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gavindel stARTs from the very beginning

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Posts

  • gavindelgavindel Pew PewRegistered User regular
    Here's my first month submission for the Watts challenge. I have no idea what I'm doing. Watts really doesn't cover rendering much, and the forum submissions are very inconsistent in their approach, reference and rendering. Not particularly impressed by the result on this one, but I've got to start working on rendering eventually.
    Watts-SB20-Layin.jpg
    Watts-SB20-Week-4.jpg

    Other than that, working on the second half of Head 1. Stuff like this:
    Watts-Head-Classic-Asaro-9.jpg
    Watts-Head-Classic-Asaro-10.jpg

    I remember trying a few of the classic asaro shots in December 2015 and being just completely unable to manage them. So, progress. And in the vein of artists everywhere, progress means higher standards. Definitely a bit of a skew on that last head.

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    Signature.jpg

  • gavindelgavindel Pew PewRegistered User regular
    I should update. I'm working on Watts' course Figure 1. I tried a few assignments and had a lot of difficulty, so I decided to do the assignments without turning in at first. When I know a picture is "for" something, I tense up like a vice. So I'll put in some practice runs. Slow down, breathe, focus on basic shapes and proportions.
    Watts-Figure-1-Geometric-Shapes-8.jpg
    Watts-Figure-1-Ovoid-7-2.jpg
    Watts-Figure-1-Ovoid-8.jpg

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    Signature.jpg

  • IrukaIruka Registered User, Moderator mod
    Its really fun to watch you progress, and to see watts be effective even when its all online. It seems like you are getting better at self correcting, which I think is fairly difficult/slow without a teacher and direct feedback in a pretty constant stream.

    The heads are starting to come around! I can be pretty bad at proportions myself after years of anime, so I have a tendency to stretch people out.

    Xaquin
  • gavindelgavindel Pew PewRegistered User regular
    Yeah, its probably a whole other world doing this in the actual atelier with the instructors correcting on a regular basis. Still, I'm out here doing this on my own. Nobody I know does art in any capacity. The AC is the closest I have to an art community, and you guys can't sit over my shoulder all day. I have to give myself more time do this than a dedicated art student. Something something patience, something something meditation.

    I even got a complement from a friend a few weeks back. "Yeah, I'm amazed at how long you've been doing this. I figured you'd have quit by now!"

    Looking for magical girls? Try: http://rpg.drivethrustuff.com/product/144223/Sparks
    Maybe more interested in morally dubious shapeshifters and stealing from gods? Try:
    Signature.jpg

  • gavindelgavindel Pew PewRegistered User regular
    Part of my assignment for the ovoid mannequin. Work has been an ass kicker these last few months, and my practice time has suffered.
    Watts-Figure-1-Ovoid-6-v2.jpg
    Watts-Figure-1-Ovoid-8-v2.jpg
    Watts-Figure-1-Ovoid-9.jpg

    Looking for magical girls? Try: http://rpg.drivethrustuff.com/product/144223/Sparks
    Maybe more interested in morally dubious shapeshifters and stealing from gods? Try:
    Signature.jpg

  • Angel_of_BaconAngel_of_Bacon Moderator mod
    I feel like the legs are a little short on most of these- it may be helpful to keep in mind the general proportional guideline that the distance from the top of the head to the base of the crotch, is generally equal to the distance from the base of the crotch to the bottom of the feet.

    tynic
  • gavindelgavindel Pew PewRegistered User regular
    Really? Bah. Last I got a critique, they said my legs were too long. Suppose I overcompensated the other direction...

    Looking for magical girls? Try: http://rpg.drivethrustuff.com/product/144223/Sparks
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    Signature.jpg

  • Angel_of_BaconAngel_of_Bacon Moderator mod
    gavindel wrote: »
    Really? Bah. Last I got a critique, they said my legs were too long. Suppose I overcompensated the other direction...

    Yeah, that sorta thing does happen- all I can say is try not to get overly worried about it.
    There's always going to be a period of 'this porridge is too hot, this porridge is too cold' with any concept, before you hit the porridge that's just right, and can hit it consistently.

    tapeslinger
  • gavindelgavindel Pew PewRegistered User regular
    Mini update just to keep things fresh. I stopped explicitly working on the Watts program and took a week's vacation from drawing. I'll still be effectively using Watts as my primary source, but everybody needs a bit of variety in their program.
    A warmup head that I thought turned out alright for what it was.
    Warmup-Head-Three-Quarters.jpg
    I lied. This update is actually cats.
    Soda-and-Raven-Bed-Snore.jpg
    Soda-and-Raven-Cat-Curls.jpg
    But you can see the corner of my art 'studio', so this totally counts.

    Looking for magical girls? Try: http://rpg.drivethrustuff.com/product/144223/Sparks
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    Signature.jpg

  • IrukaIruka Registered User, Moderator mod
    nice cats, effectively rendered napping.

    Mixing in some non watts drawing will help fight a slow burnout, for sure. Variety is good, and you never know what advice will work better for rooting you with good principals.

  • gavindelgavindel Pew PewRegistered User regular
    Perspective studying. Brutalist evil buildings seem to fit the mold.
    Perspective-Brutalist-1.jpg

    A couple measurement errors, a couple unforeseen tangents. Otherwise, as far as I understand, the perspective is correct.

    Looking for magical girls? Try: http://rpg.drivethrustuff.com/product/144223/Sparks
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    Signature.jpg

    bowen
  • gavindelgavindel Pew PewRegistered User regular
    Nothing exciting. Trying to do a round of every major topic as I prepare for the boot camp in September. It won't be a cheap thrill - my $400 in art supplies attests to that. Tried some painting at home, and it looks pretty terrible. Mixing paints in correct shades is a bigger bottleneck than skill. Hopefully I can figure it out before I get to the workshop.

    Staring with the head once more...
    Skull-profile-z.jpg
    Trying to pay more attention to proportions.

    Skull-z.jpg
    A skull study. Yep.

    Skull-z-shade.jpg
    Need to practice shading a ton more. I still can't figure out how Watts does his crazy detailed shading patterns.

    Nose-z.jpg
    Facial features are a bottleneck for believable faces.

    Looking for magical girls? Try: http://rpg.drivethrustuff.com/product/144223/Sparks
    Maybe more interested in morally dubious shapeshifters and stealing from gods? Try:
    Signature.jpg

    tapeslinger
  • IrukaIruka Registered User, Moderator mod
    It might feel like a slough, but every time you post I see a little improvement and it's very exciting! I hope the boot camp goes well for you, I can't wait to see the results. Keep at it, man!

    gavindel
  • gavindelgavindel Pew PewRegistered User regular
    I admit to avoiding posting. Looking at my bootcamp art a week later is an exercise in frustration. Most of what I did was below par even compared to my average. Well, I can post some of the stand outs.
    Watts-bootcamp-Day-5-Free-3.jpg
    Eye-Cast-Three-Q-September.jpg
    Sept-2017-Figure-Gesture.jpg
    Sept-2017-Figure-Standing.jpg

    I've been looking at formalizing a training program based on the bootcamp. Really, it boils down to rotating a series of subjects on a weekly or monthly basis. A day doing figure layin, a day doing head layin, a day doing facial features and expressions...There are a lot of different areas that I need to improve together. In terms of priority, its probably more important to work on the rhythm and flow of my gesture and layin than to do renderings. Final renderings don't do much if the underlying drawing is stiff.

    Looking for magical girls? Try: http://rpg.drivethrustuff.com/product/144223/Sparks
    Maybe more interested in morally dubious shapeshifters and stealing from gods? Try:
    Signature.jpg

    bowentapeslinger
  • gavindelgavindel Pew PewRegistered User regular
    This one came out okay. Head is a bit squared off, and there's too much space between corner of the eye and the bottom corner of the jaw, but lips and eyes are better.
    004.jpg

    Looking for magical girls? Try: http://rpg.drivethrustuff.com/product/144223/Sparks
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    Signature.jpg

  • gavindelgavindel Pew PewRegistered User regular
    Latest study: hands. They are very difficult, as basically every artist will attest to. I'm aware that I focus too heavily on the bumps and undulations of anatomy. To compensate, I want to focus on gesture and cartooned hands to build up a feel for an aesthetic representation of a hand and then build anatomy on top of that.
    Hands-01.jpg
    Hands-02.jpg
    Hands-03.jpg
    Hands-04.jpg

    Looking for magical girls? Try: http://rpg.drivethrustuff.com/product/144223/Sparks
    Maybe more interested in morally dubious shapeshifters and stealing from gods? Try:
    Signature.jpg

  • gavindelgavindel Pew PewRegistered User regular
    Continuing my figure study. If we consider a figure study as stages: Gesture, structure, anatomy, rendering, then my priority right now remains gesture and structure. I want to improve proportions and pose. For these, I'm only using shadow to demarcate the line between line and shadow groups.
    Figure-November-2017-1.jpg
    Figure-November-2017-2.jpg
    Figure-November-2017-3.jpg
    Figure-November-2017-4.jpg

    Looking for magical girls? Try: http://rpg.drivethrustuff.com/product/144223/Sparks
    Maybe more interested in morally dubious shapeshifters and stealing from gods? Try:
    Signature.jpg

    Xaquin
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