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So on my last playthrough I had a balanced team of 12 characters and got up to the 'Reborn' or similarly titled chapter (with the weird/nice Prinny) and throurougly got my ass handed to me.
I'v restarted and am playing it like I would an action game, all out-balls to the wall super-attack fest with Prinny throwing at every oppertunity and I'm not worrying right now about balancing my team, right now I'm content to keep my 3 prinnies, Laharl and Etna and just make a new character whenever I feel like it.
Just because I botched up my last playthrough and had a super-weak team, is there anything I should watch out in terms of team-management that may screw me over again? This time I may have too-little team-members, be they super-powerful. I'm just wondering what I should look out for in this run that could potentially screw me over. Any general team creation tips? I'm probably going to use only the boss and special characters and maybe buy a few monsters later on to fill out my ranks
I don't mean to hijack the thread (this is arguable), and if there's another thread I should seek out, let me know. I just wanted to pop in for a few questions. I recently picked up Disgaea 2, my only previous experience with NIS games was Phantom Brave (which I still need to finish, dammit. That game is fun, no matter what anyone says.) Anyhoo, I'm still pretty early in the game, my characters are levels 12-16 or so, and I think I'm on chapter 4 (whichever chapter starts with the first subpeona). I just reincarnated my thief to a rogue, was this stupid to do? Should I have waited longer (he had enough mana for the 'Average' reincarnation), or reincarnated him into a different class? Am I missing out on skills that only a thief can get? I know it's not that big of a deal, being as later on I can just create another thief, I'm just kind of interested on everyone's strategies for the game. I'm loving the game, and I've gotten to the point where most of the gameplay mechanics have been fleshed out, so it's starting to pick up a bit. I've passed the 'more expensive items' bill, and I've got a couple of felonies on characters now. How soon should I pass the 'stronger enemies' bill, and how much stronger will they get? What's with the 'Make a Sunset Kind of Guy', etc bills?
Another strategy question: I've pretty much just sold any item I have that isn't rare or legendary, or doesn't have really high stats. Is this pretty much the accepted strategy, only entering the item world of high rarity items, or is there a benefit to entering the low level ones? Are those mainly used as a way to subdue and transport residents to higher level items? I've also heard there are certain specialists who can actually do things for you when you meet them in the item world, as opposed to being just a regular 'defeat them to subdue them' kind. I've read through most of the introduction and mechanics sections of the guide, but would like some examples of how people have played the game to help me set forth a strategy of my own.
tl;dr - Basically, as you can tell, I'm just getting started, and am interested in hearing strategies people have used, and I don't want to look in the 'spoilers' section of the strategy guide. In short, I don't like being told by the guide what I should do, I'd rather be told by you guys.
I don't mean to hijack the thread (this is arguable), and if there's another thread I should seek out, let me know. I just wanted to pop in for a few questions. I recently picked up Disgaea 2, my only previous experience with NIS games was Phantom Brave (which I still need to finish, dammit. That game is fun, no matter what anyone says.) Anyhoo, I'm still pretty early in the game, my characters are levels 12-16 or so, and I think I'm on chapter 4 (whichever chapter starts with the first subpeona). I just reincarnated my thief to a rogue, was this stupid to do? Should I have waited longer (he had enough mana for the 'Average' reincarnation), or reincarnated him into a different class? Am I missing out on skills that only a thief can get? I know it's not that big of a deal, being as later on I can just create another thief, I'm just kind of interested on everyone's strategies for the game. I'm loving the game, and I've gotten to the point where most of the gameplay mechanics have been fleshed out, so it's starting to pick up a bit. I've passed the 'more expensive items' bill, and I've got a couple of felonies on characters now. How soon should I pass the 'stronger enemies' bill, and how much stronger will they get? What's with the 'Make a Sunset Kind of Guy', etc bills?
Another strategy question: I've pretty much just sold any item I have that isn't rare or legendary, or doesn't have really high stats. Is this pretty much the accepted strategy, only entering the item world of high rarity items, or is there a benefit to entering the low level ones? Are those mainly used as a way to subdue and transport residents to higher level items? I've also heard there are certain specialists who can actually do things for you when you meet them in the item world, as opposed to being just a regular 'defeat them to subdue them' kind. I've read through most of the introduction and mechanics sections of the guide, but would like some examples of how people have played the game to help me set forth a strategy of my own.
tl;dr - Basically, as you can tell, I'm just getting started, and am interested in hearing strategies people have used, and I don't want to look in the 'spoilers' section of the strategy guide. In short, I don't like being told by the guide what I should do, I'd rather be told by you guys.
Go through the easy items for Mr. Gency exits. You'll want them later.
I don't mean to hijack the thread (this is arguable), and if there's another thread I should seek out, let me know. I just wanted to pop in for a few questions. I recently picked up Disgaea 2, my only previous experience with NIS games was Phantom Brave (which I still need to finish, dammit. That game is fun, no matter what anyone says.) Anyhoo, I'm still pretty early in the game, my characters are levels 12-16 or so, and I think I'm on chapter 4 (whichever chapter starts with the first subpeona). I just reincarnated my thief to a rogue, was this stupid to do?
You're fine, though thieves are pretty much only good for causing status effects until the post game.
Should I have waited longer (he had enough mana for the 'Average' reincarnation), or reincarnated him into a different class?
At the start when mana's tight, it's usually best to just reincarnate as soon as a new class is available and you hit a good levelling map (or decide to go on some item world runs).
Am I missing out on skills that only a thief can get?
No. All tiers are equal in a class in terms of skills. Except for mages of course.
I know it's not that big of a deal, being as later on I can just create another thief, I'm just kind of interested on everyone's strategies for the game. I'm loving the game, and I've gotten to the point where most of the gameplay mechanics have been fleshed out, so it's starting to pick up a bit. I've passed the 'more expensive items' bill, and I've got a couple of felonies on characters now. How soon should I pass the 'stronger enemies' bill, and how much stronger will they get?
Don't. I forget the exact formula, but it's something close to (Level*(1.2*x)+(5*x) where x is the number of times you've passed the bill. Until you're levelling for the sake of levelling, you really probably shouldn't screw with it too much.
What's with the 'Make a Sunset Kind of Guy', etc bills?
Unlocks new character classes.
Another strategy question: I've pretty much just sold any item I have that isn't rare or legendary, or doesn't have really high stats. Is this pretty much the accepted strategy, only entering the item world of high rarity items, or is there a benefit to entering the low level ones?
If something has a nice specialist, then it's worth harvesting them from. Likewise, if you've had a set of weapons equipped on someone -forever-, then it's probably worth keeping them equipped on them a little longer to generate the ultra-powerful Lover specialists which you can then harvest. I got a few of those 'naturally', but for the most part, you'll only be seeing them show up when you start into deep item world dives hunting for pirates or whatnot. You can also do quick item dives through them if you need Gencies, but once you do a dozen felony hunts, you should have more Gencies than you know what to do with.
Are those mainly used as a way to subdue and transport residents to higher level items?
Pretty much. If you've got a nice item that you can handle the level monsters it, move the subpoena specials in there too to power up the weapon while you grab felonies.
I've also heard there are certain specialists who can actually do things for you when you meet them in the item world, as opposed to being just a regular 'defeat them to subdue them' kind. I've read through most of the introduction and mechanics sections of the guide, but would like some examples of how people have played the game to help me set forth a strategy of my own.
Well, there are fusionists, but you shouldn't worry about them until you're well WELL into the post plot game. I don't even think you'll see them until you're in crazy powerful items.
tl;dr - Basically, as you can tell, I'm just getting started, and am interested in hearing strategies people have used, and I don't want to look in the 'spoilers' section of the strategy guide. In short, I don't like being told by the guide what I should do, I'd rather be told by you guys.
*shrug*
And if you want to save yourself a ton of effort, everybody who enters the court for a felony gets them added to their record, so toss stacks of people into courts.
Disgaea is harder with too many characters than with too few. That said, I never found monsters or the bosses very useful at all, due to the limited weaponry. You're better off using at least a few generics.
Thanks for that. I've got a few more questions that popped up while readnig your responses:
1. I'm trying to avoid reincarnating the 'main' characters until the mana point is high enough to do it well. Are there any disadvantages to waiting? I doubt I'd get the required 5000 mana to do genius level reincarnations for a while now (I'm trying to storm though the story, only entering weapons when I need some levels, or felonies).
2. Is there any reason to keep a subpeona after you've entered the dark court? I'm just throwing them away (most of the ones I have have pretty crappy residents (On a side note, thanks for the tip about stacking people when you throw them into the court gate. I hadn't thought of that, you can really give multiple people felonies in the same subpoena?) Can you move the baliff residents from a subpoena to another item, and enter the dark court there? Is this the smarter route to go? (I just though of this and haven't tried it).
3. What chances do I have of enjoying Disgaea 1, considering I'd mostly just want to play through the story, and save the mega leveling and post game stuff for number 2. Unless of course there's an explicit reason I should extend a Disgaea 1 playthrough into the post game. How many features will I notice absent?
I appreciate the input, I'm a nut when it comes to SRPG's, and NIS's are the best around, IMO.
EDIT: Thought of another quick one. How do you tell what the enemy levels will be in each item? Do they all start around the same place (lvl 4 or what have you) and just get higher, or does it depend on the item? Are the stats of the item relevant to the stats of the enemies (a la Phantom Braves Dungeons/Titles).
Disgaea is harder with too many characters than with too few. That said, I never found monsters or the bosses very useful at all, due to the limited weaponry. You're better off using at least a few generics.
Tame a Nekomata, like, RIGHT NOW. They hit stupidly hard.
Thanks for that. I've got a few more questions that popped up while readnig your responses:
1. I'm trying to avoid reincarnating the 'main' characters until the mana point is high enough to do it well. Are there any disadvantages to waiting? I doubt I'd get the required 5000 mana to do genius level reincarnations for a while now (I'm trying to storm though the story, only entering weapons when I need some levels, or felonies).
There is but honestly I don't remember what it is. Never reincarnate unless it's for Genius unless you're upgrading a class, which, obviously, you'll never do with the mains.
Thanks for that. I've got a few more questions that popped up while readnig your responses:
1. I'm trying to avoid reincarnating the 'main' characters until the mana point is high enough to do it well. Are there any disadvantages to waiting? I doubt I'd get the required 5000 mana to do genius level reincarnations for a while now (I'm trying to storm though the story, only entering weapons when I need some levels, or felonies).
Yes. Their new base stats, which control the rate of stat gain per level, will stay relatively crappy. It's definitely not worth it to reincarnate them as much as you'd reincarnate your other people, but I'd say they're due for a transmigration about when you start into the 3rd tiers. Or when you hit one of the insane levelling maps. The difference of 5-10 stat points to start is absolutely huge in the 30-40 level range.
2. Is there any reason to keep a subpeona after you've entered the dark court? I'm just throwing them away (most of the ones I have have pretty crappy residents (On a side note, thanks for the tip about stacking people when you throw them into the court gate. I hadn't thought of that, you can really give multiple people felonies in the same subpoena?) Can you move the baliff residents from a subpoena to another item, and enter the dark court there? Is this the smarter route to go? (I just though of this and haven't tried it).
There's no reason to keep a subpoena period. Move the baliffs to at least something with a marginally useful specialist you could snag, or a decent item with enemies you can beat. The formula for item stats is complicated, but a decent approximation is that for every 10 floors (plus boss, which is important) you clear, the item gains a multiplier. IE, clear 10 and it's twice as strong as it was on level 1. Clear 20 and it's 3 times. Etc. There are all sorts of ways to manipulate this though and that estimate is actually underestimating the stat gain quite a bit. Just be aware that levelling weak shit can make really REALLY powerful shit. Especially legendary items which have a further multiplier added.
3. What chances do I have of enjoying Disgaea 1, considering I'd mostly just want to play through the story, and save the mega leveling and post game stuff for number 2. Unless of course there's an explicit reason I should extend a Disgaea 1 playthrough into the post game. How many features will I notice absent?
Disgaea 2 is basically Disgaea 1 looking prettier, more post-game stuff, better balanced character classes, and almost none of the humor or charisma. You'll enjoy the story a lot more, but there's nowhere near as much to do or screw around with after the plot's finished.
I appreciate the input, I'm a nut when it comes to SRPG's, and NIS's are the best around, IMO.
EDIT: Thought of another quick one. How do you tell what the enemy levels will be in each item? Do they all start around the same place (lvl 4 or what have you) and just get higher, or does it depend on the item? Are the stats of the item relevant to the stats of the enemies (a la Phantom Braves Dungeons/Titles).
Item rank. I'm pretty sure it tells you on the bottom when you open up the item world screen what levels the monsters start at on the floor you'd be entering. It's also a complex formula, but expect them to increase by about 5-10% per floor cleared from the first floor. IE, if they're level 5 on floor 1, they're probably around level 10 with an error of +/- 15%. And they all gain about 33-50% on Gatekeeper and boss levels.
I can give the explicit formulas for both if you really want, but they're not the kind of thing you can just rattle off in your brain.
I've got the charts and formula's in the guide, if I need them, thanks. I've got a much better grasp on everything thanks to everyone here. The tips for the felonies are awesome, and I would've been a bit pissed to discover them later. I'm sure I'll have even more questions tomorrow after I get some time in tonight. I may have to pick up Disgaea 1, because I hear the story is great and I really like their brand of humor.
Dammit, I had to buy Disgaea 2. I have so many other games I need/want to play, but Disgaea won't let me play them.
I recently discovered that the guy responsible for the first Disgaea storyline actually left the company some time ago (before D2, for sure). He pretty much wrote the whole thing himself, so once he left they pretty much didn't have that demented sense of humor around anymore. Since then, I think they've tried to recreate it, but don't have that innate talent they once did. That answered a lot of questions for me personally.
Would I be flamed for saying that I kinda like Adell? I don't know if things change down the road, but I appreciate his love for battling and his sense of honor. Sort of gives off a Goku (from Dragonball, Z sucked) vibe. Really, though, I'll have to admit the story in Disgaea 2 is lacking, but I'm not really playing it for the story. From what I understand, though, I'll need to check out the story in Disgaea 1.
One of the reasons I really enjoy Disgaea is for the demented humour and awesome characters, especially the voice acting. Right now I'm in an opencanvas session filling the page with demented Prinnies.
For the last hour or so my battle tactics have mostly revolved around spamming super-moves for super-overkill and bombarding the enemy with Prinnies. I swear the battles are going 3 times faster than they did the last time I played. Screw saving special points... and Prinnies. I think I'll just create an army of Prinnies and spend most of my time bombarding the enemy with them.
Disgaea 2 is basically Disgaea 1 looking prettier, more post-game stuff, better balanced character classes, and almost none of the humor or charisma.
You'll enjoy the story a lot more, but there's nowhere near as much to do or screw around with after the plot's finished.
Buh? Not equalz olol.
Uh, reading comprehension--
Try reading again. Unless the second sentence is trying to refer to Disgaea One in which case it fails miserably anyway.
Yep. I'm still right. That's why we rely on what I like to call contextual clues we obtain by following the conversation, which flowed as:
Inquiry about Disgaea 1 in relation to Disgaea 2.
Disgaea 2 comparison to Disgaea 1.
Final summary of recommendation.
Most people would use these contextual clues to deduce that the game being summarized is the game originally queried about, not the game already known.
Disgaea 2 is basically Disgaea 1 looking prettier, more post-game stuff, better balanced character classes, and almost none of the humor or charisma.
You'll enjoy the story a lot more, but there's nowhere near as much to do or screw around with after the plot's finished.
Buh? Not equalz olol.
Uh, reading comprehension--
Try reading again. Unless the second sentence is trying to refer to Disgaea One in which case it fails miserably anyway.
Yep. I'm still right. That's why we rely on what I like to call contextual clues we obtain by following the conversation, which flowed as:
Inquiry about Disgaea 1 in relation to Disgaea 2.
Disgaea 2 comparison to Disgaea 1.
Final summary of recommendation.
Most people would use these contextual clues to deduce that the game being summarized is the game originally queried about, not the game already known.
Most people would have written it correctly.
As it is, it's just a small mistake that's mildly funny when you take the two sentences alone. That being done, to death, why don't we get back to discussing the game?
As a small digression, what did people think of Makai Kingdom? I loved the classes and the humour was the best out of all the NIS games but the fights were just dull as all heck. I hated the "free roaming" grid system. You just couldn't protect anything.
Hey, don't be a dick. It's not a mistake. I understood exactly what he was saying.
But anyway!
Everyone look forward to Disgaea PSP! It's all the Disgaea you know and love, with a new sidestory, totally rad multiplayer, and awesome new bonus characters!
Edit: aroduc - short, easy answer. Nobody in the office thought the original name was very good, so we changed it to something we thought was better. if you dont like it, you can suck it.
Nobody in the office thought the original name was very good, so we changed it to something we thought was better. if you dont like it, you can suck it.
Which game didn't you guys like and decided to change?
Edit: aroduc - short, easy answer. Nobody in the office thought the original name was very good, so we changed it to something we thought was better. if you dont like it, you can suck it.
I will cut you, woman. But not until after Soul Nomad comes out. I've heard some stuff about the release that makes me a little more antsy though. Mostly that A.) The main character is pretty much a complete mute and most of the story/dialogue takes place vis a vis the possessed sword and other people and B.) the story/plot characters so far overpower the generics that they're almost not worth having around except as frontline fodder.
Still looks sexy sexy sexy though.
Also, I've watched the Asagi cutscene on youTube. Funny stuff.
I will cut you, woman. But not until after Soul Nomad comes out. I've heard some stuff about the release that makes me a little more antsy though. Mostly that A.) The main character is pretty much a complete mute and most of the story/dialogue takes place vis a vis the possessed sword and other people and B.) the story/plot characters so far overpower the generics that they're almost not worth having around except as frontline fodder.
Still looks sexy sexy sexy though.
Also, I've watched the Asagi cutscene on youTube. Funny stuff.
Well for A, the 'main' character really isn't. Gig is pretty much the main character, who lives on through your arm! Er, body. He jumps from the sword to you at the beginning and pretty much dominates the 'lead' role the whole way.
For B, you can sorta play it how you want but sadly the game is pretty easy no matter what. I limited myself to 1-2 story characters per squad and pretty much had little challenge. Though you do still want multiple squads since sometimes you'll run into flying squads you can't reach with certain units, and often you'll have so much ground to cover you'll run out of stamina halfway through. You could just use items to boost STM as you go, but i had way more fun with several squads.
t nickle - serious answer is, pretty crappy hah. But ive always been a pretty terrible sleeper. if only i could feast on the lack of sleep i bring to others, then id be okay.
Everyone look forward to Disgaea PSP! It's all the Disgaea you know and love, with a new sidestory, totally rad multiplayer, and awesome new bonus characters!
Indeed. So does this have a release date in the US now?
Everyone look forward to Disgaea PSP! It's all the Disgaea you know and love, with a new sidestory, totally rad multiplayer, and awesome new bonus characters!
Indeed. So does this have a release date in the US now?
sometime this fall (q3). no exact date announced yet.
Posts
Spend some time in the item world and level your team.
This is perhaps the key to overcoming any problem in Disgaea (1 or 2).
Another strategy question: I've pretty much just sold any item I have that isn't rare or legendary, or doesn't have really high stats. Is this pretty much the accepted strategy, only entering the item world of high rarity items, or is there a benefit to entering the low level ones? Are those mainly used as a way to subdue and transport residents to higher level items? I've also heard there are certain specialists who can actually do things for you when you meet them in the item world, as opposed to being just a regular 'defeat them to subdue them' kind. I've read through most of the introduction and mechanics sections of the guide, but would like some examples of how people have played the game to help me set forth a strategy of my own.
tl;dr - Basically, as you can tell, I'm just getting started, and am interested in hearing strategies people have used, and I don't want to look in the 'spoilers' section of the strategy guide. In short, I don't like being told by the guide what I should do, I'd rather be told by you guys.
Go through the easy items for Mr. Gency exits. You'll want them later.
At the start when mana's tight, it's usually best to just reincarnate as soon as a new class is available and you hit a good levelling map (or decide to go on some item world runs). No. All tiers are equal in a class in terms of skills. Except for mages of course. Don't. I forget the exact formula, but it's something close to (Level*(1.2*x)+(5*x) where x is the number of times you've passed the bill. Until you're levelling for the sake of levelling, you really probably shouldn't screw with it too much. Unlocks new character classes. If something has a nice specialist, then it's worth harvesting them from. Likewise, if you've had a set of weapons equipped on someone -forever-, then it's probably worth keeping them equipped on them a little longer to generate the ultra-powerful Lover specialists which you can then harvest. I got a few of those 'naturally', but for the most part, you'll only be seeing them show up when you start into deep item world dives hunting for pirates or whatnot. You can also do quick item dives through them if you need Gencies, but once you do a dozen felony hunts, you should have more Gencies than you know what to do with. Pretty much. If you've got a nice item that you can handle the level monsters it, move the subpoena specials in there too to power up the weapon while you grab felonies. Well, there are fusionists, but you shouldn't worry about them until you're well WELL into the post plot game. I don't even think you'll see them until you're in crazy powerful items.
*shrug*
And if you want to save yourself a ton of effort, everybody who enters the court for a felony gets them added to their record, so toss stacks of people into courts.
Thanks for that. I've got a few more questions that popped up while readnig your responses:
1. I'm trying to avoid reincarnating the 'main' characters until the mana point is high enough to do it well. Are there any disadvantages to waiting? I doubt I'd get the required 5000 mana to do genius level reincarnations for a while now (I'm trying to storm though the story, only entering weapons when I need some levels, or felonies).
2. Is there any reason to keep a subpeona after you've entered the dark court? I'm just throwing them away (most of the ones I have have pretty crappy residents (On a side note, thanks for the tip about stacking people when you throw them into the court gate. I hadn't thought of that, you can really give multiple people felonies in the same subpoena?) Can you move the baliff residents from a subpoena to another item, and enter the dark court there? Is this the smarter route to go? (I just though of this and haven't tried it).
3. What chances do I have of enjoying Disgaea 1, considering I'd mostly just want to play through the story, and save the mega leveling and post game stuff for number 2. Unless of course there's an explicit reason I should extend a Disgaea 1 playthrough into the post game. How many features will I notice absent?
I appreciate the input, I'm a nut when it comes to SRPG's, and NIS's are the best around, IMO.
EDIT: Thought of another quick one. How do you tell what the enemy levels will be in each item? Do they all start around the same place (lvl 4 or what have you) and just get higher, or does it depend on the item? Are the stats of the item relevant to the stats of the enemies (a la Phantom Braves Dungeons/Titles).
Tame a Nekomata, like, RIGHT NOW. They hit stupidly hard.
There is but honestly I don't remember what it is. Never reincarnate unless it's for Genius unless you're upgrading a class, which, obviously, you'll never do with the mains.
Disgaea 2 is basically Disgaea 1 looking prettier, more post-game stuff, better balanced character classes, and almost none of the humor or charisma. You'll enjoy the story a lot more, but there's nowhere near as much to do or screw around with after the plot's finished. Item rank. I'm pretty sure it tells you on the bottom when you open up the item world screen what levels the monsters start at on the floor you'd be entering. It's also a complex formula, but expect them to increase by about 5-10% per floor cleared from the first floor. IE, if they're level 5 on floor 1, they're probably around level 10 with an error of +/- 15%. And they all gain about 33-50% on Gatekeeper and boss levels.
I can give the explicit formulas for both if you really want, but they're not the kind of thing you can just rattle off in your brain.
Not that the original is poor in any regard. Just that the second one felt like it was better put together.
I've got the charts and formula's in the guide, if I need them, thanks. I've got a much better grasp on everything thanks to everyone here. The tips for the felonies are awesome, and I would've been a bit pissed to discover them later. I'm sure I'll have even more questions tomorrow after I get some time in tonight. I may have to pick up Disgaea 1, because I hear the story is great and I really like their brand of humor.
Dammit, I had to buy Disgaea 2. I have so many other games I need/want to play, but Disgaea won't let me play them.
The story and characters from the first absolutely blow D2 out of the water. The mechanics are better in D2, but I don't care about Adell at all.
The second one was much better put together. It just was not nearly as funny.
Buh? Not equalz olol.
Uh, reading comprehension--
For the last hour or so my battle tactics have mostly revolved around spamming super-moves for super-overkill and bombarding the enemy with Prinnies. I swear the battles are going 3 times faster than they did the last time I played. Screw saving special points... and Prinnies. I think I'll just create an army of Prinnies and spend most of my time bombarding the enemy with them.
Try reading again. Unless the second sentence is trying to refer to Disgaea One in which case it fails miserably anyway.
Yep. I'm still right. That's why we rely on what I like to call contextual clues we obtain by following the conversation, which flowed as:
Inquiry about Disgaea 1 in relation to Disgaea 2.
Disgaea 2 comparison to Disgaea 1.
Final summary of recommendation.
Most people would use these contextual clues to deduce that the game being summarized is the game originally queried about, not the game already known.
Most people would have written it correctly.
As it is, it's just a small mistake that's mildly funny when you take the two sentences alone. That being done, to death, why don't we get back to discussing the game?
As a small digression, what did people think of Makai Kingdom? I loved the classes and the humour was the best out of all the NIS games but the fights were just dull as all heck. I hated the "free roaming" grid system. You just couldn't protect anything.
What's the deal with Soul Cradle becoming Soul Nomad anyway?
But anyway!
Everyone look forward to Disgaea PSP! It's all the Disgaea you know and love, with a new sidestory, totally rad multiplayer, and awesome new bonus characters!
Edit: aroduc - short, easy answer. Nobody in the office thought the original name was very good, so we changed it to something we thought was better. if you dont like it, you can suck it.
Which game didn't you guys like and decided to change?
I will cut you, woman. But not until after Soul Nomad comes out. I've heard some stuff about the release that makes me a little more antsy though. Mostly that A.) The main character is pretty much a complete mute and most of the story/dialogue takes place vis a vis the possessed sword and other people and B.) the story/plot characters so far overpower the generics that they're almost not worth having around except as frontline fodder.
Still looks sexy sexy sexy though.
Also, I've watched the Asagi cutscene on youTube. Funny stuff.
How do you sleep at night? Yesterday I spent all of my waking hours playing Disgaea 2. My pets are starving. I'm starving and unclean. You monster.
For B, you can sorta play it how you want but sadly the game is pretty easy no matter what. I limited myself to 1-2 story characters per squad and pretty much had little challenge. Though you do still want multiple squads since sometimes you'll run into flying squads you can't reach with certain units, and often you'll have so much ground to cover you'll run out of stamina halfway through. You could just use items to boost STM as you go, but i had way more fun with several squads.
t nickle - serious answer is, pretty crappy hah. But ive always been a pretty terrible sleeper. if only i could feast on the lack of sleep i bring to others, then id be okay.
Time to take matters into my own hands.
And take a nap.
Indeed. So does this have a release date in the US now?
I am a freaking nerd.
If Flonne, Etna, and a Neko aren't in the fight then it dosn't count.
I'm not big on monsters, but Flonne and Etna.
And thanks for the info Houk. I wish it was sooner though :P
I am a freaking nerd.
Which do you think is better.
Having a bunch of specialized mages for blasting a single elemental weakness then retreating? Or having one Ommi-Mage that can blast everything.