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wanting to start a game store. would you go?
ive had an idea for a while now for a game store that encompasses all gamers. my dream is for it to have a table top area with library of games (like pax do), a console area where people can play console games, and an area with arcade machines. we would also buy and sell used games and sell the bigger releases of new games. really all i want is a place where all gamers can come and play, but since everything cost money it also needs to make money. the main way i see this place making money is from "time cards". you put money on a card and you get so many hours of play time thats good for all the areas. kind of David and Busters style.
so thoughts? i'm really interested in knowing if you would go to such a place. thanks.
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The cards were just there to keep people buying food and drinks.
xbl - HowYouGetAnts
steam - WeAreAllGeth
Treat it like a golf membership. I'd be far more willing to pay a monthly subscription - 30 dollars a month, 40 dollars a month, whatever, to have access to a library of games I can play anytime I want, and even hypothetically bring home. If you had a bunch of rooms set up with headphones, consoles, comfy chairs, vending machines, etc - I could see myself spending a lot of time hanging out and socializing with fellow gamers in a way you really can't anywhere else.
Moreover, I've never owned a PS1 or Sega Saturn, and there are TONS of classic games on those consoles I'd want to play. If you charged me 40 bucks a month to let me use your Sega Saturn set up on a TV in the best way, assigned me my own memory card, etc, I'd be happy paying you for that service. With Emulation being as wonky as it is, having a place to go and play and PROGRESS in games where the legwork is cut out for me, would be awesome.
Similarly, if my membership were to ALSO include a 'check out' allotment of games, that'd be gravy too. Think of your business as a for-profit library.
I'd also go ahead and try and double down on a social element - have "How to D&D classes" or "Weird Board Game" nights that function similar to tupperware parties or whatnot - give people an EXCUSE to come check out and hang out at your store, and they'll do so.
There's also the idea that maybe you could possibly somehow get some sort of "not-for-profit" educational / preservation grant thing if you wanted to go that route, and depending on your location you could always "kickstart" the business and offer the top donors free-life-long membership?
All I know is that if I had the equivalent of a 'bar' I could go too, where instead of booze they serve up interactive media in a comfortable, fun, relaxed settings, I'd go and happily pay.
Facebook: MeekinOnMovies
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My 10 commandments of game reviewing
7 Great Games Playing Watch_Dogs will remind you of/url]
Far Cry 4: 10 Essential Features it Must Have
10 Videogames Ruined By The Hype
and I like your ideas ANT. I have thought about having a membership where you pay so much a month and come in whenever and do whatever.I was also figuring on a lot of income coming from tournaments and events like you said. and its funny that you say Bar because i was just thinking today how i would like to have the entire table top area have the feel of a bar, with the counter looking like one with stools and everything, but instead of serving drinks you'd take out games and maybe get a soda.
also the retro consoles is a good idea. i think that would work a lot like the table top library where you would "take out" a console and game.
these are great ideas. thanks alot guys.
Do you have business expierence, etc?
Facebook: MeekinOnMovies
Twitter: Twitter.com/MeekinOnMovies
My 10 commandments of game reviewing
7 Great Games Playing Watch_Dogs will remind you of/url]
Far Cry 4: 10 Essential Features it Must Have
10 Videogames Ruined By The Hype
There was another user that discussed setting-up a business sort-of like the one you're describing; @Deebaser gave an excellent breakdown of the difficulties a subscription based gaming business would have.
Simply put, you would need an unrealistically large subscriber base to support the operation. Session cards might get a better margin, but I can't imagine it would be by much.
You need to sell stuff - stuff that a group of steady customers will come in and buy on a regular basis - so that you can survive with a relatively small pool of clients. Games, comics, etc, but also consumable stuff that people will probably want to eat / drink while playing games at the store (pop, candy, whatever). A huge part of gaming retail profit is locked-up in selling pop.
A few things to consider: There is a reason you don't see straight up arcades anymore. We have a barcade here called 1up that is crazy busy at nights. Like if you get there after 9, good luck getting in for awhile. Just packed with tons of arcade games, but they are also a full bar/kitchen.
If you don't serve alcohol or, at the absolute least food, you're going to miss out on my demographic (guys who grew up on those retro consoles who are now in their careers and can drop some money). No alcohol means no guys like me, which means what, middle and high schoolers? I teach middle school, and they will trash your place. Plus you have a very limited window that they can play.
Kids also especially means no guys like me, because no way am I spending an evening with a bunch of annoying middle schoolers running around.
So maybe you think you'll have an age limit? Again, with no alcohol or food, you are severely limiting your client base.
So maybe you'll serve food? Do you have any experience running a kitchen, because I can tell you from experience it is more work than you think it is.
You said you'll have games and tournaments? Now you're brushing into gaming shop territory, which from what I hear is extremely hard to make profitable.
Like I guess my thought is, yeah playing Saturn and Super NES games are awesome, but I literally have a retro game store up the road from me, and another a few miles in the other direction where I can buy a Saturn for like 40 bucks and play it in the comfort of my own home.
So my question for you, as your potential demographic, is what can you offer me at a monthly fee that I can't get at my house already?
xbl - HowYouGetAnts
steam - WeAreAllGeth
If you get the idea out of your head that you're running a fun hang-out video game place and you're actually looking to make a real business, then you have to ask yourself some real questions. Primarily: What are you going to provide that other places don't? In particular, it sounds like you're trying to be Dave & Busters for gamers. Well, Dave & Busters would've destroyed that market if it actually had a legitimate customer base, but it really doesn't. Gamers by and large buy their own video games, and they play them at home or at their friends' homes, and they don't need you telling them that you only have 1 hour or that you can't put your drink on the chair or hey man, you have to wear shoes OK?
Everyone makes fun of D&B but the reality is that D&B provides services to the only customers who are willing to pay money - corporations, adults/families looking to have fun playing games they literally can't play anywhere else. If all they had were old arcade games and tables for card games, literally the same 5 guys would show up every day and they'd be grabbing the free refill $5 Coke and drinking that sucker all day, and you would make no money.
Running a bar is tough. You have a lot of licensing to deal with, a lot of regulations to abide by, you will very likely have to deal with police that actively attempt to snipe you for violations with minors on the premises (a friend of mine who had a bar/restaurant in Athens Georgia ended-up closing the bar part due to that), you can have some very rough around the edges clients and you have to manage a whole kitchen on top of all that.
That's not to say you can't do it, but one of many things that you should very carefully consider before developing that sort of business plan would be, "Do I really want this?"
inquisitor, you make a good point. if my target is the type of gamer who cares about it enough to want a place like this, they are going to have all this stuff at home.
I have a lot more thinking to do on this, but thank you all for your input.
Facebook: MeekinOnMovies
Twitter: Twitter.com/MeekinOnMovies
My 10 commandments of game reviewing
7 Great Games Playing Watch_Dogs will remind you of/url]
Far Cry 4: 10 Essential Features it Must Have
10 Videogames Ruined By The Hype
Tweens may be the worst in this respect, but everyone is going to wreck your stuff. I took a zipcar out yesterday and did my pre-drive damage report like I always do. This was just from the bumper.
The car had less than 5,000 miles on it. This is p much par for the course with zipcar. Customers will wreck yo shit. They don't give a fuck.
So basically you don't want to run a business.
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Not a bad place to check out: http://www.score.org/
Advice and level of feedback can vary greatly but picking up a mentor if your serious about starting a business can be life saving.
gamertag:Maguano71
Switch:SW-8428-8279-1687
Just some thoughts.
Edit: added a few other points you may want to consider.
You will not get access to the 25-45 demographic of gamers without serving alcohol. Period. And those are the gamers with money.
Take the previously mentioned 1up bar (which is a fucking amazing place might I add, seriously if you are in Denver go tonight). You've got people feeding quarters in the machine, roughly at a rate of 1 quarter every 4 minutes, or 15 quarters an hour. So roughly $3.75 per hour per person for the machine. For the one up bar the cost for filling a keg equates to roughly $1.5 per pint of beer, and a $5 per beer revenue, so a profit of $3.50 per beer. Even without the Bro factor you are looking at 2 beers per hour, or $7 per hour per person in beer. Almost double your game price. It's worth it at 1 beer per hour. Booze is good for money. A quick look shows liquor licenses going from 100k-200k. This is expensive, but unless your willing to sink 650k plus into your business it will fail. Period. you will be under capitalized and the business will shit the bed. Add 150k for a liquor license and you'll be at 800k, but 800k with a viable business.
basically you want to build a strip club but with Ms. Pacman instead of strippers
you make all your money on the drinks to pay for the machines and you cater to an adult audience who will be less likely to abuse your expensive electronics
we also talk about other random shit and clown upon each other
Let me lay out for you how visiting this store normally works:
The store itself is a relatively large space for an indie games store in LA and has enough space to have about 15 of those large folding tables out in the middle of the store at any given time. The store itself is a rectangular shape with the long sides of the rectangle being on your right and your left as you enter. The games for sale (they also buy and sell used) are located along the perimeter of the store, but depending on what's going on with the tables and the crowd they've drawn that night it can be super hard to actually get around the tables to browse. It's also kind of tough to ask someone to move over while they're playing Carcasonne or Magic so that I can see if they have a copy of Lost Odyssey, so it ends up being awkward for me and them. The store sells chips and soda, which I heard from one of the people who work there is how they make a lot of their money. Chips, soda, and Magic cards are apparently what keep them in business.
Now, the occasional awkward moment trying to get around someone playing a game isn't too bad, and I like the fact that there's a place people can go to play card games or D&D or whatever. But, since they don't enforce any age limits and they don't serve alcohol, the crowd that they draw is almost entirely in the 12-19 demographic, and I think we can all sympathize with having to be around socially awkward nerds in that age demographic. I've seen an entire table of nerds stare at my wife's chest when we've walked in before. I've heard the word "faggot" used like it was a "stop" in a telegram. Basically, I always try to go right after work these days because I don't want to be around the kids who go there, and my wife has told a 13 year old to fuck off because he wouldn't leave her alone while she was looking at 360 games.
I would love having a place to go and play games with folks, but I don't want to be there if there are going to be kids there, and I will definitely spend more money than the kid who got dropped off by his mom because she was tired of watching him. By gearing your business away from adults you're essentially signing up for babysitting, not managing.