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Mass Effect 2: The Search for an Anti-Reaper Weapon

Captain CarrotCaptain Carrot Alexandria, VARegistered User regular
In the wake of the Battle of the Citadel, Admiral Anderson is chosen by the Council (a decision spearheaded by Councilor Udina) to oversee a covert initiative dedicated to finding a way to defeat the Reapers; while the details were kept classified out of a concern for public safety, the Council reluctantly admitted in private that the geth had not been the real threat behind Saren. The Alliance research group Cerberus provides much of the staffing and brainpower for this effort, but the other species contribute resources and personnel as well. Anderson is still gathering intel when the Normandy is attacked, and while Commander Shepard's injuries are serious, the data that the Normandy's sensors provide lead him to believe that the Collectors have what the galaxy needs: intact Reaper technology, and enough information on them to give the Citadel's fleets a fighting chance when the real invasion began. When Shepard is out of the hospital, the Normandy should be repaired and upgraded, and she should have a list of team members to pick up.

This is going to be a reimagined tabletop version of Mass Effect 2 (and 3, if it gets that far); Bioware has admitted that when they were making 1, they didn't have 3 in mind, and this is a chance to fix some of that. The system is still in question; FATE is certainly good, but I'm open to suggestions. Players can either make their own character or go with an established Normandy resident; if someone wants to be Shepard, bear in mind that you won't be making choices alone, unlike the game, for obvious reasons. Also, we need to agree on what happened in 1; my preference would be for a living Wrex, Council, and Rachni queen, but this is up to you guys.

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  • 21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    i'm in, but i don't know what kind of Original the Character (do not steal) i'll do...

    But i am 100% in.

  • FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    I have an idea of my character type, but I'll need a bit of help in Character creation.

  • chiasaur11chiasaur11 Never doubt a raccoon. Do you think it's trademarked?Registered User regular
    You know what?

    Think I'd be good with coming back, assuming you'd want it that way.

  • Captain CarrotCaptain Carrot Alexandria, VARegistered User regular
    Fencingsax wrote: »
    I have an idea of my character type, but I'll need a bit of help in Character creation.
    Not a problem! If people like the idea of collaborative storytelling, all you would need is to know who your character is: name, appearance, personality, background, etc. Of course, you'll need all of those with a system that has dice, too.
    chiasaur11 wrote: »
    You know what?

    Think I'd be good with coming back, assuming you'd want it that way.
    Yay!

    In case anyone does want to play pre-existing characters, unless someone is interested in Jacob, I'm cutting him. He just has no function in the story at any point. He has daddy issues, but nothing that isn't done better by anyone else, particularly Miranda. His mission in 3 is frankly not important in any way, so he doesn't even get that as an out, unlike Thane (who's not terribly interesting except as the only drell we know in 2, but cutting him would mean losing "His prayer was for you", and nerts to that.)

  • OptimusZedOptimusZed Registered User regular
    This looks to be pretty cool. I'd be down as long as there's space. I'm relatively well versed with FATE as well, so I'd be down to help anyone who needs it.

    Grunt was my favorite character from the second game, but he wouldn't necessarily be around yet. I could settle for Garrus, I guess.

    We're reading Rifts. You should too. You know you want to. Now With Ninjas!

    They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
  • Captain CarrotCaptain Carrot Alexandria, VARegistered User regular
    I'm perfectly fine with you playing Grunt; if you like, you can have his acquisition and de-tanking be its own scene before we start playing. Even in-game, we have no idea how long Okeer's had Grunt ready, and this game will be guided by canon, not commanded.

  • AuralynxAuralynx Darkness is a perspective Watching the ego workRegistered User regular
    Jacob is an excellent space-bro. His function is to totally bro out with Shepard on alien planets.

  • OptimusZedOptimusZed Registered User regular
    I'm perfectly fine with you playing Grunt; if you like, you can have his acquisition and de-tanking be its own scene before we start playing. Even in-game, we have no idea how long Okeer's had Grunt ready, and this game will be guided by canon, not commanded.
    Cool. I'll start working up a sheet for him, assuming we're doing this in Fate. Do you have anywhere online you'd like the sheets stored?

    We're reading Rifts. You should too. You know you want to. Now With Ninjas!

    They tried to bury us. They didn't know that we were seeds. 2018 Midterms. Get your shit together.
  • Gabriel_PittGabriel_Pitt Stepped in it Registered User regular
    Auralynx wrote: »
    Jacob is an excellent space-bro. His function is to totally bro out with Shepard on alien planets.
    Jacob is, essentially, the single generally well-adjusted team mate you've got, which leads to the problem of him not really having much agency to go out and do things. It's like how PCs who are happy and content where they're at have trouble answering the question, 'why are you going out adventuring?'

    On that note, a character I'd like to play is a korgan merc who gets picked up somewhere along the way, somehow, if adding another krogran when Grunt's on the ship isn't an issue. Thumbnail sketch would make him part of the last generation born before the genophage, so he got to grow up when the krogran were running rampant, dropping asteroids onto Palavan, and then the crushing turnaround when the genophage hit. He's got a phlegmatic, if nihilistic attitude, thinking like Wrex in ME1 that his race is destined for extinction, and if that's the case, then the last victory left to them is to keep breathing as long as possible.

    I've heard about the FATE and Fudge systems, and know how they work in general principle, but haven't played them. Is there an online resource that lays out the workings of FATE?

  • Captain CarrotCaptain Carrot Alexandria, VARegistered User regular
    So is his motivation basically "fuck the Reapers"?

    http://www.faterpg.com/resources/ should do you fine.

  • Gabriel_PittGabriel_Pitt Stepped in it Registered User regular
    With a big, brass quad, after downing so much viagra it's shooting out his ears.

  • Captain CarrotCaptain Carrot Alexandria, VARegistered User regular
    If you're making a character, you should also have something in mind for the loyalty mission.

  • FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    My loyalty mission can be anything from standard revenge stuff to fucking insane invasion of Kar'Shan, if you really want. Also, Daddy (and Mommy) issues that could circle the galaxy.

  • Gabriel_PittGabriel_Pitt Stepped in it Registered User regular
    Just a thought that occurred to me - it sounds like Shephard isn't getting the Cerebus rebuild in this one, which means Shep has a lot less augmentation than in standard cannon, which means the injuries sustained and recovered from could be much more significant. Something that might be worth considering for this is that Shephard stays an NPC, in a much greater command role than in the games, and like Capt. Picard, in general does not lead the away missions. That was one of the game conventions that always amused me, was despite having a crew of badasses who could do the job just as well, Shephard was always in the middle of things, despite the commander's personal importance.

    For a loyalty mission for my character - hmm... this could be a little complex. Anything related to actually curing the genophage would have an immense resonance with him, which could in some way cross-over with the whole Mordin/Maelon thing. Destroying the research would be devastating to him, and would definitely cost his loyalty if already earned.

    The other possible loyalty avenue would be something
    involving his daughters (of course he has a couple - what krogan his age hasn't knocked boots with an asari or two? However, unlike Charr and his blue rose of Tuchanka, my character, with his outlook, found himself having deep personal crises with having had kids who were fundamentally not krogran, and that was one of the reasons he left them and his asari mate a few centuries back. Although the estrangement was painful, he still had a deep impact of his daughter's lives, and one of them became a bio-geneticist, with some linkage to Maelon as outside contact for research/resources for his own project. No one knows anything about the linkage, but the Salarians caught wind that she had a private project making progress in something related to a genophage cure, and an STG team has her in their sights to find out how far she's really gotten, and eliminate her and any progress she's made, if needed.

    That's just my idea, modify or change it however best fits your needs. As far as I've got him developed now, something along that avenue would fit best for a loyalty mission. He's estranged, and his feelings regarding them are complex, but a threat to his former mate, and especially his daughters, is the kind of thing that would give him pause in the middle of trying to save the galaxy. After all, the krogan have no future, but still, they're his legacy, the lives he lent shape to that will carry on after him.

  • Captain CarrotCaptain Carrot Alexandria, VARegistered User regular
    Just a thought that occurred to me - it sounds like Shephard isn't getting the Cerebus rebuild in this one, which means Shep has a lot less augmentation than in standard cannon, which means the injuries sustained and recovered from could be much more significant. Something that might be worth considering for this is that Shephard stays an NPC, in a much greater command role than in the games, and like Capt. Picard, in general does not lead the away missions. That was one of the game conventions that always amused me, was despite having a crew of badasses who could do the job just as well, Shephard was always in the middle of things, despite the commander's personal importance./*
    I figure it could go either way: Shepard is just plain in the hospital for a while, or Shepard has Cerberus implants installed while recovering. If chiasaur doesn't want to play Shepard, having her as a ship-bound NPC definitely works.
    For a loyalty mission for my character - hmm... this could be a little complex. Anything related to actually curing the genophage would have an immense resonance with him, which could in some way cross-over with the whole Mordin/Maelon thing. Destroying the research would be devastating to him, and would definitely cost his loyalty if already earned.
    Bioware originally planned to have a Mordin/Grunt challenge like Tali/Legion and Miranda/Jack, but discarded it in part because Grunt doesn't really care about the genophage. Could do that here.
    The other possible loyalty avenue would be something
    involving his daughters (of course he has a couple - what krogan his age hasn't knocked boots with an asari or two? However, unlike Charr and his blue rose of Tuchanka, my character, with his outlook, found himself having deep personal crises with having had kids who were fundamentally not krogran, and that was one of the reasons he left them and his asari mate a few centuries back. Although the estrangement was painful, he still had a deep impact of his daughter's lives, and one of them became a bio-geneticist, with some linkage to Maelon as outside contact for research/resources for his own project. No one knows anything about the linkage, but the Salarians caught wind that she had a private project making progress in something related to a genophage cure, and an STG team has her in their sights to find out how far she's really gotten, and eliminate her and any progress she's made, if needed.

    That's just my idea, modify or change it however best fits your needs. As far as I've got him developed now, something along that avenue would fit best for a loyalty mission. He's estranged, and his feelings regarding them are complex, but a threat to his former mate, and especially his daughters, is the kind of thing that would give him pause in the middle of trying to save the galaxy. After all, the krogan have no future, but still, they're his legacy, the lives he lent shape to that will carry on after him.
    Wouldn't even necessarily have to be much of a conflict: he's worried about them, and he wants to see them before going on the suicide mission. Would have different dialog depending on whether Mordin's mission has been done yet, of course.

  • ArdentArdent Down UpsideRegistered User regular
    I think you're missing a totally great opportunity to use the Exalted rules, CC.
    I am only kidding a lot.

    Steam ID | Origin ID: ArdentX | Uplay ID: theardent | Battle.net: Ardent#11476
  • 21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    Okay, how about this for a character concept

    Alkas Revenius (I don't even know if that sounds Turian enough...) grew up on Invictus., a Turian colony known for its deserts, hazardous jungles and large amount of Terminus Systems criminals hiding out. As such, Alkas grew up a hardy Turian, but also got a taste of the dark side of the galaxy. Something he resented. From a young age, he showed biotic abilities. He was below the Turian mainline as far as biotics went, but that was enough to get sent to a Cabal training facility. There, the grueling training forged him into a fine Vanguard. He showed a strong affinity for small arms and sabotage, as well as resourcefulness that would often compensate for the limits of his own biotic potential. The problem is, Alkas did not want to be a Cabal operative, Alkas wanted to be an historian, Sadly, his biotics made him too useful to the hierarchy.

    Alkas had a complicated relationship with his family and his instructors. He would never show insubordination, but he always resented that his birth forced him on a path he didn't feel was his. With time, he did not abandon his ambition, writing unofficial chronicles in his spare time, but resigned himself to the fact that he would never fully live out his dream. He did not come from a particularly famous family, nor did his family have any sort of birthright for him. His father was a civilian pilot and his mother was an administrative assistant. There wasn't much glory in their jobs and Alkas never craved glory as a result.

    During his time in a Cabal, he did make one enemy worth mentioning. Kervi Jark. A fellow Cabalist, he excelled in controlling his biotics, came from a family with a particularly strong militaristic tradition and felt superior to Alkas in every way. He saved Arkas' life on one occasion, something Kervi never let go, claiming Arkas had was now in his debt. Arkas quickly rose through the ranks and the two of them lost track of each other. On the other hand, he made several good friends. Grei Kallas was one of those good friends. She was a middling biotic, average in most ways as far as cabalists went, which is very good, due to the stringent requirements of cabals. Sadly, she would often disobey orders and go her own way. Arkas admired her resolve, but lost track of her as she was transferred away following a particularly ugly incident wherein her decision to protect civilians from a geth incursion cost the life of a fellow cabalist.

    I'm thinking Grei could have ended up court-martialed or even straight deserted and that the loyalty mission could involve her.

    That's what i got for now...

    Alkas Revenius would be a Turian Vanguard of above-average resourcefulness and below-average biotic ability.

  • Captain CarrotCaptain Carrot Alexandria, VARegistered User regular
    Very good character overall -- why does Anderson (or the Hierarchy) decide he would be useful to Shepard?

  • 21stCentury21stCentury Call me Pixel, or Pix for short! [They/Them]Registered User regular
    Very good character overall -- why does Anderson (or the Hierarchy) decide he would be useful to Shepard?

    Well, there's the fact that he's really resourceful, making him pretty useful in missions, but also the fact that he's not from a top cabal and the Hierarchy doesn't trust Shepard enough to lend her its best and brightest yet.

    in other words, he's the big fish in a small pond, not quite ready to go in a bigger pond yet, but with enough potential to be able.

  • Captain CarrotCaptain Carrot Alexandria, VARegistered User regular
    For those who are drawing up character sheets, take a look at Fate Accelerated Edition -- as the name suggests, it's a lot simpler, which would make everyone's job easier, particularly mine.

    I will probably not have a lot of rolls no matter what, but how would people feel about doing it diceless? That is, you fail when you want (and when it's dramatically appropriate) or when your character is trying to do something they suck at, and you succeed when you want. I've run a game that way before, and it went pretty decently.

  • EgosEgos Registered User regular
    edited December 2013
    If you're not out of slots (or it depends on how many people submit characters), I might interested in creating a character related in some fashion to Banes. It really seemed like they were gonna build him up to be something of a threat, but they sorta just dropped it (I think due to time constraints).

    edit: though if it's Anderson putting the team together and not Cerberus. It kinda seems like a stretch that such a character would be allowed in considering Anderon's disgust at the mere mention of Banes' name.

    I guess regardless: would another human on-board be dull?

    Egos on
  • Captain CarrotCaptain Carrot Alexandria, VARegistered User regular
    Bear in mind that I'm retconning Cerberus as still being a loyal Alliance organization, so Banes wouldn't necessarily have been up to anything untowards here. Given how minor that subplot was, though, I don't know how much in the way of being interesting having that connection will add to the character. I mean, go right ahead, but whoever you make will need more than that to be an asset to Shepard on par with Samara and Mordin.

  • EgosEgos Registered User regular
    I think I just like the name "Banes" :rotate:

    I have to look at the ME universe history a bit more and see if I can come up with something remotely interesting. Essentially I had a somewhat ruthless (in a pragmatic sense) infiltrator/ tech-head in mind.

  • ArdentArdent Down UpsideRegistered User regular
    I just wanted to add that every time I see this thread title I read it as "the anti-RPer weapon."

    Steam ID | Origin ID: ArdentX | Uplay ID: theardent | Battle.net: Ardent#11476
  • chiasaur11chiasaur11 Never doubt a raccoon. Do you think it's trademarked?Registered User regular
    Egos wrote: »
    I think I just like the name "Banes" :rotate:

    I have to look at the ME universe history a bit more and see if I can come up with something remotely interesting. Essentially I had a somewhat ruthless (in a pragmatic sense) infiltrator/ tech-head in mind.

    Ruthless, pragmatic tech head?

    That reads STG all over in my book. If you know you're at war with them, you already lost.

  • EgosEgos Registered User regular
    edited December 2013
    So aside from Jacob, will the rest of the cast be around at all? Or would the new characters replace the old ones (if they aren't being played) ?

    edit: or mostly tbd? (kinda assuming this)

    Egos on
  • Captain CarrotCaptain Carrot Alexandria, VARegistered User regular
    Everyone else is still there; people who fight with Shepard will have the same stories, others may not. Frankly, my idea for this was that most people would want to play Mordin and Kasumi and such, and I'm a little surprised that only one person so far wants to go with an established character. That does make recruitment easier, however, since I don't have to manage things to get everyone on the Normandy as soon as narratively practicable. (Tali in particular would require a little massaging to join on Freedom's Progress rather than Haestrom.)

  • FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    edited December 2013
    I'll post my character idea later tomorrow night. An Asari that was enslaved, she was rescued by the STG for reasons I will discuss, and has becoming something of a biotic Infiltrator.

    Fencingsax on
  • EgosEgos Registered User regular
    edited December 2013
    so what race/class combos were most thinking of?

    debating between biotic han solo type or more infiltrator-ish

    (though I'm not sure how much it matters aside from "flavor" based on what I understand about FATE - though it seems it would matter some with aspects)
    • Fencingsax- asari biotic infiltrator
    • 21st- turian vanguard
    • Gabriel- Krogan merc(?)
    • Optimus- Grunt (krogan soldier)
    • Chiasaur- ??? (Shepard(?))
    • Ardent- ???

    Egos on
  • chiasaur11chiasaur11 Never doubt a raccoon. Do you think it's trademarked?Registered User regular
    Infiltrator Shepard was more or less the idea, if nobody minded.

    If anyone does, an STG infiltrator could also be fun.

    Or an STG adept, with a focus on using his abilities in tiny, imperceptible ways.

  • Captain CarrotCaptain Carrot Alexandria, VARegistered User regular
    So, does anyone have a particular objection to Wrex, the rachni queen, and the Council surviving? Any strong desire for Kaidan or Ashley leaving Virmire?

  • EgosEgos Registered User regular
    So, does anyone have a particular objection to Wrex, the rachni queen, and the Council surviving? Any strong desire for Kaidan or Ashley leaving Virmire?

    I always make those choices in my games , so I would go with that. Kaiden is one of the more rational individuals on the Normandy, that said Ashley seems like she would add a lot more drama (e.g. add more interest). Especially since I just found out
    her Grandad apparently worked with TIM?

    Guess it would depend on the past game?

  • FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    Frankly, it makes more sense for Kaiden to be the next SPECTRE candidate than Ash.

  • FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    I am trying not to write a novel here, but it looks like it will be a little long. Long story short, she was trained by the STG and Commandos, and is kinda fucked up.

    Malthea was 80 when the Batarians took her. She doesn't know what happened to her family, only that they're gone. Instead of learning history and politics, she learned to survive, to keep her head down, to not be noticed. She became very good at not being noticed. As part of this process, Malthea forced herself to forget everything about who she used to be, from her family's faces to her own real name. Eventually, the Batarian slavers made a big score: a female Salarian, just a few years old. They held her for an astonishing amount of ransom, keeping her in the same compound as Malthea. Unfortunately for the Batarians, the STG was not far behind, and killed them all.

    As Malthea no longer knew who her family was, Leot decided that she would come with them. Thus, Malthea found herself on a Salarian world, training with the STG. While she was a hopeless Sniper, and did not have the technical acumen for hacking work, she had a specialty in getting close and where she shouldn't be without being noticed. Thus, she was trained as a more hands-on operative, until she was noticed by an Asari SPECTRE. Despite her objections to leaving the first real home she remembers, she is taken back to what she is told to her homeworld, and her family. She remembers none of them. She stays there for a time, trying to reforge dead connections, and having her mind healed and trained by the adepts hired by her family. She eventually convinces them that she would heal better and faster in Commando training, with the advantage of developing her biotic abilities.

    An STG-trained Commando is a political anomaly, an experiment waiting for a catalyst. And when a mission comes up that would not only be a test of ability, but also an attempt to forge new diplomatic relations, Malthea's name comes up on the short list of two different species... Where does her loyalty lie? Who commands her? Can she stand against the Collectors, and ultimately, the Reapers?

  • Captain CarrotCaptain Carrot Alexandria, VARegistered User regular
    Hmm, very interesting. A few loyalty mission possibilities immediately jump out, particularly another encounter with Batarian slavers. Heh, almost wish someone wanted to play as a batarian.

  • FencingsaxFencingsax It is difficult to get a man to understand, when his salary depends upon his not understanding GNU Terry PratchettRegistered User regular
    Yeah, like I said, anything from a simple revenge mission to full on assault of Kar'Shan.

  • ArdentArdent Down UpsideRegistered User regular
    Oh, if you want me to participate I can think of something. I figured 4-5 was a good, solid number and was just keeping my eye on the thread.

    Steam ID | Origin ID: ArdentX | Uplay ID: theardent | Battle.net: Ardent#11476
  • Captain CarrotCaptain Carrot Alexandria, VARegistered User regular
    If you want to play, you can play. If you don't particularly want to play, that's fine too.

  • chiasaur11chiasaur11 Never doubt a raccoon. Do you think it's trademarked?Registered User regular
    Well, that's two party members who really, really hate Batarians.

    It's good for bonding. Even better for team spirit!

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