robocr0nRetired [E], Supplicant of the Great KtuluSeattleRegistered Userregular
This is awesome... I come over here and start browsing the forums like a normal nerd and discover all of these games that I play, that you guys play too!! I ended up buying a lifetime sub to STO a month back, so I'm eager to get in cahoots with y'all. My main solo is a Klingon so I'd be joining that faction. I have some federation characters that I might join up into our other faction with. Do members need to be members of this forum with a PAX attendee or [E] handle? I have a few friends that are playing with my federation character and I wouldn't want to leave them out if they wanted to join.
The STO fleets are pretty much open - everybody can get in, if you can catch somebody online. They are kind of inactive, with bursts around major events like new missions.
Anyway, came here to post the required shipwank post for the Nandi.
OK, that looks like the back of a Ferengi ship, with the same style engines as the D'Kora...
And that looks like the front of a Ferengi ship with the same style nose as the D'Kora...
But something just looks off about it. I can't put my finger on it...
Oh, that's the problem, the wings are on backwards so the whole thing looks like it's going in reverse.
Stats:
Hull Strength: 36,600 at level 40, 42,090 at level 50 and 48,800 at level 60
Shield Modifier: 1.05
Crew: 300
Weapons:
4 Fore, 4 Aft
Device Slots: 3
Bridge Officer Stations: 1 Ensign Tactical, 1 Commander Tactical, 1 Lieutenant Engineering, 1 Lieutenant Science, 1 Lieutenant Commander Science/Pilot, 1 Ensign Universal
Console Modifications: 5 Tactical, 2 Engineering, 4 Science
Base Turn Rate: 12 degrees per second
Impulse Modifier: 0.18
Inertia: 45
+10 Weapon Power, +10 Engine Power
A 4/4 escort with poor handling and a fairly light specialization coverage (just an LTC science/pilot). Basically a T6 Chel'grett. Which is actually pretty awesome, the Chel'grett has had the most staying power of any of the event ships.
So when does the Risa event run? I don't know if I'll go as far as reinstalling for it, but it is pretty much the closest thing I get to a summer beach vacation...
1000 day veterans now get a tier 6 ship. Basically the same as the tier 5 fleet version, but the universal lieutenant is upgraded to LTC, and the LTC engineer is now engineer/command. The console is slightly improved, and they have a mastery trait which makes energy weapons buff projectile damage. Tier 6 fleet versions will come at a later date.
All three factions also get a new set of parts for customization:
Manticore-class
Very similar to the Chimera, but with an AWACS disc on the top, which usually denotes a science ship, rather than a tac/eng ship.
Dovqu'-class
Yeah, ok, Klingons win. My Klingon's a bit rusty, but I do believe Dovqu' means "Your ship looks like the tier 5 version with a doohicky stuck on, ours looks like awesome."
Dinaes-class
Very similar to the tier 5 version, broader head and nacelles. Has those wing trails that ruined so many recent Romulan ships, but they're not too bad here. Still a good, graceful warbird.
I believe the manticore also has different nacelles now using the command ship ones instead of its original ones. I do admit the klingons have the better looking ship. The trait is interesting in that its another thing that boosts projectile damage, they really want people to use torps. I could so see using that with my command ship with all the consoles for some mega boosted torps.
I would like some money because these are artisanal nuggets of wisdom philistine.
Starfleet almost always loses the best ship, because they can only do saucer designs. Which really limit what they can do. They really need to get permission to do some actual warship designs considering the federation has been in a literal state of war for how long now in this game?
Federation ships aren't much more limited in design scope than Klingon ones, and they don't suffer for it. The Defiant, Dauntless, and Raven show some of the more radical departures possible without breaking the base form just within canon, and the intel ships show how much farther it can go with Cryptic's increasingly long leash. It's 100% on Cryptic that the Klingon ships keep winning (it wasn't that long ago that it was pretty much all Romulans on this front), they just seem to be scoring a consistent B to B- when it comes to Starfleet but knocking them out of the park with the KDF.
Speaking of which, there's that T6 Defiant variant floating around the game files. The next set of ships will probably be the T6 Avenger/Mogh/Mogai, since they all have completed models in there, but the T6 Defiant has an HP frame in there:
Looks goofy as hell, but... Well, it's a departure, I guess.
New mission Thursday, team up with Nog to buy a Krenim artifact of dubvious authenticity from a Ferengi known to deal in fake and illegal (even fake illegal) merchandise. Sounds like Voyager's searches of Krenim space have found that the Vaadwaur wiped them out except for some anomalous sensor readings that we all know will be either Anorax's ship or one like it. Also, Nog is captain of the USS Chimera, which I'll bet each of you $1 is inexplicably a Manticore-class ship and not a Chimera-class.
Edit: And shipwank from the upcomming (no idea when, if it was Thursday we would have gotten a last chance event last week):
T6 Zahl Cruiser
This is the ship from Year of Hell that belonged to the Krenim's main rival in the original and final timelines, when the Krenim were weak.
T5/5U Nihydron Destroyer
Several of these ships were in Voyager's task force against Anorax's temporal weapon,
More shipwank! Tier 6 Battlecruisers, Avenger, Mogh, and Mogai variants (stats are not out yet, but yes, it looks like Romulans are getting an escort in the "battlecruiser" set). All
Romulans get the Morrigu-class Heavy Warbird:
Basically, a Mogai with a fu manchu mustache. Not impressive, but not as ugly as some recent Romulan ships. Just... don't leave that nose on it. Please.
Klingons get the Kurak-class battlecruiser:
Probably the most Starcraft looking battlecruiser in their lineup, some weird angles, but still a solid entry, and an interesting half way point between the old Mogh and the newer pilot and intel ships.
Man, not a bad lineup so far, right? How could they possibly ruin this? Feds get the Arbiter-class Battlecruiser and you just know it's going to look like...
More shipwank!
Man, not a bad lineup so far, right? How could they possibly ruin this? Feds get the Arbiter-class Battlecruiser and you just know it's going to look like...
That's exactly the point, though. Sell the new, mechanically-best versions for $30, but you still need to buy the older $25 ones just to not look like shit.
It can't be a coincidence when it keeps holding true.
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SnicketysnickThe Greatest Hype Man inWesterosRegistered Userregular
edited June 2015
If someone told me that was a T6 Regent class I would believe them, but it sure don't look like an Avenger.
I actually like the look of the new avenger... I do like in the stats posted today it can mount the cloaking device like the avenger, and it will come with a two set bonus if you use both of the ship consoles.
I would like some money because these are artisanal nuggets of wisdom philistine.
Not really shipwank, but space stations are sexy too:
Looks like Anorax's temporal weaponship, and from the storyline explanation that probably isn't an accident.
Get ready to spend all that Delta Recruit dilithium you're sitting on, because fleets are getting a new holding, a 3-tier research station in the Delta Quadrant. At least some of the rewards and features are supposed to be R&D related. Hopefully progression won't follow those lines.
Ugh, getting this installed is a pain now. I tried running my old sto stand alone installer and it freaking set it up in my downloads folder. Was like wtf, weird plus it didn't register as a program installed in windows at all. Tried ARC, this thing feels like a janky steam ripoff and I only care about sto so I'm not using that. However I had it leave sto's folder and now it appears like I can run it directly from there. Weird thing though? Still not registered as a program installed by windows at all. I guess that doesn't matter but it's weird and not how it installed before they tried to force ARC on everyone. Hopefully this will work, because if I have to use ARC I just will not play sto.
DarkMecha on
Steam Profile | My Art | NID: DarkMecha (SW-4787-9571-8977) | PSN: DarkMecha
Ugh, getting this installed is a pain now. I tried running my old sto stand alone installer and it freaking set it up in my downloads folder. Was like wtf, weird plus it didn't register as a program installed in windows at all. Tried ARC, this thing feels like a janky steam ripoff and I only care about sto so I'm not using that. However I had it leave sto's folder and now it appears like I can run it directly from there. Weird thing though? Still not registered as a program installed by windows at all. I guess that doesn't matter but it's weird and not how it installed before they tried to force ARC on everyone. Hopefully this will work, because if I have to use ARC I just will not play sto.
Why not use Steam? Arc will even open with your Steam install if you wanted to go through ARC for any of the bonuses they offer
So, do we have any plans to join in on the upcoming Armada stuff to the Fleet System?
For those who don't know what this is:
High level fleets can create an Armada. The founding fleet is designated Alpha, and invite three Beta fleets, each of which can invite three of their own subordinate Gamma fleets.
All fleets can contribute to the fleet holdings of all other fleets within the armada (but can set limits - a fleet can lock certain project slots from armada contributions, and can block its members from contributing certain resources to the armada).
The currently meaningless Fleet Level (the sum of holding upgrades accross a fleet's holdings) now also has a function. The sum of the fleet levels of all thirteen member fleets is the Armada Level. Each fleet in the armada gets a buff based on the armada level, which includes project discounts and skill point boosts. Alpha fleets get a higher skill point boost, while gamma fleets get a higher project discount.
Personally, I think the system will work out to something less than hoped. I'm sure small fleets stuck in that tier 3/4 slog will probably join up to spread resources, but that's just sharing a shortage across more inputs. Big fleets I think will be more likely to incorporate their existing alt or bank fleets to farm up the exp bonus rather than "sidekick" low level fleets that might leave after riding the trickle down to tier 5.
The rest of the Krenim lockbox ships (above I already posted the Zahl and Nihydron ships):
Krenim Imperium Warship - this is the ship from the end of Year of Hell, which in the final timeline was the main ship of the Krenim fleet.
Anorax-class Krenim Science Dreadnought - this is Anorax's ship from Year of Hell. From the ending of that episode, it was designed but never built in the final timeline, and thus nobody knows how destructive it is, even to the people using it. We saw the design in the last FE, and episode descriptions suggest that the next few missions (starting with one called Butterfly Effect) will involve the Alliance building one to fight the Iconians, and fucking up everything in the process.
And the new Defiant and T'varo variants (the B'rel variant that will complete what is presumably an "iconic escorts" pack has not been found yet):
The Valiant-class. Those weird forward leaning nacelles actually seem to have some promise. The body seems a bit iffy, but it has some solid kitbashing promise, and the nose is better than the other blunt-nosed Defiant variants, at least.
Unknown named T'varo variant. Wider wings and bigger nacelles. I really like the body, too, with the lobed shape resembling some of the bigger warbirds like the D'deridx or Haakona.
Unless the B'rel variant is just sick as fuck, I think it's safe to call an early win for the Romulans this time.
And some not-shipwank, two more copied versions of T5 ships have shown up in the T6 ships, namely
T6 Excelsior and Prometheus variants
Hevach on
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SnicketysnickThe Greatest Hype Man inWesterosRegistered Userregular
So uh..can some kind soul with the right clearances queue some projects for the new holding? I went to have a look and I can't do it myself.
In other news, I picked up the Fed trait box to unlock Overwhelming Force for my captain. It turns out that every single shot of the romulan rep torpedo counts as a high yield for the purposes of the trait, which is pretty funny, 3 million ec well spent in my opinion!
In other news, I picked up the Fed trait box to unlock Overwhelming Force for my captain. It turns out that every single shot of the romulan rep torpedo counts as a high yield for the purposes of the trait, which is pretty funny, 3 million ec well spent in my opinion!
So I guess that string-of-green-pearls build will be making a comeback? Hopefully the general inertia of the PVPers will keep the general obsession on FAW builds. If to many of them find something else that works it usually gets nerfed.
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SnicketysnickThe Greatest Hype Man inWesterosRegistered Userregular
In other news, I picked up the Fed trait box to unlock Overwhelming Force for my captain. It turns out that every single shot of the romulan rep torpedo counts as a high yield for the purposes of the trait, which is pretty funny, 3 million ec well spent in my opinion!
So I guess that string-of-green-pearls build will be making a comeback? Hopefully the general inertia of the PVPers will keep the general obsession on FAW builds. If to many of them find something else that works it usually gets nerfed.
It might do I suppose, but I would have thought it'd have done so by now if the klinks had been trying it. I hope it's not a bug though because it's pretty fun.
More like Cryptic got lazy with season 10. They made the Fed-KDF war work by killing off the only NPC that actually wanted it in the first story arc and littering the campaign with peace conferences. They sold the Voth war by limiting it to the sphere - neither side could break through to the other quadrant until the Undine broke through for us. The Vaadwaur weren't actually after a fight with the alliance, so we were just swooping in on their various local fights. The last time they had a game-wide war was the Borg invasion, and they added the red alerts with that to sell it.
This time, ostensibly the Heralds are just everywhere and have taken dozens of minor worlds and things are getting so bad we're seriously contemplating going Year of Hell on them and undoing the war by temporal shenanigans, but we've only seen a few stunning-but-costly victories that NPCs insist on telling us were terrible defeats.
Hevach on
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SnicketysnickThe Greatest Hype Man inWesterosRegistered Userregular
Yeah, there is a core problem that we as players can't actually ever lose. (Or aren't allowed to lose). So it's a bit of a hard sell that things are going so badly. I wonder if the 5man queues fill in much of the story, they sort of did with the Voth stuff, especially the Spire Assault, but that's the last time I actually really played any the seasonal five man stuff apart from into the hive a few times.
Yeah, there is a core problem that we as players can't actually ever lose. (Or aren't allowed to lose). So it's a bit of a hard sell that things are going so badly. I wonder if the 5man queues fill in much of the story, they sort of did with the Voth stuff, especially the Spire Assault, but that's the last time I actually really played any the seasonal five man stuff apart from into the hive a few times.
They do. The whole Herald attack on Qo'nos that got mentioned in the Kahless FE was in queues, and the new mission mentions how we've been raiding the Herald Sphere but never doing more than temporarily disrupting it, and this was going to be an attack to destroy it (so I guess, to be fair, we did fail in the FE. But we did a lot more damage than we took, and bitch I killed an Iconian and Kahless the Unforgettable only managed to mame one so fuck you.
But that's it - one planet attack and a sphere raid. Less than we got from the Vaadwaur or Undine, both of which had at least one queue that could play out multiple ways or on different maps.
Hey guys I just wanted to let everyone know that I'm looking at adding House of M'rch the KDF fleet to an Armada as a gamma Fleet.
It's a Lv 233 Armada right now so we would be looking at a 1.5% Skill pt Bonus and 6% Dil Bonus but that should be increasing. This will help if we ever get the Fleet going again plus other Armada members will be able to donate to the fleet too. I think this a good deal for the Fleet and I know that House of M'rch is pretty much dead at this point so we could use the help.
Please let me know what you guys think. If it's going to happen it will be soon.
First off, from last week, I skipped the new Tier 6 Excelsior variant, the Resolute-class
More Odyssey styled than most recent Fed ships, with the antler-style pylons of the Excelsior and other throwback stylings (simpler, bulkier nacelles, simple deflector, etc).
And now, the factional three pack of escort carriers.
A Tier 6 Akira variant, the Alita-class:
Much closer to the Akira than the Thunderchild or Armitage, but with more pronounced weapon hardpoints on the saucer, a neat triangular rollbar, and... Well, the nacelles suck, but this is actually a nice Fed ship, and it's got a lot of kitbash potential being connected to the heavy escort line.
A tier 6 variant of the Romulan tactical escort, the Jhu'ael-class:
See, Cryptic? This is how you make a fucking warbird. This here. No random bits and bobs, just some sweeping grace and elegant curves. They did give it that damn Fu Man Chu style thing hanging off the nose like the Mogai variant, but it's less pronounced and it's swept forward giving it more of a beak look, so I'm not as bothered.
And, the KDF finally gets an escort carrier, the Qa'Tel-class:
The one thing that jumps out at me is the zig-zag wave to the wings that reminds me of the Andorian escorts. Other than that, I just can't help but think this was a prime opportunity to make a Ferasan ship, like a smaller and meaner Atrox. This one just doesn't seem unique enough to justify itself.
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SnicketysnickThe Greatest Hype Man inWesterosRegistered Userregular
The Star Trek Online team is pleased to announce the epic conclusion of the five-year Iconian War story arc with Star Trek Online: Season 11 – New Dawn!
New Dawn will rise out of the grim wartime tale to introduce an all-new story focused on rebuilding and hope. Discover a previously unknown civilization and uncover the mystery of a strange traveler from another time. New Dawn also sees the return of Chase Masterson reprising her role as Mirror Leeta from Star Trek: Deep Space Nine, a returning member from the large stable of Star Trek franchise actors.
Along with new lore and story progression in Season 11, Star Trek Online will also be updated with new gameplay options in the form of the Admiralty System. Take command of your inactive starships to complete dangerous assignments and gather exciting rewards, while advancing your influence in the Admiralty campaigns. Within this system, each starship is given special traits and stats that must be used to successfully complete assignments. Plan carefully which ships are sent on which assignment in order to meet their requirements and offset various hazards, in an effort to yield great rewards across any of three separate campaigns.
There is so much new and exciting content that we can’t wait to show off! Stay tuned for more information about Star Trek Online: Season 11 - New Dawn!
Doffing with the stable of ships eh? Sounds pretty neat. I really really hope that T6 ships are not just 100% better at this in all aspects in a naked cash grab.
Interesting. But yeah I'd be really worried about a new set of doff ships that are numerically superior in every way. Or the need to keep equipment on your unused ships therefore wasting resources.
I would like some money because these are artisanal nuggets of wisdom philistine.
Personally I see them divorcing the system from the gameplay nature of ships entirely. Possibly by adding a new set of stats to ships specifcially for the admiralty system. (Edit: Yes, this is mentioned right in the article and I'm stupid).
This would let them much more heavily weight certain kinds of ships for certain types of missions than most means of gear weighting. Gear weighting would mostly drain in-game resources, while this kind of diverse stable building would drive monetization. No matter how much cruisers dominate the PVP and PVE metagames, the admiralty system will push you to have a reasonable set of escorts and science vessels as well.
They *could* take this as far as separating it from the tier system entirely, but of course, higher tier ships cost more so I don't see them ever taking the game/admiralty separation this far.
Posts
Anyway, came here to post the required shipwank post for the Nandi.
OK, that looks like the back of a Ferengi ship, with the same style engines as the D'Kora...
And that looks like the front of a Ferengi ship with the same style nose as the D'Kora...
But something just looks off about it. I can't put my finger on it...
Oh, that's the problem, the wings are on backwards so the whole thing looks like it's going in reverse.
Stats: A 4/4 escort with poor handling and a fairly light specialization coverage (just an LTC science/pilot). Basically a T6 Chel'grett. Which is actually pretty awesome, the Chel'grett has had the most staying power of any of the event ships.
D3 Steam #TeamTangent STO
1000 day veterans now get a tier 6 ship. Basically the same as the tier 5 fleet version, but the universal lieutenant is upgraded to LTC, and the LTC engineer is now engineer/command. The console is slightly improved, and they have a mastery trait which makes energy weapons buff projectile damage. Tier 6 fleet versions will come at a later date.
All three factions also get a new set of parts for customization:
Manticore-class
Very similar to the Chimera, but with an AWACS disc on the top, which usually denotes a science ship, rather than a tac/eng ship.
Dovqu'-class
Yeah, ok, Klingons win. My Klingon's a bit rusty, but I do believe Dovqu' means "Your ship looks like the tier 5 version with a doohicky stuck on, ours looks like awesome."
Dinaes-class
Very similar to the tier 5 version, broader head and nacelles. Has those wing trails that ruined so many recent Romulan ships, but they're not too bad here. Still a good, graceful warbird.
pleasepaypreacher.net
pleasepaypreacher.net
Speaking of which, there's that T6 Defiant variant floating around the game files. The next set of ships will probably be the T6 Avenger/Mogh/Mogai, since they all have completed models in there, but the T6 Defiant has an HP frame in there:
Looks goofy as hell, but... Well, it's a departure, I guess.
Edit: And shipwank from the upcomming (no idea when, if it was Thursday we would have gotten a last chance event last week):
T6 Zahl Cruiser
This is the ship from Year of Hell that belonged to the Krenim's main rival in the original and final timelines, when the Krenim were weak.
T5/5U Nihydron Destroyer
Several of these ships were in Voyager's task force against Anorax's temporal weapon,
Romulans get the Morrigu-class Heavy Warbird:
Basically, a Mogai with a fu manchu mustache. Not impressive, but not as ugly as some recent Romulan ships. Just... don't leave that nose on it. Please.
Klingons get the Kurak-class battlecruiser:
Probably the most Starcraft looking battlecruiser in their lineup, some weird angles, but still a solid entry, and an interesting half way point between the old Mogh and the newer pilot and intel ships.
Man, not a bad lineup so far, right? How could they possibly ruin this? Feds get the Arbiter-class Battlecruiser and you just know it's going to look like...
WHAT THE FUCK CRYPTIC?
pleasepaypreacher.net
It can't be a coincidence when it keeps holding true.
D3 Steam #TeamTangent STO
pleasepaypreacher.net
Looks like Anorax's temporal weaponship, and from the storyline explanation that probably isn't an accident.
Get ready to spend all that Delta Recruit dilithium you're sitting on, because fleets are getting a new holding, a 3-tier research station in the Delta Quadrant. At least some of the rewards and features are supposed to be R&D related. Hopefully progression won't follow those lines.
Why not use Steam? Arc will even open with your Steam install if you wanted to go through ARC for any of the bonuses they offer
Let's Play Final Fantasy 'II' (Ch10 - 5/17/10)
For those who don't know what this is:
All fleets can contribute to the fleet holdings of all other fleets within the armada (but can set limits - a fleet can lock certain project slots from armada contributions, and can block its members from contributing certain resources to the armada).
The currently meaningless Fleet Level (the sum of holding upgrades accross a fleet's holdings) now also has a function. The sum of the fleet levels of all thirteen member fleets is the Armada Level. Each fleet in the armada gets a buff based on the armada level, which includes project discounts and skill point boosts. Alpha fleets get a higher skill point boost, while gamma fleets get a higher project discount.
Personally, I think the system will work out to something less than hoped. I'm sure small fleets stuck in that tier 3/4 slog will probably join up to spread resources, but that's just sharing a shortage across more inputs. Big fleets I think will be more likely to incorporate their existing alt or bank fleets to farm up the exp bonus rather than "sidekick" low level fleets that might leave after riding the trickle down to tier 5.
pleasepaypreacher.net
Guilds have long functioned as pyramid schemes, this is just taking it to the next level.
The rest of the Krenim lockbox ships (above I already posted the Zahl and Nihydron ships):
Krenim Imperium Warship - this is the ship from the end of Year of Hell, which in the final timeline was the main ship of the Krenim fleet.
Anorax-class Krenim Science Dreadnought - this is Anorax's ship from Year of Hell. From the ending of that episode, it was designed but never built in the final timeline, and thus nobody knows how destructive it is, even to the people using it. We saw the design in the last FE, and episode descriptions suggest that the next few missions (starting with one called Butterfly Effect) will involve the Alliance building one to fight the Iconians, and fucking up everything in the process.
And the new Defiant and T'varo variants (the B'rel variant that will complete what is presumably an "iconic escorts" pack has not been found yet):
The Valiant-class. Those weird forward leaning nacelles actually seem to have some promise. The body seems a bit iffy, but it has some solid kitbashing promise, and the nose is better than the other blunt-nosed Defiant variants, at least.
Unknown named T'varo variant. Wider wings and bigger nacelles. I really like the body, too, with the lobed shape resembling some of the bigger warbirds like the D'deridx or Haakona.
Unless the B'rel variant is just sick as fuck, I think it's safe to call an early win for the Romulans this time.
And some not-shipwank, two more copied versions of T5 ships have shown up in the T6 ships, namely
In other news, I picked up the Fed trait box to unlock Overwhelming Force for my captain. It turns out that every single shot of the romulan rep torpedo counts as a high yield for the purposes of the trait, which is pretty funny, 3 million ec well spent in my opinion!
D3 Steam #TeamTangent STO
So I guess that string-of-green-pearls build will be making a comeback? Hopefully the general inertia of the PVPers will keep the general obsession on FAW builds. If to many of them find something else that works it usually gets nerfed.
It might do I suppose, but I would have thought it'd have done so by now if the klinks had been trying it. I hope it's not a bug though because it's pretty fun.
D3 Steam #TeamTangent STO
This time, ostensibly the Heralds are just everywhere and have taken dozens of minor worlds and things are getting so bad we're seriously contemplating going Year of Hell on them and undoing the war by temporal shenanigans, but we've only seen a few stunning-but-costly victories that NPCs insist on telling us were terrible defeats.
D3 Steam #TeamTangent STO
They do. The whole Herald attack on Qo'nos that got mentioned in the Kahless FE was in queues, and the new mission mentions how we've been raiding the Herald Sphere but never doing more than temporarily disrupting it, and this was going to be an attack to destroy it (so I guess, to be fair, we did fail in the FE. But we did a lot more damage than we took, and bitch I killed an Iconian and Kahless the Unforgettable only managed to mame one so fuck you.
But that's it - one planet attack and a sphere raid. Less than we got from the Vaadwaur or Undine, both of which had at least one queue that could play out multiple ways or on different maps.
It's a Lv 233 Armada right now so we would be looking at a 1.5% Skill pt Bonus and 6% Dil Bonus but that should be increasing. This will help if we ever get the Fleet going again plus other Armada members will be able to donate to the fleet too. I think this a good deal for the Fleet and I know that House of M'rch is pretty much dead at this point so we could use the help.
Please let me know what you guys think. If it's going to happen it will be soon.
First off, from last week, I skipped the new Tier 6 Excelsior variant, the Resolute-class
More Odyssey styled than most recent Fed ships, with the antler-style pylons of the Excelsior and other throwback stylings (simpler, bulkier nacelles, simple deflector, etc).
And now, the factional three pack of escort carriers.
A Tier 6 Akira variant, the Alita-class:
Much closer to the Akira than the Thunderchild or Armitage, but with more pronounced weapon hardpoints on the saucer, a neat triangular rollbar, and... Well, the nacelles suck, but this is actually a nice Fed ship, and it's got a lot of kitbash potential being connected to the heavy escort line.
A tier 6 variant of the Romulan tactical escort, the Jhu'ael-class:
See, Cryptic? This is how you make a fucking warbird. This here. No random bits and bobs, just some sweeping grace and elegant curves. They did give it that damn Fu Man Chu style thing hanging off the nose like the Mogai variant, but it's less pronounced and it's swept forward giving it more of a beak look, so I'm not as bothered.
And, the KDF finally gets an escort carrier, the Qa'Tel-class:
The one thing that jumps out at me is the zig-zag wave to the wings that reminds me of the Andorian escorts. Other than that, I just can't help but think this was a prime opportunity to make a Ferasan ship, like a smaller and meaner Atrox. This one just doesn't seem unique enough to justify itself.
Doffing with the stable of ships eh? Sounds pretty neat. I really really hope that T6 ships are not just 100% better at this in all aspects in a naked cash grab.
D3 Steam #TeamTangent STO
pleasepaypreacher.net
This would let them much more heavily weight certain kinds of ships for certain types of missions than most means of gear weighting. Gear weighting would mostly drain in-game resources, while this kind of diverse stable building would drive monetization. No matter how much cruisers dominate the PVP and PVE metagames, the admiralty system will push you to have a reasonable set of escorts and science vessels as well.
They *could* take this as far as separating it from the tier system entirely, but of course, higher tier ships cost more so I don't see them ever taking the game/admiralty separation this far.