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The [STEAM] Thread Gets Even With Anime Toast! [Child's Play] SPREADSHEET IN OP
speaking of, allow me to share my thoughts about the Mass Effect 3 ending
At least the rest of ME3 was great.
I don't know if I'd go so far as to say that the rest of it was great
There are segments and sideplots that are easily some of the best parts of the series, but there's also
Kai Leng, the ridiculous hamfisted melodrama of the opening scene on Earth, the way that Udina turns traitor for no apparent reason almost immediately after they finally made him sympathetic for the first time ever, the way TIM's character lost any shade of nuance or moral complexity in favor of making him an overt villain, and did I mention Kai Leng?
It's a genuinely good game if taken on average, but only because the highs outshine the lows so drastically, and I can totally see how going into the ending blind could taint the rest of it for someone
speaking of, allow me to share my thoughts about the Mass Effect 3 ending
At least the rest of ME3 was great.
I don't know if I'd go so far as to say that the rest of it was great
There are segments and sideplots that are easily some of the best parts of the series, but there's also
Kai Leng, the ridiculous hamfisted melodrama of the opening scene on Earth, the way that Udina turns traitor for no apparent reason almost immediately after they finally made him sympathetic for the first time ever, the way TIM's character lost any shade of nuance or moral complexity in favor of making him an overt villain, and did I mention Kai Leng?
It's a genuinely good game if taken on average, but only because the highs outshine the lows so drastically, and I can totally see how going into the ending blind could taint the rest of it for someone
I'll give you kai leng, but you were fooling yourself (or are @-tal ) if you thought TIM was any different from the rest of the cerberus jagoffs. Either that, or you were indoctrinated.
(I may be a bit annoyed that you were never really able to back talk him in 2)
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Donovan PuppyfuckerA dagger in the dark isworth a thousand swords in the morningRegistered Userregular
I've been downloading the ESO beta for the last days
I think the beta test will be over before I finish downloading
ain't missing much
It was worth downloading for seeing that there is a slider which actually lets you change the size of your character's ass
If there is a person alive that didn't immediately slide that slider as far to the 'big' side as possible, then I have lost all hope for the future of the human race.
0
Donovan PuppyfuckerA dagger in the dark isworth a thousand swords in the morningRegistered Userregular
I've been downloading the ESO beta for the last days
I think the beta test will be over before I finish downloading
ain't missing much
It was worth downloading for seeing that there is a slider which actually lets you change the size of your character's ass
If there is a person alive that didn't immediately slide that slider as far to the 'big' side as possible, then I have lost all hope for the future of the human race.
speaking of, allow me to share my thoughts about the Mass Effect 3 ending
At least the rest of ME3 was great.
I don't know if I'd go so far as to say that the rest of it was great
There are segments and sideplots that are easily some of the best parts of the series, but there's also
Kai Leng, the ridiculous hamfisted melodrama of the opening scene on Earth, the way that Udina turns traitor for no apparent reason almost immediately after they finally made him sympathetic for the first time ever, the way TIM's character lost any shade of nuance or moral complexity in favor of making him an overt villain, and did I mention Kai Leng?
It's a genuinely good game if taken on average, but only because the highs outshine the lows so drastically, and I can totally see how going into the ending blind could taint the rest of it for someone
I'll give you kai leng, but you were fooling yourself (or are @-tal ) if you thought TIM was any different from the rest of the cerberus jagoffs. Either that, or you were indoctrinated.
(I may be a bit annoyed that you were never really able to back talk him in 2)
TIM is definitely less extreme in his course of action in ME2 than in ME3
In ME2 he's an ends-justify-the-means ultra-pragmatist but in ME3 he's an unhesitating mass murderer
Obviously there's an in-setting explanation (indoctrination) but his drastic off-camera switch to the most extreme position possible is just lazy storytelling.
so not cooperating with a gang to force the release of a prisoner makes me a renegade
woo?
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
When you put it that way....DA2 is bizarro kotor 2?
(Rogue squadron 2 was the best game made in under a year.)
EDIT: apparently 9 months. For a console launch. And they developed sound tools that other games used during that process. And even at the end of the generation, it was still one of the better looking GCN games
Holy shit.
Holy fucking shit.
I had no idea.
That game looked amazing at the time and I was utterly stunned.
It quite literally fooled me into thinking the cube had great graphical capability to compete that generation.
Humor can be dissected as a frog can, but dies in the process.
0
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
speaking of, allow me to share my thoughts about the Mass Effect 3 ending
At least the rest of ME3 was great.
I don't know if I'd go so far as to say that the rest of it was great
There are segments and sideplots that are easily some of the best parts of the series, but there's also
Kai Leng, the ridiculous hamfisted melodrama of the opening scene on Earth, the way that Udina turns traitor for no apparent reason almost immediately after they finally made him sympathetic for the first time ever, the way TIM's character lost any shade of nuance or moral complexity in favor of making him an overt villain, and did I mention Kai Leng?
It's a genuinely good game if taken on average, but only because the highs outshine the lows so drastically, and I can totally see how going into the ending blind could taint the rest of it for someone
oh yeah
Udina was bullshit and changed his character in retrospect to the degree that it's basically a retcon, it annoyed the shit out of me. Did they just want an excuse to shoot him? And/or Kaiden if you missed the first time?
TIM was kinda annoying that they didn't do more, but really that comes down part and parcel to the shittiness of the ending.
Humor can be dissected as a frog can, but dies in the process.
But that ending did a lot more damage to its overall image than is probably warranted, and has severely overshadowed the genuinely excellent things in it
I honestly think as a straight up package it's better than ME2. ME2 might even be more than a little overrated, in my opinion.
+1
Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
But that ending did a lot more damage to its overall image than is probably warranted, and has severely overshadowed the genuinely excellent things in it
I honestly think as a straight up package it's better than ME2. ME2 might even be more than a little overrated, in my opinion.
There is a lot of gat damn science behind why an ending like that would ruin someone's experience of the game.
Humor can be dissected as a frog can, but dies in the process.
Just that people reflecting back on the game don't give credit enough to where its due because of it, or gloss over the excellent parts of it
S'just a shame, is all. ME3 is a fantastic game with a bad enough ending that it managed to progressively spoil in my head for a solid 6 months before I stopped caring entirely about it. But now that I'm past that, its much much easier to look back and think how superb more than a few parts of it were.
I really wish they hadn't gone all in on having the Reapers actually show up and fight it out in ME3. There was no way it was ever going to meet the expectations they built up in the previous two games.
The Citadel DLC's ridiculous 1990s action movie plotline should have been the main quest which just incidentally solves the impending Reaper invasion somehow along the way.
I really wish they hadn't gone all in on having the Reapers actually show up and fight it out in ME3. There was no way it was ever going to meet the expectations they built up in the previous two games.
The Citadel DLC's ridiculous 1990s action movie plotline should have been the main quest which just incidentally solves the impending Reaper invasion somehow along the way.
But having it be a more fleshed out thing integrated into the main game of 3 wouldn't really work either
And despite the Reapers being sort of lame, having them be totally a side thing after all the hubbub about them in 1 and 2 would have been intensely awkward.
The Citadel DLC is pretty much perfect as it is.
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MaddocI'm Bobbin Threadbare, are you my mother?Registered Userregular
So I got curious about that MGR HDMI thing, because I feel like I would have noticed if the game was running at 24fps since I'm using HDMI
Loaded up FRAPs, and nope, 60fps for the most part using HDMI cables
I have heard that plugging it into a TV can cause problems, so maybe that is part of it? Or I wonder if people are confusing that with the 1080 problems the game has.
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Munkus BeaverYou don't have to attend every argument you are invited to.Philosophy: Stoicism. Politics: Democratic SocialistRegistered User, ClubPAregular
The game would have worked out much better if the series was just about stopping the Reapers from fully activating.
There was way too much build up about a Lovecraftian uber-threat of an epic (and I hate that word) scale.
Leave the aeons old threat and the why to mystery, because sometimes it's better to just speculate about shit millenia old.
Humor can be dissected as a frog can, but dies in the process.
+5
BroloBroseidonLord of the BroceanRegistered Userregular
I never understood how it took so long for the Reapers to actually reap Earth. Like they show up at the beginning of the game, and then you and your crew can pretty much dawdle around the galaxy indefinitely while they don't seem to accomplish a whole lot.
They'd have needed to approach it differently if that were the intent, though, right from the beginning
It was pretty clear they were leading up to the Reapers as the primary threat in the last game, the direct threat, even in the first game.
Anything else would've been just (or at least almost) as poorly received as what we got.
They'd sort of written themselves into a corner for that last game, even if the team had at that point had second thoughts about the Reapers appearing at all.
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Shortytouching the meatIntergalactic Cool CourtRegistered Userregular
given that alien species are fundamentally biologically distinct from us, who is to say that ashley is wrong to distrust them
aren't some species, e.g. vorcha and batarians, genuinely intrinsically evil? and even the ostensibly good ones don't have ethics that map directly onto ours, not by a long shot
people talk about her as if she was directly equivalent to a racist, but racism is based on fabricated biological differences and species-based discrimination is based on real ones. our dismissal of her position is based almost entirely on a false equivalency and we really should give the matter a second thought
It also disappoints me that by deciding to show us a big AAA-budget war in ME3 they had to throw out all of the cool semi-hard scifi stuff from the codex about fleets being unable to fire their main guns with a populated planet as a backstop, or dropping out of a mass relay in close formation etc
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AntimatterDevo Was RightGates of SteelRegistered Userregular
only thing i regret about the citadel dlc story plot
the clone wasnt the opposite sex version of your Shepard
But I absolutely think a game or a series about stopping some ancient force from activating and succeeding, never really revealing the full breadth of said ancient force, could work. And would potentially be pretty interesting.
I'd like to see a game in a Mass Effect like setting more about the discovery and exploration of ancient technology and secrets, but with that technology being firmly and permanently in the past. An archeological game, maybe.
They'd have needed to approach it differently if that were the intent, though, right from the beginning
It was pretty clear they were leading up to the Reapers as the primary threat in the last game, the direct threat, even in the first game.
eeeeh
I distinctly remember a lot of the Mass Effect thread (myself included) being surprised to learn that the Reapers actually showed up in 3, because we had read into Vigil's comments that the Reapers were trapped, like, thousands of years away in dark space without the relay
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BroloBroseidonLord of the BroceanRegistered Userregular
given that alien species are fundamentally biologically distinct from us, who is to say that ashley is wrong to distrust them
aren't some species, e.g. vorcha and batarians, genuinely intrinsically evil? and even the ostensibly good ones don't have ethics that map directly onto ours, not by a long shot
people talk about her as if she was directly equivalent to a racist, but racism is based on fabricated biological differences and species-based discrimination is based on real ones. our dismissal of her position is based almost entirely on a false equivalency and we really should give the matter a second thought
But she's also biased against your alien crew members, who as far as we're shown are all decent people. I don't think it't much of a stretch to see bigotry in her viewpoint.
... unless you're talking about Batarians, who aren't so much a species as a kind of impure vermin, that must be genocidally cleansed in order to make way for superior beings. They are base creatures, intrinsically prone to evil and wickedness and honestly need to be wiped from the galaxy for the greater good.
The Reapers were much better as a reveal and impending threat in 1 than as legitimate villains in 2 and 3
But I was also probably not as sick of "save everyone" then as I am now
Though, kinda regardless, ME1's last few hours is definitely in the top 20 or so game experiences of all time for me.
the second time I went through ME1 I found that I'd forgotten the end of the game pretty much entirely
to this day the stuff that has really stuck with me was all in ME2
Of the series, all that has really stuck with me is the positive impressions of ME3's ambient dialogue, the characters (overall) and those last hours of ME1. Probably in time it'll just be mostly the ending of ME1.
Really very little about ME2 sticks out to me, except how fantastic the gameplay was coming out of 1, how well it handled the classes, and how good both the DLC characters were despite not being as fleshed out as the main ones.
I really don't have the overwhelmingly positive opinion of ME2 everyone else seems to. It's very good, but primarily as a comparison to 1. As a stand alone product, divorced from the first game (as possible as it is to objectively do that) it doesn't stand out a whole lot in my memories.
Posts
I drove the mako into the ocean.
I was past the second gatehouse, had to start over from the beginning
boo
I don't mind dying, but I do mind dying and losing half an hour of progress unless I quicksave like a maniac.
Is there something I should have been spending it on?
I don't know if I'd go so far as to say that the rest of it was great
There are segments and sideplots that are easily some of the best parts of the series, but there's also
It's a genuinely good game if taken on average, but only because the highs outshine the lows so drastically, and I can totally see how going into the ending blind could taint the rest of it for someone
Time to see what all the fuss was about.
(I may be a bit annoyed that you were never really able to back talk him in 2)
If there is a person alive that didn't immediately slide that slider as far to the 'big' side as possible, then I have lost all hope for the future of the human race.
Doggggg swing by Moes Technology Tavern, there's a whole thread about keyboards in there.
I don't use sliders.
Our eat sliders.
Our watch Sliders.
TIM is definitely less extreme in his course of action in ME2 than in ME3
In ME2 he's an ends-justify-the-means ultra-pragmatist but in ME3 he's an unhesitating mass murderer
Obviously there's an in-setting explanation (indoctrination) but his drastic off-camera switch to the most extreme position possible is just lazy storytelling.
woo?
Holy shit.
Holy fucking shit.
I had no idea.
That game looked amazing at the time and I was utterly stunned.
It quite literally fooled me into thinking the cube had great graphical capability to compete that generation.
oh yeah
TIM was kinda annoying that they didn't do more, but really that comes down part and parcel to the shittiness of the ending.
especially since
But that ending did a lot more damage to its overall image than is probably warranted, and has severely overshadowed the genuinely excellent things in it
I honestly think as a straight up package it's better than ME2. ME2 might even be more than a little overrated, in my opinion.
There is a lot of gat damn science behind why an ending like that would ruin someone's experience of the game.
Just that people reflecting back on the game don't give credit enough to where its due because of it, or gloss over the excellent parts of it
S'just a shame, is all. ME3 is a fantastic game with a bad enough ending that it managed to progressively spoil in my head for a solid 6 months before I stopped caring entirely about it. But now that I'm past that, its much much easier to look back and think how superb more than a few parts of it were.
The Citadel DLC's ridiculous 1990s action movie plotline should have been the main quest which just incidentally solves the impending Reaper invasion somehow along the way.
But I was also probably not as sick of "save everyone" then as I am now
Though, kinda regardless, ME1's last few hours is definitely in the top 20 or so game experiences of all time for me.
God yes
hey satan...: thinkgeek amazon My post |
No. The Citadel DLC is really really good
But having it be a more fleshed out thing integrated into the main game of 3 wouldn't really work either
And despite the Reapers being sort of lame, having them be totally a side thing after all the hubbub about them in 1 and 2 would have been intensely awkward.
The Citadel DLC is pretty much perfect as it is.
Loaded up FRAPs, and nope, 60fps for the most part using HDMI cables
I have heard that plugging it into a TV can cause problems, so maybe that is part of it? Or I wonder if people are confusing that with the 1080 problems the game has.
There was way too much build up about a Lovecraftian uber-threat of an epic (and I hate that word) scale.
Leave the aeons old threat and the why to mystery, because sometimes it's better to just speculate about shit millenia old.
It was pretty clear they were leading up to the Reapers as the primary threat in the last game, the direct threat, even in the first game.
Anything else would've been just (or at least almost) as poorly received as what we got.
They'd sort of written themselves into a corner for that last game, even if the team had at that point had second thoughts about the Reapers appearing at all.
the second time I went through ME1 I found that I'd forgotten the end of the game pretty much entirely
to this day the stuff that has really stuck with me was all in ME2
aren't some species, e.g. vorcha and batarians, genuinely intrinsically evil? and even the ostensibly good ones don't have ethics that map directly onto ours, not by a long shot
people talk about her as if she was directly equivalent to a racist, but racism is based on fabricated biological differences and species-based discrimination is based on real ones. our dismissal of her position is based almost entirely on a false equivalency and we really should give the matter a second thought
I'd like to see a game in a Mass Effect like setting more about the discovery and exploration of ancient technology and secrets, but with that technology being firmly and permanently in the past. An archeological game, maybe.
eeeeh
I distinctly remember a lot of the Mass Effect thread (myself included) being surprised to learn that the Reapers actually showed up in 3, because we had read into Vigil's comments that the Reapers were trapped, like, thousands of years away in dark space without the relay
But she's also biased against your alien crew members, who as far as we're shown are all decent people. I don't think it't much of a stretch to see bigotry in her viewpoint.
... unless you're talking about Batarians, who aren't so much a species as a kind of impure vermin, that must be genocidally cleansed in order to make way for superior beings. They are base creatures, intrinsically prone to evil and wickedness and honestly need to be wiped from the galaxy for the greater good.
Of the series, all that has really stuck with me is the positive impressions of ME3's ambient dialogue, the characters (overall) and those last hours of ME1. Probably in time it'll just be mostly the ending of ME1.
Really very little about ME2 sticks out to me, except how fantastic the gameplay was coming out of 1, how well it handled the classes, and how good both the DLC characters were despite not being as fleshed out as the main ones.
I really don't have the overwhelmingly positive opinion of ME2 everyone else seems to. It's very good, but primarily as a comparison to 1. As a stand alone product, divorced from the first game (as possible as it is to objectively do that) it doesn't stand out a whole lot in my memories.