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[PATV] Monday, July 15, 2013 - CheckPoint Season 3, Ep. 5: Mystery, Intrigue, ISK

DogDog Registered User, Administrator, Vanilla Staff admin
edited July 2013 in The Penny Arcade Hub

image[PATV] Monday, July 15, 2013 - CheckPoint Season 3, Ep. 5: Mystery, Intrigue, ISK

Spies, double-agents, space carriers: an average day for EVE Online.

Read the full story here


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    dominatusdominatus Registered User regular
    Video is private? :(

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    humbleElitisthumbleElitist Registered User regular
    Video showed up private at first, but reloading seems to have let it play.
    further details: I looked at the list of checkpoint videos on the LRR page, (this one wasnt on it yet), and then I switched back to this tab. I think I refreshed the page, but I am not sure. I hit the play button again and it worked that time. I hope this comment is useful for anyone encountering this error, but my guess is that the problem was fixed.

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    WhyroonWhyroon Registered User regular
    I lost a ship with a real world value of about $250 in EVE once. That probably hurt me more than PL's crazy valuable ship losses will hurt them, the amount of ISK that these major alliances have is mind boggling.

    Though it's worth noting that the Revenant they lost was one of only 3 in existence and, as many super rich people in EVE and real life have proven, once you have more money than god the only thing left to value is that which is rare. So that aspect, as well as the dubious honour of being the first player corporation to lose a Revenant, probably hurt more than the financial loss.

    It is still a ridiculous amount of ISK though, I'm not the fastest ISK earner in the galaxy but I'm not the slowest either and, if I played 12 hours straight every single day, I could earn the amount they lost in that ambush in probably a bit under two years...

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    Echo2OmegaEcho2Omega Registered User regular
    video is way wonky.

    Mine got stuck near the end with Kathleen asking "hey! You know what else looks like ass and butts?"

    What ? my face? Thanks Kathleen, I like you too....

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    DedwrekkaDedwrekka Metal Hell adjacentRegistered User regular
    This just reminds me that informed news coverage of MMOs could be just as interesting as long as there's metrics set up in the games to report this kind of thing. EVE makes awesome stories because they have metrics to back up stories. This is also why games that intend to compete in the world of professional gaming need to either have outside or inside reporting systems for this kind of thing. Without it, there's no attention grabber for John/Jane Q. Gamer.

    Also, an e-sports section detailing games and gamers would give the same coverage of the assholery that professional sports gets. So, more social pressure towards devs doing something about it, and towards not doing it in the first place.
    Get on it Checkpoint!

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    Don RebaDon Reba Registered User regular
    I don't play Eve, but hearing that report was actually pretty interesting. Spin-off opportunity?

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    jedidethfreakjedidethfreak Registered User regular
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    Wind Fish in name only, for it is neither.
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    HewnHewn Registered User regular
    EVE. I don't understand you. But I love you.

    Steam: hewn
    Warframe: TheBaconDwarf
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    hailthefishhailthefish Registered User regular
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    Albino BunnyAlbino Bunny Jackie Registered User regular
    Dedwrekka wrote: »
    This just reminds me that informed news coverage of MMOs could be just as interesting as long as there's metrics set up in the games to report this kind of thing. EVE makes awesome stories because they have metrics to back up stories. This is also why games that intend to compete in the world of professional gaming need to either have outside or inside reporting systems for this kind of thing. Without it, there's no attention grabber for John/Jane Q. Gamer.

    Also, an e-sports section detailing games and gamers would give the same coverage of the assholery that professional sports gets. So, more social pressure towards devs doing something about it, and towards not doing it in the first place.
    Get on it Checkpoint!

    To be fair most MMO's couldn't get these kinda stories because they don't focus on interwoven systems and player interaction as key points.

    But yeah, more games need metrics and stat sites all over them. It helps build a picture and narrative really easily. Even for people who don't play the game.

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    ironzergironzerg Registered User regular
    But wait! What about the Xbox One, Graham?

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    DiasCrimsonDiasCrimson Registered User new member
    edited July 2013
    If Google wanted people wearing Glass to walk into trees they'd have pre-loaded it with Apple Maps and called it an eyeGlass.

    DiasCrimson on
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    WolvenSpectreWolvenSpectre Saskatchewan, CanadaRegistered User regular
    Strangely enough, as an EVE Industrialist who ran an EVE Corp this never happened to me. This kind of stuff happened to lots of the people who worked for me though. Then again I didn't get involved with the corp wars or the factional conflict other than find ways to make the wars cost so much and be soooooo boring that the other side gave up.

    Unfortunately CCP has been ignoring and giving short shrift to the small industrialists and related industrial minded players for a while now so I have been out of it since Monoclegate (for other reasons than monocle gate) and every time I try to rejoin there is problems in the game or the changes that make it so I can't or don't want to play until they fix it already.

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    UndeadpoolUndeadpool Registered User regular
    I'm really hoping that all that of that EvE stuff suddenly went into slow motion and everyone in the tricked fleet simultaneously fell to their knees a la Willem Dafoe in Platoon.

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    mikesmith916mikesmith916 Registered User new member
    I'm going to go out on a limb here, but there might be a chance that Kathleen is actually insane. I'm not complaining. Insane people need jobs too.

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    OmerGOmerG Registered User regular
    HOLY CRAP YOU GIUSE CHANGED THE BOOM!

    Build a man a fire and he'll be hot for a day;
    Set a man on fire and he'll be hot for the rest of his life.

    Check out Ned the Chainsaw Guy. He's a cool cat.
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    trevoracioustrevoracious Registered User regular
    That closing segment. Graham absolutely worked the Conan-esque "I know you know this isn't funny but I'm going to stare at you till you laugh" stare. TOTAL SUCCESS

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    GaddezGaddez Registered User regular
    Why would anyone want to play FF10 again?

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    DedwrekkaDedwrekka Metal Hell adjacentRegistered User regular
    edited July 2013
    Dedwrekka wrote: »
    This just reminds me that informed news coverage of MMOs could be just as interesting as long as there's metrics set up in the games to report this kind of thing. EVE makes awesome stories because they have metrics to back up stories. This is also why games that intend to compete in the world of professional gaming need to either have outside or inside reporting systems for this kind of thing. Without it, there's no attention grabber for John/Jane Q. Gamer.

    Also, an e-sports section detailing games and gamers would give the same coverage of the assholery that professional sports gets. So, more social pressure towards devs doing something about it, and towards not doing it in the first place.
    Get on it Checkpoint!

    To be fair most MMO's couldn't get these kinda stories because they don't focus on interwoven systems and player interaction as key points.

    But yeah, more games need metrics and stat sites all over them. It helps build a picture and narrative really easily. Even for people who don't play the game.

    Having played Vanilla WoW for a while, as well as Age of Conan, WAR, SWTOR, and Guild Wars 1 & 2 I can say that even if player interaction isn't a key point in most MMOs, stories appear, and you learn about specific guilds and people quite often. Stories cotton onto individuals and build up into characterizations. Personalities take hold. Top performers becomes known in PvP and dominating guild become known to the entire server. I'm sure there's still less than a hundred people on the Mal'ganis server in WoW that don't know the various names of the SomethingAwful Goon guilds, by example.
    The only thing is, those stories build up without any metrics to back them, or records to keep them. The stories are told like veterans swapping war stories in a bar, it's an interesting tale, but you know half is embellishment and at least a quarter is misremembered.
    I'll tell you, back in the old days there were plenty of stories from the assaults between Tarren Mill and Southshore in WoW, as well as huge sweeps through PVP areas in WAR and there are plenty of notable guilds and entire servers in the GW2 battlegrounds.

    Dedwrekka on
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    sloporionsloporion Registered User regular
    Hmmm, Squeenix is revamping FFX, that's like almost the one PEOPLE ACTUALLY WANT TO BE REVAMPED! Ahem... yeah...

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    PikaPuffPikaPuff Registered User regular
    edited July 2013
    Undeadpool wrote: »
    I'm really hoping that all that of that EvE stuff suddenly went into slow motion and everyone in the tricked fleet simultaneously fell to their knees a la Willem Dafoe in Platoon.
    There's a feature in EVE that time slows down in areas relative to how many ships are the. More ships, more slower. So when that fleet warped from empty space to an ambush packed full of enemy ships, they probably DID go into slow motion.

    PikaPuff on
    jCyyTSo.png
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    Albino BunnyAlbino Bunny Jackie Registered User regular
    PikaPuff wrote: »
    Undeadpool wrote: »
    I'm really hoping that all that of that EvE stuff suddenly went into slow motion and everyone in the tricked fleet simultaneously fell to their knees a la Willem Dafoe in Platoon.
    There's a feature in EVE that time slows down in areas relative to how many ships are the. More ships, more slower. So when that fleet warped from empty space to an ambush packed full of enemy ships, they probably DID go into slow motion.

    I still love that this is a thing:

    'yo doc, our players internet wars are getting so large as to murder our server tech, shall we like, put a cap on players in an area or something?'

    'nah, lets just develop a feature to allow potentially the entire fucking server to get in on one of these things'

    CCP have a great attitude towards players doing crazy shit.

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    JodinsanJodinsan Registered User regular
    What? No Microsoft news? *flips table*

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    GilhelmiGilhelmi Registered User regular
    You know what is great about EVE. The players Rioted (I mean this literally, they shut-down trade hubs and blow-up everyone who is not rioting. Many of the rioters, also cancelled their subscription while they rioted, but still had a couple weeks left, to give CCP a chance too "think" about the idea.) when we "Suspected" that CCP was going to do micro-transactions like WOW just did.

    Luckily, for all involved, CCP was only allowing you to buy in-game "cosmetic" items. Like, the now Infamous, $80 monocle that could be put on your tiny picture in the chat window.

    But I think learned CCP its lesson and now knows, if it tried to let anyone "Buy an advantage" the players would first riot and then leave the game.

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    DarkironDarkiron Registered User regular
    booty booty booty booty rockin' everywhere

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    MattAn24MattAn24 Perth, AustraliaRegistered User new member
    edited August 2013
    @sloporion; Actually, FFX *is* the one that people want revamped. Japan fricken LOVES FFX. *Loves*. It's also much easier and less cost to update because all the assets (lolbutts) are available in higher quality. Anything involving FFVII (and remaking FFVII, that is) requires *entirely* new assets, and being rebuilt from the ground up. It would be an entirely new game. Oh, also Tetsuya Nomura has been pretty damn busy with.. Oh, you know.. NEW games. That little indie title known as Final Fantasy XV (because he's actually moved on) and Kingdom Hearts 3 (because *fucking finally*..)
    Also, Crisis Core exists, so what else could anyone possibly want. CRISIS CORE IS THE BEST.
    @Gaddez; ...Because it's fun, I'm assuming. And because *they* choose to. Who the hell are you to dictate otherwise?

    MattAn24 on
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    GaddezGaddez Registered User regular
    MattAn24 wrote: »
    @Gaddez; ...Because it's fun, I'm assuming. And because *they* choose to. Who the hell are you to dictate otherwise?

    I Like how you dug up a comment from 3 weeks ago to yell at me about.

    Besides, 10 is pretty bad. The game's paper rock scissors mechanic gets really old after the first couple of hours, and the way that you can't walk 30 feet forward without triggering a long rambling speech is frankly irritating.

    I made it as far as Zannarkend before I just flat out gave up.

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