Last year's game of the year award winner (x90) is getting some DLC to tide us over while we wait for season two.
http://www.youtube.com/watch?v=shR53nX9v8c
The action is set in and around a Georgia truck stop, and is set up like five short stories, each featuring their own playable characters. The stories span the first 400 days of the outbreak, and you can play them in any order (no word yet on whether actions taken in one story will impact the other stories, but it's not a completely unrealistic dream).
Your save from season one will affect how the DLC plays out, and choices from 400 Days (as well as season one) will carry over to season two.
400 Days will be launched in July, priced at $4.99, for PlayStation 3, Xbox 360, PC, iOS and Mac, or bundled with Season 1 for Vita.
So yeah, this pretty much has me as excited for a piece of DLC as I've ever been. I mean, it's no horse armour, but it's close.
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I keep meaning to but I don't wanna saaaaaaaaaaaaad
Plus I'm pretty sure I saw the winnebago from season 1 in that trailer.
but I accidentally deleted my save from episode 5 a while ago
so I guess if I want to play this using my old save data I'll have to play the ending again
and I don't know if my heart can handle that
the only other time I will be in this thread is after I beat it
(birds name is clementine)
we will buy this immediately
I think Lee had the best description of Kenny.
See I got the best Kenny
The one who stuck up for me and saved my ass multiple times
You can't actually do one of those, I tried. He still says stuff at points even if you don't choose any dialogue. Still funny though.
I had that one up until
After that I still did my best to help him, especially after the stuff with Duck and Kat, but when he refused to help me find Clementine I told him to fuck off, and it might have been the most cathartic thing I did in a video game last year
I hope they continue to namedrop places in Georgia that I am familiar with.
First game spoilers:
Twitter Steam
That bit was weird, because it made Kenny like me more while making me like him less
Then we got overrun by zombies at the store during a final picking. Without a single thought he rushed in and saved me when the door had me pinned down. He didn't moan and grumble and he didn't run, he just knew he had to. When I came clean about killing the dude before the outbreak he was shocked, but he and Kat supported me. They knew I was a good man, that what happened in the past didn't matter, that if I made all this effort to save them and their kid so often should I continue to be punished for one, horrific mistake. Then the train happened. Breaking the news to him about Duck was so damn hard, I let him beat me down in the driver's compartment. He needed it. He was a father who was about to lose his son, and I told him he had to be the one to kill him. And when Kat took her own life, I couldn't make him go any deeper down that hole, so I took the shot. Because he saved my life, so I should save his humanity.
I kept trying to temper his hopes, keep him realistic about the boat. He would listen, but still be fixated on it, and I'd let him for the time being. When we found the zombified starving boy in the attic, I wanted to keep him safe, wanted to stop my damn friend from being exposed to that horror. But he had to, if he didn't get that closure he still yearned for he never would. I let him put the poor child out of his misery. And then Ben. Goddamn Ben. Funny thing, I have a friend who looks almost exactly like Ben, so it was so surreal dealing with him. But I couldn't blame Kenny for being volcanically pissed at the boy. I stopped him from doing anything drastic though, and I still saved him, because while I could put someone out of their misery I couldn't just leave another kid to die. Kenny understood.
I really, really appreciated one little detail, after letting Kenny beat me up on the train I still had all of the bruises and cuts on my face even until the last episode. Christa and Omid even commented on it when we were trapped in the attic. Kenny and I had a good laugh and drink at that. Sometimes all we could do was laugh. And I couldn't hold that against him, not after he volunteered straight off the bat to help me find Clem, even when I told him I was bitten. He never once let me down, not a single damn time. I supported him, and he supported me. We were best friends until the very end, when Ben was impaled in the alleyway and both of us were the only ones who could help.
I cried when Kenny shoved me behind the gate. I actually started tearing up and shaking my computer monitor when my only goddamn friend in this whole mess was going to go down fighting. I wish I'd given him my extra bullet. But he would've rejected it. The last shot he ever fired was for Ben, for the kid who was indirectly responsible for his family's death, for the kid who screwed up so many times I almost wish I left him at the clocktower, for the kid who pushed all of his buttons. For the kid whose worst fear was coming back. For the kid who didn't know if he even had a family left out there.
That was my Kenny
And he was a fucking hero
Almost the same as me, except for Ben.
So then when we crossed over onto that roof, Christa fell onto the floor below and the walkers were getting close. Kenny instead, after recalling an earlier a conversation he had with Kat about the good in people and sacrifice for others, jumps down and lifts Christa up so me and Omid can pull her up to safety, then the man goes and buys us some time to find Clem by leading the Horde away.
I'm not sure how much the formula can be repeated before it gets old
Part of what makes season 1 so flooring is how unique it is, and I'm worried that as they make sequels it will eventually get less impactful to see your friends get killed off
That said, I'm willing to give these guys the benefit of the doubt and am definitely hopeful that they'll prove me wrong
http://www.audioentropy.com/
"Yeah. We know. That was in the past. Get your shit together, Lee's cool."
I think the uniqueness is part of it, but the majority is the writing and how good it is.
Sure, but if future walking dead sequels are going to be basically the same thing, "small group of survivors deteriorates due to the stress of life in the zombie apocalypse," I don't know how long that can stay interesting even if its well executed.
http://www.audioentropy.com/
400 days seems to be experimenting with it, 5 stories intersecting one location in a single episode
Only exception I made:
Me and Kenny tended to butt heads
Larry was probably gonna die, but the correct course of action was for Kenny to stand by with the salt lick and crush his head when I gave the signal, once I confirmed that Larry was dead
etc
http://www.audioentropy.com/
Spoiling just in case
It would have been really, really easy to just standby with the salt lick. There was really no reason at all to jump to "WELL HE'S DEAD WHAT DO WE DO".
It was just as ridiculous as in the first episode, where Larry went from "Did anyone get bit?" to "WHAT LOOK AT THAT KID HE'S TOTALLY GOT TO HAVE BEEN BIT WE SHOULD THROW HIM OUT"
Seriously what the hell people, do horror movies just not exist in this universe