Because we have to go third party a few of us have decided on using the PA Teamspeak 3 server.
TeamSpeak 3: finalack.com ( or 23.239.18.188), Port: default - leave blank, Password: PA's Usual Password for these things
Here's a handy rundown of differences between the games compiled by Iceburner (updated 11/10/14):
Monster Hunter:
Features: Hunting monsters, Sword and Shield, Greatsword, Lance, Hammer, Light Bowgun, Heavy Bowgun, painfully limited inventory and storage space.
Maps: Forest Highland, (Old) Desert, (Old) Jungle, (Old) Swamp , (Old) Volcano, Fortress, Castle Schrade, Battleground.
Small Monsters: Apceros, Kelbi, Mosswine, Vespoids, Hornetaurs, Felyne, Melynx, Bullfango, Small raptors, Cephalos.
Large Monsters: Raptor Trio, Kut-Ku, Great Cephalos, Gypceros, Los and Ian, Khezu, Basarios and Gravios, Plesioth, Monoblos and Diablos, Kirin, Lao, and Fatalis.
Village: Kokoto, a simple town on the Forest Highland.
Online Town: Minegarde, a walled desert city high on a flat mountain bluff. Cranes and cannons stick out its sides.
Monster Hunter G/Monster Hunter Freedom:
(MHF was a 1:1 port of MHG, save that all online content was made available in the Kokoto guild hall.)
New Maps: Great Arena.
New Features: Farm, kitchen, recolors, Dual Swords, the arena, actual numbers for element and status, armor skills.
New Large Monsters: Yian Garuga.
Stuff Lost: Minegarde.
Monster Hunter 2 (dos):
New Features: Dynamic day/night, seasons, dynamic bounties, traps & tranqs not being supply items, Gunlance, Hunting Horn, Longsword, Bow, 3-item combination, armor upgrade trees, training quests, versus arena mode (1v1 or 2v2, you have to take out the other team's captured monster, can't harm the players), the songstress, and quest sub goals.
New Maps: Jungle, Desert, Swamp, Snowy Mountain, Volcano, Great Arena, Dondruma (under siege), Tower (dos version), Tower (short version).
New Small Monsters: Anteka, Popo, Giaprey, Shakalaka, Remobra, Conga, Blango, Hermitaur, Ceanatuar.
New Large Monsters: Great Fango, Quaking Conga, Roaring Blango, Daimyo Hermitaur, Shogun Ceanataur, Silver Los and Gold Ian, Kushala, Luna, Teo, Chameleos, Gaoren, Rajang, Yama Tsukami , White Fatalis.
Village: Jumbo Village, a tiny topical island paradise near the Jungle.
Online town: Dondruma City, home to the Wyverians, and tracking center for Elder Dragons.
Stuff Lost: (Old) Desert, (Old) Jungle, (Old) Swamp , (Old) Volcano, some joke weapons, large monsters no longer had a "suspicious" state, just calm/attacking.
Monster Hunter Freedom 2
New Features: Harvest Tours, Felyne Companions, armor stones.
New Maps: Small Arena, Tower (portable version). Maps were revised to make some 1-way exits 2-way, and to not have Volcano be nearly unnavigable at night.
New Large Monsters: Giadrome, Tigrex, and Akantor.
Stuff Lost: Kokoto Village, Jumbo VIllage, Dondruma Town, bounties, seasons, Tower (dos version), Yama Tsukami, Day/night became static, 3-item combining, armor upgrade trees, training quests that aren't in the arena, vs mode, the songstress, the original Snowy Mountain battle theme, the awesome control scheme.
Village: Pokke, a town on the Snowy Mountain.
Monster Hunter Freedom Unite:
New Features: Items stack to 99 in your item box, adequate storage space. The battle music for the MH2 maps was replaced with music from Monster Hunter Frontier Online.
New Maps: Moat Arena, Great Forest, Tower Top, Tower (Yama Tsukami ver), Snowy Mountain Peak.
New Large Monsters: Vespoid Queen, Narga, Hypnoc, and Ukanlos (borrowed from MHFrontier Online).
Stuff Lost: The MH2 battle themes for Jungle, Desert, Swamp, and Volcano.
Restored: Old Jungle, Old Swamp, Old Desert, Old Volcano, Yama Tsukami (though how you fight it is completely different.) Joke weapons from MH1 came back, so all but the sponsored tie-in sword from MH1 is back.
Monster Hunter 3 (tri):
New Features: Larger inventory, Free Hunting, Swimming, Dark Rooms and torches, Monster Stamina, Switchaxe, bowgun assembly, Medium Bowguns, dynamic small monster and gather spot spawning, accurate hitboxes, adequate inventory space. Customizable goblin henchman.
New Maps: Deserted Island, Sandy Plains, Flooded Forest, Tunda, Volcano (3rd), Underwater Ruins, Great Desert, Sacred Land, Land Arena, Water Arena.
Restored: Dynamic day/Night, the "suspicious" state between calm and attacking for large monsters, the awesome control scheme.
Stuff Lost: All old maps, all old gear, Gunlance, Hunting Horn, Dual Swords, Bows, all old monsters except Aptonoth, Popo, Felyne & Melynx, Kelbi, Los + Ian, and Diablos. Felyne Companions, and quest sub goals.
New Small Monsters: Giggi, Epioth, Altaroth, Bahabra, Delex, Rhenoplos, Jaggi, Jaggia, Baggi, Ludroth, Uroktor
New Large Monsters: Great Jaggi, Qurupeco, Royal Ludroth, Barroth, Gobul, Great Baggi, Gigginox, Barioth, Uragaan, Lagiacrus, Agnaktor, Deviljho, Ceadeus, Jhen Mohran, Alatreon.
Village: Moga, floating just off the Deserted Island.
Online town: Loc Lac, jewel of the desert and home to airships. As an easter egg, you could totally see MH1's Minegarde in the distance from Loc Lac.
Monster Hunter Portable 3rd:
New Features: Hot springs, barrel cat, weapon tempering stones, the Auto-guard gunlance exploit.
Restored: Dual Swords, Bows, Gunlance, Hunting Horn, Anteka, Bullfango, Great Fango, Narga, Tigrex, Akantor, Ukanlos, and recolor monsters. Felyne Companions.
Stuff Lost: Free Hunting, Swimming, Lagiacrus, Gobul, Ceadeus, Medium Bowguns, Moga Village, Loc Lac, Underwater Ruin, dynamic day/night and spawn spots became static again, the awesome control scheme.
???: They removed the weapon class multiplier from the damage formula, which made it so that all weapon types had similar numbers for raw power.
New Maps: Misty Peaks, Lava Canyon, Polar Zone, Sacred Mountain, Small Arena (3rd gen ver)
New Small Monsters: Gargwa, Slagtoth, Wroggi.
New Large Monsters: Arzuros, Duramboros, Great Wroggi, Lagombi, Nibelsnarf, Volvidon, Zinogre, Amatsumagatsuchi.
Village: Yukumo, the village of hot springs in the Misty Peaks.
Monster Hunter 3 Ultimate:
New Features: A rival for your customizable goblin henchman, auto-center-on-the-big-monster camera "Target camera", touchscreen awesome.
New Maps: Tainted Sea
New Large Monsters: Brachydios, Dire Miralis, plus every wyvern, dragon, and leviathan that didn't have a recolor got one (except Nibelsnarf and Gobul).
Restored: Swimming, dynamic gather spots, Lagiacrus, Gobul, Ceadeus, Plesioth, Blue Los and Pink Ian, Moga Village, Underwater Ruin, Tower Top map.
???: They put the weapon class multiplier back, so weapon power looks like it did in every MH game before MHP3rd again.
Stuff Lost: Amatsukagutsuchi, the Auto-guard gunlance exploit, the awesome control scheme.
Village: Moga
Online town: Tanzia Port.
Monster Hunter 4 Ultimate:
New Features: Fluid Jumping/Climbing, Jump Attacks, Shadow of the Colossus, Dragon Virus, your home is a caravan, Charge Blade, Insect Glaive, randomized Free Hunting, more stuff I dunno about yet.
New Maps: Ancestral Steppe, Primeval forest, Sunken Hollow, Frozen Seaway, Underground Volcano, Heavenly Mountain, Tower Top (MH4 ver), Unknown Great Forest, Great Desert (MH4 ver), Forbidden Grounds, Lava Island, Thousand Blade Mountain, Dunes, Dondruma (MH4 under siege ver).
New Small Monsters: Konchu, Zamite.
New Large Monsters: Gore Magala, Shagaru Magara, Kecha Wacha, Najarala, Nerscylla, Seltas, Seltas Queen, Seregios, Testucabra, Zamtrios, Dara Amadyura, Daren Mohran, Gogumaijosu, plus some old monsters get new recolors.
Restored: Every small and large monster from MH1 and MH2 except G. Fango, Blango (both sizes), white raptors, Vespoids (big and small), Plesioth, Lavasioth, Ceanataurs (big and small), Narga, Luna, Lao, Yama, and Gaoren, the songstress, and quest sub goals.
Stuff Lost: All previous maps, all previous gear, swimming, all new monsters from MH3's generation except Altaroth, Bnahabra, Gargwa, Rhenoplos, Slagtoth, Delex, Jaggi, Jaggia, Great Jaggi, Lagombi, Zinogre. Brachydios.
Village: Your home and base camp is a moving caravan! There's actually other places to visit.
Other Villages: Barubaré Village, bordering the Great Desert. Naguri Village, the underground home of the mole people. Chico Village, the Felyne town off the coast of the Primeval Forest. Shinato Village, the wyverian village high above the cloudline upon the Heavenly Mountain
Online town: Dondruma IS BACK!
Add yourself here.
Posts
Charm Table Fixing
Charm Tables
For some reason when you begin a character in 3U you are locked into a specific charm table that the game pulls the charms you can get from. You've no real choice in what you get unless you use the following method. To have a look at all the charm tables go here, but basically you don't want 11, 12, 15, 16 or 17.
To aim for a specific table make sure your Wii U/3DS is not connected to the internet so it doesn't automatically update. Once you're ready to start a new set your system clock to a few minutes before one of the following times based on which table you want, then set a stopwatch going. Boot up the game and once the stopwatch has counted the remaining time of the table you are looking for press New Game. For instance if you wanted table 1, set your system clock to 00:12:11 and as you press OK start a stopwatch. Boot up the game and once the stopwatch has reached 2m press New Game. You have about a 3 second window for each table so make sure to be precise. Here is a list of the tables and timings with a brief description for each table:
Normal Tables
T1 00:14:11~13 - Contains a nice balance of Blademaster and Gunner charms with high stats/many slots, but lacks good Awakening charms and doesn't excel at any one thing
T2 02:14:39~42 - Feels like an inferior version of T1. Lacks any amazing charms unique to this table, not much to talk about
T3 00:11:28~30 - All-purpose table. Especially rich in good evasion charms, but has the possibility for many skill setups with a Handicraft +4 OOO charm (with Sharpener -3).
T4 00:05:47~49 - Good for Blademasters. Has the most charms suited for Lancers, but also contains a Handicraft +4 OOO charm and is good for other Blademasters as well
T5 00:56:43~45 - Good Evasion Distance and Earplug charms, great for Switch Axe and Heavy Bowgun users. Most of the good charms are Dragon Talismans though, so grinding for them may be a chore
T6 00:42:17~20 - Leaning towards Blademasters. Has both Handicraft +5 OO and Handicraft +4 OOO. Contains great charms for Evasion and Awakening with other useful skills
T7 01:43:58~01 - Most plentiful in Evasion charms. If you want Evasion +2 regardless of your weapon, this table has good unique charms
T8 09:25:48~51 - Above average Evasion and Guard type charms, but slightly lacking in other areas. Its Dragon Talismans tend to be good
T9 07:09:58~01 - Somewhat geared towards Gunners. Has plenty of charms with a gunner skill combined with Attack +10 or Expert +10. Does have excellent charms for Blademasters but its Handicraft charms are the worst of all tables
T10 00:14:43~45 - Extremely good charms that combine Handicraft with another skill, such as Handicraft +5 Free Element +7. Is also plentiful in Edgemaster charms and probably gives the highest possible power with pretty much any Blademaster weapon. It does seem to be somewhat lacking in Good Evasion distance charms
T13 00:07:46~48 - No unique godly charm, but does have a wide variety of good charms in most areas
T14 00:17:02~05 - Slightly geared towards Blademasters. Many great charms such as Sharpness +4 Free Element +7 and Handicraft +4 Expert +10. Rapid Fire +5 Expert +10 is great for Light Gunners as well
Cursed Tables
T11 00:02:43
T12 00:06:41
T15 00:08:09
T16 00:13:22
T17 00:20:03
This has been proven to work but to confirm which table you are on you need to unlock the fishing boats by completing the quest to collect 3x Monster Guts. Send out your boats and once they return go here and enter into the table the exact item and amounts your boats came back with in the order that you see them. You'll get a result that shows which tables have been ruled out and which you may be on. You'll have to do this several times to fully confirm your charm table.
XBL:Phenyhelm - 3DS:Phenyhelm
XBL:Phenyhelm - 3DS:Phenyhelm
Anyway, I really need to get online with this some more. Been distracted by my backlog.
XBL:Phenyhelm - 3DS:Phenyhelm
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
If anyone has anything they'd like to see int he OP just let me know and I'll add it.
XBL:Phenyhelm - 3DS:Phenyhelm
Evasion 2
Focus
Normal/Rapid Up
Attack Up S or M
I need Giggity parts and all kinds if craziness
I highly encourage everyone to give that thing a try, good to plug in armor skills you want and seeing the armor parts you can use to make it happen
WiiU Username: MordaRazgrom
Steam Username: MordaRazgrom
WoW/Diablo 3 Battlenet Battletag: MordaRazgrom#1755
Me and my wife have a gamer YouTube page if interested www.youtube.com/TeamMarriage
Iceman's mh4 playthrough(as well as his tutorials) is also very good.
XBL:Phenyhelm - 3DS:Phenyhelm
Learned all my huntering from him, including how spamming lvl1 kelbi shots is facepalm worthy
WiiU Username: MordaRazgrom
Steam Username: MordaRazgrom
WoW/Diablo 3 Battlenet Battletag: MordaRazgrom#1755
Me and my wife have a gamer YouTube page if interested www.youtube.com/TeamMarriage
So pitfalls work as well as shock traps?
Edit: it's also a tad bit easier to miss the tranq throw because of how low the monster is but you get the hang of it.
XBL:Phenyhelm - 3DS:Phenyhelm
WiiU Username: MordaRazgrom
Steam Username: MordaRazgrom
WoW/Diablo 3 Battlenet Battletag: MordaRazgrom#1755
Me and my wife have a gamer YouTube page if interested www.youtube.com/TeamMarriage
Also, you can't use them on the Tower map, which is annoying. I don't have trouble digging into a volcano's rocky surface but apparently actual stones are a no-go.
But Pitfalls do have the advantage of giving you some cleaner head hits against larger opponents. Or at least they do for me, since my weapons are ankle-biters with no reach. :P
WiiU Username: MordaRazgrom
Steam Username: MordaRazgrom
WoW/Diablo 3 Battlenet Battletag: MordaRazgrom#1755
Me and my wife have a gamer YouTube page if interested www.youtube.com/TeamMarriage
No. I meant to say comentary after the english part.
edit: I'll add this one to the list as well.
XBL:Phenyhelm - 3DS:Phenyhelm
I have a sickness.
XBL:Phenyhelm - 3DS:Phenyhelm
WiiU Username: MordaRazgrom
Steam Username: MordaRazgrom
WoW/Diablo 3 Battlenet Battletag: MordaRazgrom#1755
Me and my wife have a gamer YouTube page if interested www.youtube.com/TeamMarriage
The main reason for me was the damnable Azure Rathalos. Dude purrs like a kitten when you knock him down nearly everytime he takes off, and pinpoint fire lightning love into his wings the ENTIRE fight.
I still Blademaster a lot, Jade Barroth feels the wrath if the Chum Chum Scarecrows, Giggity will spend the whole fight impaled on a fire lance, and other adventures.
Attack up M, Focus, Awaken, Critical Draw on the Vulcanstrophe...ever knocked a monster off its feet with your first swing? It is DELICiOUS
I still love my Blademaster, Bow just happens to be SO much quicker on most monster, due to the fact that you can target weak areas with all attacks. I have almost beaten a Duramboros before supplies showed up, that is a big achievement for me, since i suck
WiiU Username: MordaRazgrom
Steam Username: MordaRazgrom
WoW/Diablo 3 Battlenet Battletag: MordaRazgrom#1755
Me and my wife have a gamer YouTube page if interested www.youtube.com/TeamMarriage
"Hey, Joe, you a woman now?"
"Yup, must be something in the water."
If only you could have The Penetrator as a Lance. I could even give some good ideas on what the shield could be
I love the female bug armor, it is butterfly and so cute.
WiiU Username: MordaRazgrom
Steam Username: MordaRazgrom
WoW/Diablo 3 Battlenet Battletag: MordaRazgrom#1755
Me and my wife have a gamer YouTube page if interested www.youtube.com/TeamMarriage
I agree.
XBL:Phenyhelm - 3DS:Phenyhelm
Golf-swinging a Rathalos out of the air, super-pounding a Barroth mid charge, those truly are the sweetest of moments. My arsenal is full up on all weapon types, but I only have a couple of workable hammers, need to work on that for sure. The Molten Core is screaming for an upgrade so that it can show those flying wyverns their rightful place in the food chain
WiiU Username: MordaRazgrom
Steam Username: MordaRazgrom
WoW/Diablo 3 Battlenet Battletag: MordaRazgrom#1755
Me and my wife have a gamer YouTube page if interested www.youtube.com/TeamMarriage
That's a truth, from the center of truthiness.
XBL:Phenyhelm - 3DS:Phenyhelm
Hammers are tricky, since their defense is reliant upon copious use of GTFO technology, but the power is pretty sweet.
Let rain upon the skulls a thousand hammer strikes
Verily, show them stars circling above their heads
The Builder has commanded so
Pick up thy Hammer and do The Builders good work upon the useless fauna
WiiU Username: MordaRazgrom
Steam Username: MordaRazgrom
WoW/Diablo 3 Battlenet Battletag: MordaRazgrom#1755
Me and my wife have a gamer YouTube page if interested www.youtube.com/TeamMarriage
http://www.youtube.com/watch?v=4AsUIM98xEs
http://www.youtube.com/watch?v=3Jvle-Ut2Kc
Steam - NotoriusBEN | Uplay - notoriusben | Xbox,Windows Live - ThatBEN
Lancers tank
DS and SnS knock monsters over
Greatswords Longswords cut tails
Gunners act as mages, DPS, Crowd Control, helping fill gaps
Everyone plays a part
One love me bredda
WiiU Username: MordaRazgrom
Steam Username: MordaRazgrom
WoW/Diablo 3 Battlenet Battletag: MordaRazgrom#1755
Me and my wife have a gamer YouTube page if interested www.youtube.com/TeamMarriage
Racist.
Or...weaponist?
They pimpwalk into the field and start TCB
SA i think are perfect for tailcutting since they cannot bounce
Gunlances are best at breaking parts since they explode
Monster Hunter is so egalitarian I think Marx would pop a boner
WiiU Username: MordaRazgrom
Steam Username: MordaRazgrom
WoW/Diablo 3 Battlenet Battletag: MordaRazgrom#1755
Me and my wife have a gamer YouTube page if interested www.youtube.com/TeamMarriage