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ARMIKROG. Spiritual successor to The Neverhood claymation game
Posts
I remember running, and screaming
Currently playing: GW2 and TSW
I wish this game every success, though!
There is a very good chance that any given project has at least one person you strongly disagree with. In fact, in any American project with at least 10 members working on it, chances approach 100% that somebody there is against gay marriage. I suppose knowing about it is what makes the difference, but I'm not going to go through life avoiding everything because I might disagree with someone on their crew.
Plus in his particular case the whole event was blown out of proportion. He is no Orson Scott Card (who worked on Shadow Complex!).
Really? That sucks. I really enjoyed Ghostopolis and Cardboard...now I'm afraid to read about him.
He was right at the time when he said people would use it as justification to boycott his entire body of work.
And it's absolutely appropriate that the gaming community call out bigots in their ranks. It doesn't reflect well on the company putting this together that they let such a bad person who likes to express his bad opinions publicly on their project.
But anyway, 4cr has an interview up with several members of the team. Sounds like TenNapel isn't actually leading the project, but has a pretty major creative role.
Elsewhere, there's a post about how one of the major puzzles in the game is going to be what sounds like a fusion of Problem Sleuth's architecture and the Mechanical Age in Myst.
The drama played out in the comments on one of the Ratfist pages. TenNapel removed all but the first 50 pages from the net when it was published in book form; status updates, posts, commentary, comments and all. So I can't give you a link to the apology (or the full argument, for that matter, although bits and pieces were thoughtfully documented by the internets).
He did apologize in the GayGamer comments, which are still around.