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[PbP] Firefly RPG - S1E01, What’s Yours Is Mine

jdarksunjdarksun StrugglerCORegistered User regular
edited May 2014 in Critical Failures
firefly_mmo.jpg

What is the Firefly Role-Playing Game?
Stolen from DriveThruRPG:
The FIREFLY RPG puts you right in the middle of the action of the wildly popular television series. You and your Crew will trade bullets with fearsome bounty hunters, folk who want what you have, or varmints that try to put out the light of hope you represent. Keep your Browncoat banner flyin’ high and dodge Alliance cruisers. Side with the Alliance and track down riff-raff to haul ‘em in for justice. Explore your ‘Verse to find a crew, find a job, and keep flyin’!

OK, I like Firefly. What system does this RPG use?
Cortex Plus. I gave a write-up of how Marvel Heroic Roleplaying does its version of CP here and here. Firefly RPG isn't quite the same, it's a bit more streamlined and straightforward: you always get a relevant Attribute and Skill die, and may get additional dice if it makes sense. It's still a storytelling game, with pools of dice being rolled and their results being compared against each other.

I like roleplaying games, but what's Firefly?
Space western. Think Cowboy Bebop, Bravestarr, Trigun, Outlaw Star, and The Adventures of the Galaxy Rangers. Gene Roddenberry also described Star Trek: the Original Series as a space western. There is a Core that is rich and full of plenty, and a Rim that is poor and desperately wanting. But the Core is ruled by an authoritarian government, so anywhere you go isn't just hugs and puppies.

Sign me up. What do you need?
Interest, right now. Bonus points if you have the book ($20 pdf on DriveThruRPG), but we can work it out if you don't. Let me know if you want to play somebody from the show, customize an archetype, or design your own character from scratch. I'd prefer we didn't use existing characters, but won't forbid it.

@ me with questions!

Characters
Captain Carrot - James Hong, Intuitive Businessman
Oats - Artemis "Art" McGraw, Harmless-looking Alliance Spy
vertroue - Shiva, Psychic Pilot
Kirindal - Juliana Balani, Lady from the Wrong Side of the Tracks
Grunt's Ghosts - Rosie O'Malley, Unregistered Companion
TheRoadVirus - Tomas Archer, Chatterbox Mechanic
webguy20 - John Alexander, Freelance enforcer

Ships
Léi Zhǎo (Thunder Claw)
Name: Léi Zhǎo (Thunder Claw)
Description: Standard Firefly hull with the following modifications: bride slim-line (moves the bridge down to be in-line with the rest of the hull), dorsal sensor suite, drive baffling, and EVA kit (portable airlock, cargo sled).
Vehicle history: After nearly a year of being wanted for drug running, the Léi Zhǎo was finally seized in coordination with a smuggling crackdown outside of Greenleaf. Unregistered weapons, drugs, and wanted criminals were found on board. Previously registered to Nellie Younger, deceased. Younger was a known affiliate to the Syndicate, a criminal organization known for murder, extortion, robbery, and drug dealing. Authorities suspect that the Syndicate is run by Adelai Niska, but no tangible evidence link him to any crimes.

Distinctions
Firefly Class Transport d8
Engines d10 - Hull d8 - Systems d6
+ Gain 1 Plot Point when you roll a d4 instead of a d8.
- Connected Operations: When rolling to fix a ship’s Complication, you may step up the difficulty die to fix two Complications at once. Step up any Complication that results from this roll.
- Everybody Has One: When you create an Asset or take a Complication related to everybody knowing your kind of ship, step it up.

Bad Reputation d8
You know that the previous owners of your ship were members of a criminal organization. You just didn’t realize how bad until you realized folks get mighty ornery whenever they spot your boat in the sky.
+ Gain 1 Plot Point when you roll a d4 instead of a d8.
- Revenge Is a Dish Best Served Cold: Take or step up a Complication involving your boat’s nasty reputation to gain 1 PP.
+ Yes, It Is That Ship: When you’re tryin’ to intimidate someone with your ship, spend 1 PP to create a Scary Ship d8 Asset.

Built for Speed d8
Sometimes, all that matters out in the black is being faster than everyone else.
+ Gain 1 Plot Point when you roll a d4 instead of a d8.
+ Focused Thrust: When using Engines for raw speed, double Engines. Remove the highest rolling die and add three dice together for the result.
- Full Burn: Spend 1 PP to reroll a pool containing the Engines dice. On your subsequent roll, both 1s and 2s count for Complications.

Signature Assets
Hidden Storage d8
Salvaging derelicts is good work, providing a captain has the license for it. For those operating outside the Law, hidden storage compartments provide ways to stash precious cargo, illegal salvage, etc.

Portable Airlock d8
When salvagin’ or rescuin’, portable airlocks come in mighty handy. This equipment can be attached and anchored to the hull, window, or door of another ship, allowing you to equalize pressure and board safely without running the risk of explosive decompression.

Mini-tutorial part 1 and part 2.

Prelude

jdarksun on
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Posts

  • Erin The RedErin The Red The Name's Erin! Woman, Podcaster, Dungeon Master, IT nerd, Parent, Trans. AMA Baton Rouge, LARegistered User regular
    Color me interested!
    If there are a lot of folks who want to play, I will bow out since I'm playing in and running a pbp also. Wanna let new folks play etc.
    But yeah!

  • Captain CarrotCaptain Carrot Alexandria, VARegistered User regular
    Same deal as RoadVirus, except I have an IRC as well and two PbPs in the works.

    That said, I'm totally going to make a character from scratch. That's the most fun when you're not playing an existing plot.

  • Grunt's GhostsGrunt's Ghosts Registered User regular
    edited April 2014
    I'm technically in the OP, I should be a shoe in!

    Edit: I'm so playing a Companion who isn't a stranger with a rifle. Maybe one of the girls from that episode at the Cathouse.

    Grunt's Ghosts on
  • SteelhawkSteelhawk Registered User regular
    Very interested!

  • jdarksunjdarksun Struggler CORegistered User regular
    The manual recommends 3-5 people, and we've had 4 people express interest already - so let's do this. I don't want to publish character creation information in the thread, so I'll send instructions via PM in a few hours.

  • cB557cB557 voOOP Registered User regular
    c6f.gif

  • vertrouevertroue I am Female Totes Not a SithRegistered User regular
    I am game if you have room

    Blood and Fire
    From the Desk of Darth Vertroue Diplomat to the USA.
  • Erin The RedErin The Red The Name's Erin! Woman, Podcaster, Dungeon Master, IT nerd, Parent, Trans. AMA Baton Rouge, LARegistered User regular
    This weekend will be a busy one, so I will be sorta out of touch during those days, but I'll be around here tomorrow and Monday!

  • jdarksunjdarksun Struggler CORegistered User regular
    Almost done with the write-up, turned out to be more work than anticipated.

  • Grunt's GhostsGrunt's Ghosts Registered User regular
    Knowing Cortex, not surprised.

  • jdarksunjdarksun Struggler CORegistered User regular
    Character creation rules sent via PM. @cB557 Did you want to play, too?

  • cB557cB557 voOOP Registered User regular
    Eh, I'm still not sure if I should try to do more than one RP at a time. And having an SI as my PC in two separate games would probably get rather transparent pretty soon.
    So yeah, I think it'd be better if I just watched.*
    *Open to being convinced otherwise.

  • jdarksunjdarksun Struggler CORegistered User regular
    SI?

  • cB557cB557 voOOP Registered User regular
    Self Insert.

  • webguy20webguy20 I spend too much time on the Internet Registered User regular
    I've never done a PbP but I'd be interested in trying! Probably do an arch type like Jane, "Asshole with a gun".

    Steam ID: Webguy20
    Origin ID: Discgolfer27
    Untappd ID: Discgolfer1981
  • vertrouevertroue I am Female Totes Not a SithRegistered User regular
    So I am game being the pilot if someone else wanted to be the mech/engineer

    Blood and Fire
    From the Desk of Darth Vertroue Diplomat to the USA.
  • Grunt's GhostsGrunt's Ghosts Registered User regular
    That's Jayne.

    Anyhoo, does anyone remember the name of the Planet those whores from "Heart of Gold" where on? Thinking of playing one of them that got "taught" to shoot by Jayne.

  • vertrouevertroue I am Female Totes Not a SithRegistered User regular
    Moon of Deadwood

    Blood and Fire
    From the Desk of Darth Vertroue Diplomat to the USA.
  • jdarksunjdarksun Struggler CORegistered User regular
    @Webguy20 would you be interested in customizing an existing template, or start from scratch? I can walk you through either. Starting from scratch is longer, but not really any more difficult.

  • Erin The RedErin The Red The Name's Erin! Woman, Podcaster, Dungeon Master, IT nerd, Parent, Trans. AMA Baton Rouge, LARegistered User regular
    Dibs on engineer/mechanic!

  • vertrouevertroue I am Female Totes Not a SithRegistered User regular
    I am thinking of a witch type pilot.

    Blood and Fire
    From the Desk of Darth Vertroue Diplomat to the USA.
  • vertrouevertroue I am Female Totes Not a SithRegistered User regular
    So anyone know any character sheets I can edit online?

    Blood and Fire
    From the Desk of Darth Vertroue Diplomat to the USA.
  • jdarksunjdarksun Struggler CORegistered User regular
  • vertrouevertroue I am Female Totes Not a SithRegistered User regular
    Hmmm found a sheet for serenity on myth weavers

    Blood and Fire
    From the Desk of Darth Vertroue Diplomat to the USA.
  • vertrouevertroue I am Female Totes Not a SithRegistered User regular
    Hm I cannot download the sheet to my phone for some reason

    Blood and Fire
    From the Desk of Darth Vertroue Diplomat to the USA.
  • jdarksunjdarksun Struggler CORegistered User regular
    I haven't had much luck getting DriveThruRPG to download to my phone. Here's a mirror on my Google Drive.

  • OatsOats Registered User regular
    I'll reserve up, or sign up if you need the torso.

    I bought the rules when they were first announced for 5-10$, love an excuse to use them.

  • jdarksunjdarksun Struggler CORegistered User regular
    Build a character, let's see what we get. :)

  • webguy20webguy20 I spend too much time on the Internet Registered User regular
    @jdarksun‌

    What is the timeline to start this thing? For $20 I'm pretty tempted to pick up the book to add to my collection, and could have a character posted tomorrow morning.

    Steam ID: Webguy20
    Origin ID: Discgolfer27
    Untappd ID: Discgolfer1981
  • jdarksunjdarksun Struggler CORegistered User regular
    Take your time, @webguy20. There are no sheets up yet, so setting a deadline is a little premature. :) I'm hoping to start seeing sheets on Monday and Tuesday.

  • webguy20webguy20 I spend too much time on the Internet Registered User regular
    Cool cool. I did end up picking up the PDF, couldn't help myself.

    Steam ID: Webguy20
    Origin ID: Discgolfer27
    Untappd ID: Discgolfer1981
  • Captain CarrotCaptain Carrot Alexandria, VARegistered User regular
    edited April 2014
    James Hong

    Asian-businessman-300x199.jpg

    Stats:
    Social d10, Mental d8, Physical d6

    Experienced Businessman d8
    You know how to make a deal, and who to make it with.
    Gain 1 Plot Point when you roll a d4 instead of a d8.
    Ah, Old Friend: When you encounter a business acquaintance, gain a d6 asset for the rest of the scene.
    Some Sort of Arrangement: Double Influence if you encounter someone hostile but amenable to negotiation. (selected)
    Influence, Know, Notice

    Intuitive d8
    You ain’t a reader, not as such. But the way folk carry themselves, how they move, that’s the language you speak.
    Gain 1 Plot Point when you roll a d4 instead of a d8.
    Now Is Not Your Time: When someone tries to attack you the first time in a scene, spend 1 PP to instead make them set the stakes against a Social + Influence intimidation Action. If you raise the stakes, they cannot attack you until you roll a jinx.
    Take Measure: When you come into conflict with someone for the first time, you may attempt to size them up with a Mental + Know Action. Create a Sized Up d8 Asset if you succeed or take an Overconfident d8 Complication if you fail.
    Highlighted Skills: Focus, Influence, Notice

    First Mate d8
    You’re the captain’s right hand, but as often as not you’re his fist.
    Gain 1 Plot Point when you roll a d4 instead of a d8.
    Got Your Back, Sir: If your captain fails a die roll in your presence, step up or double your Attribute on your next die roll. (selected)
    Right Here, Sir: Spend 1 PP to join a scene involving the captain that you weren’t already in.
    Highlighted Skills: Fight, Influence, Move

    Craft d4
    Drive d4
    Fight d8 (Krav Maga)
    Fix d4
    Fly d4
    Focus d10
    Influence d12 (Negotiation)
    Know d8 (Business and Economics)
    Labor d4
    Move d8
    Notice d10 (Body Language)
    Operate d4
    Perform d4
    Shoot d4
    Sneak d6
    Survive d4
    Throw d4
    Treat d4
    Trick d4

    Nice Suit d8
    One does not do business dressed like a ruffian, or a janitor. This suit makes it clear that James knows what he's doing, and hints that interference will not be taken lightly.

    James is the fourth child of Frank and Fang Hong, who own and manage Hong Trading, Inc. He, along with his siblings, grew up working in the family business, along with a sizeable helping of private tutoring. Hong ships provide secure and discreet transportation for goods and people who value their privacy; while there have been suspicions of smuggling and illicit goods, the company has a team of extremely good lawyers, and the Alliance has never had anything more than a hunch; that, provided with campaign contributions to select members of Parliament and income leading to large amounts of tax revenue, has ensured that business would be uninterrupted by the law, and while the Guild doesn't particularly like operators it cannot control or even influence, they have little choice but to live with the Hongs.

    It is family custom not only to work for Hong Trading, but to leave for a while when the time is right, so that they experience commerce as their grandfathers did, sharpening their wits, business acumen, and social repertoire. James is looking for a ship right now; while he can handle himself acceptably when deals break down, his real skills are when it doesn't, and in getting a deal in the first place.

    Captain Carrot on
  • OatsOats Registered User regular
    Artemis "Art" McGraw

    Social d8, Physical d8, Mental d8

    Signature asset: Barbara, the straight razor - d8

    Bio:
    Art was a simple man you couldn't pick out of a line-up of one. Grew up on a planet just outside the core, and he fell almost precisely in to the middle of the curve. Then that fool war happened. The Browncoats got the notion that the galaxy could be left untamed, and that civilization could be halted. Art stepped up to teach them a lesson. He got three of his targets before his cover was blown. The second one had Barbara, an old-timey cutthroat razor from Earth-that-Was. It made a fine trophy.

    Browncoat prison wasn't so bad. Art didn't have wait long before the cavalry came and knocked down that particular door anyways. The compound was stormed, Art was brought home, and then U-Day happened before Art could even be debriefed. He was offered a way out and took it, but Art's still an alliance man through-and-through. Doesn't agree with all their laws, mind, but he does his damnedest to keep honest and to keep with honest folk.

    Distinctions:
    HARMLESS LOOKING d8
    You blend into a crowd like a rock blends into a quarry. Gain 1 Plot Point when you roll a d4 instead of a d8.
    Couldn’t Hurt A Fly: Step back your Physical die to step up your Social die when convincing someone you’re not a threat.
    Highlighted Skills: Move, Sneak, Trick

    KNIFE FIGHTER 8
    Hold a knife one way, cuts through an onion for dinner. Hold it another way, cuts someone’s throat for upsetting you. Gain 1 Plot Point when you roll a d4 instead of a d8.
    Highlighted Skills: Fight, Focus, Notice

    ALLIANCE SPY 8
    You’ve got your orders. What you do with them now is up to you. Gain 1 Plot Point when you roll a d4 instead of a d8.
    Alliance Agenda: When you’re interacting with any Alliance personnel, spend 1 PP to reveal that you outrank them or function at a more important level than they do.
    Highlighted Skills: Shoot, Sneak, Trick

    Skills:
    Craft 4
    Drive 4
    Fight 8
    Fix 4
    Fly 4
    Focus (Lateral thinking) 8
    Influence 4
    Know (Law) 6
    Labor 4
    Move 6
    Notice (Search) 10
    Operate 4
    Perform 4
    Shoot 6
    Sneak (Hide in Plain Sight) 12
    Survive 4
    Throw 4
    Treat 4
    Trick 10

  • vertrouevertroue I am Female Totes Not a SithRegistered User regular
    edited April 2014
    Sheva

    Social d8, Physical d6, Mental d10
    Bio
    The war was over after I started and long over I finished. My use was small and after all they did, I don't know what they did.

    What happens when you no longer remember who you are? You are told so much by people in white coats that you believe them.

    I have always been different, this I do know. That difference is what led the Alliance to me and my family. We were from Osiris. This is what I was told. My dad worked for the Alliance. He, well they wouldn't tell me but I knew. He is the one that gave me to this program that he worked for.

    This program? School..I guess? That is a good word since they did teach us there. History, critical thinking, engineering, vehicle operation, and for some of us, watching and knowing how people work. I never did well in the fighting styles, I mean I can fight, I am just better at staying in shadows and understanding those in the room.

    What I did excel in was flying. That feel of escape. That indescribable feeling of leaving a planet and flying into the stars.

    Distinction
    Pilot d8, Fly, Notice, Operate
    The list of folk wanting to hire you is longer than your arm. You’re just that good.
    * Gain 1 Plot Point when you roll a d4 instead of a d8.
    I’ve Never Tried That Before: If you replace your Fly or Operate Skill with a d4 for your next roll, gain a Big Damn Hero Die equal to that Skill’s normal die rating if your roll is successful.

    Government Experiment d8 Fix, Know, Operate
    You don’t remember what they did to you. Mostly. But now that it’s done, you can never go back.
    * Gain 1 Plot Point when you roll a d4 instead of a d8.

    Reader d8 Focus, Influence, Notice
    You know things you shouldn’t. Some call you a witch. They’re just scared of what you represent.
    * Gain 1 Plot Point when you roll a d4 instead of a d8.
    - Secrets, Secrets: When you are in the presence of someone who is trying to keep a secret, spend 1 PP to discover the secret with a Mental + Know Action. If your Action fails, create or step up a Paranoid Complication.

    Skills
    skills: Fly, fix, Focus, Influence, know, Notice x2, Operate x2

    craft d4
    drive d8 x2
    fix d6 (HS)
    fly d12(HS)x4 (transports)
    focus d6 (HS)
    influence d6 (HS)
    know d6 (HS) ( psychology)
    labor d4
    move d4
    notice d8 (HSx2) (read lips)
    operate d12 (HSx2)x2 (freighters)
    perform d4
    shoot d4
    sneak d4
    survive d4
    throw d4
    treat d4
    trick d4

    Assets
    Well used tarot deck d8

    vertroue on
    Blood and Fire
    From the Desk of Darth Vertroue Diplomat to the USA.
  • vertrouevertroue I am Female Totes Not a SithRegistered User regular
    Still need to put in assets and specialties

    Blood and Fire
    From the Desk of Darth Vertroue Diplomat to the USA.
  • KirindalKirindal Registered User regular
    edited April 2014
    Juliana Balani

    "Plead if you want, I find it lifting for a soul."

    Social d8, Physical d8, Mental d8

    Distinctions
    Bad Reputation d8; Fight, Influence, Survive
    "You know that story you heard? That wasn't a one time thing."
    *Gain 1 Plot Point when you roll a d4 instead of a d8.
    Don't Get Her Riled: Step back your Notice die to step up your Fight die for the scene.

    Fashionable d8; Drive, Fly, Influence
    "Just because this is a dirty business doesn't mean we can't have fun."
    *Gain 1 Plot Point when you roll a d4 instead of a d8.

    Friends in Low Places d8; Craft, Labor, Throw
    "Look there's my Uncle!"
    *Gain 1 Plot Point when you roll a d4 instead of a d8.
    -I Know a Guy: Spend 1 PP to create a d8 Asset when you call in a shady friend with the skills you need.

    Skills
    Craft d6 Cooking
    Drive d6
    Fight d6 Improvised Weaponry
    Fly d6
    Focus d6
    Influence d8
    Know d8 Underworld
    Labor d6
    Notice d6
    Survive d8
    Throw d6

    Assets
    Bolthole Access d8: When you've got your ear close to the ground, you can hear where the ants have their nests. Juliana's association with the sort of people who try to avoid the attention of the Alliance and other powerful players has given her an intimate knowledge of how. She has access to all sorts of wonderful places to go to ground and what's stashed there.

    Tattoos d6: For some it's just pretty art painted across bare skin, for others it's a way to know that somebody is somebody.

    Bio:
    When you have coin, there's always somebody out to free you of that burden. Sometimes, Juliana's the one doing the freeing, sometimes she's doing the safeguarding. It all depends on what she's being paid to do. Running with a gang for most of her life, she's accumulated her fair share of marks and scars. However, Juliana chafed at being in an heirarchy where advancement was slow. So after one not-very mysterious fire burned down the hideout, she struck out for herself. Now she sells her legbreaking services to the highest bidder and life since has been much sweeter.

    Kirindal on
  • SteelhawkSteelhawk Registered User regular
    I hate to do this, but I'm going to back out and give someone else a chance to play. I love Firefly, but I don't know the rules system and would just be bumbling along. I'm already doing that in one game and trying to get one my own off the ground and do not think I'll have the time to keep up.

    Thanks anyway and play on!

  • jdarksunjdarksun Struggler CORegistered User regular
    Steelhawk wrote: »
    I hate to do this, but I'm going to back out and give someone else a chance to play. I love Firefly, but I don't know the rules system and would just be bumbling along. I'm already doing that in one game and trying to get one my own off the ground and do not think I'll have the time to keep up.

    Thanks anyway and play on!
    No worries Steelhawk! It's actually a pretty easy to use system - give my overview of MHR a quick read if ya want. But I understand, there's only so much time in the day!

  • Grunt's GhostsGrunt's Ghosts Registered User regular
    What is a jinx? I've seen it said on some of these distinctions but its new to me.

  • OatsOats Registered User regular
    A 1 on a die.

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