcing him to churn out mindless Sims sequels and expansions.
No, they don't code the games. But their hand is in the pot and they are actively involved in every step of the process.
For better or for worse, they give each studio enough rope to hang themselves with. While it's fashionable and no doubt easier to blame stuff like that on the evil corporate suits, I know that, in at least two of those cases, those decisions were made at a much lower level than the faceless suits everyone likes to scapegoat.
Like it or not, sometimes, people who make things you like make decisions you won't agree with. My source is actually having worked on two of the games you listed.
The macklemore joke just killed me right there when I read it.
Also, love the "Electronic Arts has dicussed the wealf they’d stacked as a result of Online Passes", go Typos go!
Horrible bosses to in fact have an effect on quality.
"Wealf" is intentional.