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[Assassin's Creed] Syndicate is out and is apparently pretty damn good

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Posts

  • ShadowhopeShadowhope Baa. Registered User regular
    Drez wrote: »
    This is going to sound like exaggeration to some of you, but Black Flag is literally 15,000 times better than Assassin's Creed III.

    Eh.

    The thing I loved most about AC, AC2, AC:B, and AC:R was running around on rooftops across cities, leaping across alleyways, and wandering around looking at some of the most famous buildings in the world. Connor doesn't do a lot lot for me, but it's that the way that the game was played that changed that led me to dislike AC3. I hated wilderness areas. If I found that I had to go into a wilderness area, I'd usually decide "Whelp, I'm done for a while, because fuck that." And eventually, I stopped coming back. I hated that the city became something to walk through on ground level. I hated that I was in Boston. I hated the sailing part. I've said it quite a few times: I would have loved an Assassin's Creed game in London in the 1640s-1660s, in Paris in the 1790s, in Japan and/or China at virtually any point between 1500-1800, etc.

    With AC4, they didn't give me another AC game that I wanted, from the previews and videos that I've seen. It looks like they created a more polished AC3.

    If it wasn't for AC3, I'd be willing to give it a try. But AC3 broke me. A year ago, I was quite literally unemployed for two months with nothing to do most of the day except sit around and play video games, and I couldn't even make it through Boston. It's not about Conner. It's about AC3 not being a game that is at all for me, and it looks like the same things that I disliked about AC3 are back in force in AC4.

    Civics is not a consumer product that you can ignore because you don’t like the options presented.
  • BubbyBubby Registered User regular
    Suriko wrote: »
    My principle issue with Kenway is that he has very little agency. He just rolls what whatever's going on, hoping to get some dubloons out of it at the end.

    AC4's strength lies very definitely in its gameplay and setting. The only characters I've found particularly interesting are that merchant, and the Templar group. Even
    Kidd, who by rights I should be all over given I have a thing for crossdressing women,
    wasn't all that memorable beyond being the main Assassins contact.

    The only thing he cares about is making money, which makes him the best protagonist since Ezio. He's perfectly suited for the game itself, which (aside from the plot) is really just about killing people and animals to become more powerful. It's refreshing for the game to acknowledge what it really is through it's characters, as opposed to Far Cry 3 which wrapped a whole bunch of terrible bullshit around it's vapid and repellent core. I have a serious problem with killing animals in video games, but at least in AC4 it makes a little bit of sense within the historical context. Not sure why you need whale skin to make holsters, though.

  • CabezoneCabezone Registered User regular
    Shadowhope wrote: »
    Drez wrote: »
    This is going to sound like exaggeration to some of you, but Black Flag is literally 15,000 times better than Assassin's Creed III.

    Eh.

    The thing I loved most about AC, AC2, AC:B, and AC:R was running around on rooftops across cities, leaping across alleyways, and wandering around looking at some of the most famous buildings in the world. Connor doesn't do a lot lot for me, but it's that the way that the game was played that changed that led me to dislike AC3. I hated wilderness areas. If I found that I had to go into a wilderness area, I'd usually decide "Whelp, I'm done for a while, because fuck that." And eventually, I stopped coming back. I hated that the city became something to walk through on ground level. I hated that I was in Boston. I hated the sailing part. I've said it quite a few times: I would have loved an Assassin's Creed game in London in the 1640s-1660s, in Paris in the 1790s, in Japan and/or China at virtually any point between 1500-1800, etc.

    With AC4, they didn't give me another AC game that I wanted, from the previews and videos that I've seen. It looks like they created a more polished AC3.

    If it wasn't for AC3, I'd be willing to give it a try. But AC3 broke me. A year ago, I was quite literally unemployed for two months with nothing to do most of the day except sit around and play video games, and I couldn't even make it through Boston. It's not about Conner. It's about AC3 not being a game that is at all for me, and it looks like the same things that I disliked about AC3 are back in force in AC4.

    They clearly made AC4 to get new people like me. I haven't played a AC game since I quite AC1 halfway through....I love this fuckign game. I've been waiting for this since I saw Master and Commander in the theater. It sucks for purist AC fans...but I love this game so much I have a hard time feeling sorry for you since you got a bunch of games you like. That sounds selfish, and it is, but that's the way it goes.

  • BubbyBubby Registered User regular
    Shadowhope wrote: »
    Drez wrote: »
    This is going to sound like exaggeration to some of you, but Black Flag is literally 15,000 times better than Assassin's Creed III.

    Eh.

    The thing I loved most about AC, AC2, AC:B, and AC:R was running around on rooftops across cities, leaping across alleyways, and wandering around looking at some of the most famous buildings in the world. Connor doesn't do a lot lot for me, but it's that the way that the game was played that changed that led me to dislike AC3. I hated wilderness areas. If I found that I had to go into a wilderness area, I'd usually decide "Whelp, I'm done for a while, because fuck that." And eventually, I stopped coming back. I hated that the city became something to walk through on ground level. I hated that I was in Boston. I hated the sailing part. I've said it quite a few times: I would have loved an Assassin's Creed game in London in the 1640s-1660s, in Paris in the 1790s, in Japan and/or China at virtually any point between 1500-1800, etc.

    With AC4, they didn't give me another AC game that I wanted, from the previews and videos that I've seen. It looks like they created a more polished AC3.

    If it wasn't for AC3, I'd be willing to give it a try. But AC3 broke me. A year ago, I was quite literally unemployed for two months with nothing to do most of the day except sit around and play video games, and I couldn't even make it through Boston. It's not about Conner. It's about AC3 not being a game that is at all for me, and it looks like the same things that I disliked about AC3 are back in force in AC4.

    When you're unemployed you can do anything you want. If you didn't like the game, you didn't like it.

  • CabezoneCabezone Registered User regular
    edited November 2013
    Bubby wrote: »
    Suriko wrote: »
    My principle issue with Kenway is that he has very little agency. He just rolls what whatever's going on, hoping to get some dubloons out of it at the end.

    AC4's strength lies very definitely in its gameplay and setting. The only characters I've found particularly interesting are that merchant, and the Templar group. Even
    Kidd, who by rights I should be all over given I have a thing for crossdressing women,
    wasn't all that memorable beyond being the main Assassins contact.

    The only thing he cares about is making money, which makes him the best protagonist since Ezio. He's perfectly suited for the game itself, which (aside from the plot) is really just about killing people and animals to become more powerful. It's refreshing for the game to acknowledge what it really is through it's characters, as opposed to Far Cry 3 which wrapped a whole bunch of terrible bullshit around it's vapid and repellent core. I have a serious problem with killing animals in video games, but at least in AC4 it makes a little bit of sense within the historical context. Not sure why you need whale skin to make holsters, though.

    This so much. You are not Jack Sparrow, you are a despicable pirate out for nothing else than your own personal gain. Outside of some more hardcore RPGs you don't get this kind of character.

    Cabezone on
  • SurikoSuriko AustraliaRegistered User regular
    edited November 2013
    Bubby wrote: »
    Suriko wrote: »
    My principle issue with Kenway is that he has very little agency. He just rolls what whatever's going on, hoping to get some dubloons out of it at the end.

    AC4's strength lies very definitely in its gameplay and setting. The only characters I've found particularly interesting are that merchant, and the Templar group. Even
    Kidd, who by rights I should be all over given I have a thing for crossdressing women,
    wasn't all that memorable beyond being the main Assassins contact.

    The only thing he cares about is making money, which makes him the best protagonist since Ezio. He's perfectly suited for the game itself, which (aside from the plot) is really just about killing people and animals to become more powerful. It's refreshing for the game to acknowledge what it really is through it's characters, as opposed to Far Cry 3 which wrapped a whole bunch of terrible bullshit around it's vapid and repellent core. I have a serious problem with killing animals in video games, but at least in AC4 it makes a little bit of sense within the historical context. Not sure why you need whale skin to make holsters, though.

    Eh, I've always had more fun with the AC games just exploring the settings and talking to characters. Killing people isn't the primary draw for me, and hunting is pretty close to last. Which is partly why I have a special scorn for the modern setting beyond what most have.

    AC4 is fun for its naval stuff and all that, but I would like the future AC games to return to the central idea that kind of got lost in the transition between AC2 and AC3 (and perhaps even between AC2 and AC2 Brotherhood). Less gadgets, weaponry, extranous mechanics and mcguffins, more historical events, detectivework, politics, and intrigue (and perhaps Templar/collectivist versus Assassin/individualist philosophy, but they don't really appear willing/able to do it right). But I don't pretend this is anywhere near a majority view. Annual Historical Murdersim is what most seem to want, and that's fine.

    Suriko on
  • CabezoneCabezone Registered User regular
    I expect the series to return to it's roots after this game. They can't keep making pirate games.

  • shoeboxjeddyshoeboxjeddy Registered User regular
    So I guess I can do the whaling now. I figured this out by challenging Moby Dick to a duel. The results:

    1) He killed me
    2) I figured out what I was supposed to be doing and then he killed me
    3) I fought a drawn out battle where I ran out of harpoons, then he killed me

    *Fleet break for cash, upgrade harpoon strength to 2, boat strength to 2*

    4) Ran out of harpoons, he killed me

    *This means war, full upgrade to everything but harpoon strength*

    5) I KILL HIM

    *Realizes that this was the highest tier whaling challenge and I have used it as the tutorial*

  • vegeta_666vegeta_666 CanadaRegistered User regular
    I talked about this with one of my friends, but a more stealthy AC would be interesting too. I'd like for the game to back to it's roots but they also have room to go for a more stealthy option. Wasn't there a rumor of one being based in Japan? With that one they could pull some Splinter Cell folks onto it and make it an actual stealth game, with the protagonist only being able to handle one or two guys in combat.

    Or set it during the Meiji Restoration and have stealth be your main option due to firearms, getting the drop on the enemy is necessary as to not get shot. Plus if it's in a big city it could focus on building a underground network of contacts/establishing a Assassin order, kind of like the folks you can hire but have it more be much more in-depth. I would love to see the Templars showing up in Japan from Europe and having the Templars/abolishing of the samurai system go hand in hand.

    I would also love to see one set in Paris during the French Revolution of course. Aveline could come into play for that one. Or her daughter or some such.

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  • DragkoniasDragkonias That Guy Who Does Stuff You Know, There. Registered User regular
    edited November 2013
    Bubby wrote: »
    Suriko wrote: »
    My principle issue with Kenway is that he has very little agency. He just rolls what whatever's going on, hoping to get some dubloons out of it at the end.

    AC4's strength lies very definitely in its gameplay and setting. The only characters I've found particularly interesting are that merchant, and the Templar group. Even
    Kidd, who by rights I should be all over given I have a thing for crossdressing women,
    wasn't all that memorable beyond being the main Assassins contact.

    The only thing he cares about is making money, which makes him the best protagonist since Ezio. He's perfectly suited for the game itself, which (aside from the plot) is really just about killing people and animals to become more powerful. It's refreshing for the game to acknowledge what it really is through it's characters, as opposed to Far Cry 3 which wrapped a whole bunch of terrible bullshit around it's vapid and repellent core. I have a serious problem with killing animals in video games, but at least in AC4 it makes a little bit of sense within the historical context. Not sure why you need whale skin to make holsters, though.

    And that would be fine. Sadly, the game feels the need to push him into every main story thread.

    I would say my biggest problem is every time you go back to the main plot each cutscenes plays out like this.

    Assassin person: "We have to stop the Templars"

    Kenway: "Meh, I don't care."

    Assassin: "Well...I'll give you some money. Even though now that I think about it...we're only in this situation because of you in the first place. So, it is kind of dumb of me to keep asking for your help."

    Kenway: "Whatever, gimme money."

    And honestly, that is where the narrative in AC4 fails. When you're doing side quests and all, yeah it makes sense and its fun.

    But I would disagree with you and say that the disconnect within the narrative is pretty strong. At almost every turn Kenway is presented as a character completely uninterested in what's going on in the main events, yet the story continually forces him onto it because he's the player character. Sure, they give him a flimsy reason of wanting the Observatory because money. But you can be halfway through the game, with 100s of 1000s in cash, a fleet of ships, and your own personal island to call home.

    Sure it isn't the usual disconnect of "Well, my character sure does kill a lot of people for supposedly not liking killing." But its there nonetheless.

    Don't get me wrong. I like the game and as far as side activities go Kenway is a pretty great avatar. Just wish the game had a better one for the main plot.

    Dragkonias on
  • SurikoSuriko AustraliaRegistered User regular
    edited November 2013
    Have a Japanese game start off as the Shinsengumi at their beginning, relying on stealth due to their low numbers and, yeah, firearms. As the game progresses, reintroduce the comrade mechanic from Brotherhood, giving you a small squad of three or so dudes you can give basic commands to. Go from stealthy assassinations, to assaulting clans and turning entire teahouses and manors into frenzied bloodbaths as the Shinsengumi become more violent, the protagonist gets more skilled, and the player gets more toys (swords, martial techniques, and whatever).

    Then have the switch. The player sees the benefits a modern Japan would bring, the damage the Shinsengumi are doing, and yadda yadda yadda, betrays the Assassins and joins the Templar. As this progresses, you gain access to more westernised clothing (soldier and officer outfits with hats and trousers, etc), and modernised weaponry (gunpowder bombs, pistols, etc). Make the player's progression itself a symbol of what's happening to Japan, with their clothing, weaponry, and tactics slowly changing from traditional samurai and honourable Edo-era ethos, to in the end a very westernised styling. The loss of an old way of life, and the gaining of a new.

    Suriko on
  • CabezoneCabezone Registered User regular
    Apparently I like pop shanties...because I like Drunken Sailer most of all.

  • CabezoneCabezone Registered User regular
    While reading this thread my vision has been overlaid by rain drops. I think I spent most of today sailing in a storm.

  • CabezoneCabezone Registered User regular
    Also...A silver wheel is better than a gold one...it stands out more.

  • Dr. ChaosDr. Chaos Post nuclear nuisance Registered User regular
    edited November 2013
    Loving the hell out of Black Flag. It's starting to get right up in there with Brotherhood as my favorite.

    The changes to stealth are a welcome addition, enemies are abit stupider but you're able to actually make a mistake or two without having the whole group come after you. You can actually use the gun strategically now. One pesky enemy left with no guards in the immediate vicinty? Boom. Headshot.

    Finally unlocked Kenway's Fleet so I'm going to take a long break from the main story and just explore the hell out of everything I can while doing the fleet minigame.

    Only complaints are you're just limited to pirate swords (I miss my daggers) and Edward so far has so lil to do with the Assassin/Templar conflict that it's actually pretty comical.

    Dr. Chaos on
    Pokemon GO: 7113 6338 6875/ FF14: Buckle Landrunner /Steam Profile
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited November 2013
    Bubby wrote: »
    I've said this plenty of times before, but Connor does have a personality. It's not in your face all the times, but he does have his own views and take on life. And no, it's not that the game didn't present that well. It presented it very well. It's that those views, that personality, and that take on life, are so complete alien to most people, so utterly other, that they literally cannot process it, and remember nothing, and see nothing. They don't understand, so they claim there is nothing. The only times they can "relate" which here means "understand" is when he's showing anger (since the body language for expressing anger is pretty much identical in every culture and so every human being regardless of culture can recognise it effortlessly), so they think he's angry all the time. But they don't understand why he is angry, because they don't actually understand him, so they think he's just randomly angry.
    Which is a real shame because I made the effort to learn what his point of view, views and take on life actually was, and interpeted his actions based on that knowledge, found him to be completely consistent with them, and found him really interesting.
    Sure, he's not relatable. They didn't try to modify his character to fit into your personal mold of what is "relatable". That's not a fault. Not with Connor, anyway.

    Kenway, so far, is mass market factory stamped anti-hero amusing sometimes charming rogue. He's as generic as it gets.
    However, generic is extremely relatable.
    So he's got "personality", despite never actually doing or saying anything unique.

    He's just a player proxy.

    I have no problem with this, personally, since I'm barely paying any attention the story at this point, and I laugh when he's funny and whatnot. But many of the side characters are more interesting than Kenway himself.

    Saying "people who don't like Connor just don't get him" would have been faster. And you've labeled Kenway as generic yet you said in the same paragraph that you're not paying attention to the story.

    One line answers are worthless. I've made all the arguments about this so many times before I basically just decided to summarise. Whereas what your summary of the summary, well, lets say it skips too many details. It's like encoding twice. You lose too much information.
    I was also being critical of "personality", "relatable" and other terms people throw around when they try to analyse why they didn't like a character. These terms appear to be full of common meaning but they're actually not. They're all based on the point of view of the person being critical. They just obfuscate discussion.
    For example, I did understand Connor. To me, he had shitloads of personality. He oosed it, literally, out the ears, because it was all in his body language. Every single tiny action he took, for example patting someones hand when he never touches anyone, was telling me about his feelings. That's my point of view. But if I said "No he had personality" and you say "No he didn't" we get nowhere.
    If that's your approach to everything though its easy to see why you had difficulty "getting" a complicated character. :P

    I'm not paying much attention to the story because I'm busy doing everything other than story. When I am actually playing the story missions I do, indeed, pay attention.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • MorninglordMorninglord I'm tired of being Batman, so today I'll be Owl.Registered User regular
    edited November 2013
    Shadowhope wrote: »
    Drez wrote: »
    This is going to sound like exaggeration to some of you, but Black Flag is literally 15,000 times better than Assassin's Creed III.

    Eh.

    The thing I loved most about AC, AC2, AC:B, and AC:R was running around on rooftops across cities, leaping across alleyways, and wandering around looking at some of the most famous buildings in the world. Connor doesn't do a lot lot for me, but it's that the way that the game was played that changed that led me to dislike AC3. I hated wilderness areas. If I found that I had to go into a wilderness area, I'd usually decide "Whelp, I'm done for a while, because fuck that." And eventually, I stopped coming back. I hated that the city became something to walk through on ground level. I hated that I was in Boston. I hated the sailing part. I've said it quite a few times: I would have loved an Assassin's Creed game in London in the 1640s-1660s, in Paris in the 1790s, in Japan and/or China at virtually any point between 1500-1800, etc.

    With AC4, they didn't give me another AC game that I wanted, from the previews and videos that I've seen. It looks like they created a more polished AC3.

    If it wasn't for AC3, I'd be willing to give it a try. But AC3 broke me. A year ago, I was quite literally unemployed for two months with nothing to do most of the day except sit around and play video games, and I couldn't even make it through Boston. It's not about Conner. It's about AC3 not being a game that is at all for me, and it looks like the same things that I disliked about AC3 are back in force in AC4.

    You will love the cities in this game if the reason you liked running around on rooftops and leaping across alleyways was just for the fun of it. They all link together really well. You can stay on the roof forever, unlike all the cities in ac3 where the streets were too wide unless you made giant detours.
    It's unfair to look at previews. If you want me to make some videos for you of just running around a few cities I'd be happy to do that for you.
    All the levels, in general, are designed extremely well with parkour lovers in mind. unlike Ac3 where you basically just had to hold forward and R2, you have to solve the same mini puzzles you used to have to in the previous games, like when to go sideways, or go around to the other side of a hanging object to keep climbing. You have to think.

    There are "wilderness" areas, but they're much better integrated and well designed. They're also small. Like, really small. And full of parkour objects.

    There are also these tiny shanty islands which are full of houses built on stilts with lines and trees and everything all connecting them and they're so much fun to tool around in because its like climbing over a giant tree house.

    If you hate the sailing, though, well, yeah, you probably wanna stay away. I mean, they have changed the controls up a bit so if it was a particular thing that was setting you off then maybe, but if it was the whole thing in general, yeah, no, not for you.

    Morninglord on
    (PSN: Morninglord) (Steam: Morninglord) (WiiU: Morninglord22) I like to record and toss up a lot of random gaming videos here.
  • FreiFrei A French Prometheus Unbound DeadwoodRegistered User regular
    just got the Templar armor. it's pretty snazzy. helps a lot too because the biggest thing I take damage from is Kenway refusing to dodge when a heavy brings his axe down at him, preferring instead to take the axe to his head.

    Are you the magic man?
  • WotanAnubisWotanAnubis Registered User regular
    *Realizes that this was the highest tier whaling challenge and I have used it as the tutorial*

    I basically did the same thing. I mean, I had all my harpooning gear upgraded to the max (except harpoon damage) and I was getting tired of waiting until the game threw the harpooning tutorial at me (I still don't know if there even is one). So I picked the nearest harpooning spot and it turned out to be a white whale.

    Still managed it in one go, but I only had, like, 2 harpoons left at the end.

  • CaptainNemoCaptainNemo Registered User regular
    I guess I'm the only one who digs Ed's arc.
    Spoilers.
    Duh.
    He wants to improve himself. To get a better life. To be somebody. So he goes privateering and gets lost in the life of a pirate. But his concious keeps eating away at him. People like Ade and Kidd keep fucking up his badass act and reminding him that he does give a fuck.

    Then he starts to lose. One after another after another his friends all die or leave him. The Golden Age dies. And so he has one outlet. One group that will let him change his fate. One last way to avenge all that he's lost. The Assassins.

    And good god almighty is he a hell of an assassin.

    Also, did anyone else think that
    the Templars poisoned Catherine?

    PSN:CaptainNemo1138
    Shitty Tumblr:lighthouse1138.tumblr.com
  • AnteCantelopeAnteCantelope Registered User regular
    Two misused apostrophes in about 30 seconds, ugh. I don't think there's an excuse for it on an internet forum, because it shows a misunderstanding of English more than a lack of effort, so there's absolutely no way someone should be paid to write words if they don't know where apostrophes do and don't go.

  • PreciousBodilyFluidsPreciousBodilyFluids Registered User regular
    Two misused apostrophes in about 30 seconds, ugh. I don't think there's an excuse for it on an internet forum, because it shows a misunderstanding of English more than a lack of effort, so there's absolutely no way someone should be paid to write words if they don't know where apostrophes do and don't go.

    I do not know what Thing you speak of, but is it possible that the spelling of these Words is simply reflective of a different Time?

  • PreciousBodilyFluidsPreciousBodilyFluids Registered User regular
    In other news I just realized how lucky I am that I have never and will never let apostrophes sour my enjoyment of something.

  • PLAPLA The process.Registered User regular
    Bubby wrote: »
    Not sure why you need whale skin to make holsters, though.

    Runes.

  • PreciousBodilyFluidsPreciousBodilyFluids Registered User regular
    The Juno walks among us

  • SurikoSuriko AustraliaRegistered User regular
    Two misused apostrophes in about 30 seconds, ugh. I don't think there's an excuse for it on an internet forum, because it shows a misunderstanding of English more than a lack of effort, so there's absolutely no way someone should be paid to write words if they don't know where apostrophes do and don't go.

    I do not know what Thing you speak of, but is it possible that the spelling of these Words is simply reflective of a different Time?

    I seriously do not understand the random capitalisation in the subtitles. It's weird as hell and pretty annoying.

  • PreciousBodilyFluidsPreciousBodilyFluids Registered User regular
    Suriko wrote: »
    Two misused apostrophes in about 30 seconds, ugh. I don't think there's an excuse for it on an internet forum, because it shows a misunderstanding of English more than a lack of effort, so there's absolutely no way someone should be paid to write words if they don't know where apostrophes do and don't go.

    I do not know what Thing you speak of, but is it possible that the spelling of these Words is simply reflective of a different Time?

    I seriously do not understand the random capitalisation in the subtitles. It's weird as hell and pretty annoying.

    It's how they wrote in that time period, capitalizing nouns. Just there to give it an authentic feel.

    Note that they don't do it during the modern sections.

  • PLAPLA The process.Registered User regular
    Capitalisation of nouns has been pretty popular. Silent e in "-ed" has at times been apostroph'd.

  • PreciousBodilyFluidsPreciousBodilyFluids Registered User regular
    Yeah. I mean, you might not like the style, but these are not mistakes, and it does not mean the writers are hacks who don't deserve to be paid.

  • SurikoSuriko AustraliaRegistered User regular
    I just find it very strange to communicate this in subtitles. In text that's shown on books or whatever, sure, but subs?

  • PreciousBodilyFluidsPreciousBodilyFluids Registered User regular
    Why books and not subs? It's just there to add a bit more flavour really, and I think little efforts like that are kinda neat.

  • TefTef Registered User regular
    Yeah, they seem to really play with the subtitles in the game and I enjoy it. The do love getting meta in this game

    Also hey @mornininglord I'm austef on uplay if you could add me to the op.

    This is the first AC game since they introduced multiplayer that I'm in on the ground floor! I'm excited to try it out. I tried to play 3 online but I bought it so late after release it was a ghost town

    help a fellow forumer meet their mental health care needs because USA healthcare sucks!

    Ever tried. Ever failed. No matter. Try again. Fail again. Fail better

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  • Skull2185Skull2185 Registered User regular
    So, I only picked this up because I got it for free from Amazon's B2G1 PS4 game promotion during PS4 launch week. AC3 soured me on the whole series, and I was not intetrested in this one all that much. Played up until just before you get your ship, and was lukewarm to the whole thing. Let my brother borrow it and played other stuff. Finally got the game back on Saturday, and got to piratin' and explorin' proper... holy shit! I was wrong to doubt this game. Looting ships, and exploring the different islands it the best thing, so much fun!

    Even the non animus stuff is interesting. Just got the ability to hack stuff.

    Speaking of that first forced animus break(just after sequence 3)
    Sean and Rebecca! I spotted her when the game started. Then I figured she was going to be this courier I was about to meet, but I wasn't expecting Sean. I may have squee'd a little.

    So, yeah. If AC3 made you hate life, this game totally redeems the series.

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • WotanAnubisWotanAnubis Registered User regular
    Drez wrote: »
    This is going to sound like exaggeration to some of you, but Black Flag is literally 15,000 times better than Assassin's Creed III.

    No French, no Dutch, no wooing governor's daughters and no possibility to up- or downgrade your own ship from a Brig.

    On the other hand, sea shanties.

    So on the whole I'd say Black Flag is 10,000 times worse than Sid Meier's Pirates.

  • TefTef Registered User regular
    I would like just one mission where I get to fire off a 108-cannon broadside.

    Not even a mission just, 'yo, press the button and fire this broadside at all those enemy ships' and that's the whole mission. I got the 4th cannon upgrade on my ship and it's cool how long my broadsides are going for each time, but yeah, it ain't no ship of the line.

    I'm also super jealous of you guys and your man o war fleets. I'm still kicking it with schooners

    help a fellow forumer meet their mental health care needs because USA healthcare sucks!

    Ever tried. Ever failed. No matter. Try again. Fail again. Fail better

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  • AiserouAiserou Registered User regular
    I would love to see them spin this off into it's own series. Let AC go back and do it's own thing (which I'm not disparaging, but I can see how an AC purist might not like AC4).

    Give me Black Flag 2:Pirate's Creed with more in depth naval combat, trading, crew skills, naval missions, and the ability to use different ships and customize them. Give it the works.

    Oh, and most importantly, more shanties.

  • eahenryiieahenryii Registered User regular
    Suriko wrote: »
    Two misused apostrophes in about 30 seconds, ugh. I don't think there's an excuse for it on an internet forum, because it shows a misunderstanding of English more than a lack of effort, so there's absolutely no way someone should be paid to write words if they don't know where apostrophes do and don't go.

    I do not know what Thing you speak of, but is it possible that the spelling of these Words is simply reflective of a different Time?

    I seriously do not understand the random capitalisation in the subtitles. It's weird as hell and pretty annoying.

    It's how they wrote in that time period, capitalizing nouns. Just there to give it an authentic feel.

    Note that they don't do it during the modern sections.

    This basically needs to be put in the OP in huge friggin' letters. This comes up every 7 pages.

  • Skull2185Skull2185 Registered User regular
    Aiserou wrote: »
    Oh, and most importantly, more shanties.

    But nothing like that Johnny Broker(?) shanty. I want to crash my ship into a cliff whenever they start singing that one...

    Everyone has a price. Throw enough gold around and someone will risk disintegration.
  • PLAPLA The process.Registered User regular
    Which seven pages?

  • Erin The RedErin The Red The Name's Erin! Woman, Podcaster, Dungeon Master, IT nerd, Parent, Trans. AMA Baton Rouge, LARegistered User regular
    I like that you can quickly tell them to sing a different shanty when they start one you don't like.
    "Hey, sing!"
    -shanty you loathe-
    "NO GOD DAMMIT A GOOD ONE. FUCK."
    -better shanty-

    Also, I maxed my fleet size, and I've got 3 man-o-wars in it.
    A new option showed up for me on the assist menu!
    Instead of just "heal" and "speed", I can "escort" a friend. So someone out there has some frigates protecting them. Godspeed.

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