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[LP Fighting Fantasy] - City of Thieves - Theft, extortion and drinks with Walter White
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And enter the house, because what sort of individual would put "Welcome" in bright red over their door?
A good person, that's who.
Pick up the golden scorpion - Turn to 273
Pick up the silver scorpion - Turn to 13
Climb the stairs - Turn to 80
Leave the house and head north - Turn to 334
Two votes each way....the ayes have it!
Provisions eaten to heal back to full.
Adventure Sheet
Stamina: 24/24
Luck: 5/7
Gold: 20
Jewels:
Provisions Remaining: 7 (Restores 4 stamina points)
Equipment List:
Leather Armour
Sword
Backpack
Potion of Fortune (Restores luck and raises Initial Luck by one)
Skeleton Key
"Oh what's that Admiral?"
"Yeah, it probably is."
Hey guys, Ackbar just called.
He's thinking that the scorpions are probably a trap and we should climb the stairs.
80 - The stairs lead into a small room, again painted red. Sitting at a table is a strange creature with a long snout and deep red, scaly skin. From its jaw protrude rows of sharp teeth and a long pink tongue darts quickly in and out between them. The creature looks p and stares at you. Are you wearing a scorpion brooch?
If you are, turn to 392.
If not, turn to 215.
We are not.
If you wish to buy one, turn to 315.
If you would rather refuse politely, go back down the stairs and leave the house to head north, turn to 334.
Going to be a few hours before I can post again, so I'm going to assume that you wish to browse.
It takes the gold and silver scorpions out of their bowls and tells you that they are magic brooches. Each costs 6 gold pieces but you may only buy one.
If you wish fortune, turn to 8.
If you wish good health, turn to 132.
Pleased with your purchase you leave the house and head north (turn to 334)
Adventure Sheet
Stamina: 24/24
Luck: 7/7
Gold: 20
Jewels:
Provisions Remaining: 7 (Restores 4 stamina points)
Equipment List:
Leather Armour
Sword
Backpack
Potion of Fortune (Restores luck and raises Initial Luck by one)
Skeleton Key
Golden Scorpion Brooch
If you possess a merchant's pass, turn to 255.
If you do not, turn to 99.
We do not.
Nowww that we've been riddled with arrows and threatened with extortion the cops show up!
First City Guard
Skill: 7 -- Stamina: 4
Second City Guard
Skill: 6 -- Stamina: 6
If you win, turn to 285.
I don't have time to do combat right now, so I'll do it in once I get somewhere that isn't in my car or one of you guys can take a crack if you like. If so, rules are in the OP.
Combat!
First Guard Skill: 7
PA Skill: 9
1st: 11 - 15
2nd: 12 - 15
First Guard is dead.
Second Guard Skill: 6
PA Skill: 9
1st: 15 - 19
2nd: 11 - 16
3rd: 14 - 16
Victory!
If you wish to try them on, turn to 362.
If you wish to keep walking east, turn to 103.
There is nothing that can possibly go wrong with this idea.
Try on the boots.
The reason being that they're too awesome for normal people.
We're not normal people.
We just slaughtered two guards without taking damage.
And apparently without remorse, as well...
Today has not been a good day.
Adventure Sheet
Stamina: 24/24
Luck: 7/9
Gold: 27
Jewels:
Provisions Remaining: 7 (Restores 4 stamina points)
Equipment List:
Leather Armour
Sword
Backpack
Potion of Fortune (Restores luck and raises Initial Luck by one)
Skeleton Key
Golden Scorpion Brooch +2 Luck
Set of keys
Piece of moldy bread.
Elven Boots +1 Skill
148 - As you catch up with the chanting crowd, you see that they are carrying eggs and rotten tomatoes. Soon the street opens out into a large market square. All round the edge are stalls with vendors, hawkers, musicians and entertainers carrying on their business. In the middle of the square is an elevated pillory. Above the noise of the crowd a trumpet sounds and the crowd start to pelt the man in the pillory with rotten food. An old woman standing next to you offers you two eggs to throw. Not wishing to appear to be an outsider, you take the eggs and hurl them. But as you do so, the old woman picks your pocket without you noticing. Lose 1 gold piece or any one item you may have. Unaware of your loss, you walk away from the crowd to look at the various stalls. (turn to 287)
If you wish to stop and listen, turn to 3.
If you would rather walk past him, turn to 398.
398 - A small circle of people is standing around a bare-chested man. He is enormous and his muscles look as hard as iron. He is asking the crowd for a volunteer to play catch with a cannon-ball. He states that whoever drops the cannon-ball must pay the other 5 gold pieces.
If you wish to take him on at his game, turn to 378.
If you would rather walk on, turn to 52.
Flex those muscles lads. I assume manly man rolls first like they do in combat.
1st round: Muscleman 6, PA 6.
2nd round: MM 2, PA 3.
3rd round: MM 1, PA 4.
https://www.youtube.com/watch?v=L-6ugLM3ARw
5 gold pieces are ours!
4 Gold Pieces - Throwing Knife
2 Gold Pieces - Climbing Rope
2 Gold Pieces - Butcher's Meat Hook
1 Gold Piece - Iron Spike
3 Gold Pieces - Lantern
If you wish to buy some or all of the items, make the necessary adjustments on your Adventure Sheet. You then walk north (turn to 200)
Adventure Sheet
Stamina: 24/24
Luck: 7/9
Gold: 31
Jewels:
Provisions Remaining: 7 (Restores 4 stamina points)
Equipment List:
Leather Armour
Sweet Broadsword
Golden Scorpion Brooch (+2 Luck)
Elven Boots (+1 Skill)
Backpack
Potion of Fortune (Restores luck and raises Initial Luck by one)
Skeleton Key
Set of keys
Piece of stale bread.
No point having gold if we don't use it!
After all, the manliest man of the land (that's us) should really have a butcher's meat hook handy for when we uhh.. butcher stuff?
Helps that we've gold plenty of gold to burn, too
https://www.youtube.com/watch?v=aNEiBl3aQcY
Everything.
200 - In the next stall area there is a small, brightly coloured tent. Attached to it is a small sign which reads, 'Madame Star, Clairvoyant'.
If you wish to enter the tent, turn to 394.
If you would rather continue north, turn to 117.
Adventure Sheet
Stamina: 24/24
Luck: 7/9
Gold: 19
Jewels:
Provisions Remaining: 7 (Restores 4 stamina points)
Equipment List:
Leather Armour
Sweet Broadsword
Golden Scorpion Brooch (+2 Luck)
Elven Boots (+1 Skill)
Backpack:
Potion of Fortune (Restores luck and raises Initial Luck by one)
Skeleton Key
Set of keys
Piece of stale bread
Throwing Knife
Climbing Rope
Butcher's Meat Hook
Iron Spike
Lantern
394 - Sitting behind a small table is a plump woman wearing bright yellow clothes and a shawl over her head. She smiles as you enter, bidding you to sit down. She tells you that a glimpse of the future will cost you 2 Gold Pieces.
If you wish to pay to hear her predictions, turn to 368.
If you would rather carbon unaided, leave the tent and head north (turn to 117).
Hit us with it, gypsy lady.
Enter the tent.
She'll help us find our one true love.