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[PbP] Star Wars: Crush the Rebellion - Group Besh

jdarksunjdarksun StrugglerCORegistered User regular
edited January 2015 in Critical Failures
Sith-Empire-Logo_small.png~original

What is this?
Crush the Rebellion is a modification to - and Empire-themed skin of - Fantasy Flight Game's Age of Rebellion Star Wars roleplaying game.

How is Crush the Rebellion played?
The base game mechanics are identical to the other FFG Star Wars RPG products - to complete an opposed action, players assemble a dice pool based on their character's attributes and skills to pit against a difficulty pool. The results are totaled, conflicting dice are subtracted out, and the final result yields some combination of success and failure, advantage and setback, triumph and despair. Generally speaking, FFG's Star Wars system is a narrative RPG, with the theme of Age of Rebellion being the military, political, and social struggle of the Rebellion against the Empire.

Crush the Rebellion changes this in a few ways: instead of being a band of scrappy revolutionaries united together in their fight against a monolithic, oppressive regime, players take the role of elite Imperial special agents overtly working to destroy the Rebellion... but covertly working towards their own Secret Agenda. The main impetus and drive behind this Crush the Rebellion campaign is the inherent conflict, betrayal, and intrigue of working as an agent of the Emperor.

What's this about Secret Agendas?
Before the game begins, each player will choose one of the Secret Agendas for their character to pursue. The first player whose character accomplishes all five tasks of their Secret Agenda wins the campaign. The campaign will be composed of several Operations, each of which may give the players an opportunity to accomplish a task towards their Agenda. Before every session, players will choose which Operation to undertake by bidding on one of three publicly available Operations. Upon successfully completion of an Operation, each player may choose to: 1) Roll to advance their Agenda, 2) Assist another agent's agenda, 3) Set back another agent's Agenda, or 4) Learn a random step in another Agent's agenda.

But beware the Emperor's wrath: killing a fellow agent, or allowing a fellow agent to die while on an Operation, is a crime punishable by immediate execution. Neither should you let your Secret Agenda become public, for obvious reasons.

How are characters created?
Character creation will require a copy of Edge of the Empire, Age of Rebellion, or the beta for Force and Destiny. All characters must take the Duty mechanic; Obligation and Morality are optional. Characters can only gain the starting benefits from the Duty mechanic, though players are welcome to use the other two to flesh out their characters as desired. All published splat books are welcome to be used. If you do not have a copy of the game and still want to play, send me a PM and we can work something out.

To represent their status as elite Imperial special agents, players will get an additional 150 XP that can only be spent after character creation (ie, may not be used to directly raise Attributes). For equipment, any (reasonable) character scale off-the-shelf item should be considered free. Agents are granted a 10,000 credits stipend to spend on personalized gear - or a lightsaber.

Additionally, all players must answer the questions “Why has The Emperor chosen you? What impressive deed have you done to garner His attention?” for their submitted character.

What's the era in which this game takes place?
In Legends terminology, "The Rebellion Era": between A New Hope and Return of the Jedi. Please note that liberties have been taken with the setting (for example, Emperor Palpatine ordered Darth Vader to capture, not kill, the younglings at the Jedi Temple) and we will not adhere to "canon" going forward.

What if I don't want to play a bad guy?
Several of the Secret Agendas deal with defecting from the Empire or assassinating the Emperor.

What if I do want to play a bad guy?
Several of the Secret Agenda deal with abusing your power for personal gain or overthrowing the Emperor.

Holy crap.
Yeah, it's gonna be awesome.

How will this game be played?
Play-by-Post, in one of two threads.
Sith-Empire-Logo_small.png~original

jdarksun on
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Posts

  • jdarksunjdarksun Struggler CORegistered User regular
    edited January 2015
    crush-the-rebellion-top.jpg~original


    GROUP BESH
    Bartol, Raphal (Steelhawk)
    Golgannon, Orell (PACherrn)
    Munavri, Jassa (Kirindal)
    Tark, Bryzen (The Brayster)


    join-the-empire-bottom.jpg~original

    Steelhawk wrote: »
    Commander Raphal Bartol,

    Yalta_Val_sketch.jpg

    Commander Raphal Bartol does not appear on any official list of the Imperial military, COMPNOR records or any other public listing.

    IF one were to have access to the records of the defunct Senate Guard, one might chance upon the name of a former Jedi youngling taken to the Emperor's Deep Core stronghold of Byss for further indoctrination and training. His name then appears again among the rolls of the elite Crimson Guardsmen. There you will find the last records of Raphal Bartol.

    The Emperor chooses his agents wisely, and rumor has it that Commander Bartol typically travels in advance of the Crimson Guard and the Emperor himself. Corresponding public reports show an abrupt decrease in high criminal and treasonous activity. Governors and Moff's have reason to be wary if Commander Bartol is visiting their region of space.

    Race: Human
    Career: Sentinel
    Duty: 5 (Internal Security)
    PACherrn wrote: »
    This is my public file, and I shall blatantly steal part of Capfalcon's format:

    Name: Orell Golgannon
    Duty: Personnel (5)
    Species: Human

    Early Bio: Born in the city of Kolene on Corellia. As any Corellian, Orell was born with rocket fuel in his blood and looked to the stars as early as he could, he would join CorSec so he could be trained as a pilot. Eventually he was drafted by the Galactic Empire, and began making a name for himself as a TIE-fighter pilot.

    Why did the Emperor take note?
    "You all saw it on the holonews a few years ago, didn't you? Four TIE-fighters engaging and repelling a pirate attack near the imperial outpost Dolan's Disc in the Outer rim. The photograph taken afterwards of the TIE barely held together by good will and luck, with its pilot climbing out of the hatch whilst the crowd cheers him on was of me. Hansen would say that they were ten or fifteen times our number, I'll just say that there were a lot of them. Hansen and I got sent there as a punishment for a minor misdemeanor, and got saddled with two rookies doing in-system patrol in the ass-end of the outer rim. It got so boring after a while, that we could fly the route in our sleep."

    "Then one day during patrol this unmarked Corvette jumps into the system along with more snubfighters than I want to remember, and begin broadcasting orders of surrendering so they could loot the karking place. My first thought was kark that, get on back to station, get on the nearest hunk of junk with a hyperdrive and high-tail it out of there. But apparently this little insignificant spacestation in the ass-end of the Outer rim was being used for some sort of science experiment. Beats me what that was- .. Anyway, we get ordered to engage and stall the pirates by someone with more brass than a marching band. I'm talking way up on the foodchain, you know? At least until the damn experiment is concluded. So we turn our TIEs around, and I have them group up on me. Hansen on my right, no doubt saying goodbye to his six girlfriends, erh, don't put that in the interview, his wife wouldn't like it."

    "Don't worry sir, we will edit it out."

    "Good, yeah, so, we got the rooks right behind us, having crapped the kark out of their flightsuits, stinking up the eyeball, and then we just keep it real tight, you know? Edge of the seat flying, where it's just instinct that leads you on. It all becomes a blur, like a half-forgotten dream- .. Anyway, long story short, we vape the snubfighters and make the corvette turn so it can make its escape, only to be crippled by me and Hansen. So debris is all over, like flying through a dense asteroid field, and the corvette is limping away from the station, and that's when the karking cavalry finally arrives. We get ordered back, and they seize the corvette. In the hangar the entire crew of the spacestation is there, cheering like their favourite team had won at Hutt-ball. But me and Hansen where like kark that. Both rooks got vaped... You see, when you can't bring your men home, you've failed, you know? It's your responsibility as a leader, and Linus and Alferm would've done well for themselves. They were good pilots, even if they were green as grass. Kark that."
    Kirindal wrote: »
    Name: Jassa Munavri
    Duty: Internal Security [5]
    Species: Human

    Signature Weapon: Vibro-Knife(s)

    Brief Bio: Hailing from Paqwepor, Jassa would have been an undistinguished Stormtrooper produced by the drop camps if it wasn't due to chance coming in the form of the Imperial Security Bureau. Her unquestioning obediance to superior officers coupled with brutal (some would say, bloodthirsty) efficiency were traits that the ISB found worth cultivating in her to transform her into a sharpened blade to drive into the heart of Imperial traitors and dissidents.

    Since then, she has cut a bloody swath through the enemies of the Empire. Strangers with the concept of subtlety or accolades, the only concern for Jassa is that an enemy is transformed into a dead one. So this new assignment is just a change in scenery with opportunities to practice her talents.
    Name: Bryzen Tark

    Species Human

    Duty: Sabotage

    Career: Spy

    Specialization: Slicer

    Brief Bio: Born on Coruscant, Bryzen has known nothing expect the ways of the new Galactic Empire, enlisting in the military as soon as he was of a legal age. Aptitude examination saw Bryzen Tark assigned to the Imperial 508, Engineers, Support Officers and Saboteurs dispatched alongside infantry to support in anti-dissident operations.

    Recently, Bryzen has been singled out for missions in security and [Clearance level 7 required].

    jdarksun on
  • jdarksunjdarksun Struggler CORegistered User regular
    edited January 2015
    priest.jpg~original

    “You are here because the Emperor wills it.” A cloaked figure stood in the far corner of the Subsector Nen briefing room on Imperial Center. They had not moved an inch as you arrived, trickling in by yourself or perhaps with someone you had known in your previous service. When the fourth person had taken a seat, the figure spoke. “And for no other reason. Your service is exemplary, but if you betray the trust placed in you - if you displease the Emperor - you will be executed. Some of you know this.” The cloaked figured peered at the small group, letting his eyes rest on you for a moment. “But it bears repeating. You are being given immense latitude in tracking down the enemies of the Empire. If you abuse that trust, you will not live to regret it.”

    “I am your handler. You may call me Priest. Recently, three situations have come to the Emperor’s attention. Collectively, you will decide which operation to undertake. If you succeed, rewards will be heaped upon you. If you fail, one of you will die.”

    Priest walked to the center of the room, in front of the large central display. The screen illuminated, casting the room in shades of purple and gold. The three datapads in front of you also turned on, each displaying an operation, each with their own color - red, green, and blue.

    “Discuss. Debate. Then choose. I await your decision.”

    You have 24 hours to discuss the available Operations. At the end of this discussion period, you will vote by hidden ballot - PM me one of RED, GREEN, or BLUE. If you vote before the discussion has ended Priest will be displeased. If all votes are not received within 24 hours of the end of discussion, Priest will become displeased.


    RED
    The Emperor is concerned about Ssi-ruuvi Imperium, located in the mysterious Unknown Regions. Your unique talents are called for in this matter, due to the experimental, new technology wielded by your enemies. For your efforts, the Emperor will reward you with a new Vehicle (max. Silhouette 2) for each Agent. This Operation may be able to help our secret plans as it will offer an opportunity to advance Tech Procurement and Sabotage.

    GREEN
    The Emperor is concerned about space pirates, located in the industrialized Core Worlds. Your unique talents are called for in this matter, due to secret aid from the rebel terrorists. For your efforts, the Emperor will reward you with a Squadron of personal servants (max. Rarity 5) for each Agent. This Operation may be able to help our secret plans as it will offer an opportunity to advance Space Superiority and Support.

    BLUE
    The Emperor is concerned about organized crime and rampant smuggling, located in the lawless Outer Rim. Your unique talents are called for in this matter, due to a sympathetic populace AND Imperial secrets which must be protected For your efforts, the Emperor will reward you with a single new Vehicle (max. Silhouette 4) for your team. This Operation may be able to help our secret plans as it will offer an opportunity to advance Counter-Intelligence and Resource Acquisition.

    Sith-Empire-Logo_small.png~original

    jdarksun on
  • jdarksunjdarksun Struggler CORegistered User regular
  • KirindalKirindal Registered User regular
    "Hmph." This was nothing new that Jassa hadn't heard before on and on. Whatever, everyone had their little rituals. She looked through the information, what was a "Ssr-ruuvi Imperium"? Jassa was inclined to think this was some pad-pusher's clever idea to get funding by creating a threat. "Have any of you ever heard of a Ssr-ruuvi Imperium before?" She looked around to see if any of the others had any more clues.

  • The BraysterThe Brayster UKRegistered User regular
    Bryzen takes a moment to look up at Jassa before looking back down at his datapad.

    "The Imperium are not of a concern. A lot of smugglers and pirates use the name to try to avoid our patrols and inspections".

    Bryzen thumbs at his data pad a bit more.

    "Pirate activity in the core worlds though, with rebel support to boot. That is frankly insulting."

    Steam: TheBrayster
    PSN: TheBrayster_92
  • SteelhawkSteelhawk Registered User regular
    edited January 2015
    The stoic, armored man looks to Bryzen and nods in agreement. He stands to address the group, black cloak settling over his shoulders concealing the brief glimpse you caught of the lightsaber at his belt.

    "Indeed. Terrorists and pirates in the Core need to be eliminated quickly and without mercy. However piracy and smugglers on the rim are not to be ignored either. That is a threat that grows daily and will prove to be a source of rebellion in the future. I have foreseen it. Also, this Imperium in the Unknown Regions can be crushed by the might of our Navy at a later date. That is a threat that can wait."


    Green makes sense for my character, but Blue gives us the prospect of getting a ship. I can see the upside.

    Steelhawk on
  • PACherrnPACherrn Registered User regular
    Orell sits calmly in his chair, whilst rolling the datapad between his fingers as he listens to the others. After a few moments, he puts the datapad down, ending his fidgeting.

    "Pirates in the core worlds. That's a serious matter. Even if they are working with the rebellion, that is a bold move. Others might see it as a sign of weakness on our side and exploit it. It needs to be dealt with." He pauses briefly as he picks the datapad up again. "The others are valid too of course, but you set your own house in order before dealing with what lies outside it.. You know?"

  • KirindalKirindal Registered User regular
    "Yes, nothing says one has one's house in order like wasting our talents on pirates." Jassa spoke drily, "Shouldn't this be a Navy matter any way? Surely, pirates even with some Rebel aid would be an easy barrel shoot for them." She pointed to her datapad. "Now smuggling on the other hand... We crush several problems in one blow. A few less smugglers and criminals, a few less ways for Rebels to move, and we remind the public that the reach of the Emperor is wide and long."

  • jdarksunjdarksun Struggler CORegistered User regular
    Don't forget to send in those votes!

  • jdarksunjdarksun Struggler CORegistered User regular
    @Steelhawk‌ Send me your vote, please. :)

  • jdarksunjdarksun Struggler CORegistered User regular
    edited January 2015
    VOTES

    Kirindal BLUE
    PACherrn GREEN
    Steelhawk BLUE
    The Brayster GREEN

    It's a tie. You may discuss what to do among yourselves while the GM gets on a plane to Seattle. I will decide if consensus is not reached by the time I arrive at my destination.

    jdarksun on
  • KirindalKirindal Registered User regular
    I think that it would be more valuable for us to work the Outer Rim smugglers' issue since the Core pirates are a smaller issue even with Rebel support. Besides a Silhouette 4 ship is much more useful for transport than minions at the moment.

  • SteelhawkSteelhawk Registered User regular
    I'm honestly torn. But I agree that we should go after the Outer Rim smugglers.

    The Core worlds are my characters usual playground and something that he's used to keeping secure and safe for the Emperor. And what self respecting agent of an evil empire doesn't want their own minions to do their bidding? I sure do!

    BUT, going after the Rim smugglers and not the Core worlds pirates, we get a nice ship to use for our team. And from a meta-gaming point of view, that might be the better early game reward.

    Maybe this is why the Emperor wanted us to agree before voting. :)

  • PACherrnPACherrn Registered User regular
    From a meta-gaming point of view, getting a nice ship to use would be nice, yes. But icly, dealing with rebel-funded pirates plaguing the core-worlds seems like a much more pressing issue. The outer rim will always be the outer rim. It's of less strategic importance, and trouble will always be afoot there.


  • KirindalKirindal Registered User regular
    Yes, but I feel that it feels a bit like putting out a small fire by dealing with the pirates. They're just the proxies of the Rebels. If we deal with them, it won't cost the Rebels anything since they'll just switch to a new proxy to strike back. Targeting the smugglers cuts into the logistic backbone of the Rebellion in the long-term, we force them to react to us not the other way around.

    Also the information mentions that there is definitely Imperial secrets at risk of exposure. IC-wise, isn't that the purpose of our group to keep a tight lid on in order to deprive the Rebels of any advantages against the Empire as often possible?

  • PACherrnPACherrn Registered User regular
    Nothing says weakness though, like pirates running rampant in your backyard. Proxy to the rebellion or not, dealing with the pirates in the core-worlds will weaken the rebellion, as it will give them one less proxy to use and exploit. It will deprive the rebellion of an advantage that has military benefits, but what could also have political benefits long-term to them as well.

  • jdarksunjdarksun Struggler CORegistered User regular
    VOTES

    Kirindal BLUE
    PACherrn GREEN
    Steelhawk BLUE
    The Brayster GREEN
    ??? BLUE

    BLUE is chosen.
    The Emperor is concerned about organized crime and rampant smuggling, located in the lawless Outer Rim. Your unique talents are called for in this matter, due to a sympathetic populace AND Imperial secrets which must be protected For your efforts, the Emperor will reward you with a single new Vehicle (max. Silhouette 4) for your team. This Operation may be able to help our secret plans as it will offer an opportunity to advance Counter-Intelligence and Resource Acquisition.

  • jdarksunjdarksun Struggler CORegistered User regular
    edited January 2015
    priest.jpg~original

    "Hmm. A T-4a Lambda-class long range shuttle will be made available to you for your use in this operation. Attempt to return it in the same condition that you received it. Any supplies you need to can be requisitioned from the quartermaster." Priest stepped away from the screen, and the red and green operations vanished from your datapads. "Additional details on Operation Hidden Shark are now available to you. After we conquered the planet Bakura, the remnants previous government - a combination of dynastic corporation and elected senate - turned to systematic crime in order to weaken our new hold. Calling itself the Bakura Resistance Coalition (BRC), this organization doesn't bear any of the hallmarks of a traditional resistance movement, and instead seems content to steal as much from our coffers as it possibly can. Further hindering the matter is that the BRC reinvests its ill-gotten gains into the local population, which generates sympathy to their cause.

    "As if that wasn't enough, these actions are putting a secret military installation at risk. Bakura was conquered not just for its satellites abundant native minerals, but also for the existence of repulsor coil foundries unmatched in that region of space. Both raw materials and finished product are vital to the construction of the installation, and the BRC's activities risks exposing the installation's location to our enemies.

    "Most of the smuggling seems to be centered in and around the spaceport of Salis D'aar, the capital city. Crime is thickest there, with our transports frequently getting intercepted or disabled by insurgents within five kilometers of the starport. They attack our cargo haulers, strip them bare, then load up our critical supplies to be smuggled out of system.

    "If you wish to make contact with local authorities, Wilek Nereus is the planetary governor and Commander Pter Thanas is in charge of the garrison. It is their failures that have allowed the situation to progress to this point, and you may deal with them as you see fit."

    Priest returned to the corner of the room. "Destroy our enemies, in the Emperor's name."

    You're free to leave whenever you wish. Non-customized, relatively common items are available from the Quartermaster. If you have any questions, want to dig further, or have any other actions you want to take - simply ask.

    T-4A LAMBDA-CLASS LONG RANGE SHUTTLE
    Silhouette 4
    Speed 3
    Handling +0
    Defense 2 front / 1 rear
    Armor 4
    Hull Trauma 25
    System Strain 15

    Hyperdrive: Primary: Class 1 , Backup: Class 1 0
    Navicomputer: Yes.
    Sensor Range: Short.
    Available positions: Pilot, co-pilot, navigator, gunner, comms operator, and engineer.
    Encumbrance Capacity: 200 (Without Passengers).
    Passenger Capacity: 20 (1 Passenger = 10 Encumbrance).
    Consumables: Two months.
    Sith-Empire-Logo_small.png~original

    jdarksun on
  • SteelhawkSteelhawk Registered User regular
    Raphal grunts. Corrupt and incompetent governors? Smugglers giving away their ill-gotten gains directly to the populace and undermining Imperial rule? This was a serious situation that needed to be handled immediately.

    "It would be wise to depart immediately. Upon our arrival, I will meet with the Governor and the military Commander of Bakura and be assured that they are doing all that they can to stifle these smugglers. If they are not one hundred percent loyal, they will suffer the Emperor's justice at my hand. Those of you, I'm sure, can apply your own special talents towards tracking down these smugglers and upstart rebels and together we will crush them."

  • jdarksunjdarksun Struggler CORegistered User regular
    edited January 2015
    @Kirindal @PACherrn‌ @Steelhawk @The Brayster @GnomeTank‌ please ask Geth or Minion to roll one Force die (1eF) for starting Destiny pool.

    And now you know where the mystery vote came from!

    jdarksun on
  • The BraysterThe Brayster UKRegistered User regular
    Geth roll 1eF for Destiny

    Destiny:
    1eF 1 Dark Side [1eF=DS]

    Steam: TheBrayster
    PSN: TheBrayster_92
  • SteelhawkSteelhawk Registered User regular
    Now comes the part that I will only learn by doing. How the dice work on this game!

    Geth roll 1eF for Destiny

    Destiny:
    1eF 1 Dark Side [1eF=DS]

  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    Geth roll 1eF for Destiny

    Destiny:
    1eF 2 Dark Side [1eF=DS/DS]

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • PACherrnPACherrn Registered User regular
    Geth, roll 1eF for Destiny

    Destiny:
    1eF 1 Dark Side [1eF=DS]

  • KirindalKirindal Registered User regular
    "In his name." Jassa echoed Priest's last words before turning her attention back to the matter at hand. "A few iron-spined men and women unwilling to submit to the proper path? Those are the most fun to break into little pieces." She smiled, "I want to hitch a ride on the transports, a personal touch with the smugglers will be best I think. Put the fear of the Emperor back into their little black hearts before they're stilled."

    Geth roll 1eF for Destiny

    Destiny:
    1eF 1 Dark Side [1eF=DS]

  • jdarksunjdarksun Struggler CORegistered User regular
    edited February 2015
    Destiny Pool:
    dark-side-token_2.png~originaldark-side-token_2.png~originaldark-side-token_2.png~originaldark-side-token_2.png~originaldark-side-token_2.png~originaldark-side-token_2.png~original

    That's the most evilest thing I can imagine. /sniffs happily while wiping away a tear.

    The Destiny Pool represents the flow of the Force. Players can spend a Light Side tokens to activate some beneficial effect - suddenly have a piece of needed equipment, upgrade a check, downgrade an opponent's check, change the scene in your favor, etc. The GM can spend Dark Side tokens to do the opposite - to cause difficulties for the players in some way. Basically, the deck is totally stacked against you right now.

    (I realize that using DS tokens for the players would make more sense in a Crush the Rebellion campaign, but the Force Die is actually balanced in favor of DS pips, so we'll just soldier forth and pretend it makes sense.)

    OK folk, let me know how you're getting to (or near to) Bakura - the shuttle, booking transportation, your own personal starship, etc. Then we'll scene wipe to the Bakura system...

    jdarksun on
  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular

    Any particular reason this shade of pink was chosen for OOC? It's actually kind of hard to read...oh well.

    I assume I'll already be at Bakura, and will meet the party there. Since I don't own my own ship, I'll book passage on a freighter.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • KirindalKirindal Registered User regular
    You say evilest, I say it's the most auspicious omen. Surely there will be plenty of Rebels to personally handle there. I think we should use the shuttle to get there, besides it's all on the Emperor's dime.

  • jdarksunjdarksun Struggler CORegistered User regular
    edited January 2015
    GnomeTank wrote: »
    Any particular reason this shade of pink was chosen for OOC? It's actually kind of hard to read...oh well.

    I assume I'll already be at Bakura, and will meet the party there. Since I don't own my own ship, I'll book passage on a freighter.
    Medium Orchid, sir. Orchids are purple.

    I use it because it's the color of Force Lightning. You guys are welcome to use any non-black color.

    jdarksun on
  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    edited January 2015
    To be honest, my monitor could just be bad. "Purple" lightsabers in SWToR always looked pink to me, and I didn't consider a lightsaber true purple until they added violet

    GnomeTank on
    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • PACherrnPACherrn Registered User regular
    Orell grabs the datapad again, and begins flicking through all available mission-data. "I assume all information of note about Governor Wilek Nereus and Commander Pter Thanas is on this datapad, correct?" He glances at priest as he asks, whilst wondering how much he himself knew about Bakura and Salis D'aar in the outer rim.
    @Jdarksun hmmm can you add the difficulty to this check? I am unsure of it :O

    Geth, roll 2eA+1eP

    2eA+1eP 1 success, 2 advantage [2eA=-, A] [1eP=S/A]

  • jdarksunjdarksun Struggler CORegistered User regular
    edited January 2015
    Bakura's a recently, ah, "annexed" Imperial world, populated, with a sizable city. Let's call it 2D for the check.

    Geth, roll 2eD for PACherrn's difficulty

    @PACherrn Unfortunately, that's a rare total cancel. Nothing immediately spring to mind about Bakura or its capital city; you'd have to spend some time doing research to find any answers.

    (which you can do, by the way. ask a question, we can still work out answers. you just don't know it immediately.)

    PACherrn's difficulty:
    2eD 1 failure, 2 threat [2eD=Th/Th, F]

    jdarksun on
  • SteelhawkSteelhawk Registered User regular
    edited January 2015
    OK, so I know were we all varying degrees of cagey on our public profiles, but what are our capabilities in this team?

    I'm clearly playing a Dark Jedi, and we have a Pilot, a Slicer and I'm guessing some kind of bruiser who likes to stab people with a vibroknife? What else have we got, mystery voter? :)

    Steelhawk on
  • GnomeTankGnomeTank What the what? Portland, OregonRegistered User regular
    Bounty Hunter, gadgeteer, crack shot, customized weaponry...you know, normal twi'lek ex dancer bounty hunter stuff. I'm sure jdark will put up my little character blurb at some point after we've officially met.

    Sagroth wrote: »
    Oh c'mon FyreWulff, no one's gonna pay to visit Uranus.
    Steam: Brainling, XBL / PSN: GnomeTank, NintendoID: Brainling, FF14: Zillius Rosh SFV: Brainling
  • KirindalKirindal Registered User regular
    Yep, just the blunt instrument of policy over here.

  • jdarksunjdarksun Struggler CORegistered User regular
    Quick update - I'm on travel for work, and way busier than I expected. I'll be hope tomorrow and regular updates will resume.

  • jdarksunjdarksun Struggler CORegistered User regular
    Bakura System

    After the long hyperspace flight, it is a relief to see the stars of real space twinkling out over the infinite universe. You have arrived at Bakura, a green and blue planet orbited by an old Baas-class space station called Bakura Point. The space traffic here is surprisingly heavy for an outer rim planet, with bulk freighters, transport ships, and escort vessels making their way between the hyperspace nav buoys, the space station, and various points on the planet itself. If there is smuggling going on here, it's going to be very difficult to tell.

    What's not difficult to tell is that you've seemed to have picked up a tail. Three Z-95 Headhunters have pulled away from the light freighter they were escorting, and are heading in your direction.

    Destiny Pool:
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  • PACherrnPACherrn Registered User regular
    Orell Golgannon

    As the Z-95's turned towards them, Orell leaned forward to flick open a com-channel to them, whilst putting on his best Corellian fly-boy voice, devoid of any apparent imperial discipline, which wasn't too hard. He just had to think back to his days with CorSec.

    "This is the Captain. Requesting coordinates for docking bay at Bakura Point. Been a long trip, and we're looking forward to some R&R."

  • SteelhawkSteelhawk Registered User regular
    "This is ridiculous," Raphal says from the passenger area, sensing the presence if the approaching ships in the Force. Who dares hinder the Emperor's agents? He rises from his seat and heads to the cockpit. A quick glance at the sensor board shows Headhunters and not the patrol of TIE's he expected.

    "Captain Golgannon, is this what passes for system interdiction in Bakura? Who are these pilots?"

  • jdarksunjdarksun Struggler CORegistered User regular
    Unknown Z-95

    When the response channel opens, there's a short burst of static followed by some sort of horrible, squealing screech. The squealing devolves into grunts, which gets dialed down to background noise as an autotranslator kicks in. "Hey Captain, this is Void Wings territory. If you want to dock at Bakura Point, you need to pay an escort and introduction fee. Say, 250c?"

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