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[Industry Thread] My movie theater is better than yours sometimes but has more screens.
HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
Welcome to the video game industry thread, wherein we discuss atypical shit regarding video games like sales performances, layoffs, dev studio startups, and all that sorta stuff. On our last episode:
Playstation 4 sold a billion units, so says retail outlets.
XBox One sold a billion units, so says Microsoft.
Wii U will sell a billion units, so says Pachter.
Steam will deliver us from our Microsoft overlords.
Steam sucks or something because reasons?
There's some rules to follow. Try not to screw up.
This is about the business of making games. Do not get carried away into side topics like the state of gaming journalism, opinions on particular games, social issues in the industries, and so forth. Those topics are best reserved for other threads.
STAY ON TOPIC. People going off-topic will likely end up jailed.
No platforming fighting. The thread does not exist for people to represent their favored platform of gaming.
You do not get to determine what is appropriate for the thread. If you feel something is off-topic, then report it.
Do not post VGChartz. They are an unreliable source of data.
No click-bait shit like top ten lists or Kotaku articles unless it's sales figures.
REPORT PEOPLE VIOLATING THE RULES. Do not dogpile the person or get into a spat with them. Chances are you'll get infracted right alongside the offender.
The above does not mean reporting people that disagree with you or called out your bullshit with actual data.
Speaking of which, claims should be backed up with properly cited figures. Opinion is find, but don't make assertions without evidence and then rabidly defend them.
This thread is not an uptight business club. As long as you stay chill and don't meander off-topic, you can have a lot of fun discussing this dysfunctional industry.
Not a rule but a suggestion: If there's a piece of news that is absolutely colossal, it probably could use its own thread rather than be locked in here.
Edit - Oh yeah! Starting with November's NPD data, when it's available, I'll try to make it a point to have the most recent NPD data here in the OP. I'd do the same for Mediacrate and all but that stuff updates too frequently.
After years of Rovio being the "cool" company when it comes to microtransactions (i.e. nearly all level updates are free, the few cheap purchases aren't necessary to enjoy the game, etc.) they've finally embraced the dark side:
Angry Birds Go stars the birds and pigs from the famous series, but has them racing in karts rather than flying through the air. As you complete races, you can upgrade your vehicles, purchase power-ups, and collect new characters.
The game has the usual free-to-play trappings like in-game ads and in-app purchases, plus sponsored power-ups. Packs of in-game currency cost anywhere between $2.99 and $99.99. Between every race, a prominent button offers to double your coins forever, but you have to tap it to learn that the upgrade costs $6.99.
After years of Rovio being the "cool" company when it comes to microtransactions (i.e. nearly all level updates are free, the few cheap purchases aren't necessary to enjoy the game, etc.) they've finally embraced the dark side:
Angry Birds Go stars the birds and pigs from the famous series, but has them racing in karts rather than flying through the air. As you complete races, you can upgrade your vehicles, purchase power-ups, and collect new characters.
The game has the usual free-to-play trappings like in-game ads and in-app purchases, plus sponsored power-ups. Packs of in-game currency cost anywhere between $2.99 and $99.99. Between every race, a prominent button offers to double your coins forever, but you have to tap it to learn that the upgrade costs $6.99.
Kinda surprised they didn't waddle up to the in-game currency trough long ago.
Oh how the mighty have fallen. But y'know, it just kinda falls in step with something I've been saying recently. Micro-transactions, on the broad face of video games, is the question that went unanswered last gen and will be answered this one. So it's gonna be a bumpy ride on all platforms for a while.
After years of Rovio being the "cool" company when it comes to microtransactions (i.e. nearly all level updates are free, the few cheap purchases aren't necessary to enjoy the game, etc.) they've finally embraced the dark side:
Angry Birds Go stars the birds and pigs from the famous series, but has them racing in karts rather than flying through the air. As you complete races, you can upgrade your vehicles, purchase power-ups, and collect new characters.
The game has the usual free-to-play trappings like in-game ads and in-app purchases, plus sponsored power-ups. Packs of in-game currency cost anywhere between $2.99 and $99.99. Between every race, a prominent button offers to double your coins forever, but you have to tap it to learn that the upgrade costs $6.99.
Kinda surprised they didn't waddle up to the in-game currency trough long ago.
Oh how the mighty have fallen. But y'know, it just kinda falls in step with something I've been saying recently. Micro-transactions, on the broad face of video games, is the question that went unanswered last gen and will be answered this one. So it's gonna be a bumpy ride on all platforms for a while.
Quick note on Angry Birds, a racing game?
A kart racer, no less. I'm the guy who has downloaded all the Angry Birds games and I'm rolling my eyes on this one.
Why the crap did I ever make my original name "cloudeagle?"
I feel like a kart racer is a given when your mascots are popular. sonic, crash, megaman, and even diddy kong have gotten their own kart racers.
pluss I think rovio knows they can slap those birds on anything and sell it. they have successfully merch'd that franchise into toddlers brains.
I feel like a kart racer is a given when your mascots are popular. sonic, crash, megaman, and even diddy kong have gotten their own kart racers.
pluss I think rovio knows they can slap those birds on anything and sell it. they have successfully merch'd that franchise into toddlers brains.
That's a fair bar to set, but Angry Birds is like, the birds and pigs. It's more ridiculous than when Sony was all "we need an All-Star game."
I want every system to have a mash up brawler like smash bros... but sony all stars did not look like a great smash bros clone, nor did it get classic characters like crash or spyro in the mix. that's like leaving mario and pikachu out.
it doesn't sound like we'll be getting another all stars anytime soon though.
Angry Birds Go is getting respectable reviews from what I've read, so it's not just a quick cash-in, microtransactions aside. The Star Wars games were far, far better than they had any right to be, at any rate. Still skipping Go though.
Wasn't there some rumblings of Sony trying to make another Sony Smash Bros. with a different developer? Which would be odd since it sold horribly.
Why the crap did I ever make my original name "cloudeagle?"
0
AbsalonLands of Always WinterRegistered Userregular
edited December 2013
Rovio has been lacking a powerful F2P game for a while, so this isn't surprising. Considering puzzling, puzzle/collecting, isometric farming/managing, infinite runners and other popular genres already have big contenders, racing is a good choice that puts characters front and center, which is Rovio's strong suit, comparatively.
Angry Birds Go is getting respectable reviews from what I've read, so it's not just a quick cash-in, microtransactions aside. The Star Wars games were far, far better than they had any right to be, at any rate. Still skipping Go though.
Wasn't there some rumblings of Sony trying to make another Sony Smash Bros. with a different developer? Which would be odd since it sold horribly.
PASBR would've been a whole lot better if they just cribbed the % health stuff instead of relying on the "only supers score you kills" silly thing. I was fine with the roster, especially because Isaac Clarke was in the game. The scoring system was dumb, and made the matches a predictable cyclic thing, that usually lasted way too long because everyone just played keep away from the guy who was trying to use a super.
Everyone has a price. Throw enough gold around and someone will risk disintegration.
I have no idea why they haven't just made a Candy Crush/Bejeweled/Hexen clone at this point. They have all the different colors of iconic characters to make a simple F2P match-3 game that will make them another billion dollars.
I still say 99.9% Backwards Compatibility is better than 0%. But that's just me, I suppose.
I certainly agree and the PC does have an amazing amount of flexibility but as much as I absolutely adore PC gaming, I do like to inject a little reality into some of the bold claims that get thrown around about it. It's not that perfect, just mostly perfect.
I have no idea why they haven't just made a Candy Crush/Bejeweled/Hexen clone at this point. They have all the different colors of iconic characters to make a simple F2P match-3 game that will make them another billion dollars.
Hexen with Angry Birds? You choose from one of the Angry Bird classes and fight in the realm of OscaerMaeyar against the Pig Riders?
Angry Birds Go is getting respectable reviews from what I've read, so it's not just a quick cash-in, microtransactions aside. The Star Wars games were far, far better than they had any right to be, at any rate. Still skipping Go though.
Their physics puzzle game Bad Piggies was absurdly well done too. They may be pushing their brand hard but you have to give Rovio credit for at least making sure all their games are good. It almost seems kinda unfair at this point to give them shit about putting out a kart racing game starring their very well known characters if they put just as much effort into making it a solid game (ignoring the stupid microtransactaction crap).
As far as the microtransaction stuff goes, I've noticed that mobile gaming is pretty much the big black hole of awful shit. I completely gave up on it after getting fed up with every other game being a f2p that doesn't just want you to pay to keep playing the rest of the game but to do so in a way that's just downright mean and abusive to the customer. I even saw single player strategy games adopting that shit which is just absurd. Outside of it, most developers seem to be far more sensible about their f2p schemes, at least on PC. I can't really comment on consoles since I've basically given up on them entirely at this point.
I'm in no way saying that you're not allowed to point out the few oddities. He was using what we like to call "an exaggeration" when saying two decades.
What IF Nintendo removed BC from the WiiU? Could that drive the price down enough to where they could do another price drop to bring it to that sweet spot?
I don't believe that there is any hardware put in the Wii U specifically to enable backwards compatibility. There is nothing for them to remove, so they would not save any money on it.
I have no idea why they haven't just made a Candy Crush/Bejeweled/Hexen clone at this point. They have all the different colors of iconic characters to make a simple F2P match-3 game that will make them another billion dollars.
I don't know, seems that they don't want to be labelled again as making clone games. I would expect them to look at something like an adventure/RPG style game personally.
I don't believe that there is any hardware put in the Wii U specifically to enable backwards compatibility. There is nothing for them to remove, so they would not save any money on it.
Sort of ... but the WiiMini saved some cents by removing ports (for NGC peripherals/accessories). So ...
What IF Nintendo removed BC from the WiiU? Could that drive the price down enough to where they could do another price drop to bring it to that sweet spot?
I don't think there is anything hardware they could remove from the Wii U to do that, the wii BC isn't done via a separate wii on a chip or anything like that. The BC just came as a nice side-effect of staying on the same architecture for 3 generations. So for BC they just turn off 2 of the cores and maybe reduce the cpu clock.
What IF Nintendo removed BC from the WiiU? Could that drive the price down enough to where they could do another price drop to bring it to that sweet spot?
I'm under the impression that Nintendo designed the Wii U in such a way that BC wasn't that hard to do. I doubt it would drop the cost of manufacturing enough that they'd be able to do a big enough price drop to do any good.
As far as the reverse scenario goes, I'm expecting that the PS4 will get PS1 BC added at a later date in a system patch. They've obviously got a decent PS1 emululator by now (that they even got running on the PSP) so I'm guessing the only reason why the PS4 didn't have it at launch was because they were rushing to get more important features working like the Vita remote play. I'm guessing PS2 & PS3 BC is difficult enough that it'll have to be done on a case by case basis (like the PS2 classics on the PS3 digital store) or through remote streaming.
Texas-based developer Terminal Reality has apparently been shut, according to one former employee.
Gamasutra reports that Jesse Sosa has claimed on Facebook that the studio “seems to have finally shut down”.
The Terminal Reality website currently directs users to its Facebook page, which has not been updated for two months.
“A lot of different emotions are passing through me at the moment,” Sosa wrote. “I left there when I saw things going downhill but I have always kept up with them and hoped for the best.
“Now that they're gone, I'm just kind of feeling nostalgic it seems. I hope they all land on their feet. Most of those guys are still like family to me. I know a good amount are on their way to Austin, so at least I'll be seeing them soon.”
Terminal Reality is perhaps best known for 2002 hack ‘n’ slash outing BloodRayne. More recent projects include Ghostbusters: The Video Game as well as the critically slammed pair of Kinect: Star Wars and The Walking Dead: Survival instinct.
The article mentions Microsoft refunding people's money for Premium. I might just check with Sony support to see if they're doing the same thing. I thought about sticking it out, but I'd rather just try for a refund and forget about it at this point.
Everyone has a price. Throw enough gold around and someone will risk disintegration.
0
AbsalonLands of Always WinterRegistered Userregular
Pretty saddening to see one of Sweden's greatest creative studios in any medium mess up like this. I was looking forward to getting this for PC after I was done with studies for the semester.
+2
HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
What IF Nintendo removed BC from the WiiU? Could that drive the price down enough to where they could do another price drop to bring it to that sweet spot?
I'm under the impression that Nintendo designed the Wii U in such a way that BC wasn't that hard to do. I doubt it would drop the cost of manufacturing enough that they'd be able to do a big enough price drop to do any good.
Yeah, I've heard from more than one place that the Wii U literally just loads a Wii emulator to perform its BC. It won't do much for cost at all. It's all about that stupid fucking controller screen and having it sync perfectly with the hardware.
Also I don't think price is the problem people have with the Wii U. I think it's a matter of software. I said this long ago in the last thread, but people want the next Wii Fit. And I don't mean literally Wii Fit, like Wii Fit 3 or 4 or whatever number it'd be. I'm talking about software that's sort of a video game but appeals to everyone ever.
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HenroidMexican kicked from Immigration ThreadCentrism is Racism :3Registered Userregular
Texas-based developer Terminal Reality has apparently been shut, according to one former employee.
Gamasutra reports that Jesse Sosa has claimed on Facebook that the studio “seems to have finally shut down”.
The Terminal Reality website currently directs users to its Facebook page, which has not been updated for two months.
“A lot of different emotions are passing through me at the moment,” Sosa wrote. “I left there when I saw things going downhill but I have always kept up with them and hoped for the best.
“Now that they're gone, I'm just kind of feeling nostalgic it seems. I hope they all land on their feet. Most of those guys are still like family to me. I know a good amount are on their way to Austin, so at least I'll be seeing them soon.”
Terminal Reality is perhaps best known for 2002 hack ‘n’ slash outing BloodRayne. More recent projects include Ghostbusters: The Video Game as well as the critically slammed pair of Kinect: Star Wars and The Walking Dead: Survival instinct.
They weren't that terrible of a studio.
According to Gamasutra the studio has been in limbo (or nearing it) since October.
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Brainiac 8Don't call me Shirley...Registered Userregular
edited December 2013
I think the last time Bloodrayne was remotely relevant was when she was in Playboy.
The games were not that great either.
Edit: I just remembered that Way Forward did a Bloodrayne game for PSN/XBLA. Was that any good or did it sell?
Man, Angry Birds is so big it's scary.
I went into a local chain store that's kinda like Target in the US (only vastly less full of different stuff), and at the candy aisle there was a whole shelf for Angry Birds stuff.
That franchise has transcended the "gaming" niche and is part of the general populace pop culture consciousness.
Pretty saddening to see one of Sweden's greatest creative studios in any medium mess up like this. I was looking forward to getting this for PC after I was done with studies for the semester.
I don't think this one can really be pinned on DICE. EA clearly wanted BF4 out before Ghosts and forced the game out long before it was ready.
Man, Angry Birds is so big it's scary.
I went into a local chain store that's kinda like Target in the US (only vastly less full of different stuff), and at the candy aisle there was a whole shelf for Angry Birds stuff.
That franchise has transcended the "gaming" niche and is part of the general populace pop culture consciousness.
It's been that way for quite some time. My wife brought me back an Angry Birds pencil set from Hong Kong, and that was two years ago. Angry Birds is basically this generation's Tetris, in terms of cultural pervasiveness.
Switch Friend Code: SW-4598-4278-8875
3DS Friend Code: 0404-6826-4588 PM if you add.
Man, Angry Birds is so big it's scary.
I went into a local chain store that's kinda like Target in the US (only vastly less full of different stuff), and at the candy aisle there was a whole shelf for Angry Birds stuff.
That franchise has transcended the "gaming" niche and is part of the general populace pop culture consciousness.
I loved seeing Mario get put back into the public consciousness last generation. Looks like it's Angry Birds' time to shine.
Bloodrayne was mediocre but hey, boobs. Ghostbusters the game though, that was excellent and they got all the original voice cast as well as Brian Doyle Murray as the mayor, Von Sydow as Vigo again and a few other good actors. It was definitely the third movie, and better than the second no less.
Pretty saddening to see one of Sweden's greatest creative studios in any medium mess up like this. I was looking forward to getting this for PC after I was done with studies for the semester.
I don't think this one can really be pinned on DICE. EA clearly wanted BF4 out before Ghosts and forced the game out long before it was ready.
They agreed to the production schedule, both parties are at fault.
Bloodrayne was mediocre but hey, boobs. Ghostbusters the game though, that was excellent and they got all the original voice cast as well as Brian Doyle Murray as the mayor, Von Sydow as Vigo again and a few other good actors. It was definitely the third movie, and better than the second no less.
They made that game? How do you go from such loving care of a license with Ghostbusters, to just taking a shit over a license with The Walking Dead?
Pretty saddening to see one of Sweden's greatest creative studios in any medium mess up like this. I was looking forward to getting this for PC after I was done with studies for the semester.
I don't think this one can really be pinned on DICE. EA clearly wanted BF4 out before Ghosts and forced the game out long before it was ready.
Well,
- They are stuck developing and supporting the other EA devs with Frostbite 3.
- There were 5 SKUs of BF4.
- They are developing 5 DLC packs as part of premium.
- Microsoft wanted early access for Second Assault which was supposed to come out next year.
- Production stuff for Mirror's Edge 2 and SW: Battlefront.
- Not sure if they handle server maintenance for their older games.
- They also planned adding AMD's Mantle support to the PC version.
EA put a load of work on them. I don't know how the LA team is moving.
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"We have years of struggle ahead, mostly within ourselves." - Made in USA
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http://www.ign.com/articles/2013/12/11/angry-birds-go-is-now-available-worldwide
Kinda surprised they didn't waddle up to the in-game currency trough long ago.
Oh how the mighty have fallen. But y'know, it just kinda falls in step with something I've been saying recently. Micro-transactions, on the broad face of video games, is the question that went unanswered last gen and will be answered this one. So it's gonna be a bumpy ride on all platforms for a while.
Quick note on Angry Birds, a racing game?
A kart racer, no less. I'm the guy who has downloaded all the Angry Birds games and I'm rolling my eyes on this one.
By which I mean, toys you buy and place on a "portal" to unlock those characters ingame.
pluss I think rovio knows they can slap those birds on anything and sell it. they have successfully merch'd that franchise into toddlers brains.
Yeah, they put "telepods" in the latest Angry Birds Star Wars game as well as the kart racer.
At least in ABSW II, they're easily ignorable since all they do is let you choose the birds for a level rather than use the pre-set ones.
That's a fair bar to set, but Angry Birds is like, the birds and pigs. It's more ridiculous than when Sony was all "we need an All-Star game."
it doesn't sound like we'll be getting another all stars anytime soon though.
Wasn't there some rumblings of Sony trying to make another Sony Smash Bros. with a different developer? Which would be odd since it sold horribly.
PASBR would've been a whole lot better if they just cribbed the % health stuff instead of relying on the "only supers score you kills" silly thing. I was fine with the roster, especially because Isaac Clarke was in the game. The scoring system was dumb, and made the matches a predictable cyclic thing, that usually lasted way too long because everyone just played keep away from the guy who was trying to use a super.
Hexen with Angry Birds? You choose from one of the Angry Bird classes and fight in the realm of OscaerMaeyar against the Pig Riders? Their physics puzzle game Bad Piggies was absurdly well done too. They may be pushing their brand hard but you have to give Rovio credit for at least making sure all their games are good. It almost seems kinda unfair at this point to give them shit about putting out a kart racing game starring their very well known characters if they put just as much effort into making it a solid game (ignoring the stupid microtransactaction crap).
As far as the microtransaction stuff goes, I've noticed that mobile gaming is pretty much the big black hole of awful shit. I completely gave up on it after getting fed up with every other game being a f2p that doesn't just want you to pay to keep playing the rest of the game but to do so in a way that's just downright mean and abusive to the customer. I even saw single player strategy games adopting that shit which is just absurd. Outside of it, most developers seem to be far more sensible about their f2p schemes, at least on PC. I can't really comment on consoles since I've basically given up on them entirely at this point.
What IF Nintendo removed BC from the WiiU? Could that drive the price down enough to where they could do another price drop to bring it to that sweet spot?
I don't know, seems that they don't want to be labelled again as making clone games. I would expect them to look at something like an adventure/RPG style game personally.
Sort of ... but the WiiMini saved some cents by removing ports (for NGC peripherals/accessories). So ...
I don't think there is anything hardware they could remove from the Wii U to do that, the wii BC isn't done via a separate wii on a chip or anything like that. The BC just came as a nice side-effect of staying on the same architecture for 3 generations. So for BC they just turn off 2 of the cores and maybe reduce the cpu clock.
I'm under the impression that Nintendo designed the Wii U in such a way that BC wasn't that hard to do. I doubt it would drop the cost of manufacturing enough that they'd be able to do a big enough price drop to do any good.
As far as the reverse scenario goes, I'm expecting that the PS4 will get PS1 BC added at a later date in a system patch. They've obviously got a decent PS1 emululator by now (that they even got running on the PSP) so I'm guessing the only reason why the PS4 didn't have it at launch was because they were rushing to get more important features working like the Vita remote play. I'm guessing PS2 & PS3 BC is difficult enough that it'll have to be done on a case by case basis (like the PS2 classics on the PS3 digital store) or through remote streaming.
Steam ID : rwb36, Twitter : Werezompire,
The article mentions Microsoft refunding people's money for Premium. I might just check with Sony support to see if they're doing the same thing. I thought about sticking it out, but I'd rather just try for a refund and forget about it at this point.
Yeah, I've heard from more than one place that the Wii U literally just loads a Wii emulator to perform its BC. It won't do much for cost at all. It's all about that stupid fucking controller screen and having it sync perfectly with the hardware.
Also I don't think price is the problem people have with the Wii U. I think it's a matter of software. I said this long ago in the last thread, but people want the next Wii Fit. And I don't mean literally Wii Fit, like Wii Fit 3 or 4 or whatever number it'd be. I'm talking about software that's sort of a video game but appeals to everyone ever.
According to Gamasutra the studio has been in limbo (or nearing it) since October.
The games were not that great either.
Edit: I just remembered that Way Forward did a Bloodrayne game for PSN/XBLA. Was that any good or did it sell?
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Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
I went into a local chain store that's kinda like Target in the US (only vastly less full of different stuff), and at the candy aisle there was a whole shelf for Angry Birds stuff.
That franchise has transcended the "gaming" niche and is part of the general populace pop culture consciousness.
I don't think this one can really be pinned on DICE. EA clearly wanted BF4 out before Ghosts and forced the game out long before it was ready.
PSN/Steam/NNID: SyphonBlue | BNet: SyphonBlue#1126
It's been that way for quite some time. My wife brought me back an Angry Birds pencil set from Hong Kong, and that was two years ago. Angry Birds is basically this generation's Tetris, in terms of cultural pervasiveness.
3DS Friend Code: 0404-6826-4588 PM if you add.
I loved seeing Mario get put back into the public consciousness last generation. Looks like it's Angry Birds' time to shine.
Switch: 6200-8149-0919 / Wii U: maximumzero / 3DS: 0860-3352-3335 / eBay Shop
Bloodrayne was mediocre but hey, boobs. Ghostbusters the game though, that was excellent and they got all the original voice cast as well as Brian Doyle Murray as the mayor, Von Sydow as Vigo again and a few other good actors. It was definitely the third movie, and better than the second no less.
They agreed to the production schedule, both parties are at fault.
They made that game? How do you go from such loving care of a license with Ghostbusters, to just taking a shit over a license with The Walking Dead?
Well,
- They are stuck developing and supporting the other EA devs with Frostbite 3.
- There were 5 SKUs of BF4.
- They are developing 5 DLC packs as part of premium.
- Microsoft wanted early access for Second Assault which was supposed to come out next year.
- Production stuff for Mirror's Edge 2 and SW: Battlefront.
- Not sure if they handle server maintenance for their older games.
- They also planned adding AMD's Mantle support to the PC version.
EA put a load of work on them. I don't know how the LA team is moving.
"We have years of struggle ahead, mostly within ourselves." - Made in USA
"We have years of struggle ahead, mostly within ourselves." - Made in USA