Respawn have a interesting take on balance. In that they do not tell the userbase exactly what they've changed. I assume this is only with number tweaks rather than wholesale changes, since the latter would be obvious anyway.
I actually quite like this since there will be no bias on judging the changes, either negatively or positively.
I agree... The Destiny Forums and r/Destinythegame are cancerous after some patches because something has been adjusted by 0.01% and now it's been "nerfed into the ground" yada yada yada (context! Destiny is about the only pvp game I've played for over a year)... I like the idea that they've noted that something has been adjusted but don't list all the dials they've turned to do it.
It is still a little odd, because the patch notes do go on to mention some of the weapon balance changes in some detail at least.
If I had to have a guess at what has been done to Tone, I reckon the shield will have taken a nerf (if not maybe 1 or 2 other things, like maybe the splash damage the main weapon does to pilots).
Based on my match last night, I think the balance was that the enemy team gets an indicator where my tone has dropped in so that they can all converge and rip me to pieces en masse.
...Or I'm just bad...
But definitely one of those things.
You sort of need your team to take it upon themselves to support you on your Titan but the chances of this happening with randoms is typically slim.
I've lost count the number of times I've killed a pilot who had taken my battery only for a team mate to run off with it.
"Where were you 5 secs ago while this guy was rodeoing my Titan?"
I did laugh when one of my team mates got stood on by the bounty Titan not long after having done this to me.
Respawn have a interesting take on balance. In that they do not tell the userbase exactly what they've changed. I assume this is only with number tweaks rather than wholesale changes, since the latter would be obvious anyway.
I actually quite like this since there will be no bias on judging the changes, either negatively or positively.
I agree... The Destiny Forums and r/Destinythegame are cancerous after some patches because something has been adjusted by 0.01% and now it's been "nerfed into the ground" yada yada yada (context! Destiny is about the only pvp game I've played for over a year)... I like the idea that they've noted that something has been adjusted but don't list all the dials they've turned to do it.
It is still a little odd, because the patch notes do go on to mention some of the weapon balance changes in some detail at least.
If I had to have a guess at what has been done to Tone, I reckon the shield will have taken a nerf (if not maybe 1 or 2 other things, like maybe the splash damage the main weapon does to pilots).
Based on my match last night, I think the balance was that the enemy team gets an indicator where my tone has dropped in so that they can all converge and rip me to pieces en masse.
...Or I'm just bad...
But definitely one of those things.
You sort of need your team to take it upon themselves to support you on your Titan but the chances of this happening with randoms is typically slim.
I've lost count the number of times I've killed a pilot who had taken my battery only for a team mate to run off with it.
"Where were you 5 secs ago while this guy was rodeoing my Titan?"
I did laugh when one of my team mates got stood on by the bounty Titan not long after having done this to me.
My favourite is when I've picked up a battery and I'm alerting the friendly titans to the fact I have one, but they keep running away so I can't plug it in.
My favourite is when I've picked up a battery and I'm alerting the friendly titans to the fact I have one, but they keep running away so I can't plug it in.
I kinda hate the lack of transparency on patch notes. It makes it hard to see just how light or heavy a tap they are giving something and ultimately just wastes stat hunters time as they play private matches to figure it out.
So I want to point out how cheap $3 is for the camo pack. It's for every camo for every weapon every titan in short everything. If this was gears of war that pack would cost $50 for everything and $5 for a single skin unlocked for a single weapon. So reasonable it's fucking madness.
So I want to point out how cheap $3 is for the camo pack. It's for every camo for every weapon every titan in short everything. If this was gears of war that pack would cost $50 for everything and $5 for a single skin unlocked for a single weapon. So reasonable it's fucking madness.
TBF, GoW and CoD started that ridiculous skin pricing stuff. Really turned me off GoW3/Judgement at the time.
So I want to point out how cheap $3 is for the camo pack. It's for every camo for every weapon every titan in short everything. If this was gears of war that pack would cost $50 for everything and $5 for a single skin unlocked for a single weapon. So reasonable it's fucking madness.
It's 20 new matching skins for your pilot and Titan.
It won't unlock any of the previous skins.
I don't mind paying for some of this stuff tbh. The game is great and all future maps and stuff is going to be free. I haven't been asked to pay nearly as much again for a season pass of some kind. I think that kind of stuff should be rewarded.
Managed to play the new map tonight. Lot if fun although I slightly wish bounty had come up more often.
So I want to point out how cheap $3 is for the camo pack. It's for every camo for every weapon every titan in short everything. If this was gears of war that pack would cost $50 for everything and $5 for a single skin unlocked for a single weapon. So reasonable it's fucking madness.
It's 20 new matching skins for your pilot and Titan.
It won't unlock any of the previous skins.
I don't mind paying for some of this stuff tbh. The game is great and all future maps and stuff is going to be free. I haven't been asked to pay nearly as much again for a season pass of some kind. I think that kind of stuff should be rewarded.
Managed to play the new map tonight. Lot if fun although I slightly wish bounty had come up more often.
I didn't say it would unlock the other skins , or at least I didn't mean to . Pulse each of those skins can be used for your weapons too.
Hmm. I've won 56% of my games and in all of the wins I'm top 3... So I'm godly over half of the time but 44% of the time I play with my elbows while yelling unintelligible nonsense.
hmm first time in a long time want to buy a cosmetic.
look upon my scorch and despair ye mighty.
Also I support your business model respawn. Yay! pro consumer business practices
0
Forever Zefirocloaked in the midnight glory of an event horizonRegistered Userregular
Yeah I'll be tossing them some cash just because they've done basically everything right with Titanfall 2 and I'll support them so that hopefully we keep getting rad stuff and Titanfall 3
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
So I want to point out how cheap $3 is for the camo pack. It's for every camo for every weapon every titan in short everything. If this was gears of war that pack would cost $50 for everything and $5 for a single skin unlocked for a single weapon. So reasonable it's fucking madness.
It's 20 new matching skins for your pilot and Titan.
It won't unlock any of the previous skins.
I don't mind paying for some of this stuff tbh. The game is great and all future maps and stuff is going to be free. I haven't been asked to pay nearly as much again for a season pass of some kind. I think that kind of stuff should be rewarded.
Managed to play the new map tonight. Lot if fun although I slightly wish bounty had come up more often.
I didn't say it would unlock the other skins , or at least I didn't mean to . Pulse each of those skins can be used for your weapons too.
Sorry, it looks like I simply misunderstood (I should probably go to bed rather than read posts at that time of the day).
It was a rather pleasant surprise that I was able to find the pre-order code, which meant I got to see the new map.
I sort of wish that maybe the map's time of day could change; it would be interesting seeing some of these maps at night time tbh.
Man, people talk a lot about the netcode in Destiny, but this game has been freaking the fuck out in every single multiplayer match I've been in so far.
I sort of wish that maybe the map's time of day could change; it would be interesting seeing some of these maps at night time tbh.
Sooooooo very much this. They could even con us by saying new maps incoming, but instead of three modes per map: daylight, dusk/dawn, midnight. Then add night vision to the A Cog so that people actually use it. I'd be happy as pie.
I'm also 100% behind the notion of "Pay to Look Perty" instead of "Pay to Win." Hawken did that a while back and it was incredible. I'm also more prone to purchase a $2 skin several times than to pay for a giant pack of things I may not really care about or even use *cough*Season Pass*cough*
Le_Goat on
While I agree that being insensitive is an issue, so is being oversensitive.
I finished the campaign and have no idea what this thing is everyone is so jazzed about. Spoiler it for me? I mean the campaign was really fun top to bottom but I was never like oh shit its the thing!
I finished the campaign and have no idea what this thing is everyone is so jazzed about. Spoiler it for me? I mean the campaign was really fun top to bottom but I was never like oh shit its the thing!
I finished the campaign and have no idea what this thing is everyone is so jazzed about. Spoiler it for me? I mean the campaign was really fun top to bottom but I was never like oh shit its the thing!
I think it was
Press (A) to time travel
Oh yea that whole mission was super cool, it's true
I must admit, I didn't enjoy the campaign on the whole myself. I didn't feel like the encounter design was very conducive to wallrunning so it played more like a normal cover shooter than I'd have liked.
I must admit, I didn't enjoy the campaign on the whole myself. I didn't feel like the encounter design was very conducive to wallrunning so it played more like a normal cover shooter than I'd have liked.
You don't have to kill all of the enemies in almost every scenario. Especially on the factory level once you realize this it actually makes it feel kind of awesome to just be running through the facility (killing plenty on the way) trying to get your robot back. The only time you really have to wipe out the enemy is the training simulator part where Ash throws some stuff at you and the bosses.
I finished the campaign and have no idea what this thing is everyone is so jazzed about. Spoiler it for me? I mean the campaign was really fun top to bottom but I was never like oh shit its the thing!
I think it was
Press (A) to time travel
I thought another great "Oh shit!" moment was
"Survive, Evade, Resist, Escape" because I honestly didn't know the Smart Pistol was even in the game. Running through a level at top speed, bounding off of walls, effortlessly headshotting everyone as you go makes you feel like the biggest badass ever.
I literally squealed with joy at the start of that.
I must admit, I didn't enjoy the campaign on the whole myself. I didn't feel like the encounter design was very conducive to wallrunning so it played more like a normal cover shooter than I'd have liked.
You don't have to kill all of the enemies in almost every scenario. Especially on the factory level once you realize this it actually makes it feel kind of awesome to just be running through the facility (killing plenty on the way) trying to get your robot back. The only time you really have to wipe out the enemy is the training simulator part where Ash throws some stuff at you and the bosses.
Yeah, when I found myself in a tight spot against overwhelming odds, I didn't hide behind a corner taking potshots at the enemy, I parkour'd my ass off to the objective. I felt like hiding behind cover would just get me killed, with all the grenades and ticks and reapers and exploding stalkers and such.
...is it bad that I still haven't completed the campaign? I'm almost to the first boss fight (me thinks). Playing the first run through on master is not forgiving in the least bit. I end up playing for about 30 minutes and then I go through Bounty Hunt withdrawal, so I ditch the campaign and spend the next 3 hours in MP. I'll finish it one day.
While I agree that being insensitive is an issue, so is being oversensitive.
...is it bad that I still haven't completed the campaign? I'm almost to the first boss fight (me thinks). Playing the first run through on master is not forgiving in the least bit. I end up playing for about 30 minutes and then I go through Bounty Hunt withdrawal, so I ditch the campaign and spend the next 3 hours in MP. I'll finish it one day.
Master being the top difficulty? I honestly wouldn't recommend playing on this difficulty because the AI is brutal in how quickly you can die. I had to play in a very un-Titanfall way to complete it in this difficulty.
The other difficulties are much better and enjoyable and there are some amazing set pieces to see.
I finished the campaign and have no idea what this thing is everyone is so jazzed about. Spoiler it for me? I mean the campaign was really fun top to bottom but I was never like oh shit its the thing!
I think it was
Press (A) to time travel
I thought another great "Oh shit!" moment was
"Survive, Evade, Resist, Escape" because I honestly didn't know the Smart Pistol was even in the game. Running through a level at top speed, bounding off of walls, effortlessly headshotting everyone as you go makes you feel like the biggest badass ever.
I literally squealed with joy at the start of that.
Another part,
the first he fast ball specials you I had a fuck yes it's on now moment, also making a zip wire into a building by javelining a electrical pole
PSN SeGaTai
+2
Forever Zefirocloaked in the midnight glory of an event horizonRegistered Userregular
I finished the campaign and have no idea what this thing is everyone is so jazzed about. Spoiler it for me? I mean the campaign was really fun top to bottom but I was never like oh shit its the thing!
I think it was
Press (A) to time travel
I thought another great "Oh shit!" moment was
"Survive, Evade, Resist, Escape" because I honestly didn't know the Smart Pistol was even in the game. Running through a level at top speed, bounding off of walls, effortlessly headshotting everyone as you go makes you feel like the biggest badass ever.
I literally squealed with joy at the start of that.
Yeah that was probably my favorite part
It just felt so satisfying. These jerkfaces just basically killed my best robo friend, and now I have a godweapon and will exact vengeance on everything with speed and precision. Obviously that's where I got the get 3 kills wallrunning and 3 kills sliding.
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
...is it bad that I still haven't completed the campaign? I'm almost to the first boss fight (me thinks). Playing the first run through on master is not forgiving in the least bit. I end up playing for about 30 minutes and then I go through Bounty Hunt withdrawal, so I ditch the campaign and spend the next 3 hours in MP. I'll finish it one day.
Master being the top difficulty? I honestly wouldn't recommend playing on this difficulty because the AI is brutal in how quickly you can die. I had to play in a very un-Titanfall way to complete it in this difficulty.
The other difficulties are much better and enjoyable and there are some amazing set pieces to see.
I started out on Master and found it a real slog, moved one difficulty down and it became a whole different game.
...is it bad that I still haven't completed the campaign? I'm almost to the first boss fight (me thinks). Playing the first run through on master is not forgiving in the least bit. I end up playing for about 30 minutes and then I go through Bounty Hunt withdrawal, so I ditch the campaign and spend the next 3 hours in MP. I'll finish it one day.
Master being the top difficulty? I honestly wouldn't recommend playing on this difficulty because the AI is brutal in how quickly you can die. I had to play in a very un-Titanfall way to complete it in this difficulty.
The other difficulties are much better and enjoyable and there are some amazing set pieces to see.
I started out on Master and found it a real slog, moved one difficulty down and it became a whole different game.
Having finished master , it really shows that these are the Modern warfare guys. Plays out exactly like cod4 minus trying to do the mile high club at the end.
...is it bad that I still haven't completed the campaign? I'm almost to the first boss fight (me thinks). Playing the first run through on master is not forgiving in the least bit. I end up playing for about 30 minutes and then I go through Bounty Hunt withdrawal, so I ditch the campaign and spend the next 3 hours in MP. I'll finish it one day.
Master being the top difficulty? I honestly wouldn't recommend playing on this difficulty because the AI is brutal in how quickly you can die. I had to play in a very un-Titanfall way to complete it in this difficulty.
The other difficulties are much better and enjoyable and there are some amazing set pieces to see.
I started out on Master and found it a real slog, moved one difficulty down and it became a whole different game.
Yea in my quest for trophies over the years I've found that 9/10 times you will not have fun trying to power through the hardest difficulty the first time through. Theres the rare game where it stays fun, but it's usually not worth it.
Posts
You sort of need your team to take it upon themselves to support you on your Titan but the chances of this happening with randoms is typically slim.
I've lost count the number of times I've killed a pilot who had taken my battery only for a team mate to run off with it.
"Where were you 5 secs ago while this guy was rodeoing my Titan?"
I did laugh when one of my team mates got stood on by the bounty Titan not long after having done this to me.
My favourite is when I've picked up a battery and I'm alerting the friendly titans to the fact I have one, but they keep running away so I can't plug it in.
Grappling hook
Twitch Wed-Sun, 2-5pm CST
TBF, GoW and CoD started that ridiculous skin pricing stuff. Really turned me off GoW3/Judgement at the time.
But it's hard to complain about a game that frankly embarrasses every other model on the market.
I appreciate it. Lets me stretch my dollar and I might buy more swag off their store because of it.
Gamertag - Khraul
PSN - Razide6
It's 20 new matching skins for your pilot and Titan.
It won't unlock any of the previous skins.
I don't mind paying for some of this stuff tbh. The game is great and all future maps and stuff is going to be free. I haven't been asked to pay nearly as much again for a season pass of some kind. I think that kind of stuff should be rewarded.
Managed to play the new map tonight. Lot if fun although I slightly wish bounty had come up more often.
I didn't say it would unlock the other skins , or at least I didn't mean to . Pulse each of those skins can be used for your weapons too.
Times MVP: 51
Times top 3: 103
Feel pretty alright about those numbers. The stats page is fun.
Also I spent 4.98 and now I have a sloth banner and everything has cherry blossom camo, so that's good.
I honestly though the stats would be worse.
look upon my scorch and despair ye mighty.
Also I support your business model respawn. Yay! pro consumer business practices
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
Sorry, it looks like I simply misunderstood (I should probably go to bed rather than read posts at that time of the day).
It was a rather pleasant surprise that I was able to find the pre-order code, which meant I got to see the new map.
I sort of wish that maybe the map's time of day could change; it would be interesting seeing some of these maps at night time tbh.
It was already a parkour paradise in the TF1.
Really glad they've nerfed Cloak though, there's some nasty hiding spots in attrition on that level even without a semi-permanent invisibility cloak.
http://steamcommunity.com/id/pablocampy
I'm also 100% behind the notion of "Pay to Look Perty" instead of "Pay to Win." Hawken did that a while back and it was incredible. I'm also more prone to purchase a $2 skin several times than to pay for a giant pack of things I may not really care about or even use *cough*Season Pass*cough*
Holy hell. That was perfect.
COME FORTH, AMATERASU! - Switch Friend Code SW-5465-2458-5696 - Twitch
First game I managed a 12/1 kills to death vs players.
My average K/D has gone up dramatically too.
Headshots galore!
At close range, it's nice to be just hold the fire button and spray bullets
Seriously, if you like the hemlock, try being more disciplined with the trigger on the 201
Oh yea that whole mission was super cool, it's true
I thought another great "Oh shit!" moment was
I literally squealed with joy at the start of that.
Mixer: Kestrel1 | Twitch: KestrelTV
Master being the top difficulty? I honestly wouldn't recommend playing on this difficulty because the AI is brutal in how quickly you can die. I had to play in a very un-Titanfall way to complete it in this difficulty.
The other difficulties are much better and enjoyable and there are some amazing set pieces to see.
Yeah that was probably my favorite part
XBL - Foreverender | 3DS FC - 1418 6696 1012 | Steam ID | LoL
I started out on Master and found it a real slog, moved one difficulty down and it became a whole different game.
http://steamcommunity.com/id/pablocampy
Having finished master , it really shows that these are the Modern warfare guys. Plays out exactly like cod4 minus trying to do the mile high club at the end.
Yea in my quest for trophies over the years I've found that 9/10 times you will not have fun trying to power through the hardest difficulty the first time through. Theres the rare game where it stays fun, but it's usually not worth it.
Every match had a guy on the other team who managed to score head and shoulders above the rest of the players. Like 2500-3000 in bounty.
I'm a potato, so me hitting top score occasionally for my team makes the matchmaking seem... poor.
Gamertag - Khraul
PSN - Razide6