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Kingdom Hearts 2 + FF7 + FFX = WOW! Now with more spell check!

halkunhalkun Registered User regular
edited April 2007 in Games and Technology
It would seem that some creative people are importing the models from KH2 into the PC version of FF7. The results have been intresting to see.


Cloud
2.jpg

Yuffie
ff72007-03-2918-05-07-39.jpg

Sephy
nibelseph1.jpg

Sephy2
nielseph2.jpg


These are just some examples... The conversion process is time consuming as the models have to be somewhat edited on a low level to be imported correctly.


Cloud (in work)
MAXscreenshot.jpg

Tifa (in work)
Normalsfixed.jpg


The cool thing is that the models from KH2, KH1, FFX, FFX-2, and FF12 can also be imported. This means that as soon as the system is streamlined. High-resolution monsters can also be added.

It's not really for public use, actully, it's more of an experiment than anything, so there is nothing to download. Just prettiness to look at..

That's all.

halkun on

Posts

  • BigDesBigDes Registered User regular
    edited April 2007
    That's fairly awesome and all, but they're going to get hit with a cease and desist so fast.

    BigDes on
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  • halkunhalkun Registered User regular
    edited April 2007
    It's not for download. No one but the guys doing the experiments are even able to play it. To even to get into thier inner circle, you have to have proof of owership of the games and the technical ability for coding the exporter/modeling/coding an importer to even begin.

    halkun on
  • DeusfauxDeusfaux Registered User regular
    edited April 2007
    neat, but ultimately not worth much

    Deusfaux on
  • BlazeHedgehogBlazeHedgehog Registered User regular
    edited April 2007
    This is great.

    One thing that really bugged the hell out of me is Tetsuya Nomura completely changed the art style he used for the Final Fantasy series between FF7 and FF8, and it's largely stayed the same since; just more detailed. I was really dissapointed to see the quasi-realistic style seep it's way in to Advent Children, and subsiquently the PS3 "Final Fantasy VII intro" demo, because I really liked the sort of... anime-esque scratchy art style they had in all the promo artwork and stuff, even if it was kind of generic.

    Kingdom Hearts kind of brought that back, but a lot more colorful.

    So, I approve!

    BlazeHedgehog on
  • BushmaoriBushmaori Registered User regular
    edited April 2007
    That Tifa looks really neat, you are the guy working on the new FF7 engine correct?
    If so are you planning on using such methods for your project?

    Bushmaori on
  • markmark Registered User regular
    edited April 2007
    Wow!

    Hope this mod will be available for download one day.. ? :)

    mark on
    "I think Han Solo is the character we wish we were but we aren't, while Jar-Jar is the character we wish we weren't, but we are."
  • EtchEtch Registered User regular
    edited April 2007
    It's cool and all, but is the reason they're being so elitist and not letting anyone else play it because of legal issues?

    Etch on
  • ArcSynArcSyn Registered User regular
    edited April 2007
    I fail to see the pictures. Did they get removed for some reason? Or is my work access blocking them perhaps if everyone else can see them?

    ArcSyn on
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  • PikaPuffPikaPuff Registered User regular
    edited April 2007
    I'll say it's work access blockage. I can see them.

    PikaPuff on
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  • carbon13carbon13 Registered User regular
    edited April 2007
    Is it just me or does anyone else think it looks like ass? It's great from a technical aspect, but the top picture looks terrible. The character just doesn't fit with the backgrounds. Check out the size of those books though.

    carbon13 on
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  • LewiePLewieP Registered User regular
    edited April 2007
    That's pretty much how I feel.

    All this FF7 retooling stuff is awesome, either as a hobby, or as an entry into the industry, or even 'just cause', but the end result, gameplay wise isn't that special. There are other JRPGs beside FF7...

    LewieP on
  • DuskTwilightDuskTwilight Registered User regular
    edited April 2007
    At this rate the fans will complete an entire FF7 remake before Square gets around to it.

    DuskTwilight on
  • DondumsDondums Registered User regular
    edited April 2007
    Square's too busy giving us seven thousand different versions of FF13. >_>

    Dondums on
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  • CantidoCantido Registered User regular
    edited April 2007
    The dead cloud pic made me smile.:P

    Cantido on
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  • PataPata Registered User regular
    edited April 2007
    At this rate the fans will complete an entire FF7 remake before Square gets around to it.

    Ahahahaha.

    And I don't see why, in the future when your project is finished, why someone couldn't release this as a mod. :o

    Pata on
    SRWWSig.pngEpisode 5: Mecha-World, Mecha-nisim, Mecha-beasts
  • darunia106darunia106 J-bob in games Death MountainRegistered User regular
    edited April 2007
    halkun wrote: »
    Sephy2
    nielseph2.jpg

    Sephiroth: "Remember that gravity-defying hair and big swords alone won't mean an instant win for you."
    Cloud: "It all makes sense now... ow."

    darunia106 on
    pHWHd2G.jpg
  • NevaNeva Registered User regular
    edited April 2007
    carbon13 wrote: »
    Is it just me or does anyone else think it looks like ass? It's great from a technical aspect, but the top picture looks terrible. The character just doesn't fit with the backgrounds. Check out the size of those books though.

    Yes, as if it were some sort of work in progress. Really, it's more of showing that it can be done rather then it being practical at the moment.

    Neva on
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  • halkunhalkun Registered User regular
    edited April 2007
    Yes, I'm the one working on Q-gears, that FF7 project.

    All of these cool demos are offshoots from the original research we have done with FF7 over the years. One of the reasons why I'm so attracted to this engine is because it's so "typical". Yes, I know that in the engine is pushing 10 years old now, but these is something to be said about the sweet simplicity, yet complex abilities of it. In the U.S. we live in a RPG gaming culture of 1st persons and over the shoulders. What I find really intresting is that the FF7 way of storytelling was taken from the "old school" golden era of Sierra Online adventure games. Somehow, even though I find beauty in Oblivion, the elegance of the FF7 storytelling is intresting to me.

    Yes, some of this hacked-out technology is going into Q-gears. In the end the ability to play Squaresoft games are nice, but the ability to allow people to express a story using the very unique 2D/3D JRPG style shows a lot of promise. That's why Q-gears accepts user-made XML data as well as the Squaresoft formats.

    Keeping in mind, I dont want to step on toes, so the XML data is *not compatiable* with Square's. You have to use one or the other. Sorry, no scripting a patch to make Aerith fight till the end.

    I'm not really thinking of this as an ellitest inner-circle. This is a hobby and we are actually very open. We are also pretty advanced, as we have been hacking this engine for the better part of 7 years. Don't go in thinking we will drop an executable or a zip file for you. Heck, even Q-gears comes out of the box as sourcecode only. The executables on sourceforge are just win32 eyecandy experiments, so that the masses have a toy to play with. The really cool stuff is the code on SVN.

    Actually, the really cool stuff is enableing others to use their imaginations and work off the gems of information we provide. That's why Q-gears exists.

    Beyond this, if, for some reason, Square doesn't like the color of our shoes and wants us to discontinue the Q-gears project... We will just drop the ability to load the square code, and change the name to something even more odd. The engine will still go on.

    halkun on
  • AbsoluteZeroAbsoluteZero The new film by Quentin Koopantino Registered User regular
    edited April 2007
    I wish Squeenix could take a hint and do a remake already.

    AbsoluteZero on
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  • PataPata Registered User regular
    edited April 2007
    halkun wrote: »
    Keeping in mind, I dont want to step on toes, so the XML data is *not compatiable* with Square's. You have to use one or the other. Sorry, no scripting a patch to make Aerith fight till the end.

    So basically this won't be able to be used to make mods? :(

    Pata on
    SRWWSig.pngEpisode 5: Mecha-World, Mecha-nisim, Mecha-beasts
  • FinalGamerFinalGamer Registered User regular
    edited April 2007
    That is awesome but....it's PC....I don't like the PC FF7 much, more a console gamer myself.


    nevertheless this is awesome.

    FinalGamer on
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  • PataPata Registered User regular
    edited April 2007
    I'm pretty sure the engine will be able to read the PS1 disc as well.

    Pata on
    SRWWSig.pngEpisode 5: Mecha-World, Mecha-nisim, Mecha-beasts
  • TheSonicRetardTheSonicRetard Registered User regular
    edited April 2007
    I can't be the only guy who liked the original FFVII models. As in, the in-game world models. I liked those because they reminded me of SNES-style sprites. I miss that style of artwork.

    TheSonicRetard on
  • halkunhalkun Registered User regular
    edited April 2007
    Pata wrote: »
    halkun wrote: »
    Keeping in mind, I dont want to step on toes, so the XML data is *not compatiable* with Square's. You have to use one or the other. Sorry, no scripting a patch to make Aerith fight till the end.

    So basically this won't be able to be used to make mods? :(

    Total Conversions only. That's the hope. However the source is there so you can do what you want with it.

    halkun on
  • BiggNifeBiggNife Registered User regular
    edited April 2007
    I can't be the only guy who liked the original FFVII models. As in, the in-game world models. I liked those because they reminded me of SNES-style sprites. I miss that style of artwork.

    I did like how they looked, but I was surprised by them at first, because Square had been showing the battle visuals and FMVs almost exclusively, and then everyone found out that in half the game everyone has horse hooves for hands.

    BiggNife on
  • markmark Registered User regular
    edited April 2007
    I like the original models too. :)

    mark on
    "I think Han Solo is the character we wish we were but we aren't, while Jar-Jar is the character we wish we weren't, but we are."
  • Sunday_AssassinSunday_Assassin Registered User regular
    edited April 2007
    Always fun to see stuff like this.

    As far as a remake goes, I'm hoping Square'll get on it in a couple of years, when the console war has been won by a clear winner that everyone owns, and all these spin-offs and sequels have been wrapped up and forgotten about. I can still, for the moment, quite happily play the original. A remake would have to be crazy special (like, Advent Children level graphics or something) or else all the fanboys would be begging for another one next-next-gen.
    Also, more Zack. He was cool

    Sunday_Assassin on
  • halkunhalkun Registered User regular
    edited April 2007
    More pictures

    screen2.jpg

    screen1.jpg

    halkun on
  • bloodyroarxxbloodyroarxx Casa GrandeRegistered User regular
    edited April 2007
    Man that is just awesome.

    bloodyroarxx on
  • PataPata Registered User regular
    edited April 2007
    Looks pretty. =D

    Those models fit the prerendered backgrounds very well.

    Pata on
    SRWWSig.pngEpisode 5: Mecha-World, Mecha-nisim, Mecha-beasts
  • EtchEtch Registered User regular
    edited April 2007
    What about Red XIII and some of the characters not in Kingdom Hearts? Will you have to make your own models for them, or did they actually all get made in KH2 and I just don't know about it?

    Etch on
  • ShimShamShimSham Registered User regular
    edited April 2007
    :^:

    I don't have much else to add but yeah. :^:

    ShimSham on
  • PataPata Registered User regular
    edited April 2007
    You misspelled the title. :P

    Pata on
    SRWWSig.pngEpisode 5: Mecha-World, Mecha-nisim, Mecha-beasts
  • XagarathXagarath Registered User regular
    edited April 2007
    FFVII remake would only be interesting if the dialogue got a new translation/rewrite.

    Xagarath on
  • Golden YakGolden Yak Burnished Bovine The sunny beaches of CanadaRegistered User regular
    edited April 2007
    It definately would. There's lots of rumours circulating that a FF7 remake for the PS3 is in the works, and there has been ever since they released that tech demo. The game would almost-certainly be reworked from top to bottom, not just given a graphics upgrade. There'd probably be tons of extra content added as well (doubtlessly including new stuff from the more recent FF7 works, like Dirge of Cerberus and Advent Children.)

    Golden Yak on
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  • halkunhalkun Registered User regular
    edited April 2007
    How's this for coolness, They just converted both Tifa and Aerith....

    aeris3.jpg

    It's looking really good.

    halkun on
  • spookymuffinspookymuffin ( ° ʖ ° ) Puyallup WA Registered User regular
    edited April 2007
    Pata wrote: »
    You misspelled the title. :P

    No he didn't, he's talking about "King Don" Hearts. It's coming out this Fall.

    spookymuffin on
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  • halkunhalkun Registered User regular
    edited April 2007
    Wow...

    New technology. Now they are importing FFX/X2 enemy models...

    This means FFX+FF7+KH FTW ^_^

    ingame2.jpg

    ingame3.jpg

    Plus a tutorial....

    http://forums.qhimm.com/index.php?topic=6624.0

    ^_^

    The cool thing is that this relies on a whole bunch of technologies that is not accessable to the every user. No models to download, but fun to see the process.

    halkun on
  • Zephyr_FateZephyr_Fate Registered User regular
    edited April 2007
    Ugh, may FF7 not be remade.

    However, these screens are hilarious.

    Zephyr_Fate on
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