Hey! After playing Rogue Galaxy for awhile I got thinking about this game again. I remember playing this game day and night back when I first got it, and when I first started really understanding all you could do in it.
THINGS I LIKED.
Customizing your weapons (Man! Monica's got a lot of ultimate swords)
Customizing your RidePod. (Mine was Sun and Moon body, Hover foot, and Machine gun Arm IV)
Building new towns over the continent.
I loved the weird future settings yuo could transport to, and how you can change little bits in the past to
affect the future.
I love how the main characters weapon is a wrench.
Some of the villains were very entertaining, especially Flotsam and his circus, I was disapointed that he didn't show up more.
Spheda (frustrating ("What do you mean they have to be OPPOSITE color?") but rewarding (level up powder, ridepod fuel, gems, medals to save up for Monica's Jungle outfit.)
Scoops (frustrating too, but I had to get them all, I wouldn't have gotten my favorite out fit for Max, the Jungle explorer one. Put it together with Monica's jungle outfit, and you have a theme!)
I really loved the item creation function of this game, what with Max's Inventions and all.
Basically the game was alot of fun to play, I believe it was the first action RPG I ever played.. I can safely say that I would have probably never have gotten into Kingdom Hearts if I hadn't played this first. What's you guys take on this?
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That 8th chapter is an absolute bitch though.
Mine would do the same thing, but it didn't seem to with Max's default clothes. Of course, I didn't do enough testing to see if that was the case.
It was a known glitch. I believe it had something to do with leaving the dungeon before the 4th floor. If you did that, it would lock up. The solution was to go through the 3rd floor again, and go on to the 4th without stopping. After that, you'd never have the problem again. Just a small hiccup in an otherwise fine game.
The only thing I didn't care for was the geo building aspect. I could get all the aspects needed for the unlocking stuff, but man, did I have no sense of style. My towns always looked like 1 part crazy DaVinci and 3 parts retard with legos. I felt bad for the blacksmith who had the entire allotment of trees all surrounding his house, or the church who's door would open right into a cliff.
Heh, I was way off.
Good game, or best game?
My vote's for the latter. >_>
You know you can break those "seals" by defeating all the enemies on those levels?
Also, I've left Monica's monster things severely unerleveled(meanwhile the ridepod is tricked out).
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So yeah, mixed feelings. Rebuilding the future was neat as hell, I loved the Ridepod, I LOAHTED Monica's transformations, and the dungeon crawling made me want to pry out my eyeballs with a rusty spoon. The grinding bothered me some, but not TOO much. Such a mixed bag for me.
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Then traded it in at EB for $13 (yay profit) a few months later when I was strapped for cash and wanted something new.
I need to find it again.
Or you could just use a FAQ and get awesome stuff.
Does anyone ever actually bother with the monster transformations? I mean, you start off with such a crap monster and the method to get more monster coins was just so longwinded.
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I didn't even bother going through the 8th dungeon, and I don't think I will either. After like...80+ hours to finish the main game, I think I've had enough.
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You thought the dungeons were the fun part? o_O
I think that's actually the first time I heard someone say that.
Sheda was awesome when it glitched up and stuck the ball like a foot from the hole and gave you 12 shots.
Other than that, yeah it was pretty stupid in every level except the castle one without the gaps on either side of the corridors.
I find it really impressive that Lvl-5 managed to add so many aspects that have been seen in other games, and blended them all together like this. Most everything is really polished too, with nice little touches or details that you wouldnt expect from a game outside of say, Zelda or something. Fishing is fun, Georama is (usually) a blast, spheda could have been great but its a bit under par...And you know what? The dungeon crawling ISNT BAD.
I mean, theres so much to do when youre in the dungeons that it doesnt seem like a chore to me, its more an oppotunity. I mean, you can take pictures, grind your weapons and all that, but even then youre getting all kinds of georama parts to help you out in the other aspects of the game.
Other than that, i have a few qualms. I dont like how on the analysis of your Georama checkpoints it leaves everything as ????. Id rather know what to do and just not have the ability yet, it makes you feel like you messed up somehow. I dont ever use monster tranformation, as i doubt it could compare to my sexy ridepod. And i wish it would tell me exactly how many points were needed to level up my weapons to the next build. Going 1 point at a time is an inconvenience.
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I know, but i find it strange you can clear up all the ??? in the second area before you can in the first. The Last thing on my analysis list is still blocked, and ive gotten all the geostones it will give me in Sindain (other than taking the branching dungeon path, which it wont let me). Thats another thing i dont get, the Sun/moon forks. It never tells you when you can or cant take them
Except Monica's Monster Transformations. Ridiculously weak, a HUGE grind and not worth the prize at the end anyway.
Rogue Galaxy was a definite step down from DC2, sadly.
It's all story based. It'll be revealed when you get there.
Maybe I'll pop it in this weekend and give it another chance. I really dug the plot of the game for as far in as I was.
So.... you gave up after the first level?
FO' SHAME