i think HL2 might still be my favourite single player FPS experience ever
I really liked... Dishonoured, Serious Sam, Mirror's Edge (though that's a different genre really), Deus Ex and Deus Ex HR, and the Void
but HL2 was the most... affecting.
hmmmmmm
mine would probably be Deus Ex and Deus Ex HR, Thief 1 and 2, System Shock 1 and 2, No One Lives Forever, and Tron 2.0
I guess the common denominator to all of those is that none of them are pure shooters. I think I got kind of bored of doing nothing but shooting after playing through three full episodes of Wolfenstein 3D.
i never played thief 1 or 2, only like half an hour of SS2, and played neither of the others
i don't even know what "no one lives forever" is!
i did like thief deadly shadows a lot until there were a bunch of... robots and zombies
to be honest the first zombie level scared the christ out of me and i quit
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GonmunHe keeps kickin' me inthe dickRegistered Userregular
i think HL2 might still be my favourite single player FPS experience ever
I really liked... Dishonoured, Serious Sam, Mirror's Edge (though that's a different genre really), Deus Ex and Deus Ex HR, and the Void
but HL2 was the most... affecting.
hmmmmmm
mine would probably be Deus Ex and Deus Ex HR, Thief 1 and 2, System Shock 1 and 2, No One Lives Forever, and Tron 2.0
I guess the common denominator to all of those is that none of them are pure shooters. I think I got kind of bored of doing nothing but shooting after playing through three full episodes of Wolfenstein 3D.
I grew up on shareware versions of Doom, Doom 2 and Wolfenstein but didn't touch a fps again until Goldeneye came out. That and Duke Nukem for the N64 helped get me through high school with my friends.
that was also why i loved half life 2's stretch of highway driving
one of my favourite levels in a video game actually
it felt like a real highway, and the little abandoned buildings felt like lived-in places and were rich with both promise and threat
the sound as you pull up and stop and get out and ready one of the weapons from your arsenal
a lot of people didn't like that level but it was the best, to me, and i would love a game that is all about that kind of lonely travel by vehicle through a post-apocalyptic - or even better, just post-decline - landscape and scrounge and fight desperately in short bursts
vehicle travel is something I love in games and never get enough of, and I live in hope that more RAM/faster CPUs/etc will remedy this
so many games go to such lengths to feel realistic and then cut themselves off at the knees by finding every excuse they can to keep you on foot in a limited space, preferably a corridor
I love the driving in Borderlands 2, especially around the nicer, greener areas.
I love the driving bits in the Borderlands games and I always wish there were more of them.
I love co-op driving in general, I think. Like, piling into a virtual car with some friends and tearing off across the landscape while shooting at bad guys/police/etc is incredibly satisfying to me.
unless you're the guy who gets the "just sit in the truck bed and point one direction" spot.
yeaaaahhh I don't know why the bothered with steam workshop for that one
i just realized my first FPS was Doom 2, pirated over a 14.4 modem from my cousin, on my mom's office Macintosh
I also actually managed to find the level editor (Hammer?) and made my very first game levels of any kind therein and experienced the joy of virtual creation
i wish i'd stuck with it more aggressively/obsessively and gotten into coding early!
i just realized my first FPS was Doom 2, pirated over a 14.4 modem from my cousin, on my mom's office Macintosh
I also actually managed to find the level editor (Hammer?) and made my very first game levels of any kind therein and experienced the joy of virtual creation
i wish i'd stuck with it more aggressively/obsessively and gotten into coding early!
Played so much Duke Nukem 3D multiplayer back in the day
We actually talked our parents into getting a dedicated second line for the modem because they got tired of us yelling "DON'T ANSWER THE PHONE" up the stairs
Justin Dufour, president of a company that sells inventory management software to pot stores, bought four pre-rolled joints for $100. He chalked up high prices to the law of supply and demand, but thinks the prognosis for the industry in Washington is solid.
"It's a budding industry," Dufour said. "It's got everything we need to make it a success."
Up for Blood Bowl, Cinders? I finished naming my Skaven.
Do I have you on steam? I should have you on steam.
I played an AI skaven team the other night and learned a valuable lesson in never going "Eh, I'll let that gutter runner sit near the end zone, it isn't like they're going to be able to make a pass from the other end of the pitch..."
i think HL2 might still be my favourite single player FPS experience ever
I really liked... Dishonoured, Serious Sam, Mirror's Edge (though that's a different genre really), Deus Ex and Deus Ex HR, and the Void
but HL2 was the most... affecting.
hmmmmmm
mine would probably be Deus Ex and Deus Ex HR, Thief 1 and 2, System Shock 1 and 2, No One Lives Forever, and Tron 2.0
I guess the common denominator to all of those is that none of them are pure shooters. I think I got kind of bored of doing nothing but shooting after playing through three full episodes of Wolfenstein 3D.
i never played thief 1 or 2, only like half an hour of SS2, and played neither of the others
i don't even know what "no one lives forever" is!
i did like thief deadly shadows a lot until there were a bunch of... robots and zombies
to be honest the first zombie level scared the christ out of me and i quit
thief 1 and 2 (they came out within like a year of each other so are effectively the same game) had terrible graphics but really amazing sound design, which they used to their advantage by keeping it dark and having lots of gross squishy-sounding monsters shuffling around
and they were kind of sadistic about occasionally sticking you into levels where the vast majority of your tools and items were useless. they were sold as stealth games but definitely had a strong streak of survival horror in a few spots.
what I think is very clever about the thief games in general is that the fundamental problem of stealth games is that your entire goal is not to be seen or interact with anybody or most things in the gameworld, which makes storytelling problematic. they solved this by just having a (particularly for 1998) strong central character who would provide running commentary on the levels as you played.
No One Lives Forever is a comedy FPS that's a parody of 60s spy movies, very in the Austin Powers vein, except with a girl main character who gets a bunch of girly James Bond gadgets, like a compact that's a lockpick, or a lipstick that is also plastic explosive. It's very funny, particularly if you're versed in the source material at all. One of my favorite levels is when you go to the evil organization's floating space station and the floors are all color-coded as "Sienna Sector," "Mauve Sector," "Taupe Sector," etc, and you get a 60s space age laser gun that makes bad guys vanish in a bad Chroma-Key special effect like an episode of OG Star Trek. The really odd thing, though, is that it's surprisingly well-written and kind of affecting. Nonsense things happen and one of the bosses is like, I dunno, a Scotsman who plays deadly bagpipes or something, but the main characters are all actually written kind of seriously.
also @joshofalltrades look for the pax south fancy dinner thread in a little while, I'm going to try and follow in the esteemed @organichu:'s footsteps
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i never played thief 1 or 2, only like half an hour of SS2, and played neither of the others
i don't even know what "no one lives forever" is!
i did like thief deadly shadows a lot until there were a bunch of... robots and zombies
to be honest the first zombie level scared the christ out of me and i quit
I grew up on shareware versions of Doom, Doom 2 and Wolfenstein but didn't touch a fps again until Goldeneye came out. That and Duke Nukem for the N64 helped get me through high school with my friends.
yeaaaahhh I don't know why the bothered with steam workshop for that one
Monolith-made shooter involving spies and humor. A little more serious than the Get Smart TV show, a little less serious than James Bond movies.
I also actually managed to find the level editor (Hammer?) and made my very first game levels of any kind therein and experienced the joy of virtual creation
i wish i'd stuck with it more aggressively/obsessively and gotten into coding early!
DE_DUST 24/7 NO AWPS
you had to link everyone up in a ring, and if anyone left the network it all shut down
and you had to manually configure your IP addresses because there was no router
Played so much Duke Nukem 3D multiplayer back in the day
We actually talked our parents into getting a dedicated second line for the modem because they got tired of us yelling "DON'T ANSWER THE PHONE" up the stairs
what are you, 12?
budding industry
edit: Do I win something?
I mean,
like,
there was actually the one game with the tank and the flying saucer thingies... that involved shooting and was in the first person.
for, you know, like atari.
@Elki
:rotate:
Check out my site, the Bismuth Heart | My Twitter
Although I guess you could make an argument for a super old tank simulator game that I can't recall the name of as it was basically a fps
I just enjoy fighting dragons in a damn whiteout blizzard
Do I have you on steam? I should have you on steam.
I played an AI skaven team the other night and learned a valuable lesson in never going "Eh, I'll let that gutter runner sit near the end zone, it isn't like they're going to be able to make a pass from the other end of the pitch..."
http://www.youtube.com/watch?v=ymrYkbEbnEQ
thief 1 and 2 (they came out within like a year of each other so are effectively the same game) had terrible graphics but really amazing sound design, which they used to their advantage by keeping it dark and having lots of gross squishy-sounding monsters shuffling around
and they were kind of sadistic about occasionally sticking you into levels where the vast majority of your tools and items were useless. they were sold as stealth games but definitely had a strong streak of survival horror in a few spots.
what I think is very clever about the thief games in general is that the fundamental problem of stealth games is that your entire goal is not to be seen or interact with anybody or most things in the gameworld, which makes storytelling problematic. they solved this by just having a (particularly for 1998) strong central character who would provide running commentary on the levels as you played.
No One Lives Forever is a comedy FPS that's a parody of 60s spy movies, very in the Austin Powers vein, except with a girl main character who gets a bunch of girly James Bond gadgets, like a compact that's a lockpick, or a lipstick that is also plastic explosive. It's very funny, particularly if you're versed in the source material at all. One of my favorite levels is when you go to the evil organization's floating space station and the floors are all color-coded as "Sienna Sector," "Mauve Sector," "Taupe Sector," etc, and you get a 60s space age laser gun that makes bad guys vanish in a bad Chroma-Key special effect like an episode of OG Star Trek. The really odd thing, though, is that it's surprisingly well-written and kind of affecting. Nonsense things happen and one of the bosses is like, I dunno, a Scotsman who plays deadly bagpipes or something, but the main characters are all actually written kind of seriously.
@Evil Multifarious
Hope to see some of you there
Wifi is not working for some reason.
Gotta wake up in a few hours to get to this appointment. Sleepy time for me, hopefully the cat will not be harassed by The Cat.
the dragon fights were boring
Ludious, chelle, me, belasco, delmain, solth, maybe some others in their area, maybe some others.
what hotel did you get?
That's the one
We never had an Atari though
I am OG PC master race
Although technically one of my first memories is playing Cosmic Avenger on ColecoVision while literally sitting on my dads knee
but this PAX is the closest to you I think.
the GM likes me I just have to interview with the district manager
PSN/XBL: Zampanov -- Steam: Zampanov
lies
Sneak up within about 100 yards of dragon
Chug self made archery elixir
Apply self made deadly poison
Line up shot
Smile smugly while either
A- The kill cam plays
B- The dragon springs into the sky not realizing it's already dead and the watch as it does a loop and plows into the ground
https://www.youtube.com/watch?v=UCiXqQgsIGs
it was also long as fuck, as I recall
https://www.youtube.com/watch?v=D_5OMLVfk5g