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[TRENCHES] Thursday, March 6, 2014 - The Cost Of Freedom

GethGeth LegionPerseus VeilRegistered User, Moderator, Penny Arcade Staff, Vanilla Staff vanilla
edited March 2014 in The Penny Arcade Hub
The Cost Of Freedom


The Cost Of Freedom
http://trenchescomic.com/comic/post/the-cost-of-freedom

Test Lead

Anonymous

Many years ago I was a test lead on the certification team for the original XBOX. Every game that went out had to have a certain amount of regular game-play by a team of testers to be released. This was the classical tester dilemma, yes you get to play games all day, but you don’t get to pick what you play.

For one week my team was playing “Kabuki Warriors”. This title remains one of the worst games in history. Graphics were comically bad, combat was so simple that you could close your eyes and repeatedly press the A button for 1/2 hour and have beaten the entire game. Within 2 hours my team was crawling the walls, bemoaning the fact that they knew they would be playing this game 40 hours a day for a week.  My favorite point was when a tester took a bug form (bugs had to be written out long-hand on a form and handed to the “lead” for entry) and made a pirate hat out of it, saying “I’m a pirate!” every time he won a game.

One day, one of the other teams got a new game in, Silent Hill 2. Everyone had heard about it and that team was loving playing it; everyone but one tester. Within a few hours of playing it, he started getting motion sickness, and halfway through the day, he said he had enough and needed to be moved to another team. Immediately every person on my team begged to be his replacement, anything to get out of this bad-game hell they were in. Rounds of Ro-Sham-Bo were thrown and one of our testers got the honor of switching over to “the new cool game”.

For 15 minutes… because that was all he could play before running to the bathroom and almost losing his Ramen and Mountain Dew. That day, we rotated through no less than 4 testers until finally we found one that could manage to play it all day. We tried different monitors, moving the testers around the lab, everything we could think of, but it was clear, for my team, this was the game equivalent of the vomit-comet.


Geth on

Posts

  • marsiliesmarsilies Registered User regular
    So to answer my own question about the last comic: Yes, Q still thinks all the extra employees are there for a bake sale.

    Regarding the tale, it's interesting that both games are named in the tale. Was Silent Hill 2 known to be this nausea inducing in the released game, or was it maybe a result of a bug/flaw that got stamped out during testing? Also, regarding Kabuki Warriors:
    http://www.metacritic.com/game/xbox/kabuki-warriors
    ShawnT.
    May 14, 2003 - Score: 9
    What the hell does everyone have against this game?? its amazing.

  • Hahnsoo1Hahnsoo1 Make Ready. We Hunt.Registered User, Moderator, Administrator admin
    marsilies wrote: »
    Also, regarding Kabuki Warriors:
    http://www.metacritic.com/game/xbox/kabuki-warriors
    ShawnT.
    May 14, 2003 - Score: 9
    What the hell does everyone have against this game?? its amazing.
    Yeah, it totally doesn't induce vomiting or nausea! :D

    8i1dt37buh2m.png
  • SPRUNTSPRUNT Registered User new member
    I was on the Game Evaluation team around the same time as this person. We saw Kabuki warriors as well.

    While I don't remember being on it for a whole week, I do remember two things specifically: According to the credits, more people worked on the opening cinematic than worked on the actual game (the opening cinematic did look great for the time). Also, one of our evaluators was able to beat an opponent near the end of the game by smacking the controller against his ass.

    True story.

  • Ori KleinOri Klein Registered User regular
    edited March 2014
    These last two Trenches strips were like watching an adult yelling at a little dumb (mentally impaired?) kid.
    No punchline, nothing funny.
    Pretty much "day in office, boss yelling at bad employee, pissing angst all over...why am I watching this? it's not even train-wreck good".

    marsilies wrote: »
    Was Silent Hill 2 known to be this nausea inducing in the released game
    Apparently, this was an issue with how Silent Hill 2 was played.
    A quick googling of "Silent Hill 2 Motion Sickness" reveals quite a few references to the game's nature.
    http://www.youtube.com/watch?v=QqQmEp7Wt1U
    http://www.gamefaqs.com/boards/997930-silent-hill-downpour/62481340
    SPRUNT wrote: »
    one of our evaluators was able to beat an opponent near the end of the game by smacking the controller against his ass.

    True story.
    I guess that confirms Mr. Lead's "punch A to win EZmode" claim.



    Ori Klein on
  • NeuroskepticNeuroskeptic Registered User regular
    Never in the field of human comics have so many been so snarky about so few flaws, as in The Trenches.

    Future generations will look back and say, this was their most difficult to please hour.

    Am I the only person around here who thinks Trenches started out pretty good and is now really quite good? I am? OK.

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