Our new Indie Games subforum is now open for business in G&T. Go and check it out, you might land a code for a free game. If you're developing an indie game and want to post about it, follow these directions. If you don't, he'll break your legs! Hahaha! Seriously though.
Our rules have been updated and given their own forum. Go and look at them! They are nice, and there may be new ones that you didn't know about! Hooray for rules! Hooray for The System! Hooray for Conforming!
For illustration assignments, there's a few things to keep in mind. For our [Concept Art] activities, adhering to the style range is important, as a concept artist you will be part of a team and you will be working towards a coherent style goal. For illustrations you are selling yourself, likely as a freelance artist. Being flexible is still important, but its just as important to realistically show the kind of work that you are already capable of doing and having your clients select from that. These assignments are meant to help you think about and create work to show to potential clients as examples.
Remember, people who are less visually oriented than you cannot always just imagine your illustrations on their products, and making up fake products can be really fun and interesting.
If you pick a book with an extremely Iconic cover, ask yourself what you are going to bring to the table. Catcher in the Rye comes to mind as a cover that maybe hard to touch. Classic books are easy targets for redesigning covers, I recommend doing a series of them.