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[Gridders] Delving dungeons one step at a time

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Posts

  • OrogogusOrogogus San DiegoRegistered User regular
    Hahnsoo1 wrote: »
    The term I use and hear used a lot is "Wizardry clone" or "Wizardry-like". It's jargon (no more so than gridder or blobber, which I've never heard in person, but have read on internet gamer forums), but it seems to convey the same feeling pretty nicely. It's about the same as "Rogue-like" to describe games that are "like Rogue"... people still use the term even if they've never played Rogue (or in this case, Wizardry).

    That's how I think of them, but I could see ambivalence towards that term since Wizardry 8 no longer falls into the category. Also, I tend not to think of the realtime free-combat games (Dungeon Master, EotB, Dungeon Hack, Lands of Lore, Stonekeep, Grimrock) as Wizardry-likes.

  • NocrenNocren Lt Futz, Back in Action North CarolinaRegistered User regular
    Another good one I remember is Dungeon Hack:

    EJbSRaG.jpg

    It was more along the lines of Dungeon Master because combat was real time. There wasn't a party, just the one character. I really like the sprite art in it.


    "Such powerful magic that can point to a map!"

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  • RaggieRaggie Schattenjäger Registered User regular
    Do you think I should add screenshots for each game for the OP?

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  • Man of the WavesMan of the Waves Registered User regular
    You've seen one dungeon, you've seen them all.

  • RaggieRaggie Schattenjäger Registered User regular
    I added some screenshots under spoiler tags.

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  • BonepartBonepart Registered User regular
    Just purchased a Vita, so once I'll get it I'll look into some of the online PSP and Vita games on the list :smiley:

    XBL Gamertag: Ipori
  • M-VickersM-Vickers Registered User regular
    Bonepart wrote: »
    Just purchased a Vita, so once I'll get it I'll look into some of the online PSP and Vita games on the list :smiley:

    Let me know what you think of them - I have a vita, and would like another game to play on breaks at work.

  • RaggieRaggie Schattenjäger Registered User regular
    I knew I'm going to have to buy a Vita when Demon Gaze was announced. :D It would be cool if they'd also bring out the prequel, Students of the Round.
    Bonepart wrote: »
    Just purchased a Vita, so once I'll get it I'll look into some of the online PSP and Vita games on the list :smiley:

    Don't be shy asking for tips for Elminage if you decide to get that one. I finished it not too long ago and it's still fresh in my memory.

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  • UncleSporkyUncleSporky Registered User regular
    So earlier I was trying to do an almost-perfect run through Might & Magic 4 and 5, the combined World of Xeen. No reason, really, you don't need to be super overpowered in that game, but I felt like it.

    It's actually pretty tough, if you want to min/max. In case you don't know much about M&M, it's not like a D&D-style game where stats have low caps and stuff only increases permanently at level up. I would almost classify M&M as an arcadey RPG, kind of fast and loose rather than pseudo-simulationist. You can get stat boosts all over the place by drinking from barrels of colored liquid. There are a limited number of permanent stat boosts in the game. There are also some stat boosts that you can only get if that stat is under a certain amount, which means you want to get to those as soon as you possibly can so you don't go over that number ahead of time and waste your chance.

    One place early on in MM4 (Cloudside) has pools you can bathe in to increase personality and endurance by 5, as much as you want, but only if the stat is 20 or less. So you want to roll up characters whose personality and endurance are multiples of 5, and don't get any other stat boosts until you get to that point, so everyone can have 25 in those stats.

    The worst thing is that the biggest boost in the game comes almost at the end of everything, in MM5 (Darkside). You have to progress through almost all of the main quest, killing some pretty tough enemies along the way, to get to a strange energy device which raises all stats by 50 if they are 49 or less. It's very tough to get to that point with stats that low, though the right equipment and a high level can help. And obviously it means skipping a lot of stat boosts along the way. I was able to get to it with most stats around 49, but I didn't know about this for a while, so some of my guys had just barely cleared 50 points in some stats before reading up on it, which sucks.

    One other boost on Darkside is in the Temple of Bark that gives +19 to all stats for everyone, and that alone gets you most of the way toward that 49 limit.

    Another thing about MM4 and 5 is that level ups become ridiculously expensive later on. You start off the game getting almost too much money, but if you don't hoard it in the bank and earn lots of interest, you'll run out quickly later on. Heck, you'll run out quickly even if you do hoard, since the max level is 255 and each level costs millions of gold by level 100ish. That's another thing to save for later on...there are immediate level boosts in the game, and obviously the longer you can wait to use those, the more money you save.

    The best way to never have to worry about money in MM4 and 5 is to start the game with a throwaway party and make them work odd jobs in town for weeks on end, invest it all in the bank, and compound interest for a good 70 years. Then you trash that old party (age brings stat reductions) and roll up your real party with 300 million gold in the bank. Of course then you have to keep an eye on the interest, because somewhere after 400 million, it rolls back to 0...

    Some things about the game are really annoying. It's tough to weigh the value of different equipment before you learn the difference (is wood better than glass? Is bronze better than brass?) so it's easiest to use a guide. And they don't give you any clue as to your HP total on the main screen, just a gem that is green, yellow, or red. Can't believe there isn't even a health bar.

    But overall it's a pretty cool and expansive game that is neat to explore.

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  • SwashbucklerXXSwashbucklerXX Swashbucklin' Canuck Registered User regular
    edited March 2014
    The best thing about World of Xeen is the faces your party makes when they're poisoned/confused/drunk/etc.

    world-of-xeen-1.jpg

    Priceless.

    SwashbucklerXX on
    Want to find me on a gaming service? I'm SwashbucklerXX everywhere.
  • BonepartBonepart Registered User regular
    edited March 2014
    M-Vickers wrote: »
    Bonepart wrote: »
    Just purchased a Vita, so once I'll get it I'll look into some of the online PSP and Vita games on the list :smiley:

    Let me know what you think of them - I have a vita, and would like another game to play on breaks at work.

    It may be awhile. I'm still playing Bravely Default and just got two of the games on the list for my 3DS.

    Unrelated to our thread, I picked up Sorcery Saga: Curse of the Great Curry God for the Vita, because it amused my wife so very very much.

    @UncleSporky I always did love the Might and Magic series!

    Bonepart on
    XBL Gamertag: Ipori
  • RaggieRaggie Schattenjäger Registered User regular
    World of Xeen might be my favorite gridder of all time. I first played it when I was 21, and decided to revisit it and finish it about 5 years ago. It was a blast from start to finish.

    I don't bother with min/maxing Xeen because when you combine the two games, you'll be powerful enough to make the game fairly easy regardless. Even when I ran out of money to make use of those accumulated experience points, I had no trouble finishing the game. I think the effort is worth it only if you intend to go after the megadragon challenge.

    If anything, the game had a lot of character. So much bizarre stuff that come out of left field to completely baffle you. I don't want to spoil anything because it's the surprise element that makes it so funny, but there are lot of LOLWUT moments in Xeen. :smiley:

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  • UncleSporkyUncleSporky Registered User regular
    edited March 2014
    The best thing about World of Xeen is the faces your party makes when they're poisoned/confused/drunk/etc.

    world-of-xeen-1.jpg

    Priceless.

    QNsrZ8t.jpg

    UncleSporky on
    Switch Friend Code: SW - 5443 - 2358 - 9118 || 3DS Friend Code: 0989 - 1731 - 9504 || NNID: unclesporky
  • RaggieRaggie Schattenjäger Registered User regular
    I'm reminded of the excellent Penny Arcade Let's Play WOX.

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  • McHogerMcHoger Registered User regular
    Does World of Xeen make equipment management easier that it was in 3? I had to keep a spreadsheet to keep track of my parties equipment and it's what ended up driving me away from the game.

  • RaggieRaggie Schattenjäger Registered User regular
    McHoger wrote: »
    Does World of Xeen make equipment management easier that it was in 3? I had to keep a spreadsheet to keep track of my parties equipment and it's what ended up driving me away from the game.

    I think there were some upgrades to the inventory management between 3 and 4, but my recollection of it is hazy.

    Inventory management is the worst part of MM 3-5. Eventually I just chose equipment based on their sale value. I know it's not an accurate way to handle it, but considering I found the difficulty level of the games fairly low, it didn't really matter in the end. I overall played the games with a carefree attitude on character advancement and equipment, and it worked out just fine.

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  • SwashbucklerXXSwashbucklerXX Swashbucklin' Canuck Registered User regular
    That's really the way to go, and with a few exceptions (gold), sale value is a fairly accurage indicator of item power.

    Want to find me on a gaming service? I'm SwashbucklerXX everywhere.
  • RaggieRaggie Schattenjäger Registered User regular
    Ubi has been sending out a survey to determine what kinds of Might and Magic games people would be interested in buying. I guess that means Legacy was a financial success!

    Some of the questions make me shudder, though. No,Ubisoft, I would not be interested in a M&M MMO. I wish they could have taken MMX as a sign that old-school RPGs are still hot, but I guess not.

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  • BonepartBonepart Registered User regular
    So did M&M 10 turn out ok? I've heard different things, and wasn't sure if it was worth picking up.

    That and I need to see if they have a Mac version.

    XBL Gamertag: Ipori
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    Raggie wrote: »
    Ubi has been sending out a survey to determine what kinds of Might and Magic games people would be interested in buying. I guess that means Legacy was a financial success!

    Some of the questions make me shudder, though. No,Ubisoft, I would not be interested in a M&M MMO. I wish they could have taken MMX as a sign that old-school RPGs are still hot, but I guess not.

    I made sure to tell them I wasn't interested in an MMO or a fucking MOBA

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  • RaggieRaggie Schattenjäger Registered User regular
    edited March 2014
    Bonepart wrote: »
    So did M&M 10 turn out ok? I've heard different things, and wasn't sure if it was worth picking up.

    Most people appear to be very happy with it. It seemed to me most of the complaints were about the technical issues, or MM6 fans complaining about the grid and that you can't fly and cast meteor.

    Complaints about the technical problems have mostly quieted down after the big patch, and I'm assuming you don't have a problem with the grid since you're here. :smile:
    Bonepart wrote: »
    That and I need to see if they have a Mac version.

    That's scheduled to come out this Thursday.

    Raggie on
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  • BonepartBonepart Registered User regular
    Played a bit of Unchained Blades, and just got past the Dungeon of Trials or whatever.

    This first Titan is kinda rough. Poor Hector is getting the snot kicked out of him.

    XBL Gamertag: Ipori
  • RaggieRaggie Schattenjäger Registered User regular
    I've finally reached the 5th stratum in Etrian Odysey II.

    I'm surprised how easy this game has become. It was tough as nails in the beginning, but now even bosses and FOEs aren't even making me break a sweat. I wonder how many players never even reached the second strata thinking the whole game is going to be a grind?

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  • Man of the WavesMan of the Waves Registered User regular
    It gets hard again, depending on your party.

  • LanrutconLanrutcon The LabyrinthRegistered User regular
    In general: EO games have hard first stratas, second and third is usually easy since you have some levels under your belt. Fourth and fifth they tend to screw with your minimap or put annoying environmental hazard to slow down progress. Sixth is just generally frustrating because they go completely overboard with difficulty, turning even random encounters potentially fatal to max level characters (surprise attack! full party petrification! game over screen!).

    At least in Eo1/Eo2 you could make virtually unkillable parties eventually. Eo3 they started to balance things, and Eo4 they completely nerfed skills in general to make them tame and boring. Eo3 is pretty much the apex of the series' character mechanics, and probably the best game of the lot.

    Capture.jpg~original
    Currently playing: GW2 and TSW
  • DarkewolfeDarkewolfe Registered User regular
    I still haven't found a good gridder for Android.

    What is this I don't even.
  • RaggieRaggie Schattenjäger Registered User regular
    Darkewolfe wrote: »
    I still haven't found a good gridder for Android.

    Orcs & Elves was a no-go, then?

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  • DarkewolfeDarkewolfe Registered User regular
    Raggie wrote: »
    Darkewolfe wrote: »
    I still haven't found a good gridder for Android.

    Orcs & Elves was a no-go, then?

    I can't find it on any reputable sites. You linked a couple I didn't know and was suspicious of, but it's not available anywhere I'd normally trust for a game.

    What is this I don't even.
  • RaggieRaggie Schattenjäger Registered User regular
    Darkewolfe wrote: »
    I can't find it on any reputable sites. You linked a couple I didn't know and was suspicious of, but it's not available anywhere I'd normally trust for a game.

    That's too bad. I guess it's so old it's pretty much gone.

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  • LanrutconLanrutcon The LabyrinthRegistered User regular
    I remember playing that! It was made by Romero? It had a sequel too, if I recall.

    Capture.jpg~original
    Currently playing: GW2 and TSW
  • RaggieRaggie Schattenjäger Registered User regular
    Lanrutcon wrote: »
    I remember playing that! It was made by Romero? It had a sequel too, if I recall.

    No, it was the other Doom guy: John Carmack. It's interesting but they reused the engine and made the very similar Doom 2 RPG, which is pretty good actually!

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  • MrVyngaardMrVyngaard Live From New Etoile Straight Outta SosariaRegistered User regular
    Darkewolfe wrote: »
    I still haven't found a good gridder for Android.

    Did you try QuestLord? Has swipe combat, kinda simple, but it's entertaining.

    There's always DosBox for Android to fall back to. I keep the nine SSI Gold Box games, M&M, and Wizardry with me on the go.

    "now I've got this mental image of caucuses as cafeteria tables in prison, and new congressmen having to beat someone up on inauguration day." - Raiden333
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  • BonepartBonepart Registered User regular
    MrVyngaard wrote: »
    Darkewolfe wrote: »
    I still haven't found a good gridder for Android.
    There's always DosBox for Android to fall back to. I keep the nine SSI Gold Box games, M&M, and Wizardry with me on the go.

    Wow. I wonder if there is a DosBox version for iOS. I'll have to look into that!

    XBL Gamertag: Ipori
  • RaggieRaggie Schattenjäger Registered User regular
    MrVyngaard wrote: »

    There's always DosBox for Android to fall back to. I keep the nine SSI Gold Box games, M&M, and Wizardry with me on the go.


    There's probably ScummVM then, too. It runs Lands of Lore 1.

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  • BlackjackBlackjack Registered User regular
    I have such a love/hate relationship with this type of game...I love them for their gameplay and the exploration, but I have a horrible sense of direction even in video games and all of my maps end up completely wrong and inaccurate. The ones that have auto-maps, though? I am all over those.

    In fact, maybe it's time to bust out the PS2 Wizardry again...

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    3DS: 1607-3034-6970
  • DarmakDarmak RAGE vympyvvhyc vyctyvyRegistered User regular
    Damn, The Dark Spire is old school. Playing it in the classic wireframe mode really gives me some Wizardry: Knight of Diamonds vibes.

    It's also unrelentingly brutal, in a good way! The art and music are really great too, I'm glad I picked it up!

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  • RaggieRaggie Schattenjäger Registered User regular
    edited March 2014
    There's a new trailer for Demon Gaze:

    http://www.youtube.com/watch?v=z6JrFMRZ4EY&feature=youtu.be

    The auto-move function sounds handy. I get the impression this will be a good introductory gridder. The problem with a lot of Japanese Wizardry clones is that if you don't have earlier experience with them, they can be fairly obtuse.

    Raggie on
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  • UncleSporkyUncleSporky Registered User regular
    Man I was totally going to have auto-move in my first person RPG that I've been dreaming about for ages.

    I don't know if they're going to have you draw a path or just touch a destination and calculate the best route. Calculating it is what I'd do. And after combat it'd be like "continue to indicated destination?" and you'd be able to just resume.

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  • RaggieRaggie Schattenjäger Registered User regular
    edited March 2014
    Etrian Odyssey II beaten! :) I think I'll skip the post-game.

    Next up: Might&Magic X: Legacy. Tips, anyone?

    Raggie on
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  • M-VickersM-Vickers Registered User regular
    Can anyone recommend a good gridded on the Vita ?

    I've just finished the free iOS gridded, and have a hankering for another game.

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